..
Audio
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
Compute
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
Graphics
Added GL.UniformMatrix* double overloads.
2013-01-26 16:23:40 -05:00
Input
Improved resource disposal
2013-10-01 22:01:27 +02:00
Math
Merge remote-tracking branch 'andy/master'
2013-09-26 01:28:58 +02:00
Platform
MouseButtonUp and MouseMove fixes
2013-10-02 17:55:30 +02:00
Properties
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
2010-10-04 21:37:33 +00:00
AutoGeneratedAttribute.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
BindingsBase.cs
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
2009-11-04 16:49:56 +00:00
BlittableValueType.cs
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
Configuration.cs
Implemented Sdl2GLControl
2013-09-30 20:47:29 +02:00
ContextHandle.cs
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
DisplayDevice.cs
Fixed a few warnings with XML comments
2013-01-24 01:26:33 +01:00
DisplayIndex.cs
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
2010-11-21 20:16:18 +00:00
DisplayResolution.cs
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
Exceptions.cs
Fixed a large amount of documentation warnings.
2009-06-04 11:22:20 +00:00
FrameEventArgs.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
GameWindow.cs
Implemented SDL2 platform using sdl2-cs
2013-09-27 14:41:37 +02:00
GameWindowFlags.cs
Fixed license header.
2009-07-18 08:24:45 +00:00
IGameWindow.cs
Marked IGameWindow as public.
2009-09-26 21:34:19 +00:00
INativeWindow.cs
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
IntPtrEqualityComparer.cs
Implemented new multi-mouse API on Mac
2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
2009-09-26 21:55:23 +00:00
Minimal.cs
Added minimal SystemEvents definition to allow compilation on mobile devices.
2011-12-08 00:14:36 +00:00
NativeWindow.cs
Fixed a few warnings with XML comments
2013-01-24 01:26:33 +01:00
OpenTK.csproj
Added Sync object for SDL
2013-10-02 01:13:06 +02:00
OpenTK.dll.config
Implemented SDL2 platform using sdl2-cs
2013-09-27 14:41:37 +02:00
Toolkit.cs
Improved resource disposal
2013-10-01 22:01:27 +02:00
WindowBorder.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00
WindowState.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00