540 lines
16 KiB
C#
540 lines
16 KiB
C#
#region --- License ---
|
|
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
|
|
* See license.txt for license info
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using System.Runtime.InteropServices;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
|
|
namespace Bind.Structures
|
|
{
|
|
/// <summary>
|
|
/// Represents an opengl function.
|
|
/// The return value, function name, function parameters and opengl version can be retrieved or set.
|
|
/// </summary>
|
|
public class Delegate
|
|
{
|
|
internal static DelegateCollection Delegates;
|
|
|
|
private static bool delegatesLoaded;
|
|
|
|
#region internal static void Initialize(string glSpec, string glSpecExt)
|
|
|
|
internal static void Initialize(string glSpec, string glSpecExt)
|
|
{
|
|
if (!delegatesLoaded)
|
|
{
|
|
using (StreamReader sr = Utilities.OpenSpecFile(Settings.InputPath, glSpec))
|
|
{
|
|
Delegates = Bind.MainClass.Generator.ReadDelegates(sr);
|
|
}
|
|
|
|
if (!String.IsNullOrEmpty(glSpecExt))
|
|
{
|
|
using (StreamReader sr = Utilities.OpenSpecFile(Settings.InputPath, glSpecExt))
|
|
{
|
|
foreach (Delegate d in Bind.MainClass.Generator.ReadDelegates(sr).Values)
|
|
{
|
|
Utilities.Merge(Delegates, d);
|
|
}
|
|
}
|
|
}
|
|
delegatesLoaded = true;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region --- Constructors ---
|
|
|
|
public Delegate()
|
|
{
|
|
Parameters = new ParameterCollection();
|
|
}
|
|
|
|
public Delegate(Delegate d)
|
|
{
|
|
this.Category = d.Category;
|
|
this.Name = d.Name;
|
|
this.Parameters = new ParameterCollection(d.Parameters);
|
|
this.ReturnType = new Type(d.ReturnType);
|
|
this.Version = d.Version;
|
|
//this.Version = !String.IsNullOrEmpty(d.Version) ? new string(d.Version.ToCharArray()) : "";
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region --- Properties ---
|
|
|
|
#region public bool CLSCompliant
|
|
|
|
/// <summary>
|
|
/// Gets the CLSCompliant property. True if the delegate is not CLSCompliant.
|
|
/// </summary>
|
|
public bool CLSCompliant
|
|
{
|
|
get
|
|
{
|
|
if (Unsafe)
|
|
return false;
|
|
|
|
if (!ReturnType.CLSCompliant)
|
|
return false;
|
|
|
|
foreach (Parameter p in Parameters)
|
|
{
|
|
if (!p.CLSCompliant)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public string Category
|
|
|
|
private string _category;
|
|
|
|
public string Category
|
|
{
|
|
get { return _category; }
|
|
set { _category = value; }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public bool NeedsWrapper
|
|
|
|
/// <summary>
|
|
/// Indicates whether this function needs to be wrapped with a Marshaling function.
|
|
/// This flag is set if a function contains an Array parameter, or returns
|
|
/// an Array or string.
|
|
/// </summary>
|
|
public bool NeedsWrapper
|
|
{
|
|
//get { return _needs_wrapper; }
|
|
//set { _needs_wrapper = value; }
|
|
|
|
get
|
|
{
|
|
// TODO: Add special cases for (Get)ShaderSource.
|
|
|
|
if (ReturnType.WrapperType != WrapperTypes.None)
|
|
return true;
|
|
|
|
foreach (Parameter p in Parameters)
|
|
{
|
|
if (p.WrapperType != WrapperTypes.None)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public virtual bool Unsafe
|
|
|
|
/// <summary>
|
|
/// True if the delegate must be declared as 'unsafe'.
