Updated to latest EA (thanks Discord peeps), fixed compilation issues
This commit is contained in:
parent
db691c0ceb
commit
82ab497ccf
24 changed files with 2264 additions and 0 deletions
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.disk_shader_cache
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import androidx.lifecycle.LiveData
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import androidx.lifecycle.MutableLiveData
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import androidx.lifecycle.ViewModel
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class ShaderProgressViewModel : ViewModel() {
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private val _progress = MutableLiveData(0)
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val progress: LiveData<Int> get() = _progress
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private val _max = MutableLiveData(0)
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val max: LiveData<Int> get() = _max
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private val _message = MutableLiveData("")
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val message: LiveData<String> get() = _message
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fun setProgress(progress: Int) {
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_progress.postValue(progress)
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}
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fun setMax(max: Int) {
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_max.postValue(max)
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}
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fun setMessage(msg: String) {
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_message.postValue(msg)
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}
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}
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.disk_shader_cache.ui
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import android.app.Dialog
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import android.os.Bundle
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import android.view.LayoutInflater
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import android.view.View
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import android.view.ViewGroup
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import androidx.appcompat.app.AlertDialog
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import androidx.fragment.app.DialogFragment
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import androidx.lifecycle.ViewModelProvider
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import com.google.android.material.dialog.MaterialAlertDialogBuilder
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import org.yuzu.yuzu_emu.databinding.DialogProgressBarBinding
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import org.yuzu.yuzu_emu.disk_shader_cache.DiskShaderCacheProgress
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import org.yuzu.yuzu_emu.disk_shader_cache.ShaderProgressViewModel
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class ShaderProgressDialogFragment : DialogFragment() {
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private var _binding: DialogProgressBarBinding? = null
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private val binding get() = _binding!!
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private lateinit var alertDialog: AlertDialog
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private lateinit var shaderProgressViewModel: ShaderProgressViewModel
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override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
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_binding = DialogProgressBarBinding.inflate(layoutInflater)
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shaderProgressViewModel =
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ViewModelProvider(requireActivity())[ShaderProgressViewModel::class.java]
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val title = requireArguments().getString(TITLE)
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val message = requireArguments().getString(MESSAGE)
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isCancelable = false
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alertDialog = MaterialAlertDialogBuilder(requireActivity())
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.setView(binding.root)
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.setTitle(title)
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.setMessage(message)
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.create()
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return alertDialog
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}
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override fun onCreateView(
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inflater: LayoutInflater,
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container: ViewGroup?,
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savedInstanceState: Bundle?
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): View {
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return binding.root
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}
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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super.onViewCreated(view, savedInstanceState)
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shaderProgressViewModel.progress.observe(viewLifecycleOwner) { progress ->
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binding.progressBar.progress = progress
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setUpdateText()
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}
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shaderProgressViewModel.max.observe(viewLifecycleOwner) { max ->
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binding.progressBar.max = max
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setUpdateText()
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}
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shaderProgressViewModel.message.observe(viewLifecycleOwner) { msg ->
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alertDialog.setMessage(msg)
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}
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synchronized(DiskShaderCacheProgress.finishLock) {
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DiskShaderCacheProgress.finishLock.notifyAll()
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}
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}
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override fun onDestroyView() {
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super.onDestroyView()
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_binding = null
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}
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fun onUpdateProgress(msg: String, progress: Int, max: Int) {
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shaderProgressViewModel.setProgress(progress)
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shaderProgressViewModel.setMax(max)
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shaderProgressViewModel.setMessage(msg)
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}
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private fun setUpdateText() {
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binding.progressText.text = String.format(
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"%d/%d",
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shaderProgressViewModel.progress.value,
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shaderProgressViewModel.max.value
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)
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}
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companion object {
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const val TAG = "ProgressDialogFragment"
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const val TITLE = "title"
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const val MESSAGE = "message"
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fun newInstance(title: String, message: String): ShaderProgressDialogFragment {
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val frag = ShaderProgressDialogFragment()
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val args = Bundle()
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args.putString(TITLE, title)
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args.putString(MESSAGE, message)
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frag.arguments = args
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return frag
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}
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}
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}
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.model
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data class Addon(
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var enabled: Boolean,
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val title: String,
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val version: String
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)
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@ -0,0 +1,71 @@
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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.model
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import androidx.lifecycle.ViewModel
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import kotlinx.coroutines.flow.MutableStateFlow
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import kotlinx.coroutines.flow.StateFlow
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.settings.model.view.SettingsItem
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class SettingsViewModel : ViewModel() {
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var game: Game? = null
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var clickedItem: SettingsItem? = null
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val shouldRecreate: StateFlow<Boolean> get() = _shouldRecreate
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private val _shouldRecreate = MutableStateFlow(false)
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val shouldNavigateBack: StateFlow<Boolean> get() = _shouldNavigateBack
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private val _shouldNavigateBack = MutableStateFlow(false)
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val shouldShowResetSettingsDialog: StateFlow<Boolean> get() = _shouldShowResetSettingsDialog
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private val _shouldShowResetSettingsDialog = MutableStateFlow(false)
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val shouldReloadSettingsList: StateFlow<Boolean> get() = _shouldReloadSettingsList
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private val _shouldReloadSettingsList = MutableStateFlow(false)
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val sliderProgress: StateFlow<Int> get() = _sliderProgress
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private val _sliderProgress = MutableStateFlow(-1)
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val sliderTextValue: StateFlow<String> get() = _sliderTextValue
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private val _sliderTextValue = MutableStateFlow("")
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val adapterItemChanged: StateFlow<Int> get() = _adapterItemChanged
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private val _adapterItemChanged = MutableStateFlow(-1)
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fun setShouldRecreate(value: Boolean) {
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_shouldRecreate.value = value
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}
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fun setShouldNavigateBack(value: Boolean) {
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_shouldNavigateBack.value = value
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}
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fun setShouldShowResetSettingsDialog(value: Boolean) {
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_shouldShowResetSettingsDialog.value = value
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}
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fun setShouldReloadSettingsList(value: Boolean) {
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_shouldReloadSettingsList.value = value
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}
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fun setSliderTextValue(value: Float, units: String) {
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_sliderProgress.value = value.toInt()
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_sliderTextValue.value = String.format(
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YuzuApplication.appContext.getString(R.string.value_with_units),
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value.toInt().toString(),
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units
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)
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}
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fun setSliderProgress(value: Float) {
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_sliderProgress.value = value.toInt()
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}
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fun setAdapterItemChanged(value: Int) {
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_adapterItemChanged.value = value
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}
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}
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "jni/android_common/android_common.h"
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#include <string>
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#include <string_view>
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#include <jni.h>
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#include "common/string_util.h"
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#include "jni/id_cache.h"
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std::string GetJString(JNIEnv* env, jstring jstr) {
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if (!jstr) {
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return {};
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}
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const jchar* jchars = env->GetStringChars(jstr, nullptr);
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const jsize length = env->GetStringLength(jstr);
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const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length);
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const std::string converted_string = Common::UTF16ToUTF8(string_view);
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env->ReleaseStringChars(jstr, jchars);
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return converted_string;
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}
