Yucom/lsteamclient/cppISteamUser_SteamUser020.cpp

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#define __cdecl
#include "steamworks_sdk_148a/steam_api.h"
#include "steamworks_sdk_148a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
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#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_148a
#include "struct_converters.h"
#include "cppISteamUser_SteamUser020.h"
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HSteamUser cppISteamUser_SteamUser020_GetHSteamUser(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetHSteamUser();
}
bool cppISteamUser_SteamUser020_BLoggedOn(void *linux_side)
{
return ((ISteamUser*)linux_side)->BLoggedOn();
}
CSteamID cppISteamUser_SteamUser020_GetSteamID(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetSteamID();
}
int cppISteamUser_SteamUser020_InitiateGameConnection(void *linux_side, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pAuthBlob, (int)cbMaxAuthBlob, (CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
}
void cppISteamUser_SteamUser020_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
{
((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
}
void cppISteamUser_SteamUser020_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
}
bool cppISteamUser_SteamUser020_GetUserDataFolder(void *linux_side, char * pchBuffer, int cubBuffer)
{
return ((ISteamUser*)linux_side)->GetUserDataFolder((char *)pchBuffer, (int)cubBuffer);
}
void cppISteamUser_SteamUser020_StartVoiceRecording(void *linux_side)
{
((ISteamUser*)linux_side)->StartVoiceRecording();
}
void cppISteamUser_SteamUser020_StopVoiceRecording(void *linux_side)
{
((ISteamUser*)linux_side)->StopVoiceRecording();
}
EVoiceResult cppISteamUser_SteamUser020_GetAvailableVoice(void *linux_side, uint32 * pcbCompressed, uint32 * pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
return ((ISteamUser*)linux_side)->GetAvailableVoice((uint32 *)pcbCompressed, (uint32 *)pcbUncompressed_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
}
EVoiceResult cppISteamUser_SteamUser020_GetVoice(void *linux_side, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
return ((ISteamUser*)linux_side)->GetVoice((bool)bWantCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (bool)bWantUncompressed_Deprecated, (void *)pUncompressedDestBuffer_Deprecated, (uint32)cbUncompressedDestBufferSize_Deprecated, (uint32 *)nUncompressBytesWritten_Deprecated, (uint32)nUncompressedVoiceDesiredSampleRate_Deprecated);
}
EVoiceResult cppISteamUser_SteamUser020_DecompressVoice(void *linux_side, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate)
{
return ((ISteamUser*)linux_side)->DecompressVoice((const void *)pCompressed, (uint32)cbCompressed, (void *)pDestBuffer, (uint32)cbDestBufferSize, (uint32 *)nBytesWritten, (uint32)nDesiredSampleRate);
}
uint32 cppISteamUser_SteamUser020_GetVoiceOptimalSampleRate(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetVoiceOptimalSampleRate();
}
HAuthTicket cppISteamUser_SteamUser020_GetAuthSessionTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
return ((ISteamUser*)linux_side)->GetAuthSessionTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
}
EBeginAuthSessionResult cppISteamUser_SteamUser020_BeginAuthSession(void *linux_side, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
return ((ISteamUser*)linux_side)->BeginAuthSession((const void *)pAuthTicket, (int)cbAuthTicket, (CSteamID)steamID);
}
void cppISteamUser_SteamUser020_EndAuthSession(void *linux_side, CSteamID steamID)
{
((ISteamUser*)linux_side)->EndAuthSession((CSteamID)steamID);
}
void cppISteamUser_SteamUser020_CancelAuthTicket(void *linux_side, HAuthTicket hAuthTicket)
{
((ISteamUser*)linux_side)->CancelAuthTicket((HAuthTicket)hAuthTicket);
}
EUserHasLicenseForAppResult cppISteamUser_SteamUser020_UserHasLicenseForApp(void *linux_side, CSteamID steamID, AppId_t appID)
{
return ((ISteamUser*)linux_side)->UserHasLicenseForApp((CSteamID)steamID, (AppId_t)appID);
}
bool cppISteamUser_SteamUser020_BIsBehindNAT(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsBehindNAT();
}
void cppISteamUser_SteamUser020_AdvertiseGame(void *linux_side, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
{
((ISteamUser*)linux_side)->AdvertiseGame((CSteamID)steamIDGameServer, (uint32)unIPServer, (uint16)usPortServer);
}
SteamAPICall_t cppISteamUser_SteamUser020_RequestEncryptedAppTicket(void *linux_side, void * pDataToInclude, int cbDataToInclude)
{
return ((ISteamUser*)linux_side)->RequestEncryptedAppTicket((void *)pDataToInclude, (int)cbDataToInclude);
}
bool cppISteamUser_SteamUser020_GetEncryptedAppTicket(void *linux_side, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
return ((ISteamUser*)linux_side)->GetEncryptedAppTicket((void *)pTicket, (int)cbMaxTicket, (uint32 *)pcbTicket);
}
int cppISteamUser_SteamUser020_GetGameBadgeLevel(void *linux_side, int nSeries, bool bFoil)
{
return ((ISteamUser*)linux_side)->GetGameBadgeLevel((int)nSeries, (bool)bFoil);
}
int cppISteamUser_SteamUser020_GetPlayerSteamLevel(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetPlayerSteamLevel();
}
SteamAPICall_t cppISteamUser_SteamUser020_RequestStoreAuthURL(void *linux_side, const char * pchRedirectURL)
{
return ((ISteamUser*)linux_side)->RequestStoreAuthURL((const char *)pchRedirectURL);
}
bool cppISteamUser_SteamUser020_BIsPhoneVerified(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneVerified();
}
bool cppISteamUser_SteamUser020_BIsTwoFactorEnabled(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsTwoFactorEnabled();
}
bool cppISteamUser_SteamUser020_BIsPhoneIdentifying(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneIdentifying();
}
bool cppISteamUser_SteamUser020_BIsPhoneRequiringVerification(void *linux_side)
{
return ((ISteamUser*)linux_side)->BIsPhoneRequiringVerification();
}
SteamAPICall_t cppISteamUser_SteamUser020_GetMarketEligibility(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetMarketEligibility();
}
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SteamAPICall_t cppISteamUser_SteamUser020_GetDurationControl(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetDurationControl();
}
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#ifdef __cplusplus
}
#endif