|
|
/// </summary>
|
|
public virtual bool Unsafe
|
|
{
|
|
//get { return @unsafe; }
|
|
//set { @unsafe = value; }
|
|
get
|
|
{
|
|
//if ((Settings.Compatibility & Settings.Legacy.NoPublicUnsafeFunctions) != Settings.Legacy.None)
|
|
// return false;
|
|
|
|
if (ReturnType.Pointer)
|
|
return true;
|
|
|
|
foreach (Parameter p in Parameters)
|
|
{
|
|
if (p.Pointer)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public Parameter ReturnType
|
|
|
|
Type _return_type = new Type();
|
|
/// <summary>
|
|
/// Gets or sets the return value of the opengl function.
|
|
/// </summary>
|
|
public Type ReturnType
|
|
{
|
|
get { return _return_type; }
|
|
set
|
|
{
|
|
_return_type = value;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public virtual string Name
|
|
|
|
string _name;
|
|
/// <summary>
|
|
/// Gets or sets the name of the opengl function.
|
|
/// </summary>
|
|
public virtual string Name
|
|
{
|
|
get { return _name; }
|
|
set
|
|
{
|
|
if (!String.IsNullOrEmpty(value))
|
|
{
|
|
_name = value.Trim();
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public ParameterCollection Parameters
|
|
|
|
ParameterCollection _parameters;
|
|
|
|
public ParameterCollection Parameters
|
|
{
|
|
get { return _parameters; }
|
|
protected set { _parameters = value; }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public string Version
|
|
|
|
string _version;
|
|
|
|
/// <summary>
|
|
/// Defines the opengl version that introduced this function.
|
|
/// </summary>
|
|
public string Version
|
|
{
|
|
get { return _version; }
|
|
set { _version = value; }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public bool Extension
|
|
|
|
string _extension;
|
|
|
|
public string Extension
|
|
{
|
|
//get { return _extension; }
|
|
//set { _extension = value; }
|
|
get
|
|
{
|
|
if (!String.IsNullOrEmpty(Name))
|
|
{
|
|
_extension = Utilities.GetGL2Extension(Name);
|
|
return String.IsNullOrEmpty(_extension) ? "Core" : _extension;
|
|
}
|
|
else
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#endregion
|
|
|
|
#region --- Strings ---
|
|
|
|
#region public string CallString()
|
|
|
|
public string CallString()
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
|
|
sb.Append(Settings.DelegatesClass);
|
|
sb.Append(".");
|
|
sb.Append(Settings.FunctionPrefix);
|
|
sb.Append(Name);
|
|
sb.Append(Parameters.CallString());
|
|
|
|
return sb.ToString();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region public string DeclarationString()
|
|
|
|
public string DeclarationString()
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
|
|
sb.Append(Unsafe ? "unsafe " : "");
|
|
sb.Append(ReturnType);
|
|
sb.Append(" ");
|
|
sb.Append(Name);
|
|
sb.Append(Parameters.ToString());
|
|
|
|
return sb.ToString();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region override public string ToString()
|
|
|
|
/// <summary>
|
|
/// Gets the string representing the full function declaration without decorations
|
|
/// (ie "void glClearColor(float red, float green, float blue, float alpha)"
|
|
/// </summary>
|
|
override public string ToString()
|
|
{
|
|
StringBuilder sb = new StringBuilder();
|
|
|
|
sb.Append(Unsafe ? "unsafe " : "");
|
|
sb.Append("delegate ");
|
|
sb.Append(ReturnType);
|
|
sb.Append(" ");
