Opentk/src/OpenTK/GameWindowFlags.cs
2017-07-05 14:09:27 +02:00

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1.8 KiB
C#

//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
using System;
namespace OpenTK
{
/// <summary>
/// Defines bitwise combianations of GameWindow construction options.
/// </summary>
[Flags]
public enum GameWindowFlags
{
/// <summary>
/// Indicates default construction options.
/// </summary>
Default = 0,
/// <summary>
/// Indicates that the GameWindow should cover the whole screen.
/// </summary>
Fullscreen = 1,
/// <summary>
/// Indicates that the GameWindow should be a fixed window.
/// </summary>
FixedWindow = 2,
}
}