Opentk/Source/OpenTK/Input/MouseScrollWheel.cs
2014-05-04 08:31:11 +02:00

119 lines
4.9 KiB
C#

#region License
//
// MouseWheel.cs
//
// Author:
// Stefanos A. <stapostol@gmail.com>
//
// Copyright (c) 2006-2014 Stefanos Apostolopoulos
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
#endregion
using System;
namespace OpenTK.Input
{
/// <summary>
/// Represents the state of a mouse wheel.
/// </summary>
public struct MouseScrollWheel : IEquatable<MouseScrollWheel>
{
#region Public Members
/// <summary>
/// Gets the absolute horizontal offset of the wheel,
/// or 0 if no horizontal scroll wheel exists.
/// </summary>
/// <value>The x.</value>
public float X { get; internal set; }
/// <summary>
/// Gets the absolute vertical offset of the wheel,
/// or 0 if no vertical scroll wheel exists.
/// </summary>
/// <value>The y.</value>
public float Y { get; internal set; }
/// <param name="left">A <see cref="MouseScrollWheel"/> instance to test for equality.</param>
/// <param name="right">A <see cref="MouseScrollWheel"/> instance to test for equality.</param>
public static bool operator ==(MouseScrollWheel left, MouseScrollWheel right)
{
return left.Equals(right);
}
/// <param name="left">A <see cref="MouseScrollWheel"/> instance to test for inequality.</param>
/// <param name="right">A <see cref="MouseScrollWheel"/> instance to test for inequality.</param>
public static bool operator !=(MouseScrollWheel left, MouseScrollWheel right)
{
return !left.Equals(right);
}
/// <summary>
/// Returns a <see cref="System.String"/> that represents the current <see cref="OpenTK.Input.MouseScrollWheel"/>.
/// </summary>
/// <returns>A <see cref="System.String"/> that represents the current <see cref="OpenTK.Input.MouseScrollWheel"/>.</returns>
public override string ToString()
{
return string.Format("[X={0:0.00}, Y={1:0.00}]", X, Y);
}
/// <summary>
/// Serves as a hash function for a <see cref="OpenTK.Input.MouseScrollWheel"/> object.
/// </summary>
/// <returns>A hash code for this instance that is suitable for use in hashing algorithms and data structures such as a
/// hash table.</returns>
public override int GetHashCode()
{
return X.GetHashCode() ^ Y.GetHashCode();
}
/// <summary>
/// Determines whether the specified <see cref="System.Object"/> is equal to the current <see cref="OpenTK.Input.MouseScrollWheel"/>.
/// </summary>
/// <param name="obj">The <see cref="System.Object"/> to compare with the current <see cref="OpenTK.Input.MouseScrollWheel"/>.</param>
/// <returns><c>true</c> if the specified <see cref="System.Object"/> is equal to the current
/// <see cref="OpenTK.Input.MouseScrollWheel"/>; otherwise, <c>false</c>.</returns>
public override bool Equals(object obj)
{
return
obj is MouseScrollWheel &&
Equals((MouseScrollWheel)obj);
}
#endregion
#region IEquatable Members
/// <summary>
/// Determines whether the specified <see cref="OpenTK.Input.MouseScrollWheel"/> is equal to the current <see cref="OpenTK.Input.MouseScrollWheel"/>.
/// </summary>
/// <param name="other">The <see cref="OpenTK.Input.MouseScrollWheel"/> to compare with the current <see cref="OpenTK.Input.MouseScrollWheel"/>.</param>
/// <returns><c>true</c> if the specified <see cref="OpenTK.Input.MouseScrollWheel"/> is equal to the current
/// <see cref="OpenTK.Input.MouseScrollWheel"/>; otherwise, <c>false</c>.</returns>
public bool Equals(MouseScrollWheel other)
{
return X == other.X && Y == other.Y;
}
#endregion
}
}