Opentk/Source/OpenTK
chrisbrandtner b8989d5d56 Added overloads:
GenSource( out uint )
GenBuffer( out uint )
DeleteSource and DeleteBuffer changed to use 'ref' keyword to be consistent with Gen functions.
GenEffect( out uint )
DeleteEffect( ref uint )
GenFilter( out uint )
DeleteFilter( ref uint )
GenAuxiliaryEffectSlot( out uint );
DeleteAuxiliaryEffectSlot( ref uint ) (changed from previously passing by value, and removed the 's' in name )
renamed "DeleteAuxiliaryEffectSlots( int slot )" to "DeleteAuxiliaryEffectSlot( int slot )"
renamed "int GenAuxiliaryEffectSlots()" to "int GenAuxiliaryEffectSlot()"
New:
ALSourceType GetSourceType( uint sid )
ALSourceState GetSourceState( uint sid )
ALDistanceModel GetDistanceModel( )
2008-06-12 19:44:46 +00:00
..
Audio Added overloads: 2008-06-12 19:44:46 +00:00
Graphics Renamed CreateFromCurrentContext to CreateFromCurrentThread. 2008-05-19 20:55:53 +00:00
Input Temporarily remove MouseDevice.Move event, due to issues with deltas when the mouse stops moving. 2008-05-04 18:08:03 +00:00
Math Apply Andy's patch on Matrix.Frustum and with skewed matrices. 2008-05-04 16:41:48 +00:00
OpenAL Moved and renamed OpenTK.OpenAL to OpenTK.Audio.OpenAL (namespace still unchanged). 2008-02-02 13:34:46 +00:00
Platform Make WinWindowInfo public. 2008-05-19 20:57:36 +00:00
Properties Updated assembly information. 2008-05-04 16:55:06 +00:00
ColorMode.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
Configuration.cs Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities. 2008-03-08 14:06:59 +00:00
ContextHandle.cs Added license. 2008-03-24 13:25:57 +00:00
DisplayMode.cs Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth. 2008-03-03 12:44:56 +00:00
Exceptions.cs Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext. 2008-01-31 14:39:54 +00:00
GameWindow.cs Removed unused DestroyWindow function. 2008-05-04 18:54:51 +00:00
GLControl.cs Fixed an issue where the GLControl didn't repaint it's background in the Visual Studio designer. 2008-05-11 08:09:16 +00:00
GLControl.Designer.cs Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
GLControl.resx Added timing information to UpdateFrame. 2007-09-22 22:01:43 +00:00
OpenTK.dll.config Added openal32.dll and alut.dll to OpenTK.dll.config 2008-01-15 23:51:39 +00:00
WindowBorder.cs Added WindowBorder enum. 2008-04-20 17:48:19 +00:00
WindowState.cs Fixed documentation and made WindowState.Normal the default. 2008-04-20 17:49:07 +00:00