Yucom/lsteamclient/cppISteamUser_SteamUser016.h

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C
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struct cppISteamUser_SteamUser016_GetHSteamUser_params
{
void *linux_side;
int32_t _ret;
};
extern void cppISteamUser_SteamUser016_GetHSteamUser( struct cppISteamUser_SteamUser016_GetHSteamUser_params *params );
struct cppISteamUser_SteamUser016_BLoggedOn_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamUser_SteamUser016_BLoggedOn( struct cppISteamUser_SteamUser016_BLoggedOn_params *params );
struct cppISteamUser_SteamUser016_GetSteamID_params
{
void *linux_side;
CSteamID *_ret;
};
extern void cppISteamUser_SteamUser016_GetSteamID( struct cppISteamUser_SteamUser016_GetSteamID_params *params );
struct cppISteamUser_SteamUser016_InitiateGameConnection_params
{
void *linux_side;
int32_t _ret;
void *pAuthBlob;
int32_t cbMaxAuthBlob;
CSteamID steamIDGameServer;
uint32_t unIPServer;
uint16_t usPortServer;
bool bSecure;
};
extern void cppISteamUser_SteamUser016_InitiateGameConnection( struct cppISteamUser_SteamUser016_InitiateGameConnection_params *params );
struct cppISteamUser_SteamUser016_TerminateGameConnection_params
{
void *linux_side;
uint32_t unIPServer;
uint16_t usPortServer;
};
extern void cppISteamUser_SteamUser016_TerminateGameConnection( struct cppISteamUser_SteamUser016_TerminateGameConnection_params *params );
struct cppISteamUser_SteamUser016_TrackAppUsageEvent_params
{
void *linux_side;
CGameID gameID;
int32_t eAppUsageEvent;
const char *pchExtraInfo;
};
extern void cppISteamUser_SteamUser016_TrackAppUsageEvent( struct cppISteamUser_SteamUser016_TrackAppUsageEvent_params *params );
struct cppISteamUser_SteamUser016_GetUserDataFolder_params
{
void *linux_side;
bool _ret;
char *pchBuffer;
int32_t cubBuffer;
};
extern void cppISteamUser_SteamUser016_GetUserDataFolder( struct cppISteamUser_SteamUser016_GetUserDataFolder_params *params );
struct cppISteamUser_SteamUser016_StartVoiceRecording_params
{
void *linux_side;
};
extern void cppISteamUser_SteamUser016_StartVoiceRecording( struct cppISteamUser_SteamUser016_StartVoiceRecording_params *params );
struct cppISteamUser_SteamUser016_StopVoiceRecording_params
{
void *linux_side;
};
extern void cppISteamUser_SteamUser016_StopVoiceRecording( struct cppISteamUser_SteamUser016_StopVoiceRecording_params *params );
struct cppISteamUser_SteamUser016_GetAvailableVoice_params
{
void *linux_side;
uint32_t _ret;
uint32_t *pcbCompressed;
uint32_t *pcbUncompressed;
uint32_t nUncompressedVoiceDesiredSampleRate;
};
extern void cppISteamUser_SteamUser016_GetAvailableVoice( struct cppISteamUser_SteamUser016_GetAvailableVoice_params *params );
struct cppISteamUser_SteamUser016_GetVoice_params
{
void *linux_side;
uint32_t _ret;
bool bWantCompressed;
void *pDestBuffer;
uint32_t cbDestBufferSize;
uint32_t *nBytesWritten;
bool bWantUncompressed;
void *pUncompressedDestBuffer;
uint32_t cbUncompressedDestBufferSize;
uint32_t *nUncompressBytesWritten;
uint32_t nUncompressedVoiceDesiredSampleRate;
};
extern void cppISteamUser_SteamUser016_GetVoice( struct cppISteamUser_SteamUser016_GetVoice_params *params );
struct cppISteamUser_SteamUser016_DecompressVoice_params
{
void *linux_side;
uint32_t _ret;
const void *pCompressed;
uint32_t cbCompressed;
void *pDestBuffer;
uint32_t cbDestBufferSize;
uint32_t *nBytesWritten;
uint32_t nDesiredSampleRate;
};
extern void cppISteamUser_SteamUser016_DecompressVoice( struct cppISteamUser_SteamUser016_DecompressVoice_params *params );
struct cppISteamUser_SteamUser016_GetVoiceOptimalSampleRate_params
{
void *linux_side;
uint32_t _ret;
};
extern void cppISteamUser_SteamUser016_GetVoiceOptimalSampleRate( struct cppISteamUser_SteamUser016_GetVoiceOptimalSampleRate_params *params );
struct cppISteamUser_SteamUser016_GetAuthSessionTicket_params
{
void *linux_side;
uint32_t _ret;
void *pTicket;
int32_t cbMaxTicket;
uint32_t *pcbTicket;
};
extern void cppISteamUser_SteamUser016_GetAuthSessionTicket( struct cppISteamUser_SteamUser016_GetAuthSessionTicket_params *params );
struct cppISteamUser_SteamUser016_BeginAuthSession_params
{
void *linux_side;
uint32_t _ret;
const void *pAuthTicket;
int32_t cbAuthTicket;
CSteamID steamID;
};
extern void cppISteamUser_SteamUser016_BeginAuthSession( struct cppISteamUser_SteamUser016_BeginAuthSession_params *params );
struct cppISteamUser_SteamUser016_EndAuthSession_params
{
void *linux_side;
CSteamID steamID;
};
extern void cppISteamUser_SteamUser016_EndAuthSession( struct cppISteamUser_SteamUser016_EndAuthSession_params *params );
struct cppISteamUser_SteamUser016_CancelAuthTicket_params
{
void *linux_side;
uint32_t hAuthTicket;
};
extern void cppISteamUser_SteamUser016_CancelAuthTicket( struct cppISteamUser_SteamUser016_CancelAuthTicket_params *params );
struct cppISteamUser_SteamUser016_UserHasLicenseForApp_params
{
void *linux_side;
uint32_t _ret;
CSteamID steamID;
uint32_t appID;
};
extern void cppISteamUser_SteamUser016_UserHasLicenseForApp( struct cppISteamUser_SteamUser016_UserHasLicenseForApp_params *params );
struct cppISteamUser_SteamUser016_BIsBehindNAT_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamUser_SteamUser016_BIsBehindNAT( struct cppISteamUser_SteamUser016_BIsBehindNAT_params *params );
struct cppISteamUser_SteamUser016_AdvertiseGame_params
{
void *linux_side;
CSteamID steamIDGameServer;
uint32_t unIPServer;
uint16_t usPortServer;
};
extern void cppISteamUser_SteamUser016_AdvertiseGame( struct cppISteamUser_SteamUser016_AdvertiseGame_params *params );
struct cppISteamUser_SteamUser016_RequestEncryptedAppTicket_params
{
void *linux_side;
uint64_t _ret;
void *pDataToInclude;
int32_t cbDataToInclude;
};
extern void cppISteamUser_SteamUser016_RequestEncryptedAppTicket( struct cppISteamUser_SteamUser016_RequestEncryptedAppTicket_params *params );
struct cppISteamUser_SteamUser016_GetEncryptedAppTicket_params
{
void *linux_side;
bool _ret;
void *pTicket;
int32_t cbMaxTicket;
uint32_t *pcbTicket;
};
extern void cppISteamUser_SteamUser016_GetEncryptedAppTicket( struct cppISteamUser_SteamUser016_GetEncryptedAppTicket_params *params );