Opentk/Source/OpenTK
the_fiddler 9abcb5d92e Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
..
Audio * AL.cs: Removed CLSCompliant assembly attribute, as this is already 2008-02-23 22:56:25 +00:00
Fonts Fixed TextureFont.MeasureString calculations. 2008-02-02 12:29:21 +00:00
Graphics Updated to use new IWindowInfo interface. 2008-02-28 13:57:07 +00:00
Input Updated to use new IWindowInfo interface. 2008-02-28 13:57:07 +00:00
Math Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
OpenAL Moved and renamed OpenTK.OpenAL to OpenTK.Audio.OpenAL (namespace still unchanged). 2008-02-02 13:34:46 +00:00
Platform Updated to use new IWindowInfo interface. 2008-02-28 13:57:07 +00:00
Properties Updated version numbers. 2008-01-20 17:29:29 +00:00
ColorMode.cs Obsoleted in favour of OpenTK.Graphics.ColorDepth. 2008-02-28 13:41:50 +00:00
Configuration.cs Initial commit. Can detect if we are running on Windows, Linux or OSX. 2008-02-28 13:39:42 +00:00
ContextHandle.cs Moved ContextHandle to its own class. 2008-01-18 14:15:37 +00:00
DisplayMode.cs Updated default modes to use double buffering. 2008-02-28 13:41:08 +00:00
Exceptions.cs Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext. 2008-01-31 14:39:54 +00:00
GameWindow.cs Updated to use new IWindowInfo interface. 2008-02-28 13:57:07 +00:00
GLControl.cs Updated to use new IWindowInfo interface. 2008-02-28 13:57:07 +00:00
GLControl.Designer.cs Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
GLControl.resx Added timing information to UpdateFrame. 2007-09-22 22:01:43 +00:00
IPackable.cs Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
OpenTK.dll.config Added openal32.dll and alut.dll to OpenTK.dll.config 2008-01-15 23:51:39 +00:00
TexturePacker.cs Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00