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Audio
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Library should not use Trace output.
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2008-11-23 09:34:33 +00:00 |
Graphics
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Added Assert function for checking whether a GraphicsContext is exists in the calling thread.
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2008-11-20 22:25:28 +00:00 |
Input
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Commented out to remove warnings until actual implementation.
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2008-11-03 22:15:56 +00:00 |
Math
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Documented static public fields.
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2008-11-15 21:36:46 +00:00 |
OpenAL
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Moved and renamed OpenTK.OpenAL to OpenTK.Audio.OpenAL (namespace still unchanged).
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2008-02-02 13:34:46 +00:00 |
Platform
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Library should not use Trace output.
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2008-11-23 09:34:33 +00:00 |
Properties
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Updated assembly information.
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2008-05-04 16:55:06 +00:00 |
ColorMode.cs
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Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
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2008-03-03 12:44:56 +00:00 |
Configuration.cs
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Added RunningOnMono property.
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2008-11-18 19:14:01 +00:00 |
ContextHandle.cs
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Added license.
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2008-03-24 13:25:57 +00:00 |
DisplayMode.cs
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Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
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2008-03-03 12:44:56 +00:00 |
Exceptions.cs
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Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
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2008-01-31 14:39:54 +00:00 |
GameWindow.cs
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Library should not use Trace output.
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2008-11-23 09:34:33 +00:00 |
GLControl.cs
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Mark DisplayMode constructor as obsolete.
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2008-11-18 12:43:38 +00:00 |
GLControl.Designer.cs
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Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
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2007-10-05 06:52:40 +00:00 |
GLControl.resx
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Added timing information to UpdateFrame.
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2007-09-22 22:01:43 +00:00 |
OpenTK.dll.config
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Added openal32.dll and alut.dll to OpenTK.dll.config
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2008-01-15 23:51:39 +00:00 |
WindowBorder.cs
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Added WindowBorder enum.
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2008-04-20 17:48:19 +00:00 |
WindowState.cs
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Fixed documentation and made WindowState.Normal the default.
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2008-04-20 17:49:07 +00:00 |