|
|
sb.Append(Name);
|
|
sb.Append(Parameters.ToString(true));
|
|
|
|
return sb.ToString();
|
|
}
|
|
|
|
#endregion
|
|
|
|
public Delegate GetCLSCompliantDelegate()
|
|
{
|
|
Delegate f = new Delegate(this);
|
|
|
|
for (int i = 0; i < f.Parameters.Count; i++)
|
|
{
|
|
f.Parameters[i].CurrentType = f.Parameters[i].GetCLSCompliantType();
|
|
}
|
|
|
|
f.ReturnType.CurrentType = f.ReturnType.GetCLSCompliantType();
|
|
|
|
return f;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region --- Wrapper Creation ---
|
|
|
|
#region public IEnumerable<Function> CreateWrappers()
|
|
|
|
public void CreateWrappers()
|
|
{
|
|
if (this.Name.Contains("GetBoolean"))
|
|
{
|
|
}
|
|
|
|
List<Function> wrappers = new List<Function>();
|
|
if (!NeedsWrapper)
|
|
{
|
|
// No special wrapper needed - just call this delegate:
|
|
Function f = new Function(this);
|
|
|
|
if (f.ReturnType.CurrentType.ToLower().Contains("void"))
|
|
f.Body.Add(String.Format("{0};", f.CallString()));
|
|
else
|
|
f.Body.Add(String.Format("return {0};", f.CallString()));
|
|
|
|
wrappers.Add(f);
|
|
}
|
|
else
|
|
{
|
|
Function f = new Function(this);
|
|
f.WrapReturnType();
|
|
if ((Settings.Compatibility & Settings.Legacy.GenerateAllPermutations) == Settings.Legacy.None)
|
|
f.WrapParameters(wrappers);
|
|
else
|
|
f.WrapParametersComplete(wrappers);
|
|
}
|
|
|
|
// If the function is not CLS-compliant (e.g. it contains unsigned parameters)
|
|
// we need to create a CLS-Compliant overload. However, we should only do this
|
|
// iff the opengl function does not contain unsigned/signed overloads itself
|
|
// to avoid redefinitions.
|
|
foreach (Function f in wrappers)
|
|
{
|
|
Bind.Structures.Function.Wrappers.AddChecked(f);
|
|
//Bind.Structures.Function.Wrappers.Add(f);
|
|
|
|
if (!f.CLSCompliant)
|
|
{
|
|
Function cls = new Function(f);
|
|
|
|
cls.Body.Clear();
|
|
if (!cls.NeedsWrapper)
|
|
{
|
|
cls.Body.Add((f.ReturnType.CurrentType != "void" ? "return " + this.CallString() : this.CallString()) + ";");
|
|
}
|
|
else
|
|
{
|
|
cls.CreateBody(true);
|
|
//cls.Body.AddRange(this.CreateBody(cls, true));
|
|
}
|
|
|
|
bool somethingChanged = false;
|
|
for (int i = 0; i < f.Parameters.Count; i++)
|
|
{
|
|
cls.Parameters[i].CurrentType = cls.Parameters[i].GetCLSCompliantType();
|
|
if (cls.Parameters[i].CurrentType != f.Parameters[i].CurrentType)
|
|
somethingChanged = true;
|
|
}
|
|
|
|
if (somethingChanged)
|
|
Bind.Structures.Function.Wrappers.AddChecked(cls);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region void TranslateReturnType()
|
|
|
|
/// <summary>
|
|
/// Translates the opengl return type to the equivalent C# type.
|
|
/// </summary>
|
|
/// <param name="d">The opengl function to translate.</param>
|
|
/// <remarks>
|
|
/// First, we use the official typemap (gl.tm) to get the correct type.
|
|
/// Then we override this, when it is:
|
|
/// 1) A string (we have to use Marshal.PtrToStringAnsi, to avoid heap corruption)
|
|
/// 2) An array (translates to IntPtr)
|
|
/// 3) A generic object or void* (translates to IntPtr)
|
|
/// 4) A GLenum (translates to int on Legacy.Tao or GL.Enums.GLenum otherwise).
|
|
/// Return types must always be CLS-compliant, because .Net does not support overloading on return types.
