66 lines
No EOL
2.3 KiB
Text
66 lines
No EOL
2.3 KiB
Text
Generic Todos:
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+ Correctly implement disposable pattern in all relevant classes (WIP as of 0.3.8).
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+ Investigate startup lag.
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+ Investigate call performance (+-5%) (AMD Venice 3200+ @2250MHz, Vista Business x64, .Net 2.0 x64 optimized build)
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+ Dummy managed call:
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+ Inline function: 100000000 calls/second.
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+ Function with try: 74500000 calls/second. <--- With try { } finally { } block
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- Delegates loaded with reflection:
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+ GL.Vertex2f: 21878992 calls/second. (wrapper->delegate->import->unmanaged)
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+ GL.Vertex2fv: 23237133 calls/second. <--- 'fixed' statement.
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+ GL.ARB.ActiveTexture: 20133679 calls/second. (wrapper->delegate->unmanaged)
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* GL.ColorPointer: 2870254 calls/second. <--- GCHandle.Alloc and Free
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+ Delegates loaded with constructors:
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+ GL.Vertex2f: 22396040 calls/second.
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+ GL.Vertex2fv: 22448539 calls/second. <--- fixed statement
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+ GL.ARB.ActiveTexture: 19920181 calls/second.
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* GL.ColorPointer: 2340392 calls/second. <--- GCHandle.Alloc and Free
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* GL.Vertex2fv: 2260000 calls/second. <--- GCHandle.Alloc and Free
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+ Direct DllImport (import->unmanaged)
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+ glVertex2f_1: 10445125 calls/second. <--- Unmanaged Code Security active
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+ glVertex2f_2: 24684893 calls/second. <--- Unmanaged Code Security suppressed
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+ glVertex2fv: 25896611 calls/second. <--- Unmanaged Code Security suppressed
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Bind:
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* Get ready for OpenGL 3.0 (Long Peaks).
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* Implement Glx and Glu bindings. Agl, too?
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* Improve speed (FunctionCollection.AddChecked is very slow).
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* Get rid of the "object" overloads in favour of generics.
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OpenTK.OpenGL todos:
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* Improve call performance for functions that use GCHandles.
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* Inline XML documentation.
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OpenTK.Platform:
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* GLContext class:
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+ Add more constructors.
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+ Add native support for the MacOS X platform (now goes through X).
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* GLControl class:
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+ Improve the interface. Add more constructors.
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OpenTK.Input todos:
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* Complete the Key class.
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* Implement mouse input.
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+ Implement other input devices.
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OpenTK.Timing todos:
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+ Start implementing the Timer module.
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Examples:
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+ Add more Tutorials and WinForms examples.
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OpenTK.Math todos:
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+ Start implementing the Math module.
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OpenTK.OpenAL todos:
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+ Start researching the OpenAL module.
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+ Take a look at the OpenALDotNet wrapper. |