namespace Ryujinx.Graphics.Nvdec
{
public readonly struct FrameDecodedEventArgs
public CodecId CodecId { get; }
public uint LumaOffset { get; }
public uint ChromaOffset { get; }
internal FrameDecodedEventArgs(CodecId codecId, uint lumaOffset, uint chromaOffset)
CodecId = codecId;
LumaOffset = lumaOffset;
ChromaOffset = chromaOffset;
}