58 lines
2.1 KiB
C#
58 lines
2.1 KiB
C#
// #region License
|
|
// //
|
|
// // The Open Toolkit Library License
|
|
// //
|
|
// // Copyright (c) 2006 - 2009 the Open Toolkit library.
|
|
// //
|
|
// // Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// // of this software and associated documentation files (the "Software"), to deal
|
|
// // in the Software without restriction, including without limitation the rights to
|
|
// // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
|
// // the Software, and to permit persons to whom the Software is furnished to do
|
|
// // so, subject to the following conditions:
|
|
// //
|
|
// // The above copyright notice and this permission notice shall be included in all
|
|
// // copies or substantial portions of the Software.
|
|
// //
|
|
// // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
// // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
// // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
// // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
// // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
// // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
// // OTHER DEALINGS IN THE SOFTWARE.
|
|
// //
|
|
// #endregion
|
|
|
|
using System;
|
|
|
|
namespace OpenTK
|
|
{
|
|
/// <summary>
|
|
/// Defines the event arguments for KeyPress events. Instances of this class are cached:
|
|
/// KeyPressEventArgs should only be used inside the relevant event, unless manually cloned.
|
|
/// </summary>
|
|
public class KeyPressEventArgs : EventArgs
|
|
{
|
|
char key_char;
|
|
|
|
/// <summary>
|
|
/// Constructs a new instance.
|
|
/// </summary>
|
|
/// <param name="keyChar">The ASCII character that was typed.</param>
|
|
public KeyPressEventArgs(char keyChar)
|
|
{
|
|
KeyChar = keyChar;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets a <see cref="System.Char"/> that defines the ASCII character that was typed.
|
|
/// </summary>
|
|
public char KeyChar
|
|
{
|
|
get { return key_char; }
|
|
internal set { key_char = value; }
|
|
}
|
|
}
|
|
}
|