27 lines
2.1 KiB
C
27 lines
2.1 KiB
C
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extern uint32 cppISteamUtils_SteamUtils007_GetSecondsSinceAppActive(void *);
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extern uint32 cppISteamUtils_SteamUtils007_GetSecondsSinceComputerActive(void *);
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extern EUniverse cppISteamUtils_SteamUtils007_GetConnectedUniverse(void *);
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extern uint32 cppISteamUtils_SteamUtils007_GetServerRealTime(void *);
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extern const char * cppISteamUtils_SteamUtils007_GetIPCountry(void *);
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extern bool cppISteamUtils_SteamUtils007_GetImageSize(void *, int, uint32 *, uint32 *);
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extern bool cppISteamUtils_SteamUtils007_GetImageRGBA(void *, int, uint8 *, int);
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extern bool cppISteamUtils_SteamUtils007_GetCSERIPPort(void *, uint32 *, uint16 *);
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extern uint8 cppISteamUtils_SteamUtils007_GetCurrentBatteryPower(void *);
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extern uint32 cppISteamUtils_SteamUtils007_GetAppID(void *);
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extern void cppISteamUtils_SteamUtils007_SetOverlayNotificationPosition(void *, ENotificationPosition);
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extern bool cppISteamUtils_SteamUtils007_IsAPICallCompleted(void *, SteamAPICall_t, bool *);
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extern ESteamAPICallFailure cppISteamUtils_SteamUtils007_GetAPICallFailureReason(void *, SteamAPICall_t);
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extern bool cppISteamUtils_SteamUtils007_GetAPICallResult(void *, SteamAPICall_t, void *, int, int, bool *);
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extern void cppISteamUtils_SteamUtils007_RunFrame(void *);
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extern uint32 cppISteamUtils_SteamUtils007_GetIPCCallCount(void *);
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extern void cppISteamUtils_SteamUtils007_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
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extern bool cppISteamUtils_SteamUtils007_IsOverlayEnabled(void *);
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extern bool cppISteamUtils_SteamUtils007_BOverlayNeedsPresent(void *);
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extern SteamAPICall_t cppISteamUtils_SteamUtils007_CheckFileSignature(void *, const char *);
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extern bool cppISteamUtils_SteamUtils007_ShowGamepadTextInput(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32, const char *);
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extern uint32 cppISteamUtils_SteamUtils007_GetEnteredGamepadTextLength(void *);
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extern bool cppISteamUtils_SteamUtils007_GetEnteredGamepadTextInput(void *, char *, uint32);
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extern const char * cppISteamUtils_SteamUtils007_GetSteamUILanguage(void *);
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extern bool cppISteamUtils_SteamUtils007_IsSteamRunningInVR(void *);
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extern void cppISteamUtils_SteamUtils007_SetOverlayNotificationInset(void *, int, int);
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