Yucom/vrclient_x64/cppIVRCompositor_IVRCompositor_010.cpp

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2018-01-18 20:29:49 +01:00
#include "vrclient_private.h"
#include "vrclient_defs.h"
#include "openvr_v0.9.14/openvr.h"
using namespace vr;
extern "C" {
#include "struct_converters.h"
}
#include "cppIVRCompositor_IVRCompositor_010.h"
#ifdef __cplusplus
extern "C" {
#endif
void cppIVRCompositor_IVRCompositor_010_SetTrackingSpace(void *linux_side, ETrackingUniverseOrigin eOrigin)
{
((IVRCompositor*)linux_side)->SetTrackingSpace((vr::ETrackingUniverseOrigin)eOrigin);
}
vr::ETrackingUniverseOrigin cppIVRCompositor_IVRCompositor_010_GetTrackingSpace(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetTrackingSpace();
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_010_WaitGetPoses(void *linux_side, TrackedDevicePose_t * pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t * pGamePoseArray, uint32_t unGamePoseArrayCount)
{
return ((IVRCompositor*)linux_side)->WaitGetPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount);
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_010_GetLastPoses(void *linux_side, TrackedDevicePose_t * pRenderPoseArray, uint32_t unRenderPoseArrayCount, TrackedDevicePose_t * pGamePoseArray, uint32_t unGamePoseArrayCount)
{
return ((IVRCompositor*)linux_side)->GetLastPoses((vr::TrackedDevicePose_t *)pRenderPoseArray, (uint32_t)unRenderPoseArrayCount, (vr::TrackedDevicePose_t *)pGamePoseArray, (uint32_t)unGamePoseArrayCount);
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_010_Submit(void *linux_side, EVREye eEye, Texture_t * pTexture, VRTextureBounds_t * pBounds, EVRSubmitFlags nSubmitFlags)
{
return ((IVRCompositor*)linux_side)->Submit((vr::EVREye)eEye, (const vr::Texture_t *)pTexture, (const vr::VRTextureBounds_t *)pBounds, (vr::EVRSubmitFlags)nSubmitFlags);
}
void cppIVRCompositor_IVRCompositor_010_ClearLastSubmittedFrame(void *linux_side)
{
((IVRCompositor*)linux_side)->ClearLastSubmittedFrame();
}
void cppIVRCompositor_IVRCompositor_010_PostPresentHandoff(void *linux_side)
{
((IVRCompositor*)linux_side)->PostPresentHandoff();
}
bool cppIVRCompositor_IVRCompositor_010_GetFrameTiming(void *linux_side, Compositor_FrameTiming * pTiming, uint32_t unFramesAgo)
{
return ((IVRCompositor*)linux_side)->GetFrameTiming((vr::Compositor_FrameTiming *)pTiming, (uint32_t)unFramesAgo);
}
float cppIVRCompositor_IVRCompositor_010_GetFrameTimeRemaining(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetFrameTimeRemaining();
}
void cppIVRCompositor_IVRCompositor_010_FadeToColor(void *linux_side, float fSeconds, float fRed, float fGreen, float fBlue, float fAlpha, bool bBackground)
{
((IVRCompositor*)linux_side)->FadeToColor((float)fSeconds, (float)fRed, (float)fGreen, (float)fBlue, (float)fAlpha, (bool)bBackground);
}
void cppIVRCompositor_IVRCompositor_010_FadeGrid(void *linux_side, float fSeconds, bool bFadeIn)
{
((IVRCompositor*)linux_side)->FadeGrid((float)fSeconds, (bool)bFadeIn);
}
vr::EVRCompositorError cppIVRCompositor_IVRCompositor_010_SetSkyboxOverride(void *linux_side, Texture_t * pTextures, uint32_t unTextureCount)
{
return ((IVRCompositor*)linux_side)->SetSkyboxOverride((const vr::Texture_t *)pTextures, (uint32_t)unTextureCount);
}
void cppIVRCompositor_IVRCompositor_010_ClearSkyboxOverride(void *linux_side)
{
((IVRCompositor*)linux_side)->ClearSkyboxOverride();
}
void cppIVRCompositor_IVRCompositor_010_CompositorBringToFront(void *linux_side)
{
((IVRCompositor*)linux_side)->CompositorBringToFront();
}
void cppIVRCompositor_IVRCompositor_010_CompositorGoToBack(void *linux_side)
{
((IVRCompositor*)linux_side)->CompositorGoToBack();
}
void cppIVRCompositor_IVRCompositor_010_CompositorQuit(void *linux_side)
{
((IVRCompositor*)linux_side)->CompositorQuit();
}
bool cppIVRCompositor_IVRCompositor_010_IsFullscreen(void *linux_side)
{
return ((IVRCompositor*)linux_side)->IsFullscreen();
}
uint32_t cppIVRCompositor_IVRCompositor_010_GetCurrentSceneFocusProcess(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetCurrentSceneFocusProcess();
}
uint32_t cppIVRCompositor_IVRCompositor_010_GetLastFrameRenderer(void *linux_side)
{
return ((IVRCompositor*)linux_side)->GetLastFrameRenderer();
}
bool cppIVRCompositor_IVRCompositor_010_CanRenderScene(void *linux_side)
{
return ((IVRCompositor*)linux_side)->CanRenderScene();
}
void cppIVRCompositor_IVRCompositor_010_ShowMirrorWindow(void *linux_side)
{
((IVRCompositor*)linux_side)->ShowMirrorWindow();
}
void cppIVRCompositor_IVRCompositor_010_HideMirrorWindow(void *linux_side)
{
((IVRCompositor*)linux_side)->HideMirrorWindow();
}
bool cppIVRCompositor_IVRCompositor_010_IsMirrorWindowVisible(void *linux_side)
{
return ((IVRCompositor*)linux_side)->IsMirrorWindowVisible();
}
void cppIVRCompositor_IVRCompositor_010_CompositorDumpImages(void *linux_side)
{
((IVRCompositor*)linux_side)->CompositorDumpImages();
}
#ifdef __cplusplus
}
#endif