..
Audio
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
Compute
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
Graphics
Remove static init of GetCurrentContext
2013-11-09 15:07:17 +01:00
Input
Normalized line endings
2013-10-11 01:58:54 +02:00
Math
Normalized line endings
2013-10-11 01:58:54 +02:00
Platform
Load ES30 and OpenGL4 entry points
2013-11-09 15:07:16 +01:00
Properties
Why does this file keep changing?
2013-10-11 09:52:53 +02:00
AutoGeneratedAttribute.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
BindingsBase.cs
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
2009-11-04 16:49:56 +00:00
BlittableValueType.cs
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
Configuration.cs
Implemented new, leaner SDL2 binding.
2013-10-24 01:45:13 +02:00
ContextHandle.cs
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
DisplayDevice.cs
Fixed a few warnings with XML comments
2013-01-24 01:26:33 +01:00
DisplayIndex.cs
Normalized line endings
2013-10-11 01:58:54 +02:00
DisplayResolution.cs
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
Exceptions.cs
Fixed a large amount of documentation warnings.
2009-06-04 11:22:20 +00:00
FrameEventArgs.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
GameWindow.cs
Implemented SDL2 platform using sdl2-cs
2013-09-27 14:41:37 +02:00
GameWindowFlags.cs
Fixed license header.
2009-07-18 08:24:45 +00:00
IGameWindow.cs
Marked IGameWindow as public.
2009-09-26 21:34:19 +00:00
INativeWindow.cs
System.Drawing is required for Point, Size and Rectangle types.
2013-10-12 05:07:46 +02:00
IntPtrEqualityComparer.cs
Implemented new multi-mouse API on Mac
2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
2009-09-26 21:55:23 +00:00
Minimal.cs
Fixed incorrect self-assignment statements
2013-10-12 15:16:05 +02:00
NativeWindow.cs
Add support for HiDPI modes
2013-10-04 01:38:19 +02:00
OpenTK.Android.csproj
Added Xamarin.Android target
2013-10-12 05:08:27 +02:00
OpenTK.csproj
Bindings for GL4.4, ES1.1, ES2.0 and ES3.0
2013-11-03 12:34:19 +01:00
OpenTK.dll.config
Fixed line endings
2013-10-10 00:18:59 +02:00
Toolkit.cs
Improved resource disposal
2013-10-01 22:01:27 +02:00
WindowBorder.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00
WindowState.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00