Yucom/lsteamclient/cppISteamUser_SteamUser006.cpp

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#include "steam_defs.h"
#pragma push_macro("__cdecl")
#undef __cdecl
#include "steamworks_sdk_099w/steam_api.h"
#pragma pop_macro("__cdecl")
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_099w
#include "struct_converters.h"
#include "cppISteamUser_SteamUser006.h"
HSteamUser cppISteamUser_SteamUser006_GetHSteamUser(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetHSteamUser();
}
void cppISteamUser_SteamUser006_LogOn(void *linux_side, CSteamID steamID)
{
((ISteamUser*)linux_side)->LogOn((CSteamID)steamID);
}
void cppISteamUser_SteamUser006_LogOff(void *linux_side)
{
((ISteamUser*)linux_side)->LogOff();
}
bool cppISteamUser_SteamUser006_BLoggedOn(void *linux_side)
{
return ((ISteamUser*)linux_side)->BLoggedOn();
}
CSteamID cppISteamUser_SteamUser006_GetSteamID(void *linux_side)
{
return ((ISteamUser*)linux_side)->GetSteamID();
}
bool cppISteamUser_SteamUser006_SetRegistryString(void *linux_side, EConfigSubTree eRegistrySubTree, const char * pchKey, const char * pchValue)
{
return ((ISteamUser*)linux_side)->SetRegistryString((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (const char *)pchValue);
}
bool cppISteamUser_SteamUser006_GetRegistryString(void *linux_side, EConfigSubTree eRegistrySubTree, const char * pchKey, char * pchValue, int cbValue)
{
return ((ISteamUser*)linux_side)->GetRegistryString((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (char *)pchValue, (int)cbValue);
}
bool cppISteamUser_SteamUser006_SetRegistryInt(void *linux_side, EConfigSubTree eRegistrySubTree, const char * pchKey, int iValue)
{
return ((ISteamUser*)linux_side)->SetRegistryInt((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (int)iValue);
}
bool cppISteamUser_SteamUser006_GetRegistryInt(void *linux_side, EConfigSubTree eRegistrySubTree, const char * pchKey, int * piValue)
{
return ((ISteamUser*)linux_side)->GetRegistryInt((EConfigSubTree)eRegistrySubTree, (const char *)pchKey, (int *)piValue);
}
int cppISteamUser_SteamUser006_InitiateGameConnection(void *linux_side, void * pBlob, int cbMaxBlob, CSteamID steamID, CGameID gameID, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
return ((ISteamUser*)linux_side)->InitiateGameConnection((void *)pBlob, (int)cbMaxBlob, (CSteamID)steamID, (CGameID)gameID, (uint32)unIPServer, (uint16)usPortServer, (bool)bSecure);
}
void cppISteamUser_SteamUser006_TerminateGameConnection(void *linux_side, uint32 unIPServer, uint16 usPortServer)
{
((ISteamUser*)linux_side)->TerminateGameConnection((uint32)unIPServer, (uint16)usPortServer);
}
void cppISteamUser_SteamUser006_TrackAppUsageEvent(void *linux_side, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
((ISteamUser*)linux_side)->TrackAppUsageEvent((CGameID)gameID, (int)eAppUsageEvent, (const char *)pchExtraInfo);
}
#ifdef __cplusplus
}
#endif