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jstring ToJString(JNIEnv* env, std::string_view str) {
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const std::u16string converted_string = Common::UTF8ToUTF16(str);
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return env->NewString(reinterpret_cast<const jchar*>(converted_string.data()),
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static_cast<jint>(converted_string.size()));
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}
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jstring ToJString(JNIEnv* env, std::u16string_view str) {
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return ToJString(env, Common::UTF16ToUTF8(str));
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}
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double GetJDouble(JNIEnv* env, jobject jdouble) {
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return env->GetDoubleField(jdouble, IDCache::GetDoubleValueField());
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}
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jobject ToJDouble(JNIEnv* env, double value) {
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return env->NewObject(IDCache::GetDoubleClass(), IDCache::GetDoubleConstructor(), value);
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}
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s32 GetJInteger(JNIEnv* env, jobject jinteger) {
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return env->GetIntField(jinteger, IDCache::GetIntegerValueField());
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}
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jobject ToJInteger(JNIEnv* env, s32 value) {
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return env->NewObject(IDCache::GetIntegerClass(), IDCache::GetIntegerConstructor(), value);
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}
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bool GetJBoolean(JNIEnv* env, jobject jboolean) {
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return env->GetBooleanField(jboolean, IDCache::GetBooleanValueField());
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}
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jobject ToJBoolean(JNIEnv* env, bool value) {
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return env->NewObject(IDCache::GetBooleanClass(), IDCache::GetBooleanConstructor(), value);
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}
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22
src/android/app/src/main/jni/android_common/android_common.h
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22
src/android/app/src/main/jni/android_common/android_common.h
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <string>
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#include <jni.h>
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#include "common/common_types.h"
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std::string GetJString(JNIEnv* env, jstring jstr);
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jstring ToJString(JNIEnv* env, std::string_view str);
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jstring ToJString(JNIEnv* env, std::u16string_view str);
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double GetJDouble(JNIEnv* env, jobject jdouble);
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jobject ToJDouble(JNIEnv* env, double value);
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s32 GetJInteger(JNIEnv* env, jobject jinteger);
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jobject ToJInteger(JNIEnv* env, s32 value);
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bool GetJBoolean(JNIEnv* env, jobject jboolean);
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jobject ToJBoolean(JNIEnv* env, bool value);
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277
src/android/app/src/main/jni/applets/software_keyboard.cpp
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277
src/android/app/src/main/jni/applets/software_keyboard.cpp
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <map>
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#include <thread>
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#include <jni.h>
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "jni/android_common/android_common.h"
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#include "jni/applets/software_keyboard.h"
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#include "jni/id_cache.h"
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static jclass s_software_keyboard_class;
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static jclass s_keyboard_config_class;
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static jclass s_keyboard_data_class;
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static jmethodID s_swkbd_execute_normal;
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static jmethodID s_swkbd_execute_inline;
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namespace SoftwareKeyboard {
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static jobject ToJKeyboardParams(const Core::Frontend::KeyboardInitializeParameters& config) {
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JNIEnv* env = IDCache::GetEnvForThread();
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jobject object = env->AllocObject(s_keyboard_config_class);
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env->SetObjectField(object,
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env->GetFieldID(s_keyboard_config_class, "ok_text", "Ljava/lang/String;"),
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ToJString(env, config.ok_text));
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env->SetObjectField(
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object, env->GetFieldID(s_keyboard_config_class, "header_text", "Ljava/lang/String;"),
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ToJString(env, config.header_text));
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env->SetObjectField(object,
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env->GetFieldID(s_keyboard_config_class, "sub_text", "Ljava/lang/String;"),
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ToJString(env, config.sub_text));
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env->SetObjectField(
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object, env->GetFieldID(s_keyboard_config_class, "guide_text", "Ljava/lang/String;"),
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ToJString(env, config.guide_text));
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env->SetObjectField(
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object, env->GetFieldID(s_keyboard_config_class, "initial_text", "Ljava/lang/String;"),
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ToJString(env, config.initial_text));
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env->SetShortField(object,
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env->GetFieldID(s_keyboard_config_class, "left_optional_symbol_key", "S"),
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static_cast<jshort>(config.left_optional_symbol_key));
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env->SetShortField(object,
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env->GetFieldID(s_keyboard_config_class, "right_optional_symbol_key", "S"),
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static_cast<jshort>(config.right_optional_symbol_key));
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env->SetIntField(object, env->GetFieldID(s_keyboard_config_class, "max_text_length", "I"),
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static_cast<jint>(config.max_text_length));
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env->SetIntField(object, env->GetFieldID(s_keyboard_config_class, "min_text_length", "I"),
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static_cast<jint>(config.min_text_length));
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env->SetIntField(object,
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env->GetFieldID(s_keyboard_config_class, "initial_cursor_position", "I"),
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static_cast<jint>(config.initial_cursor_position));
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env->SetIntField(object, env->GetFieldID(s_keyboard_config_class, "type", "I"),
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static_cast<jint>(config.type));
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env->SetIntField(object, env->GetFieldID(s_keyboard_config_class, "password_mode", "I"),
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static_cast<jint>(config.password_mode));
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env->SetIntField(object, env->GetFieldID(s_keyboard_config_class, "text_draw_type", "I"),
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static_cast<jint>(config.text_draw_type));
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env->SetIntField(object, env->GetFieldID(s_keyboard_config_class, "key_disable_flags", "I"),
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static_cast<jint>(config.key_disable_flags.raw));
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env->SetBooleanField(object,
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env->GetFieldID(s_keyboard_config_class, "use_blur_background", "Z"),
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static_cast<jboolean>(config.use_blur_background));
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env->SetBooleanField(object,
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env->GetFieldID(s_keyboard_config_class, "enable_backspace_button", "Z"),
|
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static_cast<jboolean>(config.enable_backspace_button));
|
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env->SetBooleanField(object,
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env->GetFieldID(s_keyboard_config_class, "enable_return_button", "Z"),
|
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static_cast<jboolean>(config.enable_return_button));
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env->SetBooleanField(object,
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env->GetFieldID(s_keyboard_config_class, "disable_cancel_button", "Z"),
|
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static_cast<jboolean>(config.disable_cancel_button));
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||||
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return object;
|
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}
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||||
|
||||
AndroidKeyboard::ResultData AndroidKeyboard::ResultData::CreateFromFrontend(jobject object) {
|
||||
JNIEnv* env = IDCache::GetEnvForThread();
|
||||
const jstring string = reinterpret_cast<jstring>(env->GetObjectField(
|
||||
object, env->GetFieldID(s_keyboard_data_class, "text", "Ljava/lang/String;")));
|
||||
return ResultData{GetJString(env, string),
|
||||
static_cast<Service::AM::Frontend::SwkbdResult>(env->GetIntField(
|
||||
object, env->GetFieldID(s_keyboard_data_class, "result", "I")))};
|
||||
}
|
||||
|
||||
AndroidKeyboard::~AndroidKeyboard() = default;
|
||||
|
||||
void AndroidKeyboard::InitializeKeyboard(
|
||||
bool is_inline, Core::Frontend::KeyboardInitializeParameters initialize_parameters,
|
||||
SubmitNormalCallback submit_normal_callback_, SubmitInlineCallback submit_inline_callback_) {
|
||||
if (is_inline) {
|
||||
LOG_WARNING(
|
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Frontend,
|
||||
"(STUBBED) called, backend requested to initialize the inline software keyboard.");
|
||||
|
||||
submit_inline_callback = std::move(submit_inline_callback_);
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||||
} else {
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LOG_WARNING(
|
||||
Frontend,
|
||||
"(STUBBED) called, backend requested to initialize the normal software keyboard.");
|
||||
|
||||
submit_normal_callback = std::move(submit_normal_callback_);
|
||||
}
|
||||
|
||||
parameters = std::move(initialize_parameters);
|
||||
|
||||
LOG_INFO(Frontend,
|
||||
"\nKeyboardInitializeParameters:"
|
||||
"\nok_text={}"
|
||||
"\nheader_text={}"
|
||||
"\nsub_text={}"
|
||||
"\nguide_text={}"
|
||||
"\ninitial_text={}"
|
||||
"\nmax_text_length={}"
|
||||
"\nmin_text_length={}"
|
||||
"\ninitial_cursor_position={}"
|
||||
"\ntype={}"
|
||||
"\npassword_mode={}"
|
||||
"\ntext_draw_type={}"
|
||||
"\nkey_disable_flags={}"
|
||||
"\nuse_blur_background={}"
|
||||
"\nenable_backspace_button={}"
|
||||
"\nenable_return_button={}"
|
||||
"\ndisable_cancel_button={}",
|
||||
Common::UTF16ToUTF8(parameters.ok_text), Common::UTF16ToUTF8(parameters.header_text),
|
||||
Common::UTF16ToUTF8(parameters.sub_text), Common::UTF16ToUTF8(parameters.guide_text),
|
||||
Common::UTF16ToUTF8(parameters.initial_text), parameters.max_text_length,
|
||||
parameters.min_text_length, parameters.initial_cursor_position, parameters.type,
|
||||
parameters.password_mode, parameters.text_draw_type, parameters.key_disable_flags.raw,
|
||||
parameters.use_blur_background, parameters.enable_backspace_button,
|
||||
parameters.enable_return_button, parameters.disable_cancel_button);
|
||||
}
|
||||
|
||||
void AndroidKeyboard::ShowNormalKeyboard() const {
|
||||
LOG_DEBUG(Frontend, "called, backend requested to show the normal software keyboard.");
|
||||
|
||||
ResultData data{};
|
||||
|
||||
// Pivot to a new thread, as we cannot call GetEnvForThread() from a Fiber.
|
||||
std::thread([&] {
|
||||
data = ResultData::CreateFromFrontend(IDCache::GetEnvForThread()->CallStaticObjectMethod(
|
||||
s_software_keyboard_class, s_swkbd_execute_normal, ToJKeyboardParams(parameters)));
|
||||
}).join();
|
||||
|
||||
SubmitNormalText(data);
|
||||
}
|
||||
|
||||
void AndroidKeyboard::ShowTextCheckDialog(
|
||||
Service::AM::Frontend::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message) const {
|
||||
LOG_WARNING(Frontend, "(STUBBED) called, backend requested to show the text check dialog.");
|
||||
}
|
||||
|
||||
void AndroidKeyboard::ShowInlineKeyboard(
|
||||
Core::Frontend::InlineAppearParameters appear_parameters) const {
|
||||
LOG_WARNING(Frontend,
|
||||
"(STUBBED) called, backend requested to show the inline software keyboard.");
|
||||
|
||||
LOG_INFO(Frontend,
|
||||
"\nInlineAppearParameters:"
|
||||
"\nmax_text_length={}"
|
||||
"\nmin_text_length={}"
|
||||
"\nkey_top_scale_x={}"
|
||||
"\nkey_top_scale_y={}"
|
||||
"\nkey_top_translate_x={}"
|
||||
"\nkey_top_translate_y={}"
|
||||
"\ntype={}"
|
||||
"\nkey_disable_flags={}"
|
||||
"\nkey_top_as_floating={}"
|
||||
"\nenable_backspace_button={}"
|
||||
"\nenable_return_button={}"
|
||||
"\ndisable_cancel_button={}",
|
||||
appear_parameters.max_text_length, appear_parameters.min_text_length,
|
||||
appear_parameters.key_top_scale_x, appear_parameters.key_top_scale_y,
|
||||
appear_parameters.key_top_translate_x, appear_parameters.key_top_translate_y,
|
||||
appear_parameters.type, appear_parameters.key_disable_flags.raw,
|
||||
appear_parameters.key_top_as_floating, appear_parameters.enable_backspace_button,
|
||||
appear_parameters.enable_return_button, appear_parameters.disable_cancel_button);
|
||||
|
||||
// Pivot to a new thread, as we cannot call GetEnvForThread() from a Fiber.
