23403362e9
Updated everything to not use raw window handles, but rather WindowInfo objects. Added code that (hopefully) creates an invisible input window for X11.
142 lines
No EOL
4.8 KiB
C#
142 lines
No EOL
4.8 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Data;
|
|
using System.Drawing;
|
|
using System.Text;
|
|
using System.Windows.Forms;
|
|
using System.Reflection;
|
|
using System.Threading;
|
|
using OpenTK;
|
|
using System.Diagnostics;
|
|
using System.Security;
|
|
using System.Security.Permissions;
|
|
using System.Security.Policy;
|
|
using System.IO;
|
|
|
|
namespace Examples
|
|
{
|
|
public partial class ExampleLauncher : Form
|
|
{
|
|
/// <summary>
|
|
/// The main entry point for the application.
|
|
/// </summary>
|
|
[STAThread]
|
|
static void Main()
|
|
{
|
|
StreamWriter sw = new StreamWriter(Path.Combine(System.Environment.CurrentDirectory, "debug.log"));
|
|
System.Diagnostics.Debug.Listeners.Clear();
|
|
System.Diagnostics.Debug.Listeners.Add(new TextWriterTraceListener(sw));
|
|
System.Diagnostics.Debug.AutoFlush = true;
|
|
Debug.AutoFlush = true;
|
|
System.Diagnostics.Trace.Listeners.Clear();
|
|
System.Diagnostics.Trace.Listeners.Add(new TextWriterTraceListener(Console.Out));
|
|
System.Diagnostics.Trace.AutoFlush = true;
|
|
Trace.AutoFlush = true;
|
|
|
|
try
|
|
{
|
|
using (Form exampleLauncher = new ExampleLauncher())
|
|
{
|
|
Application.EnableVisualStyles();
|
|
Application.Run(exampleLauncher);
|
|
}
|
|
}
|
|
finally
|
|
{
|
|
Debug.Flush();
|
|
Debug.Close();
|
|
Trace.Flush();
|
|
Trace.Close();
|
|
sw.Flush();
|
|
sw.Close();
|
|
}
|
|
}
|
|
|
|
public ExampleLauncher()
|
|
{
|
|
InitializeComponent();
|
|
}
|
|
|
|
private void listBox1_DoubleClick(object sender, EventArgs e)
|
|
{
|
|
if (listBox1.SelectedItem != null)
|
|
{
|
|
Type example =
|
|
Assembly.GetExecutingAssembly().GetType(
|
|
"Examples." + listBox1.SelectedItem.ToString().Replace(": ", ".").Replace(' ', '_'),
|
|
true,
|
|
true
|
|
);
|
|
|
|
if (example.BaseType == typeof(GameWindow))
|
|
{
|
|
// Start the GameWindow in a new thread - it runs its own message loop, and it would
|
|
// interfere with the message loop of the ExampleLauncher.
|
|
new Thread(Launch).Start(example);
|
|
}
|
|
else if (example.BaseType == typeof(Form))
|
|
{
|
|
try
|
|
{
|
|
// In this we do not want a different thread: these examples rely on the Application.Idle
|
|
// event, which would then be raised by both the ExampleLauncher thread *and* the new one!
|
|
this.AddOwnedForm((Form)example.GetConstructor(Type.EmptyTypes).Invoke(null));
|
|
}
|
|
catch (Exception expt)
|
|
{
|
|
MessageBox.Show(
|
|
String.Format(
|
|
"Stacktrace:{0}{1}{0}{0}Inner exception:{0}{2}",
|
|
System.Environment.NewLine,
|
|
expt.StackTrace,
|
|
expt.InnerException
|
|
),
|
|
expt.Message
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Launch(object example)
|
|
{
|
|
Type ex = example as Type;
|
|
try
|
|
{
|
|
(ex.GetConstructor(Type.EmptyTypes).Invoke(null) as IExample).Launch();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Debug.WriteLine(e.ToString());
|
|
}
|
|
}
|
|
|
|
public void ExampleLauncher_Load(object sender, EventArgs e)
|
|
{
|
|
SortedList<string, string> sl = new SortedList<string, string>();
|
|
|
|
// Get all examples
|
|
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
|
|
foreach (Type type in types)
|
|
{
|
|
if (type.GetInterface("IExample") != null)
|
|
{
|
|
sl.Add(
|
|
(type.Namespace.Replace("Examples.", String.Empty) + ": " + type.Name).Replace('_', ' '),
|
|
null
|
|
);
|
|
}
|
|
}
|
|
|
|
foreach (string s in sl.Keys)
|
|
listBox1.Items.Add(s);
|
|
|
|
// Select first item
|
|
if (listBox1.Items.Count > 0)
|
|
{
|
|
this.listBox1.SelectedIndex = 0;
|
|
}
|
|
}
|
|
}
|
|
} |