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We now use the display connection specified in EglWindowInfo throughout the EGL backend, instead of opening new connections in EglGraphicsMode. This fixes EGL errors in Egl.CreateWindowSurface. As part of this fix, all instances of IPlatformFactory.CreateGraphicsMode() have been removed. This API is no longer used in OpenTK 1.1 |
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README.md |
OpenTK
The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenGL ES and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.
Project website: http://www.opentk.com/
Official git repository: https://github.com/opentk/opentk
Features
- Create cutting-edge graphics with OpenGL 4.4 and OpenGL ES 3.0
- Spice up your GUI with 3d graphics
- Improve your code flow with strong types and inline documentation
- Write once run everywhere!
OpenTK is available on Windows, Linux, Mac OS X, *BSD, SteamOS, Android and iOS. It can be used standalone or integrated into a GUI (Windows.Forms, WPF, GTK+, Qt, VTK, ...)
Current Version 1.1 stable released 2014-Feb-10: http://www.opentk.com/news/opentk-1.1-stable-released
Binaries available at http://www.opentk.com
NuGet packages at http://www.nuget.org/packages/OpenTK/
Roadmap
- Merge opentk/opentk (upstream) with mono/opentk (Xamarin)
- Add Portable Class Library (PCL) target
- Add multitouch API
- Add new platforms: NaCL, emscripten, Windows Metro, Ouya, Raspberry PI
- Improve OpenCL bindings
- Improve math library
Contributing
- Install git and a C# IDE (see requirements section below)
- Fork the develop branch of https://github.com/opentk/opentk
- Commit your changes in small, incremental steps with clear descriptions
- When ready, issue a Pull Request (PR) against the develop branch of https://github.com/opentk/opentk
For details on coding style and best practices, refer to https://github.com/opentk/opentk/wiki/Contributing
Requirements
- Windows (XP/Vista/7/8), Linux, Mac OS X, *BSD, SteamOS, Android or iOS
- For graphics, OpenGL drivers or a suitable emulator, such as ANGLE
- For audio, OpenAL drivers or OpenAL Soft
- To develop desktop applications: Visual Studio, Xamarin Studio, MonoDevelop or SharpDevelop
- To develop Android applications: Xamarin Studio or the Xamarin Extensions for Visual Studio
- To develop iOS applications: Xamarin Studio and XCode
Documentation
Your favorite IDE will display inline documentation for all OpenTK APIs. Additional information can be found in the OpenTK Manual and in the opentk/Documentation/ folder.
Technical documentation about the implementation of OpenTK can be found in the Technical Wiki.
Need Help?
Post your questions at the OpenTK forums.
Report bugs at https://github.com/opentk/opentk/issues
License
The Open Toolkit is distributed under the permissive MIT/X11 license and is absolutely free.