|
||||
m_is_inline_active = true;
|
||||
std::thread([&] {
|
||||
IDCache::GetEnvForThread()->CallStaticVoidMethod(
|
||||
s_software_keyboard_class, s_swkbd_execute_inline, ToJKeyboardParams(parameters));
|
||||
}).join();
|
||||
}
|
||||
|
||||
void AndroidKeyboard::HideInlineKeyboard() const {
|
||||
LOG_WARNING(Frontend,
|
||||
"(STUBBED) called, backend requested to hide the inline software keyboard.");
|
||||
}
|
||||
|
||||
void AndroidKeyboard::InlineTextChanged(
|
||||
Core::Frontend::InlineTextParameters text_parameters) const {
|
||||
LOG_WARNING(Frontend,
|
||||
"(STUBBED) called, backend requested to change the inline keyboard text.");
|
||||
|
||||
LOG_INFO(Frontend,
|
||||
"\nInlineTextParameters:"
|
||||
"\ninput_text={}"
|
||||
"\ncursor_position={}",
|
||||
Common::UTF16ToUTF8(text_parameters.input_text), text_parameters.cursor_position);
|
||||
|
||||
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::ChangedString,
|
||||
text_parameters.input_text, text_parameters.cursor_position);
|
||||
}
|
||||
|
||||
void AndroidKeyboard::ExitKeyboard() const {
|
||||
LOG_WARNING(Frontend, "(STUBBED) called, backend requested to exit the software keyboard.");
|
||||
}
|
||||
|
||||
void AndroidKeyboard::SubmitInlineKeyboardText(std::u16string submitted_text) {
|
||||
if (!m_is_inline_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_current_text += submitted_text;
|
||||
|
||||
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::ChangedString, m_current_text,
|
||||
m_current_text.size());
|
||||
}
|
||||
|
||||
void AndroidKeyboard::SubmitInlineKeyboardInput(int key_code) {
|
||||
static constexpr int KEYCODE_BACK = 4;
|
||||
static constexpr int KEYCODE_ENTER = 66;
|
||||
static constexpr int KEYCODE_DEL = 67;
|
||||
|
||||
if (!m_is_inline_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (key_code) {
|
||||
case KEYCODE_BACK:
|
||||
case KEYCODE_ENTER:
|
||||
m_is_inline_active = false;
|
||||
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::DecidedEnter, m_current_text,
|
||||
static_cast<s32>(m_current_text.size()));
|
||||
break;
|
||||
case KEYCODE_DEL:
|
||||
m_current_text.pop_back();
|
||||
submit_inline_callback(Service::AM::Frontend::SwkbdReplyType::ChangedString, m_current_text,
|
||||
m_current_text.size());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void AndroidKeyboard::SubmitNormalText(const ResultData& data) const {
|
||||
submit_normal_callback(data.result, Common::UTF8ToUTF16(data.text), true);
|
||||
}
|
||||
|
||||
void InitJNI(JNIEnv* env) {
|
||||
s_software_keyboard_class = reinterpret_cast<jclass>(
|
||||
env->NewGlobalRef(env->FindClass("org/yuzu/yuzu_emu/applets/keyboard/SoftwareKeyboard")));
|
||||
s_keyboard_config_class = reinterpret_cast<jclass>(env->NewGlobalRef(
|
||||
env->FindClass("org/yuzu/yuzu_emu/applets/keyboard/SoftwareKeyboard$KeyboardConfig")));
|
||||
s_keyboard_data_class = reinterpret_cast<jclass>(env->NewGlobalRef(
|
||||
env->FindClass("org/yuzu/yuzu_emu/applets/keyboard/SoftwareKeyboard$KeyboardData")));
|
||||
|
||||
s_swkbd_execute_normal = env->GetStaticMethodID(
|
||||
s_software_keyboard_class, "executeNormal",
|
||||
"(Lorg/yuzu/yuzu_emu/applets/keyboard/SoftwareKeyboard$KeyboardConfig;)Lorg/yuzu/yuzu_emu/"
|
||||
"applets/keyboard/SoftwareKeyboard$KeyboardData;");
|
||||
s_swkbd_execute_inline = env->GetStaticMethodID(
|
||||
s_software_keyboard_class, "executeInline",
|
||||
"(Lorg/yuzu/yuzu_emu/applets/keyboard/SoftwareKeyboard$KeyboardConfig;)V");
|
||||
}
|
||||
|
||||
void CleanupJNI(JNIEnv* env) {
|
||||
env->DeleteGlobalRef(s_software_keyboard_class);
|
||||
env->DeleteGlobalRef(s_keyboard_config_class);
|
||||
env->DeleteGlobalRef(s_keyboard_data_class);
|
||||
}
|
||||
|
||||
} // namespace SoftwareKeyboard
|
78
src/android/app/src/main/jni/applets/software_keyboard.h
Normal file
78
src/android/app/src/main/jni/applets/software_keyboard.h
Normal file
|
@ -0,0 +1,78 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
|
||||
namespace SoftwareKeyboard {
|
||||
|
||||
class AndroidKeyboard final : public Core::Frontend::SoftwareKeyboardApplet {
|
||||
public:
|
||||
~AndroidKeyboard() override;
|
||||
|
||||
void Close() const override {
|
||||
ExitKeyboard();
|
||||
}
|
||||
|
||||
void InitializeKeyboard(bool is_inline,
|
||||
Core::Frontend::KeyboardInitializeParameters initialize_parameters,
|
||||
SubmitNormalCallback submit_normal_callback_,
|
||||
SubmitInlineCallback submit_inline_callback_) override;
|
||||
|
||||
void ShowNormalKeyboard() const override;
|
||||
|
||||
void ShowTextCheckDialog(Service::AM::Frontend::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message) const override;
|
||||
|
||||
void ShowInlineKeyboard(
|
||||
Core::Frontend::InlineAppearParameters appear_parameters) const override;
|
||||
|
||||
void HideInlineKeyboard() const override;
|
||||
|
||||
void InlineTextChanged(Core::Frontend::InlineTextParameters text_parameters) const override;
|
||||
|
||||
void ExitKeyboard() const override;
|
||||
|
||||
void SubmitInlineKeyboardText(std::u16string submitted_text);
|
||||
|
||||
void SubmitInlineKeyboardInput(int key_code);
|
||||
|
||||
private:
|
||||
struct ResultData {
|
||||
static ResultData CreateFromFrontend(jobject object);
|
||||
|
||||
std::string text;
|
||||
Service::AM::Frontend::SwkbdResult result{};
|
||||
};
|
||||
|
||||
void SubmitNormalText(const ResultData& result) const;
|
||||
|
||||
Core::Frontend::KeyboardInitializeParameters parameters{};
|
||||
|
||||
mutable SubmitNormalCallback submit_normal_callback;
|
||||
mutable SubmitInlineCallback submit_inline_callback;
|
||||
|
||||
private:
|
||||
mutable bool m_is_inline_active{};
|
||||
std::u16string m_current_text;
|
||||
};
|
||||
|
||||
// Should be called in JNI_Load
|
||||
void InitJNI(JNIEnv* env);
|
||||
|
||||
// Should be called in JNI_Unload
|
||||
void CleanupJNI(JNIEnv* env);
|
||||
|
||||
} // namespace SoftwareKeyboard
|
||||
|
||||
// Native function calls
|
||||
extern "C" {
|
||||
JNIEXPORT jobject JNICALL Java_org_citra_citra_1emu_applets_SoftwareKeyboard_ValidateFilters(
|
||||
JNIEnv* env, jclass clazz, jstring text);
|
||||
|
||||
JNIEXPORT jobject JNICALL Java_org_citra_citra_1emu_applets_SoftwareKeyboard_ValidateInput(
|
||||
JNIEnv* env, jclass clazz, jstring text);
|
||||
}
|
330
src/android/app/src/main/jni/config.cpp
Normal file
330
src/android/app/src/main/jni/config.cpp
Normal file
|
@ -0,0 +1,330 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <sstream>
|
||||
|
||||
#include <INIReader.h>
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/settings_enums.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "input_common/main.h"
|
||||
#include "jni/config.h"
|
||||
#include "jni/default_ini.h"
|
||||
#include "uisettings.h"
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(const std::string& config_name, ConfigType config_type)
|
||||
: type(config_type), global{config_type == ConfigType::GlobalConfig} {
|
||||
Initialize(config_name);
|
||||
}
|
||||
|
||||
Config::~Config() = default;
|
||||
|
||||
bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
config = std::make_unique<INIReader>(FS::PathToUTF8String(config_loc));
|
||||
const auto config_loc_str = FS::PathToUTF8String(config_loc);
|
||||
if (config->ParseError() < 0) {
|
||||
if (retry) {
|
||||
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
|
||||
config_loc_str);
|
||||
|
||||
void(FS::CreateParentDir(config_loc));
|
||||
void(FS::WriteStringToFile(config_loc, FS::FileType::TextFile, default_contents));
|
||||
|
||||
config = std::make_unique<INIReader>(config_loc_str);
|
||||
|
||||
return LoadINI(default_contents, false);
|
||||
}
|
||||
LOG_ERROR(Config, "Failed.");
|
||||
return false;
|
||||
}
|
||||
LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
|
||||
return true;
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
|
||||
std::string setting_value = config->Get(group, setting.GetLabel(), setting.GetDefault());
|
||||
if (setting_value.empty()) {
|
||||
setting_value = setting.GetDefault();
|
||||
}
|
||||
setting = std::move(setting_value);
|
||||
}
|
||||
|
||||
template <>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
|
||||
setting = config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
|
||||
}
|
||||
|
||||
template <typename Type, bool ranged>
|
||||
void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
|
||||
setting = static_cast<Type>(
|
||||
config->GetInteger(group, setting.GetLabel(), static_cast<long>(setting.GetDefault())));
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.touch_device);
|
||||
ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.vibration_enabled);
|
||||
ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);
|
||||
ReadSetting("ControlsGeneral", Settings::values.motion_enabled);
|
||||
Settings::values.touchscreen.enabled =
|
||||
config->GetBoolean("ControlsGeneral", "touch_enabled", true);
|
||||
Settings::values.touchscreen.rotation_angle =
|
||||
config->GetInteger("ControlsGeneral", "touch_angle", 0);
|
||||
Settings::values.touchscreen.diameter_x =
|
||||
config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
|
||||
Settings::values.touchscreen.diameter_y =
|
||||
config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
|
||||
|
||||
int num_touch_from_button_maps =
|
||||
config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
|
||||
if (num_touch_from_button_maps > 0) {
|
||||
for (int i = 0; i < num_touch_from_button_maps; ++i) {
|
||||
Settings::TouchFromButtonMap map;
|
||||
map.name = config->Get("ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
||||
std::string("_name"),
|
||||
"default");
|
||||
const int num_touch_maps = config->GetInteger(
|
||||
"ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
|
||||
0);
|
||||
map.buttons.reserve(num_touch_maps);
|
||||
|
||||
for (int j = 0; j < num_touch_maps; ++j) {
|
||||
std::string touch_mapping =
|
||||
config->Get("ControlsGeneral",
|
||||
std::string("touch_from_button_maps_") + std::to_string(i) +
|
||||
std::string("_bind_") + std::to_string(j),
|
||||
"");
|
||||
map.buttons.emplace_back(std::move(touch_mapping));
|
||||
}
|
||||
|
||||
Settings::values.touch_from_button_maps.emplace_back(std::move(map));
|
||||
}
|
||||
} else {
|
||||
Settings::values.touch_from_button_maps.emplace_back(
|
||||
Settings::TouchFromButtonMap{"default", {}});
|
||||
num_touch_from_button_maps = 1;
|
||||
}
|
||||
Settings::values.touch_from_button_map_index = std::clamp(
|
||||
Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
|
||||
|
||||
ReadSetting("ControlsGeneral", Settings::values.udp_input_servers);
|
||||
|
||||
// Data Storage
|
||||
ReadSetting("Data Storage", Settings::values.use_virtual_sd);
