Opentk/Source/Generator.Rewrite
Stefanos A fd0c086e3d Marshal strings as UTF8 (affects #18)
Starting with OpenGL 4.2, strings passed to GL.ShaderSource are allowed
to contain multi-byte characters in comments (issue #18). This patch
modifies the marshaling code to use UTF8.GetBytes in order to marshal
strings, instead of Marshal.StringToHGlobalAnsi().
2013-12-21 00:51:34 +01:00
..
Properties Split binaries for library and supporting tools 2013-12-05 18:43:47 +01:00
Generator.Rewrite.csproj Merge master into no-reflect 2013-12-15 16:36:37 +01:00
Program.cs Marshal strings as UTF8 (affects #18) 2013-12-21 00:51:34 +01:00