b57e58dc47
SDL2 still fails with "not an OpenGL window".
90 lines
2.3 KiB
C#
90 lines
2.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using OpenTK;
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namespace Examples
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{
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class DependencyLoader : IDisposable
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{
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bool disposed;
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readonly List<IntPtr> LoadedLibraries = new List<IntPtr>();
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enum TargetCpu
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{
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x86,
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x86_64,
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}
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static readonly TargetCpu Cpu = IntPtr.Size == 4 ? TargetCpu.x86 : TargetCpu.x86_64;
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public void LoadDependencies()
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{
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string path = Path.Combine("Dependencies", Cpu == TargetCpu.x86 ? "x86" : "x64");
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if (Directory.Exists(path))
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{
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if (Configuration.RunningOnWindows)
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{
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foreach (var file in Directory.GetFiles(path, "*.dll"))
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{
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IntPtr lib = NativeMethods.LoadLibrary(file);
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if (lib == IntPtr.Zero)
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{
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Debug.Print("Failed to load dependency {0} with {1}", file,
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Marshal.GetLastWin32Error());
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}
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else
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{
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LoadedLibraries.Add(lib);
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Debug.Print("Loaded dependency {0}", file);
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}
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}
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}
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}
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}
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static class NativeMethods
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{
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern IntPtr LoadLibrary(string dllName);
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[DllImport("kernel32.dll", SetLastError = true)]
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internal static extern int FreeLibrary(IntPtr dll);
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}
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#region IDisposable Members
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void Dispose(bool manual)
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{
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if (!disposed)
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{
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if (manual)
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{
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foreach (var lib in LoadedLibraries)
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{
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NativeMethods.FreeLibrary(lib);
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}
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}
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disposed = true;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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~DependencyLoader()
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{
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Dispose(false);
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}
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#endregion
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}
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}
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