|
||||
FS::SetYuzuPath(FS::YuzuPath::NANDDir,
|
||||
config->Get("Data Storage", "nand_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
|
||||
config->Get("Data Storage", "sdmc_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::LoadDir,
|
||||
config->Get("Data Storage", "load_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
|
||||
FS::SetYuzuPath(FS::YuzuPath::DumpDir,
|
||||
config->Get("Data Storage", "dump_directory",
|
||||
FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_inserted);
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_current_game);
|
||||
ReadSetting("Data Storage", Settings::values.gamecard_path);
|
||||
|
||||
// System
|
||||
ReadSetting("System", Settings::values.current_user);
|
||||
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
|
||||
Service::Account::MAX_USERS - 1);
|
||||
|
||||
// Disable docked mode by default on Android
|
||||
Settings::values.use_docked_mode.SetValue(config->GetBoolean("System", "use_docked_mode", false)
|
||||
? Settings::ConsoleMode::Docked
|
||||
: Settings::ConsoleMode::Handheld);
|
||||
|
||||
const auto rng_seed_enabled = config->GetBoolean("System", "rng_seed_enabled", false);
|
||||
if (rng_seed_enabled) {
|
||||
Settings::values.rng_seed.SetValue(config->GetInteger("System", "rng_seed", 0));
|
||||
} else {
|
||||
Settings::values.rng_seed.SetValue(0);
|
||||
}
|
||||
Settings::values.rng_seed_enabled.SetValue(rng_seed_enabled);
|
||||
|
||||
const auto custom_rtc_enabled = config->GetBoolean("System", "custom_rtc_enabled", false);
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc = config->GetInteger("System", "custom_rtc", 0);
|
||||
} else {
|
||||
Settings::values.custom_rtc = 0;
|
||||
}
|
||||
Settings::values.custom_rtc_enabled = custom_rtc_enabled;
|
||||
|
||||
ReadSetting("System", Settings::values.language_index);
|
||||
ReadSetting("System", Settings::values.region_index);
|
||||
ReadSetting("System", Settings::values.time_zone_index);
|
||||
ReadSetting("System", Settings::values.sound_index);
|
||||
|
||||
// Core
|
||||
ReadSetting("Core", Settings::values.use_multi_core);
|
||||
ReadSetting("Core", Settings::values.memory_layout_mode);
|
||||
|
||||
// Cpu
|
||||
ReadSetting("Cpu", Settings::values.cpu_accuracy);
|
||||
ReadSetting("Cpu", Settings::values.cpu_debug_mode);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_fastmem_exclusives);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_recompile_exclusives);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_ignore_memory_aborts);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
|
||||
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_global_monitor);
|
||||
|
||||
// Renderer
|
||||
ReadSetting("Renderer", Settings::values.renderer_backend);
|
||||
ReadSetting("Renderer", Settings::values.renderer_debug);
|
||||
ReadSetting("Renderer", Settings::values.renderer_shader_feedback);
|
||||
ReadSetting("Renderer", Settings::values.enable_nsight_aftermath);
|
||||
ReadSetting("Renderer", Settings::values.disable_shader_loop_safety_checks);
|
||||
ReadSetting("Renderer", Settings::values.vulkan_device);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.resolution_setup);
|
||||
ReadSetting("Renderer", Settings::values.scaling_filter);
|
||||
ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
|
||||
ReadSetting("Renderer", Settings::values.anti_aliasing);
|
||||
ReadSetting("Renderer", Settings::values.fullscreen_mode);
|
||||
ReadSetting("Renderer", Settings::values.aspect_ratio);
|
||||
ReadSetting("Renderer", Settings::values.max_anisotropy);
|
||||
ReadSetting("Renderer", Settings::values.use_speed_limit);
|
||||
ReadSetting("Renderer", Settings::values.speed_limit);
|
||||
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
|
||||
ReadSetting("Renderer", Settings::values.vsync_mode);
|
||||
ReadSetting("Renderer", Settings::values.shader_backend);
|
||||
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
|
||||
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
||||
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
|
||||
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
|
||||
|
||||
ReadSetting("Renderer", Settings::values.bg_red);
|
||||
ReadSetting("Renderer", Settings::values.bg_green);
|
||||
ReadSetting("Renderer", Settings::values.bg_blue);
|
||||
|
||||
// Use GPU accuracy normal by default on Android
|
||||
Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
|
||||
"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
|
||||
|
||||
// Use GPU default anisotropic filtering on Android
|
||||
Settings::values.max_anisotropy =
|
||||
static_cast<Settings::AnisotropyMode>(config->GetInteger("Renderer", "max_anisotropy", 1));
|
||||
|
||||
// Disable ASTC compute by default on Android
|
||||
Settings::values.accelerate_astc.SetValue(
|
||||
config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
|
||||
: Settings::AstcDecodeMode::Cpu);
|
||||
|
||||
// Enable asynchronous presentation by default on Android
|
||||
Settings::values.async_presentation =
|
||||
config->GetBoolean("Renderer", "async_presentation", true);
|
||||
|
||||
// Disable force_max_clock by default on Android
|
||||
Settings::values.renderer_force_max_clock =
|
||||
config->GetBoolean("Renderer", "force_max_clock", false);
|
||||
|
||||
// Disable use_reactive_flushing by default on Android
|
||||
Settings::values.use_reactive_flushing =
|
||||
config->GetBoolean("Renderer", "use_reactive_flushing", false);
|
||||
|
||||
// Audio
|
||||
ReadSetting("Audio", Settings::values.sink_id);
|
||||
ReadSetting("Audio", Settings::values.audio_output_device_id);
|
||||
ReadSetting("Audio", Settings::values.volume);
|
||||
|
||||
// Miscellaneous
|
||||
// log_filter has a different default here than from common
|
||||
Settings::values.log_filter = "*:Info";
|
||||
ReadSetting("Miscellaneous", Settings::values.use_dev_keys);
|
||||
|
||||
// Debugging
|
||||
Settings::values.record_frame_times =
|
||||
config->GetBoolean("Debugging", "record_frame_times", false);
|
||||
ReadSetting("Debugging", Settings::values.dump_exefs);
|
||||
ReadSetting("Debugging", Settings::values.dump_nso);
|
||||
ReadSetting("Debugging", Settings::values.enable_fs_access_log);
|
||||
ReadSetting("Debugging", Settings::values.reporting_services);
|
||||
ReadSetting("Debugging", Settings::values.quest_flag);
|
||||
ReadSetting("Debugging", Settings::values.use_debug_asserts);
|
||||
ReadSetting("Debugging", Settings::values.use_auto_stub);
|
||||
ReadSetting("Debugging", Settings::values.disable_macro_jit);
|
||||
ReadSetting("Debugging", Settings::values.disable_macro_hle);
|
||||
ReadSetting("Debugging", Settings::values.use_gdbstub);
|
||||
ReadSetting("Debugging", Settings::values.gdbstub_port);
|
||||
|
||||
const auto title_list = config->Get("AddOns", "title_ids", "");
|
||||
std::stringstream ss(title_list);
|
||||
std::string line;
|
||||
while (std::getline(ss, line, '|')) {
|
||||
const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
|
||||
const auto disabled_list = config->Get("AddOns", "disabled_" + line, "");
|
||||
|
||||
std::stringstream inner_ss(disabled_list);
|
||||
std::string inner_line;
|
||||
std::vector<std::string> out;
|
||||
while (std::getline(inner_ss, inner_line, '|')) {
|
||||
out.push_back(inner_line);
|
||||
}
|
||||
|
||||
Settings::values.disabled_addons.insert_or_assign(title_id, out);
|
||||
}
|
||||
|
||||
// Web Service
|
||||
ReadSetting("WebService", Settings::values.enable_telemetry);
|
||||
ReadSetting("WebService", Settings::values.web_api_url);
|
||||
ReadSetting("WebService", Settings::values.yuzu_username);
|
||||
ReadSetting("WebService", Settings::values.yuzu_token);
|
||||
|
||||
// Network
|
||||
ReadSetting("Network", Settings::values.network_interface);
|
||||
|
||||
// Android
|
||||
ReadSetting("Android", AndroidSettings::values.picture_in_picture);
|
||||
ReadSetting("Android", AndroidSettings::values.screen_layout);
|
||||
}
|
||||
|
||||
void Config::Initialize(const std::string& config_name) {
|
||||
const auto fs_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir);
|
||||
const auto config_file = fmt::format("{}.ini", config_name);
|
||||
|
||||
switch (type) {
|
||||
case ConfigType::GlobalConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / config_file);
|
||||
break;
|
||||
case ConfigType::PerGameConfig:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "custom" / FS::ToU8String(config_file));
|
||||
break;
|
||||
case ConfigType::InputProfile:
|
||||
config_loc = FS::PathToUTF8String(fs_config_loc / "input" / config_file);
|
||||
LoadINI(DefaultINI::android_config_file);
|
||||
return;
|
||||
}
|
||||
LoadINI(DefaultINI::android_config_file);
|
||||
ReadValues();
|
||||
}
|
47
src/android/app/src/main/jni/config.h
Normal file
47
src/android/app/src/main/jni/config.h
Normal file
|
@ -0,0 +1,47 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "common/settings.h"
|
||||
|
||||
class INIReader;
|
||||
|
||||
class Config {
|
||||
bool LoadINI(const std::string& default_contents = "", bool retry = true);
|
||||
|
||||
public:
|
||||
enum class ConfigType {
|
||||
GlobalConfig,
|
||||
PerGameConfig,
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(const std::string& config_name = "config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
void Initialize(const std::string& config_name);
|
||||
|
||||
private:
|
||||
/**
|
||||
* Applies a value read from the config to a Setting.
|
||||
*
|
||||
* @param group The name of the INI group
|
||||
* @param setting The yuzu setting to modify
|
||||
*/
|
||||
template <typename Type, bool ranged>
|
||||
void ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting);
|
||||
|
||||
void ReadValues();
|
||||
|
||||
const ConfigType type;
|
||||
std::unique_ptr<INIReader> config;
|
||||
std::string config_loc;
|
||||
const bool global;
|
||||
};
|
511
src/android/app/src/main/jni/default_ini.h
Normal file
511
src/android/app/src/main/jni/default_ini.h
Normal file
|
@ -0,0 +1,511 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace DefaultINI {
|
||||
|
||||
const char* android_config_file = R"(
|
||||
|
||||
[ControlsP0]
|
||||
# The input devices and parameters for each Switch native input
|
||||
# The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ...
|
||||
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
|
||||
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
|
||||
|
||||
# Indicates if this player should be connected at boot
|
||||
connected=
|
||||
|
||||
# for button input, the following devices are available:
|
||||
# - "keyboard" (default) for keyboard input. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "button"(optional): the index of the button to bind
