..
Audio
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
Compute
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
Graphics
Fix exceptions on reused OpenGL context handles
2013-11-21 09:34:06 +01:00
Input
Added missing doc comment
2013-11-08 15:33:41 +01:00
Math
Normalized line endings
2013-10-11 01:58:54 +02:00
Platform
Destroy SDL window when finalized
2013-11-21 09:31:32 +01:00
Properties
Why does this file keep changing?
2013-10-11 09:52:53 +02:00
AutoGeneratedAttribute.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
BindingsBase.cs
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
2009-11-04 16:49:56 +00:00
BlittableValueType.cs
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
Configuration.cs
Refactored environment config detection
2013-11-12 20:32:31 +01:00
ContextHandle.cs
DisplayDevice.cs
Fixed a few warnings with XML comments
2013-01-24 01:26:33 +01:00
DisplayIndex.cs
Normalized line endings
2013-10-11 01:58:54 +02:00
DisplayResolution.cs
Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
2011-12-08 00:03:14 +00:00
Exceptions.cs
FrameEventArgs.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
GameWindow.cs
Implemented SDL2 platform using sdl2-cs
2013-09-27 14:41:37 +02:00
GameWindowFlags.cs
IGameWindow.cs
Marked IGameWindow as public.
2009-09-26 21:34:19 +00:00
INativeWindow.cs
System.Drawing is required for Point, Size and Rectangle types.
2013-10-12 05:07:46 +02:00
IntPtrEqualityComparer.cs
Implemented new multi-mouse API on Mac
2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
2009-09-26 21:55:23 +00:00
Minimal.cs
Fixed incorrect self-assignment statements
2013-10-12 15:16:05 +02:00
NativeWindow.cs
Add support for HiDPI modes
2013-10-04 01:38:19 +02:00
OpenTK.Android.csproj
Added Xamarin.Android target
2013-10-12 05:08:27 +02:00
OpenTK.csproj
Completed compatibility overloads for OpenTK 1.0
2013-11-20 08:16:07 +01:00
OpenTK.dll.config
Added mapping for libXi
2013-11-09 18:55:35 +01:00
Toolkit.cs
Toolkit.Init() now returns a concrete class
2013-11-20 13:12:42 +01:00
ToolkitOptions.cs
Added ToolkitOptions class
2013-11-12 20:22:08 +01:00
WindowBorder.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00
WindowState.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00