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BezierCurve.cs
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Obsoleted OpenTK.Functions in favor of OpenTK.MathHelper (reason: XNA compatibility).
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2009-08-14 12:37:18 +00:00 |
BezierCurveCubic.cs
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Replaced tabs with spaces.
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2009-07-17 08:27:25 +00:00 |
BezierCurveQuadric.cs
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Replaced tabs with spaces.
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2009-07-17 08:27:25 +00:00 |
Box2.cs
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Added missing XML documentation and fixed invalid XML doc references.
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2009-09-04 21:25:29 +00:00 |
Functions.cs
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Fixed a large number of documentation warnings.
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2009-09-04 21:44:39 +00:00 |
Half.cs
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Replaced tabs with spaces.
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2009-07-17 08:27:25 +00:00 |
MathHelper.cs
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Added missing XML documentation and fixed invalid XML doc references.
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2009-09-04 21:25:29 +00:00 |
Matrix3d.cs
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Removed OpenTK.Math namespace. Math functions now go directly into the OpenTK namespace.
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2009-06-25 11:42:05 +00:00 |
Matrix4.cs
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Corrected documentation on the M42 property. Fixes issue [#1227]: "Matrix4.M42 documentation".
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2009-10-14 18:30:12 +00:00 |
Matrix4d.cs
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* Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [#1307]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix".
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2009-11-02 13:25:41 +00:00 |
Point.cs
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Cleaned up a large number of documentation issues.
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2009-11-04 20:48:02 +00:00 |
Quaternion.cs
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Deprecated Mult in favor of Multiply.
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2009-11-03 12:11:51 +00:00 |
Quaterniond.cs
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Deprecated Mult in favor of Multiply.
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2009-11-03 12:11:51 +00:00 |
Rectangle.cs
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* Rectangle.cs: Fixed ToString formatting code.
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2009-11-06 10:04:32 +00:00 |
Size.cs
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Cleaned up a large number of documentation issues.
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2009-11-04 20:48:02 +00:00 |
Vector2.cs
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Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion".
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2009-11-03 12:20:21 +00:00 |
Vector2d.cs
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Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion".
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2009-11-03 12:20:21 +00:00 |
Vector2h.cs
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Removed OpenTK.Math namespace. Math functions now go directly into the OpenTK namespace.
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2009-06-25 11:42:05 +00:00 |
Vector3.cs
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Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion".
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2009-11-03 12:20:21 +00:00 |
Vector3d.cs
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Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion".
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2009-11-03 12:20:21 +00:00 |
Vector3h.cs
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Removed OpenTK.Math namespace. Math functions now go directly into the OpenTK namespace.
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2009-06-25 11:42:05 +00:00 |
Vector4.cs
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Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion".
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2009-11-03 12:20:21 +00:00 |
Vector4d.cs
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Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [#1028]: "[Math] Add vector transformation by quaternion".
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2009-11-03 12:20:21 +00:00 |
Vector4h.cs
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Removed OpenTK.Math namespace. Math functions now go directly into the OpenTK namespace.
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2009-06-25 11:42:05 +00:00 |