59b503b3c3
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events. Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory. Updated INativeWindow, IGameWindow and IGLControl interfaces. Updated examples to use the new GameWindow interface. Added documentation to GameWindow. Improved GameWindow error handling. More defensive programming. |
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S01_Call_Performance.cs | ||
S01_Call_Performance.Designer.cs | ||
S01_Call_Performance.resx | ||
S02_RawInput_Logger.cs |