|
|
/// </remarks>
|
|
void TranslateReturnType()
|
|
{
|
|
/*
|
|
if (Bind.Structures.Type.GLTypes.ContainsKey(ReturnType.CurrentType))
|
|
ReturnType.CurrentType = Bind.Structures.Type.GLTypes[ReturnType.CurrentType];
|
|
|
|
if (Bind.Structures.Type.CSTypes.ContainsKey(ReturnType.CurrentType))
|
|
ReturnType.CurrentType = Bind.Structures.Type.CSTypes[ReturnType.CurrentType];
|
|
*/
|
|
|
|
ReturnType.Translate(this.Category);
|
|
|
|
if (ReturnType.CurrentType.ToLower().Contains("void") && ReturnType.Pointer)
|
|
{
|
|
ReturnType.CurrentType = "IntPtr";
|
|
ReturnType.WrapperType = WrapperTypes.GenericReturnType;
|
|
}
|
|
|
|
if (ReturnType.CurrentType.ToLower().Contains("string"))
|
|
{
|
|
ReturnType.CurrentType = "IntPtr";
|
|
ReturnType.WrapperType = WrapperTypes.StringReturnType;
|
|
}
|
|
|
|
if (ReturnType.CurrentType.ToLower().Contains("object"))
|
|
{
|
|
ReturnType.CurrentType = "IntPtr";
|
|
ReturnType.WrapperType |= WrapperTypes.GenericReturnType;
|
|
}
|
|
|
|
if (ReturnType.CurrentType.Contains("GLenum"))
|
|
{
|
|
if ((Settings.Compatibility & Settings.Legacy.ConstIntEnums) == Settings.Legacy.None)
|
|
ReturnType.CurrentType = String.Format("{0}.{1}", Settings.EnumsOutput, Settings.CompleteEnumName);
|
|
else
|
|
ReturnType.CurrentType = "int";
|
|
}
|
|
|
|
if (ReturnType.CurrentType.ToLower().Contains("bool"))
|
|
{
|
|
// TODO: Is the translation to 'int' needed 100%? It breaks WGL.
|
|
/*
|
|
if (Settings.Compatibility == Settings.Legacy.Tao)
|
|
{
|
|
ReturnType.CurrentType = "int";
|
|
}
|
|
else
|
|
{
|
|
}
|
|
*/
|
|
|
|
//ReturnType.WrapperType = WrapperTypes.ReturnsBool;
|
|
}
|
|
|
|
ReturnType.CurrentType = ReturnType.GetCLSCompliantType();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region protected virtual void TranslateParameters()
|
|
|
|
protected virtual void TranslateParameters()
|
|
{
|
|
// Iterates through all parameters, calling the Parameter.Translate() function.
|
|
|
|
for (int i = 0; i < Parameters.Count; i++)
|
|
{
|
|
Parameters[i].Translate(this.Category);
|
|
|
|
if (Parameters[i].CurrentType == "UInt16" && Name.Contains("LineStipple"))
|
|
Parameters[i].WrapperType = WrapperTypes.UncheckedParameter;
|
|
|
|
// Special case: these functions take a string[]
|
|
if (Name.Contains("ShaderSource") && Parameters[i].CurrentType.ToLower().Contains("string"))
|
|
Parameters[i].Array = 1;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
internal void Translate()
|
|
{
|
|
if (Name.Contains("GetError"))
|
|
{
|
|
}
|
|
TranslateReturnType();
|
|
TranslateParameters();
|
|
|
|
CreateWrappers();
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
|
|
#region class DelegateCollection : Dictionary<string, Delegate>
|
|
|
|
class DelegateCollection : Dictionary<string, Delegate>
|
|
{
|
|
public void Add(Delegate d)
|
|
{
|
|
if (!this.ContainsKey(d.Name))
|
|
{
|
|
this.Add(d.Name, d);
|
|
}
|
|
else
|
|
{
|
|
Trace.WriteLine(String.Format(
|
|
"Spec error: function {0} redefined, ignoring second definition.",
|
|
d.Name));
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|