|
||||
# - "hat"(optional): the index of the hat to bind as direction buttons
|
||||
# - "axis"(optional): the index of the axis to bind
|
||||
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
|
||||
# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
|
||||
# triggered if the axis value crosses
|
||||
# - "direction"(only used for axis): "+" means the button is triggered when the axis value
|
||||
# is greater than the threshold; "-" means the button is triggered when the axis value
|
||||
# is smaller than the threshold
|
||||
button_a=
|
||||
button_b=
|
||||
button_x=
|
||||
button_y=
|
||||
button_lstick=
|
||||
button_rstick=
|
||||
button_l=
|
||||
button_r=
|
||||
button_zl=
|
||||
button_zr=
|
||||
button_plus=
|
||||
button_minus=
|
||||
button_dleft=
|
||||
button_dup=
|
||||
button_dright=
|
||||
button_ddown=
|
||||
button_lstick_left=
|
||||
button_lstick_up=
|
||||
button_lstick_right=
|
||||
button_lstick_down=
|
||||
button_sl=
|
||||
button_sr=
|
||||
button_home=
|
||||
button_screenshot=
|
||||
|
||||
# for analog input, the following devices are available:
|
||||
# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
|
||||
# - "up", "down", "left", "right": sub-devices for each direction.
|
||||
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
|
||||
# - "modifier": sub-devices as a modifier.
|
||||
# - "modifier_scale": a float number representing the applied modifier scale to the analog input.
|
||||
# Must be in range of 0.0-1.0. Defaults to 0.5
|
||||
# - "sdl" for joystick input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "axis_x": the index of the axis to bind as x-axis (default to 0)
|
||||
# - "axis_y": the index of the axis to bind as y-axis (default to 1)
|
||||
lstick=
|
||||
rstick=
|
||||
|
||||
# for motion input, the following devices are available:
|
||||
# - "keyboard" (default) for emulating random motion input from buttons. Required parameters:
|
||||
# - "code": the code of the key to bind
|
||||
# - "sdl" for motion input using SDL. Required parameters:
|
||||
# - "guid": SDL identification GUID of the joystick
|
||||
# - "port": the index of the joystick to bind
|
||||
# - "motion": the index of the motion sensor to bind
|
||||
# - "cemuhookudp" for motion input using Cemu Hook protocol. Required parameters:
|
||||
# - "guid": the IP address of the cemu hook server encoded to a hex string. for example 192.168.0.1 = "c0a80001"
|
||||
# - "port": the port of the cemu hook server
|
||||
# - "pad": the index of the joystick
|
||||
# - "motion": the index of the motion sensor of the joystick to bind
|
||||
motionleft=
|
||||
motionright=
|
||||
|
||||
[ControlsGeneral]
|
||||
# To use the debug_pad, prepend `debug_pad_` before each button setting above.
|
||||
# i.e. debug_pad_button_a=
|
||||
|
||||
# Enable debug pad inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug_pad_enabled =
|
||||
|
||||
# Whether to enable or disable vibration
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
vibration_enabled=
|
||||
|
||||
# Whether to enable or disable accurate vibrations
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
enable_accurate_vibrations=
|
||||
|
||||
# Enables controller motion inputs
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
motion_enabled =
|
||||
|
||||
# Defines the udp device's touch screen coordinate system for cemuhookudp devices
|
||||
# - "min_x", "min_y", "max_x", "max_y"
|
||||
touch_device=
|
||||
|
||||
# for mapping buttons to touch inputs.
|
||||
#touch_from_button_map=1
|
||||
#touch_from_button_maps_0_name=default
|
||||
#touch_from_button_maps_0_count=2
|
||||
#touch_from_button_maps_0_bind_0=foo
|
||||
#touch_from_button_maps_0_bind_1=bar
|
||||
# etc.
|
||||
|
||||
# List of Cemuhook UDP servers, delimited by ','.
|
||||
# Default: 127.0.0.1:26760
|
||||
# Example: 127.0.0.1:26760,123.4.5.67:26761
|
||||
udp_input_servers =
|
||||
|
||||
# Enable controlling an axis via a mouse input.
|
||||
# 0 (default): Off, 1: On
|
||||
mouse_panning =
|
||||
|
||||
# Set mouse sensitivity.
|
||||
# Default: 1.0
|
||||
mouse_panning_sensitivity =
|
||||
|
||||
# Emulate an analog control stick from keyboard inputs.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
emulate_analog_keyboard =
|
||||
|
||||
# Enable mouse inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
mouse_enabled =
|
||||
|
||||
# Enable keyboard inputs to the guest
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
keyboard_enabled =
|
||||
|
||||
[Core]
|
||||
# Whether to use multi-core for CPU emulation
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
use_multi_core =
|
||||
|
||||
# Enable unsafe extended guest system memory layout (8GB DRAM)
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_unsafe_extended_memory_layout =
|
||||
|
||||
[Cpu]
|
||||
# Adjusts various optimizations.
|
||||
# Auto-select mode enables choice unsafe optimizations.
|
||||
# Accurate enables only safe optimizations.
|
||||
# Unsafe allows any unsafe optimizations.
|
||||
# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
|
||||
cpu_accuracy =
|
||||
|
||||
# Allow disabling safe optimizations.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
cpu_debug_mode =
|
||||
|
||||
# Enable inline page tables optimization (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_page_tables =
|
||||
|
||||
# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_block_linking =
|
||||
|
||||
# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_return_stack_buffer =
|
||||
|
||||
# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fast_dispatcher =
|
||||
|
||||
# Enable context elimination CPU Optimization (reduce host memory use for guest context)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_context_elimination =
|
||||
|
||||
# Enable constant propagation CPU optimization (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_const_prop =
|
||||
|
||||
# Enable miscellaneous CPU optimizations (basic IR optimization)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_misc_ir =
|
||||
|
||||
# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_reduce_misalign_checks =
|
||||
|
||||
# Enable Host MMU Emulation (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fastmem =
|
||||
|
||||
# Enable Host MMU Emulation for exclusive memory instructions (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_fastmem_exclusives =
|
||||
|
||||
# Enable fallback on failure of fastmem of exclusive memory instructions (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_recompile_exclusives =
|
||||
|
||||
# Enable optimization to ignore invalid memory accesses (faster guest memory access)
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_ignore_memory_aborts =
|
||||
|
||||
# Enable unfuse FMA (improve performance on CPUs without FMA)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_unfuse_fma =
|
||||
|
||||
# Enable faster FRSQRTE and FRECPE
|
||||
# Only enabled if cpu_accuracy is set to Unsafe.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_reduce_fp_error =
|
||||
|
||||
# Enable faster ASIMD instructions (32 bits only)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_ignore_standard_fpcr =
|
||||
|
||||
# Enable inaccurate NaN handling
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_inaccurate_nan =
|
||||
|
||||
# Disable address space checks (64 bits only)
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_fastmem_check =
|
||||
|
||||
# Enable faster exclusive instructions
|
||||
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
|
||||
# 0: Disabled, 1 (default): Enabled
|
||||
cpuopt_unsafe_ignore_global_monitor =
|
||||
|
||||
[Renderer]
|
||||
# Which backend API to use.
|
||||
# 0: OpenGL (unsupported), 1 (default): Vulkan, 2: Null
|
||||
backend =
|
||||
|
||||
# Whether to enable asynchronous presentation (Vulkan only)
|
||||
# 0: Off, 1 (default): On
|
||||
async_presentation =
|
||||
|
||||
# Forces the GPU to run at the maximum possible clocks (thermal constraints will still be applied).
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
force_max_clock =
|
||||
|
||||
# Enable graphics API debugging mode.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
debug =
|
||||
|
||||
# Enable shader feedback.
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
renderer_shader_feedback =
|
||||
|
||||
# Enable Nsight Aftermath crash dumps
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
nsight_aftermath =
|
||||
|
||||
# Disable shader loop safety checks, executing the shader without loop logic changes
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
disable_shader_loop_safety_checks =
|
||||
|
||||
# Which Vulkan physical device to use (defaults to 0)
|
||||
vulkan_device =
|
||||
|
||||
# 0: 0.5x (360p/540p) [EXPERIMENTAL]
|
||||
# 1: 0.75x (540p/810p) [EXPERIMENTAL]
|
||||
# 2 (default): 1x (720p/1080p)
|
||||
# 3: 2x (1440p/2160p)
|
||||
# 4: 3x (2160p/3240p)
|
||||
# 5: 4x (2880p/4320p)
|
||||
# 6: 5x (3600p/5400p)
|
||||
# 7: 6x (4320p/6480p)
|
||||
resolution_setup =
|
||||
|
||||
# Pixel filter to use when up- or down-sampling rendered frames.
|
||||
# 0: Nearest Neighbor
|
||||
# 1 (default): Bilinear
|
||||
# 2: Bicubic
|
||||
# 3: Gaussian
|
||||
# 4: ScaleForce
|
||||
# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
|
||||
scaling_filter =
|
||||
|
||||
# Anti-Aliasing (AA)
|
||||
# 0 (default): None, 1: FXAA
|
||||
anti_aliasing =
|
||||
|
||||
# Whether to use fullscreen or borderless window mode
|
||||
# 0 (Windows default): Borderless window, 1 (All other default): Exclusive fullscreen
|
||||
fullscreen_mode =
|
||||
|
||||
# Aspect ratio
|
||||
# 0: Default (16:9), 1: Force 4:3, 2: Force 21:9, 3: Force 16:10, 4: Stretch to Window
|
||||
aspect_ratio =
|
||||
|
||||
# Anisotropic filtering
|
||||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
||||
max_anisotropy =
|
||||
|
||||
# Whether to enable VSync or not.
|
||||
# OpenGL: Values other than 0 enable VSync
|
||||
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
|
||||
# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
||||
# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
||||
# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
||||
# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
|
||||
# 0: Immediate (Off), 1 (Default): Mailbox (On), 2: FIFO, 3: FIFO Relaxed
|
||||
use_vsync =
|
||||
|
||||
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
|
||||
# not available and GLASM is selected, GLSL will be used.
|
||||
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
|
||||
shader_backend =
|
||||
|
||||
# Whether to allow asynchronous shader building.
|
||||
# 0 (default): Off, 1: On
|
||||
use_asynchronous_shaders =
|
||||
|
||||
# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
|
||||
# 0 (default): Off, 1: On
|
||||
use_reactive_flushing =
|
||||
|
||||
# NVDEC emulation.
|
||||
# 0: Disabled, 1: CPU Decoding, 2 (default): GPU Decoding
|
||||
nvdec_emulation =
|
||||
|
||||
# Accelerate ASTC texture decoding.
|
||||
# 0 (default): Off, 1: On
|
||||
accelerate_astc =
|
||||
|
||||
# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
|
||||
# 0: Off, 1: On (default)
|
||||
use_speed_limit =
|
||||
|
||||
# Limits the speed of the game to run no faster than this value as a percentage of target speed
|
||||
# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
|
||||
speed_limit =
|
||||
|
||||
# Whether to use disk based shader cache
|
||||
# 0: Off, 1 (default): On
|
||||
use_disk_shader_cache =
|
||||
|
||||
# Which gpu accuracy level to use
|
||||
# 0 (default): Normal, 1: High, 2: Extreme (Very slow)
|
||||
gpu_accuracy =
|
||||
|
||||
# Whether to use asynchronous GPU emulation
|
||||
# 0 : Off (slow), 1 (default): On (fast)
|
||||
use_asynchronous_gpu_emulation =
|
||||
|
||||
# Inform the guest that GPU operations completed more quickly than they did.
|
||||
# 0: Off, 1 (default): On
|
||||
use_fast_gpu_time =
|
||||
|
||||
# Force unmodified buffers to be flushed, which can cost performance.
|
||||
# 0: Off (default), 1: On
|
||||
use_pessimistic_flushes =
|
||||
|
||||
# Whether to use garbage collection or not for GPU caches.
|
||||
# 0 (default): Off, 1: On
|
||||
use_caches_gc =
|
||||
|
||||
# The clear color for the renderer. What shows up on the sides of the bottom screen.
|
||||
# Must be in range of 0-255. Defaults to 0 for all.
|
||||
bg_red =
|
||||
bg_blue =
|
||||
bg_green =
|
||||
|
||||
[Audio]
|
||||
# Which audio output engine to use.
|
||||
# auto (default): Auto-select
|
||||
# cubeb: Cubeb audio engine (if available)
|
||||
# sdl2: SDL2 audio engine (if available)
|
||||
# null: No audio output
|
||||
output_engine =
|
||||
|
||||
# Which audio device to use.
|
||||
# auto (default): Auto-select
|
||||
output_device =
|
||||
|
||||
# Output volume.
|
||||
# 100 (default): 100%, 0; mute
|
||||
volume =
|
||||
|
||||
[Data Storage]
