.Net Standard port for Opentk
Find a file
thefiddler ccb5408258 [Win] Invert vertical axes to match 1.0 API
The 1.0 API defines +y as up and -y as down. This matches XInput but
disagrees with WinMM, where we have to invert the vertical axes.
2014-03-17 00:43:36 +01:00
Dependencies Moved license files to license/ folder 2013-12-06 00:47:38 +01:00
Documentation [Doc] Generate oxygen reference for OpenGL/AL 2014-02-16 17:10:49 +01:00
Installers Updated author information (2/2) 2013-12-16 12:43:11 +01:00
Source [Win] Invert vertical axes to match 1.0 API 2014-03-17 00:43:36 +01:00
.gitattributes [Build] Test build OpenTK with mono 3.2.6 and 2.10.11 2014-02-24 16:23:17 +01:00
.gitignore Ignore *.pidb files from MonoDevelop 2.x 2013-12-25 11:11:29 +01:00
.travis.yml Squashed commit of the following: 2014-02-24 23:27:49 +01:00
OpenTK.sln Squashed commit of the following: 2014-02-24 23:27:49 +01:00
OpenTK.snk Added keyfile and strong-named all projects. 2010-10-04 14:39:42 +00:00
README.md Fixed line breaks in release notes again 2014-02-17 19:46:22 +01:00

OpenTK

The Open Toolkit is an advanced, low-level C# library that wraps OpenGL, OpenGL ES and OpenAL. It is suitable for games, scientific applications and any other project that requires 3d graphics, audio or compute functionality.

Project website: http://www.opentk.com/

Official git repository: https://github.com/opentk/opentk

Features

  • Create cutting-edge graphics with OpenGL 4.4 and OpenGL ES 3.0
  • Spice up your GUI with 3d graphics
  • Improve your code flow with strong types and inline documentation
  • Write once run everywhere!

OpenTK is available on Windows, Linux, Mac OS X, *BSD, SteamOS, Android and iOS. It can be used standalone or integrated into a GUI (Windows.Forms, WPF, GTK+, Qt, VTK, ...)

Current Version 1.1 stable released 2014-Feb-10: http://www.opentk.com/news/opentk-1.1-stable-released

Binaries available at http://www.opentk.com

NuGet packages at http://www.nuget.org/packages/OpenTK/

Roadmap

  • Merge opentk/opentk (upstream) with mono/opentk (Xamarin)
  • Add Portable Class Library (PCL) target
  • Add multitouch API
  • Add new platforms: NaCL, emscripten, Windows Metro, Ouya, Raspberry PI
  • Improve OpenCL bindings
  • Improve math library

Contributing

  1. Install git and a C# IDE (see requirements section below)
  2. Fork the develop branch of https://github.com/opentk/opentk
  3. Commit your changes in small, incremental steps with clear descriptions
  4. When ready, issue a Pull Request (PR) against the develop branch of https://github.com/opentk/opentk

For details on coding style and best practices, refer to https://github.com/opentk/opentk/wiki/Contributing

Requirements

  • Windows (XP/Vista/7/8), Linux, Mac OS X, *BSD, SteamOS, Android or iOS
  • For graphics, OpenGL drivers or a suitable emulator, such as ANGLE
  • For audio, OpenAL drivers or OpenAL Soft
  • To develop desktop applications: Visual Studio, Xamarin Studio, MonoDevelop or SharpDevelop
  • To develop Android applications: Xamarin Studio or the Xamarin Extensions for Visual Studio
  • To develop iOS applications: Xamarin Studio and XCode

Documentation

Your favorite IDE will display inline documentation for all OpenTK APIs. Additional information can be found in the OpenTK Manual and in the opentk/Documentation/ folder.

Technical documentation about the implementation of OpenTK can be found in the Technical Wiki.

Need Help?

Post your questions at the OpenTK forums.

Report bugs at https://github.com/opentk/opentk/issues

License

The Open Toolkit is distributed under the permissive MIT/X11 license and is absolutely free.

http://www.opentk.com/project/license