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#See help target below for documentation
ifeq ($(build_name),)
_build_name := $(shell git symbolic-ref --short HEAD 2>/dev/null)-local
else
_build_name := $(build_name)
endif
ifeq ($(_build_name),)
$(error ERROR: Unable to auto-detect build name. Check out a branch or specify with "build_name=...")
endif
# remove special chars
override _build_name := $(shell echo $(_build_name) | tr -dc '[:alnum:] ._-')
# make doesn't handle spaces well... replace them with underscores in paths
BUILD_DIR := "build-$(shell echo $(_build_name) | sed -e 's/ /_/g')"
STEAM_DIR := $(HOME)/.steam/root
ifeq ($(build_name),)
DEPLOY_DIR := $(shell git describe --tags --always)
else
DEPLOY_DIR := $(_build_name)
endif
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enable_ccache := 1
ifneq ($(enable_ccache),0)
CCACHE_FLAG := ENABLE_CCACHE=1
endif
ifneq ($(module),)
ifneq ($(findstring .,$(module)),)
MODULE_SFX :=
else
MODULE_SFX := .dll
endif
endif
ifneq ($(unstripped),)
UNSTRIPPED := UNSTRIPPED_BUILD=1
DEPLOY_DIR := $(DEPLOY_DIR)_unstripped
endif
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protonsdk_version := 0.20210126.1-1
CONFIGURE_CMD := ../proton/configure.sh \
--steam-runtime-image=registry.gitlab.steamos.cloud/proton/soldier/sdk:$(protonsdk_version) \
--build-name="$(_build_name)"
all: help
.PHONY: help vagrant clean configure proton install deploy module protonsdk
help:
@echo "Proton Makefile instructions"
@echo ""
@echo "\"Quick start\" Makefile targets:"
@echo " install - Install Proton into current user's Steam installation"
@echo " redist - Build a package suitable for manual installation or distribution"
@echo " to other users in vagrant_share/ named after the nearest git tag"
@echo " deploy - Build Steam deployment files into a directory in vagrant_share/ named"
@echo " after the nearest git tag"
@echo " clean - Delete the Proton build directory"
@echo ""
@echo "Configuration variables:"
@echo " build_name - The name of the build, will be displayed in Steam. Defaults to"
@echo " current proton.git branch name if available. A new build dir"
@echo " will be created for each build_name, so if you override this,"
@echo " remember to always set it!"
@echo " Current build name: $(_build_name)"
@echo " unstripped - Set to non-empty to avoid stripping installed library files."
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@echo " enable_ccache - Enabled by default, set to 0 to disable ccache."
@echo " protonsdk_version - Version of the proton sdk image to use for building,"
@echo " use protonsdk_version=local to build it locally."
@echo ""
@echo "Development targets:"
@echo " vagrant - Start Vagrant VM"
@echo " configure - Configure Proton build directory"
@echo " proton - Build Proton"
@echo ""
@echo " The following targets are development targets only useful after building Proton."
@echo " module - Rebuild a single Wine module and copy into vagrant_share/."
@echo " Specify module variable: make module=kernel32 module"
@echo " dxvk - Rebuild DXVK and copy it into vagrant_share/."
@echo " lsteamclient - Rebuild the Steam client wrapper and copy it into vagrant_share/."
@echo ""
@echo "Examples:"
@echo " make install - Build Proton and install into this user's Steam installation,"
@echo " with the current Proton branch name as the tool's name."
@echo ""
@echo " make redist - Build a Proton redistribution package in a tagged directory"
@echo " in vagrant_share/."
@echo ""
@echo " make build_name=mytest install - Build Proton with the tool name \"mytest\" and"
@echo " install into this user's Steam installation."
@echo ""
@echo " make build_name=mytest module=dsound module - Build only the dsound module"
@echo " in the \"mytest\" build directory and place it into vagrant_share/dsound/."
@echo ""
@echo "Running out of disk space in the VM? See resize-vagrant-disk.sh"
vagrant:
vagrant up
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vagrant rsync debian10
clean: vagrant
vagrant ssh -c 'rm -rf $(BUILD_DIR)/'
protonsdk: vagrant
vagrant ssh -c 'make -C proton/docker $(UNSTRIPPED) $(CCACHE_FLAG) PROTONSDK_VERSION=$(protonsdk_version) proton'
configure: vagrant
@vagrant ssh -c 'if [ ! -e $(BUILD_DIR)/Makefile ]; then mkdir -p $(BUILD_DIR); (cd $(BUILD_DIR) && $(CONFIGURE_CMD)); fi && make -C $(BUILD_DIR) downloads'
ifeq ($(protonsdk_version),local)
configure: protonsdk
endif
proton: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) dist'
echo "Proton built in VM. Use 'install' or 'deploy' targets to retrieve the build."