|
||||
# Whether to create a virtual SD card.
|
||||
# 1: Yes, 0 (default): No
|
||||
use_virtual_sd =
|
||||
|
||||
# Whether or not to enable gamecard emulation
|
||||
# 1: Yes, 0 (default): No
|
||||
gamecard_inserted =
|
||||
|
||||
# Whether or not the gamecard should be emulated as the current game
|
||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
||||
# 1: Yes, 0 (default): No
|
||||
gamecard_current_game =
|
||||
|
||||
# Path to an XCI file to use as the gamecard
|
||||
# If 'gamecard_inserted' is 0 this setting is irrelevant
|
||||
# If 'gamecard_current_game' is 1 this setting is irrelevant
|
||||
gamecard_path =
|
||||
|
||||
[System]
|
||||
# Whether the system is docked
|
||||
# 1 (default): Yes, 0: No
|
||||
use_docked_mode =
|
||||
|
||||
# Sets the seed for the RNG generator built into the switch
|
||||
# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
|
||||
rng_seed_enabled =
|
||||
rng_seed =
|
||||
|
||||
# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
|
||||
# This will auto-increment, with the time set being the time the game is started
|
||||
# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
|
||||
custom_rtc_enabled =
|
||||
custom_rtc =
|
||||
|
||||
# Sets the systems language index
|
||||
# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
|
||||
# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
|
||||
# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese, 17: Brazilian Portuguese
|
||||
language_index =
|
||||
|
||||
# The system region that yuzu will use during emulation
|
||||
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
||||
region_index =
|
||||
|
||||
# The system time zone that yuzu will use during emulation
|
||||
# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
|
||||
time_zone_index =
|
||||
|
||||
# Sets the sound output mode.
|
||||
# 0: Mono, 1 (default): Stereo, 2: Surround
|
||||
sound_index =
|
||||
|
||||
[Miscellaneous]
|
||||
# A filter which removes logs below a certain logging level.
|
||||
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
|
||||
log_filter = *:Trace
|
||||
|
||||
# Use developer keys
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_dev_keys =
|
||||
|
||||
[Debugging]
|
||||
# Record frame time data, can be found in the log directory. Boolean value
|
||||
record_frame_times =
|
||||
# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
|
||||
dump_exefs=false
|
||||
# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
|
||||
dump_nso=false
|
||||
# Determines whether or not yuzu will save the filesystem access log.
|
||||
enable_fs_access_log=false
|
||||
# Enables verbose reporting services
|
||||
reporting_services =
|
||||
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
|
||||
# false: Retail/Normal Mode (default), true: Kiosk Mode
|
||||
quest_flag =
|
||||
# Determines whether debug asserts should be enabled, which will throw an exception on asserts.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_debug_asserts =
|
||||
# Determines whether unimplemented HLE service calls should be automatically stubbed.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_auto_stub =
|
||||
# Enables/Disables the macro JIT compiler
|
||||
disable_macro_jit=false
|
||||
# Determines whether to enable the GDB stub and wait for the debugger to attach before running.
|
||||
# false: Disabled (default), true: Enabled
|
||||
use_gdbstub=false
|
||||
# The port to use for the GDB server, if it is enabled.
|
||||
gdbstub_port=6543
|
||||
|
||||
[WebService]
|
||||
# Whether or not to enable telemetry
|
||||
# 0: No, 1 (default): Yes
|
||||
enable_telemetry =
|
||||
# URL for Web API
|
||||
web_api_url = https://api.yuzu-emu.org
|
||||
# Username and token for yuzu Web Service
|
||||
# See https://profile.yuzu-emu.org/ for more info
|
||||
yuzu_username =
|
||||
yuzu_token =
|
||||
|
||||
[Network]
|
||||
# Name of the network interface device to use with yuzu LAN play.
|
||||
# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
|
||||
# e.g. On Windows: 'Ethernet', 'Wi-Fi'
|
||||
network_interface =
|
||||
|
||||
[AddOns]
|
||||
# Used to disable add-ons
|
||||
# List of title IDs of games that will have add-ons disabled (separated by '|'):
|
||||
title_ids =
|
||||
# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
|
||||
# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
|
||||
)";
|
||||
} // namespace DefaultINI
|
428
src/android/app/src/main/jni/id_cache.cpp
Normal file
428
src/android/app/src/main/jni/id_cache.cpp
Normal file
|
@ -0,0 +1,428 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/fs_android.h"
|
||||
#include "jni/applets/software_keyboard.h"
|
||||
#include "jni/id_cache.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
static JavaVM* s_java_vm;
|
||||
static jclass s_native_library_class;
|
||||
static jclass s_disk_cache_progress_class;
|
||||
static jclass s_load_callback_stage_class;
|
||||
static jclass s_game_dir_class;
|
||||
static jmethodID s_game_dir_constructor;
|
||||
static jmethodID s_exit_emulation_activity;
|
||||
static jmethodID s_disk_cache_load_progress;
|
||||
static jmethodID s_on_emulation_started;
|
||||
static jmethodID s_on_emulation_stopped;
|
||||
static jmethodID s_on_program_changed;
|
||||
|
||||
static jclass s_game_class;
|
||||
static jmethodID s_game_constructor;
|
||||
static jfieldID s_game_title_field;
|
||||
static jfieldID s_game_path_field;
|
||||
static jfieldID s_game_program_id_field;
|
||||
static jfieldID s_game_developer_field;
|
||||
static jfieldID s_game_version_field;
|
||||
static jfieldID s_game_is_homebrew_field;
|
||||
|
||||
static jclass s_string_class;
|
||||
static jclass s_pair_class;
|
||||
static jmethodID s_pair_constructor;
|
||||
static jfieldID s_pair_first_field;
|
||||
static jfieldID s_pair_second_field;
|
||||
|
||||
static jclass s_overlay_control_data_class;
|
||||
static jmethodID s_overlay_control_data_constructor;
|
||||
static jfieldID s_overlay_control_data_id_field;
|
||||
static jfieldID s_overlay_control_data_enabled_field;
|
||||
static jfieldID s_overlay_control_data_landscape_position_field;
|
||||
static jfieldID s_overlay_control_data_portrait_position_field;
|
||||
static jfieldID s_overlay_control_data_foldable_position_field;
|
||||
|
||||
static jclass s_patch_class;
|
||||
static jmethodID s_patch_constructor;
|
||||
static jfieldID s_patch_enabled_field;
|
||||
static jfieldID s_patch_name_field;
|
||||
static jfieldID s_patch_version_field;
|
||||
static jfieldID s_patch_type_field;
|
||||
static jfieldID s_patch_program_id_field;
|
||||
static jfieldID s_patch_title_id_field;
|
||||
|
||||
static jclass s_double_class;
|
||||
static jmethodID s_double_constructor;
|
||||
static jfieldID s_double_value_field;
|
||||
|
||||
static jclass s_integer_class;
|
||||
static jmethodID s_integer_constructor;
|
||||
static jfieldID s_integer_value_field;
|
||||
|
||||
static jclass s_boolean_class;
|
||||
static jmethodID s_boolean_constructor;
|
||||
static jfieldID s_boolean_value_field;
|
||||
|
||||
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
|
||||
|
||||
namespace IDCache {
|
||||
|
||||
JNIEnv* GetEnvForThread() {
|
||||
thread_local static struct OwnedEnv {
|
||||
OwnedEnv() {
|
||||
status = s_java_vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
|
||||
if (status == JNI_EDETACHED)
|
||||
s_java_vm->AttachCurrentThread(&env, nullptr);
|
||||
}
|
||||
|
||||
~OwnedEnv() {
|
||||
if (status == JNI_EDETACHED)
|
||||
s_java_vm->DetachCurrentThread();
|
||||
}
|
||||
|
||||
int status;
|
||||
JNIEnv* env = nullptr;
|
||||
} owned;
|
||||
return owned.env;
|
||||
}
|
||||
|
||||
jclass GetNativeLibraryClass() {
|
||||
return s_native_library_class;
|
||||
}
|
||||
|
||||
jclass GetDiskCacheProgressClass() {
|
||||
return s_disk_cache_progress_class;
|
||||
}
|
||||
|
||||
jclass GetDiskCacheLoadCallbackStageClass() {
|
||||
return s_load_callback_stage_class;
|
||||
}
|
||||
|
||||
jclass GetGameDirClass() {
|
||||
return s_game_dir_class;
|
||||
}
|
||||
|
||||
jmethodID GetGameDirConstructor() {
|
||||
return s_game_dir_constructor;
|
||||
}
|
||||
|
||||
jmethodID GetExitEmulationActivity() {
|
||||
return s_exit_emulation_activity;
|
||||
}
|
||||
|
||||
jmethodID GetDiskCacheLoadProgress() {
|
||||
return s_disk_cache_load_progress;
|
||||
}
|
||||
|
||||
jmethodID GetOnEmulationStarted() {
|
||||
return s_on_emulation_started;
|
||||
}
|
||||
|
||||
jmethodID GetOnEmulationStopped() {
|
||||
return s_on_emulation_stopped;
|
||||
}
|
||||
|
||||
jmethodID GetOnProgramChanged() {
|
||||
return s_on_program_changed;
|
||||
}
|
||||
|
||||
jclass GetGameClass() {
|
||||
return s_game_class;
|
||||
}
|
||||
|
||||
jmethodID GetGameConstructor() {
|
||||
return s_game_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetGameTitleField() {
|
||||
return s_game_title_field;
|
||||
}
|
||||
|
||||
jfieldID GetGamePathField() {
|
||||
return s_game_path_field;
|
||||
}
|
||||
|
||||
jfieldID GetGameProgramIdField() {
|
||||
return s_game_program_id_field;
|
||||
}
|
||||
|
||||
jfieldID GetGameDeveloperField() {
|
||||
return s_game_developer_field;
|
||||
}
|
||||
|
||||
jfieldID GetGameVersionField() {
|
||||
return s_game_version_field;
|
||||
}
|
||||
|
||||
jfieldID GetGameIsHomebrewField() {
|
||||
return s_game_is_homebrew_field;
|
||||
}
|
||||
|
||||
jclass GetStringClass() {
|
||||
return s_string_class;
|
||||
}
|
||||
|
||||
jclass GetPairClass() {
|
||||
return s_pair_class;
|
||||
}
|
||||
|
||||
jmethodID GetPairConstructor() {
|
||||
return s_pair_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetPairFirstField() {
|
||||
return s_pair_first_field;
|
||||
}
|
||||
|
||||
jfieldID GetPairSecondField() {
|
||||
return s_pair_second_field;
|
||||
}
|
||||
|
||||
jclass GetOverlayControlDataClass() {
