Yucom/lsteamclient/winISteamNetworkingFakeUDPPort.c

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/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
typedef struct __winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort, 4)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20)
EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr * remoteAddress, const void * pData, uint32 cbData, int nSendFlags)
{
TRACE("%p\n", _this);
return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(_this->linux_side, remoteAddress, pData, cbData, nSendFlags);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_153a ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->linux_side, ppOutMessages, nMaxMessages);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr * remoteAddress)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(_this->linux_side, remoteAddress);
}
extern vtable_ptr winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001,
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup)
);
#ifndef __GNUC__
}
#endif
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *linux_side)
{
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001));
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable, 4, "SteamNetworkingFakeUDPPort001");
r->linux_side = linux_side;
return r;
}