install: | vagrant_share/compatibilitytools.d/$(_build_name)
install: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) STEAM_DIR=/vagrant/ install'
mkdir -p $(STEAM_DIR)/compatibilitytools.d/
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cp -Rf --no-dereference --preserve=mode,links vagrant_share/compatibilitytools.d/$(_build_name) $(STEAM_DIR)/compatibilitytools.d/
echo "Proton installed to your local Steam installation"
redist: | vagrant_share/$(DEPLOY_DIR)
redist: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) redist && cp $(BUILD_DIR)/redist/* /vagrant/$(DEPLOY_DIR)'
echo "Proton build available at vagrant_share/$(DEPLOY_DIR)"
deploy: | vagrant_share/$(DEPLOY_DIR)-deploy
deploy: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) deploy && cp $(BUILD_DIR)/deploy/* /vagrant/$(DEPLOY_DIR)-deploy'
echo "Proton deployed to vagrant_share/$(DEPLOY_DIR)-deploy"
module: | vagrant_share/$(module)/lib/wine/
module: | vagrant_share/$(module)/lib64/wine/
module: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) module=$(module) module && \
cp -f $(BUILD_DIR)/obj-wine32/dlls/$(module)/$(module)$(MODULE_SFX)* /vagrant/$(module)/lib/wine/ && \
cp -f $(BUILD_DIR)/obj-wine64/dlls/$(module)/$(module)$(MODULE_SFX)* /vagrant/$(module)/lib64/wine/ && \
if [ -e $(BUILD_DIR)/obj-wine64/dlls/$(module)/$(module).so ]; then \
cp -f $(BUILD_DIR)/obj-wine32/dlls/$(module)/$(module).so /vagrant/$(module)/lib/wine/ && \
cp -f $(BUILD_DIR)/obj-wine64/dlls/$(module)/$(module).so /vagrant/$(module)/lib64/wine/; \
fi'
rm -f vagrant_share/$(module)/lib*/wine/*.fake
dxvk: | vagrant_share/dxvk/lib/wine/dxvk
dxvk: | vagrant_share/dxvk/lib64/wine/dxvk
dxvk: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) dxvk && \
cp -f $(BUILD_DIR)/dist/dist/lib/wine/dxvk/*.dll /vagrant/dxvk/lib/wine/dxvk/ && \
cp -f $(BUILD_DIR)/dist/dist/lib64/wine/dxvk/*.dll /vagrant/dxvk/lib64/wine/dxvk/'
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vkd3d-proton: | vagrant_share/vkd3d-proton/lib/wine/vkd3d-proton
vkd3d-proton: | vagrant_share/vkd3d-proton/lib64/wine/vkd3d-proton
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vkd3d-proton: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) vkd3d-proton && \
cp -f $(BUILD_DIR)/dist/dist/lib/wine/vkd3d-proton/*.dll /vagrant/vkd3d-proton/lib/wine/vkd3d-proton/ && \
cp -f $(BUILD_DIR)/dist/dist/lib64/wine/vkd3d-proton/*.dll /vagrant/vkd3d-proton/lib64/wine/vkd3d-proton/'
lsteamclient: | vagrant_share/lsteamclient/lib/wine
lsteamclient: | vagrant_share/lsteamclient/lib64/wine
lsteamclient: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) lsteamclient && \
cp -f $(BUILD_DIR)/dist/dist/lib/wine/lsteamclient.dll.so /vagrant/lsteamclient/lib/wine && \
cp -f $(BUILD_DIR)/dist/dist/lib64/wine/lsteamclient.dll.so /vagrant/lsteamclient/lib64/wine'
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vrclient: | vagrant_share/vrclient/lib/wine
vrclient: | vagrant_share/vrclient/lib64/wine
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vrclient: configure
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vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) vrclient && \
cp -f $(BUILD_DIR)/dist/dist/lib/wine/vrclient.dll.so /vagrant/vrclient/lib/wine && \
cp -f $(BUILD_DIR)/dist/dist/lib64/wine/vrclient_x64.dll.so /vagrant/vrclient/lib64/wine'
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wineopenxr: | vagrant_share/wineopenxr/lib/wine
wineopenxr: | vagrant_share/wineopenxr/lib64/wine
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wineopenxr: configure
vagrant ssh -c 'make -C $(BUILD_DIR)/ $(UNSTRIPPED) $(CCACHE_FLAG) wineopenxr && \
cp -f $(BUILD_DIR)/dist/dist/lib64/wine/wineopenxr.dll.so /vagrant/wineopenxr/lib64/wine'
vagrant_share/%:
mkdir -p $@