|
||||
return s_overlay_control_data_class;
|
||||
}
|
||||
|
||||
jmethodID GetOverlayControlDataConstructor() {
|
||||
return s_overlay_control_data_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataIdField() {
|
||||
return s_overlay_control_data_id_field;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataEnabledField() {
|
||||
return s_overlay_control_data_enabled_field;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataLandscapePositionField() {
|
||||
return s_overlay_control_data_landscape_position_field;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataPortraitPositionField() {
|
||||
return s_overlay_control_data_portrait_position_field;
|
||||
}
|
||||
|
||||
jfieldID GetOverlayControlDataFoldablePositionField() {
|
||||
return s_overlay_control_data_foldable_position_field;
|
||||
}
|
||||
|
||||
jclass GetPatchClass() {
|
||||
return s_patch_class;
|
||||
}
|
||||
|
||||
jmethodID GetPatchConstructor() {
|
||||
return s_patch_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetPatchEnabledField() {
|
||||
return s_patch_enabled_field;
|
||||
}
|
||||
|
||||
jfieldID GetPatchNameField() {
|
||||
return s_patch_name_field;
|
||||
}
|
||||
|
||||
jfieldID GetPatchVersionField() {
|
||||
return s_patch_version_field;
|
||||
}
|
||||
|
||||
jfieldID GetPatchTypeField() {
|
||||
return s_patch_type_field;
|
||||
}
|
||||
|
||||
jfieldID GetPatchProgramIdField() {
|
||||
return s_patch_program_id_field;
|
||||
}
|
||||
|
||||
jfieldID GetPatchTitleIdField() {
|
||||
return s_patch_title_id_field;
|
||||
}
|
||||
|
||||
jclass GetDoubleClass() {
|
||||
return s_double_class;
|
||||
}
|
||||
|
||||
jmethodID GetDoubleConstructor() {
|
||||
return s_double_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetDoubleValueField() {
|
||||
return s_double_value_field;
|
||||
}
|
||||
|
||||
jclass GetIntegerClass() {
|
||||
return s_integer_class;
|
||||
}
|
||||
|
||||
jmethodID GetIntegerConstructor() {
|
||||
return s_integer_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetIntegerValueField() {
|
||||
return s_integer_value_field;
|
||||
}
|
||||
|
||||
jclass GetBooleanClass() {
|
||||
return s_boolean_class;
|
||||
}
|
||||
|
||||
jmethodID GetBooleanConstructor() {
|
||||
return s_boolean_constructor;
|
||||
}
|
||||
|
||||
jfieldID GetBooleanValueField() {
|
||||
return s_boolean_value_field;
|
||||
}
|
||||
|
||||
} // namespace IDCache
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
jint JNI_OnLoad(JavaVM* vm, void* reserved) {
|
||||
s_java_vm = vm;
|
||||
|
||||
JNIEnv* env;
|
||||
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
|
||||
return JNI_ERR;
|
||||
|
||||
// Initialize Java classes
|
||||
const jclass native_library_class = env->FindClass("org/yuzu/yuzu_emu/NativeLibrary");
|
||||
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
|
||||
s_disk_cache_progress_class = reinterpret_cast<jclass>(env->NewGlobalRef(
|
||||
env->FindClass("org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress")));
|
||||
s_load_callback_stage_class = reinterpret_cast<jclass>(env->NewGlobalRef(env->FindClass(
|
||||
"org/yuzu/yuzu_emu/disk_shader_cache/DiskShaderCacheProgress$LoadCallbackStage")));
|
||||
|
||||
const jclass game_dir_class = env->FindClass("org/yuzu/yuzu_emu/model/GameDir");
|
||||
s_game_dir_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_dir_class));
|
||||
s_game_dir_constructor = env->GetMethodID(game_dir_class, "<init>", "(Ljava/lang/String;Z)V");
|
||||
env->DeleteLocalRef(game_dir_class);
|
||||
|
||||
// Initialize methods
|
||||
s_exit_emulation_activity =
|
||||
env->GetStaticMethodID(s_native_library_class, "exitEmulationActivity", "(I)V");
|
||||
s_disk_cache_load_progress =
|
||||
env->GetStaticMethodID(s_disk_cache_progress_class, "loadProgress", "(III)V");
|
||||
s_on_emulation_started =
|
||||
env->GetStaticMethodID(s_native_library_class, "onEmulationStarted", "()V");
|
||||
s_on_emulation_stopped =
|
||||
env->GetStaticMethodID(s_native_library_class, "onEmulationStopped", "(I)V");
|
||||
s_on_program_changed =
|
||||
env->GetStaticMethodID(s_native_library_class, "onProgramChanged", "(I)V");
|
||||
|
||||
const jclass game_class = env->FindClass("org/yuzu/yuzu_emu/model/Game");
|
||||
s_game_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_class));
|
||||
s_game_constructor = env->GetMethodID(game_class, "<init>",
|
||||
"(Ljava/lang/String;Ljava/lang/String;Ljava/lang/"
|
||||
"String;Ljava/lang/String;Ljava/lang/String;Z)V");
|
||||
s_game_title_field = env->GetFieldID(game_class, "title", "Ljava/lang/String;");
|
||||
s_game_path_field = env->GetFieldID(game_class, "path", "Ljava/lang/String;");
|
||||
s_game_program_id_field = env->GetFieldID(game_class, "programId", "Ljava/lang/String;");
|
||||
s_game_developer_field = env->GetFieldID(game_class, "developer", "Ljava/lang/String;");
|
||||
s_game_version_field = env->GetFieldID(game_class, "version", "Ljava/lang/String;");
|
||||
s_game_is_homebrew_field = env->GetFieldID(game_class, "isHomebrew", "Z");
|
||||
env->DeleteLocalRef(game_class);
|
||||
|
||||
const jclass string_class = env->FindClass("java/lang/String");
|
||||
s_string_class = reinterpret_cast<jclass>(env->NewGlobalRef(string_class));
|
||||
env->DeleteLocalRef(string_class);
|
||||
|
||||
const jclass pair_class = env->FindClass("kotlin/Pair");
|
||||
s_pair_class = reinterpret_cast<jclass>(env->NewGlobalRef(pair_class));
|
||||
s_pair_constructor =
|
||||
env->GetMethodID(pair_class, "<init>", "(Ljava/lang/Object;Ljava/lang/Object;)V");
|
||||
s_pair_first_field = env->GetFieldID(pair_class, "first", "Ljava/lang/Object;");
|
||||
s_pair_second_field = env->GetFieldID(pair_class, "second", "Ljava/lang/Object;");
|
||||
env->DeleteLocalRef(pair_class);
|
||||
|
||||
const jclass overlay_control_data_class =
|
||||
env->FindClass("org/yuzu/yuzu_emu/overlay/model/OverlayControlData");
|
||||
s_overlay_control_data_class =
|
||||
reinterpret_cast<jclass>(env->NewGlobalRef(overlay_control_data_class));
|
||||
s_overlay_control_data_constructor =
|
||||
env->GetMethodID(overlay_control_data_class, "<init>",
|
||||
"(Ljava/lang/String;ZLkotlin/Pair;Lkotlin/Pair;Lkotlin/Pair;)V");
|
||||
s_overlay_control_data_id_field =
|
||||
env->GetFieldID(overlay_control_data_class, "id", "Ljava/lang/String;");
|
||||
s_overlay_control_data_enabled_field =
|
||||
env->GetFieldID(overlay_control_data_class, "enabled", "Z");
|
||||
s_overlay_control_data_landscape_position_field =
|
||||
env->GetFieldID(overlay_control_data_class, "landscapePosition", "Lkotlin/Pair;");
|
||||
s_overlay_control_data_portrait_position_field =
|
||||
env->GetFieldID(overlay_control_data_class, "portraitPosition", "Lkotlin/Pair;");
|
||||
s_overlay_control_data_foldable_position_field =
|
||||
env->GetFieldID(overlay_control_data_class, "foldablePosition", "Lkotlin/Pair;");
|
||||
env->DeleteLocalRef(overlay_control_data_class);
|
||||
|
||||
const jclass patch_class = env->FindClass("org/yuzu/yuzu_emu/model/Patch");
|
||||
s_patch_class = reinterpret_cast<jclass>(env->NewGlobalRef(patch_class));
|
||||
s_patch_constructor = env->GetMethodID(
|
||||
patch_class, "<init>",
|
||||
"(ZLjava/lang/String;Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;)V");
|
||||
s_patch_enabled_field = env->GetFieldID(patch_class, "enabled", "Z");
|
||||
s_patch_name_field = env->GetFieldID(patch_class, "name", "Ljava/lang/String;");
|
||||
s_patch_version_field = env->GetFieldID(patch_class, "version", "Ljava/lang/String;");
|
||||
s_patch_type_field = env->GetFieldID(patch_class, "type", "I");
|
||||
s_patch_program_id_field = env->GetFieldID(patch_class, "programId", "Ljava/lang/String;");
|
||||
s_patch_title_id_field = env->GetFieldID(patch_class, "titleId", "Ljava/lang/String;");
|
||||
env->DeleteLocalRef(patch_class);
|
||||
|
||||
const jclass double_class = env->FindClass("java/lang/Double");
|
||||
s_double_class = reinterpret_cast<jclass>(env->NewGlobalRef(double_class));
|
||||
s_double_constructor = env->GetMethodID(double_class, "<init>", "(D)V");
|
||||
s_double_value_field = env->GetFieldID(double_class, "value", "D");
|
||||
env->DeleteLocalRef(double_class);
|
||||
|
||||
const jclass int_class = env->FindClass("java/lang/Integer");
|
||||
s_integer_class = reinterpret_cast<jclass>(env->NewGlobalRef(int_class));
|
||||
s_integer_constructor = env->GetMethodID(int_class, "<init>", "(I)V");
|
||||
s_integer_value_field = env->GetFieldID(int_class, "value", "I");
|
||||
env->DeleteLocalRef(int_class);
|
||||
|
||||
const jclass boolean_class = env->FindClass("java/lang/Boolean");
|
||||
s_boolean_class = reinterpret_cast<jclass>(env->NewGlobalRef(boolean_class));
|
||||
s_boolean_constructor = env->GetMethodID(boolean_class, "<init>", "(Z)V");
|
||||
s_boolean_value_field = env->GetFieldID(boolean_class, "value", "Z");
|
||||
env->DeleteLocalRef(boolean_class);
|
||||
|
||||
// Initialize Android Storage
|
||||
Common::FS::Android::RegisterCallbacks(env, s_native_library_class);
|
||||
|
||||
// Initialize applets
|
||||
SoftwareKeyboard::InitJNI(env);
|
||||
|
||||
return JNI_VERSION;
|
||||
}
|
||||
|
||||
void JNI_OnUnload(JavaVM* vm, void* reserved) {
|
||||
JNIEnv* env;
|
||||
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK) {
|
||||
return;
|
||||
}
|
||||
|
||||
// UnInitialize Android Storage
|
||||
Common::FS::Android::UnRegisterCallbacks();
|
||||
env->DeleteGlobalRef(s_native_library_class);
|
||||
env->DeleteGlobalRef(s_disk_cache_progress_class);
|
||||
env->DeleteGlobalRef(s_load_callback_stage_class);
|
||||
env->DeleteGlobalRef(s_game_dir_class);
|
||||
env->DeleteGlobalRef(s_game_class);
|
||||
env->DeleteGlobalRef(s_string_class);
|
||||
env->DeleteGlobalRef(s_pair_class);
|
||||
env->DeleteGlobalRef(s_overlay_control_data_class);
|
||||
env->DeleteGlobalRef(s_patch_class);
