Yucom/wineopenxr/openxr_private.h

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#include "openxr_thunks.h"
#include "wine/list.h"
#define SESSION_TYPE_VULKAN 1
#define SESSION_TYPE_OPENGL 2
#define SESSION_TYPE_D3D11 3
#define SESSION_TYPE_D3D12 4
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struct IDXGIVkInteropDevice2;
typedef struct IDXGIVkInteropDevice2 IDXGIVkInteropDevice2;
typedef struct ID3D12DXVKInteropDevice ID3D12DXVKInteropDevice;
#define VK_PROCS \
X(vkAllocateCommandBuffers) \
X(vkBeginCommandBuffer) \
X(vkEndCommandBuffer) \
X(vkQueueSubmit) \
X(vkQueueWaitIdle) \
X(vkFreeCommandBuffers) \
X(vkCmdPipelineBarrier) \
X(vkCreateCommandPool) \
X(vkDestroyCommandPool) \
X(vkDestroyFence) \
X(vkCreateFence) \
X(vkWaitForFences) \
X(vkResetFences)
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typedef struct wine_XrInstance {
XrInstance instance;
struct openxr_instance_funcs funcs;
VkInstance vk_instance;
VkPhysicalDevice vk_phys_dev;
XrSystemId systemId;
IDXGIVkInteropDevice2 *dxvk_device;
ID3D12DXVKInteropDevice *d3d12_device;
ID3D12CommandQueue *d3d12_queue;
/* For layout transitions for vkd3d-proton */
#define X(proc) PFN_##proc p_##proc;
VK_PROCS
#undef X
VkDevice vk_device;
VkQueue vk_queue;
VkCommandPool vk_command_pool;
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} wine_XrInstance;
union CompositionLayer;
typedef union CompositionLayer CompositionLayer;
typedef union
{
XrCompositionLayerDepthInfoKHR depth_info;
XrCompositionLayerSpaceWarpInfoFB space_warp_info;
} view_info;
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typedef struct wine_XrSession {
XrSession session;
struct wine_XrInstance *wine_instance;
uint32_t session_type;
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struct list entry;
uint32_t composition_layer_count;
CompositionLayer *composition_layers;
XrCompositionLayerBaseHeader **composition_layer_ptrs;
uint32_t projection_view_count, view_info_count;
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XrCompositionLayerProjectionView *projection_views;
view_info *view_infos;
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} wine_XrSession;
typedef struct wine_XrSwapchain{
XrSwapchain swapchain;
XrSwapchainImageBaseHeader *images;
uint32_t image_count;
uint32_t acquired_count, acquired_start;
BOOL *acquired;
uint32_t *acquired_indices;
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struct wine_XrSession *wine_session;
XrSwapchainCreateInfo create_info;
VkCommandBuffer *cmd_release;
VkCommandBuffer *cmd_acquire;
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} wine_XrSwapchain;
struct openxr_func {
const char *name;
void *func;
};
extern void *wine_xr_proc_addr(const char *name);
extern XrResult WINAPI wine_xrEnumerateInstanceExtensionProperties(const char *layerName,
uint32_t propertyCapacityInput, uint32_t *propertyCountOutput, XrExtensionProperties *properties);
extern XrResult WINAPI wine_xrConvertTimeToWin32PerformanceCounterKHR(XrInstance instance,
XrTime time, LARGE_INTEGER *performanceCounter);
extern XrResult WINAPI wine_xrConvertWin32PerformanceCounterToTimeKHR(XrInstance instance,
const LARGE_INTEGER *performanceCounter, XrTime *time);
extern XrResult WINAPI wine_xrGetD3D11GraphicsRequirementsKHR(XrInstance instance,
XrSystemId systemId, XrGraphicsRequirementsD3D11KHR *graphicsRequirements);
extern XrResult WINAPI wine_xrGetD3D12GraphicsRequirementsKHR(XrInstance instance,
XrSystemId systemId, XrGraphicsRequirementsD3D12KHR *graphicsRequirements);
extern VkDevice (*get_native_VkDevice)(VkDevice);
extern VkInstance (*get_native_VkInstance)(VkInstance);
extern VkPhysicalDevice (*get_native_VkPhysicalDevice)(VkPhysicalDevice);
extern VkPhysicalDevice (*get_wrapped_VkPhysicalDevice)(VkInstance, VkPhysicalDevice);
extern VkQueue (*get_native_VkQueue)(VkQueue);
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extern XrResult load_host_openxr_loader(void);
extern void register_dispatchable_handle(uint64_t handle, struct openxr_instance_funcs *funcs);
extern void unregister_dispatchable_handle(uint64_t handle);
extern struct openxr_instance_funcs *get_dispatch_table(uint64_t handle);