Opentk/Source/OpenTK/Math
2009-11-06 10:04:32 +00:00
..
BezierCurve.cs Obsoleted OpenTK.Functions in favor of OpenTK.MathHelper (reason: XNA compatibility). 2009-08-14 12:37:18 +00:00
BezierCurveCubic.cs Replaced tabs with spaces. 2009-07-17 08:27:25 +00:00
BezierCurveQuadric.cs Replaced tabs with spaces. 2009-07-17 08:27:25 +00:00
Box2.cs Added missing XML documentation and fixed invalid XML doc references. 2009-09-04 21:25:29 +00:00
Functions.cs Fixed a large number of documentation warnings. 2009-09-04 21:44:39 +00:00
Half.cs Replaced tabs with spaces. 2009-07-17 08:27:25 +00:00
MathHelper.cs Added missing XML documentation and fixed invalid XML doc references. 2009-09-04 21:25:29 +00:00
Matrix3d.cs Removed OpenTK.Math namespace. Math functions now go directly into the OpenTK namespace. 2009-06-25 11:42:05 +00:00
Matrix4.cs Corrected documentation on the M42 property. Fixes issue [#1227]: "Matrix4.M42 documentation". 2009-10-14 18:30:12 +00:00
Matrix4d.cs * Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [#1307]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix". 2009-11-02 13:25:41 +00:00
Point.cs Cleaned up a large number of documentation issues. 2009-11-04 20:48:02 +00:00
Quaternion.cs Deprecated Mult in favor of Multiply. 2009-11-03 12:11:51 +00:00
Quaterniond.cs Deprecated Mult in favor of Multiply. 2009-11-03 12:11:51 +00:00
Rectangle.cs * Rectangle.cs: Fixed ToString formatting code. 2009-11-06 10:04:32 +00:00
Size.cs Cleaned up a large number of documentation issues. 2009-11-04 20:48:02 +00:00
Vector2.cs Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion". 2009-11-03 12:20:21 +00:00
Vector2d.cs Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion". 2009-11-03 12:20:21 +00:00
Vector2h.cs Removed OpenTK.Math namespace. Math functions now go directly into the OpenTK namespace. 2009-06-25 11:42:05 +00:00
Vector3.cs Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion". 2009-11-03 12:20:21 +00:00
Vector3d.cs Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion". 2009-11-03 12:20:21 +00:00
Vector3h.cs Removed OpenTK.Math namespace. Math functions now go directly into the OpenTK namespace. 2009-06-25 11:42:05 +00:00
Vector4.cs Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion". 2009-11-03 12:20:21 +00:00
Vector4d.cs Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion". 2009-11-03 12:20:21 +00:00
Vector4h.cs Removed OpenTK.Math namespace. Math functions now go directly into the OpenTK namespace. 2009-06-25 11:42:05 +00:00