4a2a223751
Added OpenGL 3.0 support for GLX contexts. Added support for creating dummy contexts (useful if you are creating contexts from an external library). Cleaned up unused and stale code.
57 lines
2.3 KiB
C#
57 lines
2.3 KiB
C#
#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2008 the Open Toolkit library, except where noted.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenTK.Graphics
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{
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/// <summary>
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/// Enumerates various flags that affect the creation of new GraphicsContexts.
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/// </summary>
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[Flags]
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public enum GraphicsContextFlags
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{
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/// <summary>
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/// The default value of the GraphicsContextFlags enumeration.
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/// </summary>
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Default = 0x0000,
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/// <summary>
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/// Indicates that this is a debug GraphicsContext. Debug contexts may provide
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/// additional debugging information at the cost of performance.
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/// </summary>
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/// <remarks></remarks>
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Debug = 0x0001,
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/// <summary>
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/// Indicates that this is a forward compatible GraphicsContext. Forward-compatible contexts
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/// do not support functionality marked as deprecated in the current GraphicsContextVersion.
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/// </summary>
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/// <remarks>Forward-compatible contexts are defined only for OpenGL versions 3.0 and later.</remarks>
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ForwardCompatible = 0x0002
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}
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}
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