Opentk/Source/OpenTK/Platform
Stefanos A. d8a4ca1162 Cleaned up temporary context construction
The temporary context is now retained until the actual context has been
constructed. If we don't do this, then WGL_ARB_create_context may fail
to work correctly on specific GPUs (e.g. Intel). This may affect issue
#19.
2013-12-18 14:29:06 +01:00
..
Dummy Added GetProcAddress(IntPtr) overloads 2013-11-28 23:21:19 +01:00
Egl Added GetProcAddress(IntPtr) overloads 2013-11-28 23:21:19 +01:00
MacOS Merge master into no-reflect 2013-12-15 16:36:37 +01:00
SDL2 Improved diagnostics 2013-12-16 10:39:54 +01:00
Windows Cleaned up temporary context construction 2013-12-18 14:29:06 +01:00
X11 Added GetProcAddress(IntPtr) overloads 2013-11-28 23:21:19 +01:00
DesktopGraphicsContext.cs Hooked up new loading mechanism 2013-11-24 13:58:12 +01:00
DisplayDeviceBase.cs Fixed line endings 2013-10-10 00:18:59 +02:00
EmbeddedGraphicsContext.cs Hooked up new loading mechanism 2013-11-24 13:58:12 +01:00
Factory.cs Cleaner startup sequence 2013-11-12 20:34:53 +01:00
IDisplayDeviceDriver.cs Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend). 2010-11-21 20:16:18 +00:00
INativeGLWindow.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
IPlatformFactory.cs Improved resource disposal 2013-10-01 22:01:27 +02:00
IWindowInfo.cs Implemented Sdl2GLControl 2013-09-30 20:47:29 +02:00
PlatformException.cs Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
Utilities.cs Merge master into no-reflect 2013-12-15 16:36:37 +01:00