Removed all key autogeneration code

This commit is contained in:
Jarrod Norwell 2024-03-23 18:56:57 +08:00
parent 1320eae273
commit e2003a5b6b

View file

@ -648,17 +648,13 @@ void KeyManager::ReloadKeys() {
if (Settings::values.use_dev_keys) {
dev_mode = true;
LoadFromFile(sudachi_keys_dir / "dev.keys_autogenerated", false);
LoadFromFile(sudachi_keys_dir / "dev.keys", false);
} else {
dev_mode = false;
LoadFromFile(sudachi_keys_dir / "prod.keys_autogenerated", false);
LoadFromFile(sudachi_keys_dir / "prod.keys", false);
}
LoadFromFile(sudachi_keys_dir / "title.keys_autogenerated", true);
LoadFromFile(sudachi_keys_dir / "title.keys", true);
LoadFromFile(sudachi_keys_dir / "console.keys_autogenerated", false);
LoadFromFile(sudachi_keys_dir / "console.keys", false);
}
@ -847,18 +843,11 @@ Key256 KeyManager::GetBISKey(u8 partition_id) const {
template <size_t Size>
void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key) {
const auto sudachi_keys_dir = Common::FS::GetSudachiPath(Common::FS::SudachiPath::KeysDir);
const auto& sudachi_keys_dir = Common::FS::GetSudachiPath(Common::FS::SudachiPath::KeysDir);
std::string filename = "title.keys_autogenerated";
if (category == KeyCategory::Standard) {
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
} else if (category == KeyCategory::Console) {
filename = "console.keys_autogenerated";
}
std::string filename = "title.keys";
const auto path = sudachi_keys_dir / filename;
const auto add_info_text = !Common::FS::Exists(path);
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Append,
Common::FS::FileType::TextFile};
@ -867,14 +856,6 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
return;
}
if (add_info_text) {
void(file.WriteString(
"# This file is autogenerated by Sudachi\n"
"# It serves to store keys that were automatically generated from the normal keys\n"
"# If you are experiencing issues involving keys, it may help to delete this file\n"));
}
void(file.WriteString(fmt::format("\n{} = {}", keyname, Common::HexToString(key))));
LoadFromFile(path, category == KeyCategory::Title);
}
@ -883,7 +864,7 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
return;
}
if (id == S128KeyType::Titlekey) {
Key128 rights_id;
Key128 rights_id{};
std::memcpy(rights_id.data(), &field2, sizeof(u64));
std::memcpy(rights_id.data() + sizeof(u64), &field1, sizeof(u64));
WriteKeyToFile(KeyCategory::Title, Common::HexToString(rights_id), key);