Yucom/lsteamclient/cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002.cpp

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/* This file is auto-generated, do not edit. */
#include "unix_private.h"
#if 0
#pragma makedep unix
#endif
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
iface->SendP2PRendezvous( params->steamIDRemote, params->unConnectionIDSrc, params->pMsgRendezvous, params->cbRendezvous );
return 0;
}
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
iface->SendP2PConnectionFailure( params->steamIDRemote, params->unConnectionIDDest, params->nReason, params->pszReason );
return 0;
}
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
params->_ret = iface->GetCertAsync( );
return 0;
}
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
params->_ret = iface->GetNetworkConfigJSON( params->buf, params->cbBuf );
return 0;
}
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
iface->CacheRelayTicket( params->pTicket, params->cbTicket );
return 0;
}
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
params->_ret = iface->GetCachedRelayTicketCount( );
return 0;
}
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
params->_ret = iface->GetCachedRelayTicket( params->idxTicket, params->buf, params->cbBuf );
return 0;
}
NTSTATUS ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg( void *args )
{
struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg_params *params = (struct ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg_params *)args;
struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *iface = (struct u_ISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *)params->linux_side;
iface->PostConnectionStateMsg( params->pMsg, params->cbMsg );
return 0;
}