|
||||
env->DeleteGlobalRef(s_double_class);
|
||||
env->DeleteGlobalRef(s_integer_class);
|
||||
env->DeleteGlobalRef(s_boolean_class);
|
||||
|
||||
// UnInitialize applets
|
||||
SoftwareKeyboard::CleanupJNI(env);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
68
src/android/app/src/main/jni/id_cache.h
Normal file
68
src/android/app/src/main/jni/id_cache.h
Normal file
|
@ -0,0 +1,68 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace IDCache {
|
||||
|
||||
JNIEnv* GetEnvForThread();
|
||||
jclass GetNativeLibraryClass();
|
||||
jclass GetDiskCacheProgressClass();
|
||||
jclass GetDiskCacheLoadCallbackStageClass();
|
||||
jclass GetGameDirClass();
|
||||
jmethodID GetGameDirConstructor();
|
||||
jmethodID GetExitEmulationActivity();
|
||||
jmethodID GetDiskCacheLoadProgress();
|
||||
jmethodID GetOnEmulationStarted();
|
||||
jmethodID GetOnEmulationStopped();
|
||||
jmethodID GetOnProgramChanged();
|
||||
|
||||
jclass GetGameClass();
|
||||
jmethodID GetGameConstructor();
|
||||
jfieldID GetGameTitleField();
|
||||
jfieldID GetGamePathField();
|
||||
jfieldID GetGameProgramIdField();
|
||||
jfieldID GetGameDeveloperField();
|
||||
jfieldID GetGameVersionField();
|
||||
jfieldID GetGameIsHomebrewField();
|
||||
|
||||
jclass GetStringClass();
|
||||
jclass GetPairClass();
|
||||
jmethodID GetPairConstructor();
|
||||
jfieldID GetPairFirstField();
|
||||
jfieldID GetPairSecondField();
|
||||
|
||||
jclass GetOverlayControlDataClass();
|
||||
jmethodID GetOverlayControlDataConstructor();
|
||||
jfieldID GetOverlayControlDataIdField();
|
||||
jfieldID GetOverlayControlDataEnabledField();
|
||||
jfieldID GetOverlayControlDataLandscapePositionField();
|
||||
jfieldID GetOverlayControlDataPortraitPositionField();
|
||||
jfieldID GetOverlayControlDataFoldablePositionField();
|
||||
|
||||
jclass GetPatchClass();
|
||||
jmethodID GetPatchConstructor();
|
||||
jfieldID GetPatchEnabledField();
|
||||
jfieldID GetPatchNameField();
|
||||
jfieldID GetPatchVersionField();
|
||||
jfieldID GetPatchTypeField();
|
||||
jfieldID GetPatchProgramIdField();
|
||||
jfieldID GetPatchTitleIdField();
|
||||
|
||||
jclass GetDoubleClass();
|
||||
jmethodID GetDoubleConstructor();
|
||||
jfieldID GetDoubleValueField();
|
||||
|
||||
jclass GetIntegerClass();
|
||||
jmethodID GetIntegerConstructor();
|
||||
jfieldID GetIntegerValueField();
|
||||
|
||||
jclass GetBooleanClass();
|
||||
jmethodID GetBooleanConstructor();
|
||||
jfieldID GetBooleanValueField();
|
||||
|
||||
} // namespace IDCache
|
10
src/android/app/src/main/jni/uisettings.cpp
Normal file
10
src/android/app/src/main/jni/uisettings.cpp
Normal file
|
@ -0,0 +1,10 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "uisettings.h"
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
||||
Values values;
|
||||
|
||||
} // namespace AndroidSettings
|
29
src/android/app/src/main/jni/uisettings.h
Normal file
29
src/android/app/src/main/jni/uisettings.h
Normal file
|
@ -0,0 +1,29 @@
|
|||
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <common/settings_common.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings_setting.h"
|
||||
|
||||
namespace AndroidSettings {
|
||||
|
||||
struct Values {
|
||||
Settings::Linkage linkage;
|
||||
|
||||
// Android
|
||||
Settings::Setting<bool> picture_in_picture{linkage, true, "picture_in_picture",
|
||||
Settings::Category::Android};
|
||||
Settings::Setting<s32> screen_layout{linkage,
|
||||
5,
|
||||
"screen_layout",
|
||||
Settings::Category::Android,
|
||||
Settings::Specialization::Default,
|
||||
true,
|
||||
true};
|
||||
};
|
||||
|
||||
extern Values values;
|
||||
|
||||
} // namespace AndroidSettings
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<alpha
|
||||
android:duration="125"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromAlpha="1"
|
||||
android:toAlpha="0" />
|
||||
|
||||
<translate
|
||||
android:duration="125"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromXDelta="0"
|
||||
android:toXDelta="-75" />
|
||||
|
||||
</set>
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<alpha
|
||||
android:duration="@android:integer/config_shortAnimTime"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromAlpha="0"
|
||||
android:toAlpha="1" />
|
||||
|
||||
<translate
|
||||
android:duration="@android:integer/config_shortAnimTime"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromXDelta="-200"
|
||||
android:toXDelta="0" />
|
||||
|
||||
</set>
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<alpha
|
||||
android:duration="125"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromAlpha="1"
|
||||
android:toAlpha="0" />
|
||||
|
||||
<translate
|
||||
android:duration="125"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromXDelta="0"
|
||||
android:toXDelta="75" />
|
||||
|
||||
</set>
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<alpha
|
||||
android:duration="@android:integer/config_shortAnimTime"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromAlpha="0"
|
||||
android:toAlpha="1" />
|
||||
|
||||
<translate
|
||||
android:duration="@android:integer/config_shortAnimTime"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromXDelta="200"
|
||||
android:toXDelta="0" />
|
||||
|
||||
</set>
|
|
@ -0,0 +1,10 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<alpha
|
||||
android:duration="@android:integer/config_shortAnimTime"
|
||||
android:interpolator="@android:anim/decelerate_interpolator"
|
||||
android:fromAlpha="1"
|
||||
android:toAlpha="0" />
|
||||
|
||||
</set>
|
|
@ -0,0 +1,20 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<objectAnimator
|
||||
android:propertyName="translationX"
|
||||
android:valueType="floatType"
|
||||
android:valueFrom="-1280dp"
|
||||
android:valueTo="0"
|
||||
android:interpolator="@android:interpolator/decelerate_quad"
|
||||
android:duration="300"/>
|
||||
|
||||
<objectAnimator
|
||||
android:propertyName="alpha"
|
||||
android:valueType="floatType"
|
||||
android:valueFrom="0"
|
||||
android:valueTo="1"
|
||||
android:interpolator="@android:interpolator/accelerate_quad"
|
||||
android:duration="300"/>
|
||||
|
||||
</set>
|
|
@ -0,0 +1,21 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<set xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<!-- This animation is used ONLY when a submenu is replaced. -->
|
||||
<objectAnimator
|
||||
android:propertyName="translationX"
|
||||
android:valueType="floatType"
|
||||
android:valueFrom="0"
|
||||
android:valueTo="-1280dp"
|
||||
android:interpolator="@android:interpolator/decelerate_quad"
|
||||
android:duration="200"/>
|
||||
|
||||
<objectAnimator
|
||||
android:propertyName="alpha"
|
||||
android:valueType="floatType"
|
||||
android:valueFrom="1"
|
||||
android:valueTo="0"
|
||||
android:interpolator="@android:interpolator/decelerate_quad"
|
||||
android:duration="200"/>
|
||||
|
||||
</set>
|
57
src/android/app/src/main/res/layout/card_applet_option.xml
Normal file
57
src/android/app/src/main/res/layout/card_applet_option.xml
Normal file
|
@ -0,0 +1,57 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
style="?attr/materialCardViewOutlinedStyle"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginHorizontal="16dp"
|
||||
android:layout_marginVertical="12dp"
|
||||
android:background="?attr/selectableItemBackground"
|
||||
android:clickable="true"
|
||||
android:focusable="true">
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:orientation="horizontal"
|
||||
android:layout_gravity="center"
|
||||
android:padding="24dp">
|
||||
|
||||
<ImageView
|
||||
android:id="@+id/icon"
|
||||
android:layout_width="24dp"
|
||||
android:layout_height="24dp"
|
||||
android:layout_marginEnd="20dp"
|
||||
android:layout_gravity="center_vertical"
|
||||
app:tint="?attr/colorOnSurface" />
|
||||
|
||||
<LinearLayout
|
||||
android:layout_width="0dp"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_weight="1"
|
||||
android:orientation="vertical"
|
||||
android:layout_gravity="center_vertical">
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/title"
|
||||
style="@style/TextAppearance.Material3.TitleMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:textAlignment="viewStart"
|
||||
tools:text="@string/applets" />
|
||||
|
||||
<com.google.android.material.textview.MaterialTextView
|
||||
android:id="@+id/description"
|
||||
style="@style/TextAppearance.Material3.BodyMedium"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_marginTop="6dp"
|
||||
android:textAlignment="viewStart"
|
||||
tools:text="@string/applets_description" />
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</LinearLayout>
|
||||
|
||||
</com.google.android.material.card.MaterialCardView>
|
17
src/android/app/src/main/res/xml/locales_config.xml
Normal file
17
src/android/app/src/main/res/xml/locales_config.xml
Normal file
|
@ -0,0 +1,17 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<locale-config xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<locale android:name="en" /> <!-- English (default) -->
|
||||
<locale android:name="de" /> <!-- German -->
|
||||
<locale android:name="es" /> <!-- Spanish -->
|
||||
<locale android:name="fr" /> <!-- French -->
|
||||
<locale android:name="it" /> <!-- Italian -->
|
||||
<locale android:name="ja" /> <!-- Japanese -->
|
||||
<locale android:name="nb" /> <!-- Norwegian Bokmal -->
|
||||
<locale android:name="pl" /> <!-- Polish -->
|
||||
<locale android:name="pt-rBR" /> <!-- Portuguese (Brazil) -->
|
||||
<locale android:name="pt-RPT" /> <!-- Portuguese (Portugal) -->
|
||||
<locale android:name="ru" /> <!-- Russian -->
|
||||
<locale android:name="uk" /> <!-- Ukranian -->
|
||||
<locale android:name="zh-rCN" /> <!-- Chinese (China) -->
|
||||
<locale android:name="zh-rTW" /> <!-- Chinese (Taiwan) -->
|
||||
</locale-config>
|
Loading…
Reference in a new issue