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Audio
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Marked int* overloads as non CLS-compliant.
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2010-10-28 09:00:23 +00:00 |
Compute
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Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
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2010-10-03 13:19:05 +00:00 |
Graphics
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Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow".
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2011-09-06 12:06:30 +00:00 |
Input
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Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods.
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2010-12-03 12:40:10 +00:00 |
Math
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Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
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2011-09-04 20:52:42 +00:00 |
Platform
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Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow".
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2011-09-06 12:06:30 +00:00 |
Properties
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All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
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2010-10-04 21:37:33 +00:00 |
AutoGeneratedAttribute.cs
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Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
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2009-09-03 19:01:11 +00:00 |
BindingsBase.cs
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Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
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2009-11-04 16:49:56 +00:00 |
BlittableValueType.cs
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Synced trunk with 1.0 branch.
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2010-10-02 18:52:34 +00:00 |
Configuration.cs
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* Configuration.cs:
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2010-12-14 11:53:29 +00:00 |
ContextHandle.cs
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Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
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2009-02-22 10:43:35 +00:00 |
DisplayDevice.cs
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Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
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2010-11-21 20:16:18 +00:00 |
DisplayIndex.cs
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Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
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2010-11-21 20:16:18 +00:00 |
DisplayResolution.cs
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Fixed spelling of hertz and fps. Fixes issue [#1333]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
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2009-11-06 16:46:28 +00:00 |
Exceptions.cs
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Fixed a large amount of documentation warnings.
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2009-06-04 11:22:20 +00:00 |
FrameEventArgs.cs
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Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
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2009-09-03 19:01:11 +00:00 |
GameWindow.cs
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Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)".
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2011-11-03 10:34:57 +00:00 |
GameWindowFlags.cs
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Fixed license header.
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2009-07-18 08:24:45 +00:00 |
IGameWindow.cs
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Marked IGameWindow as public.
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2009-09-26 21:34:19 +00:00 |
INativeWindow.cs
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Added KeyDown and KeyUp events.
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2010-11-08 21:48:00 +00:00 |
IntPtrEqualityComparer.cs
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Implemented new multi-mouse API on Mac
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2010-11-24 23:49:40 +00:00 |
KeyPressEventArgs.cs
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Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
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2009-09-26 21:55:23 +00:00 |
Minimal.cs
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Provide dummy implementations for classes not available on the iPhone.
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2009-10-24 10:35:15 +00:00 |
NativeWindow.cs
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Added KeyDown and KeyUp events.
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2010-11-08 21:48:00 +00:00 |
OpenTK.csproj
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Implemented new multi-mouse API on Mac
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2010-11-24 23:49:40 +00:00 |
OpenTK.dll.config
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Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed.
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2011-09-26 13:39:49 +00:00 |
Toolkit.cs
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* Toolkit.cs, Configuration.cs:
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2010-12-08 08:58:52 +00:00 |
WindowBorder.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |
WindowState.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |