8dcb8601a2
Hopefully this is the first and last time we have to do this.
147 lines
7.5 KiB
XML
147 lines
7.5 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
|
|
"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
|
|
<refentry id="glTexImage2DMultisample">
|
|
<refmeta>
|
|
<refmetainfo>
|
|
<copyright>
|
|
<year>2010</year>
|
|
<holder>Khronos Group</holder>
|
|
</copyright>
|
|
</refmetainfo>
|
|
<refentrytitle>glTexImage2DMultisample</refentrytitle>
|
|
<manvolnum>3G</manvolnum>
|
|
</refmeta>
|
|
<refnamediv>
|
|
<refname>glTexImage2DMultisample</refname>
|
|
<refpurpose>establish the data storage, format, dimensions, and number of samples of a multisample texture's image</refpurpose>
|
|
</refnamediv>
|
|
<refsynopsisdiv><title>C Specification</title>
|
|
<funcsynopsis>
|
|
<funcprototype>
|
|
<funcdef>void <function>glTexImage2DMultisample</function></funcdef>
|
|
<paramdef>GLenum <parameter>target</parameter></paramdef>
|
|
<paramdef>GLsizei <parameter>samples</parameter></paramdef>
|
|
<paramdef>GLint <parameter>internalformat</parameter></paramdef>
|
|
<paramdef>GLsizei <parameter>width</parameter></paramdef>
|
|
<paramdef>GLsizei <parameter>height</parameter></paramdef>
|
|
<paramdef>GLboolean <parameter>fixedsamplelocations</parameter></paramdef>
|
|
</funcprototype>
|
|
</funcsynopsis>
|
|
</refsynopsisdiv>
|
|
<refsect1 id="parameters"><title>Parameters</title>
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term><parameter>target</parameter></term>
|
|
<listitem>
|
|
<para>
|
|
Specifies the target of the operation. <parameter>target</parameter> must be <constant>GL_TEXTURE_2D_MULTISAMPLE</constant> or <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE</constant>.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term><parameter>samples</parameter></term>
|
|
<listitem>
|
|
<para>
|
|
The number of samples in the multisample texture's image.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term><parameter>internalformat</parameter></term>
|
|
<listitem>
|
|
<para>
|
|
The internal format to be used to store the multisample texture's image. <parameter>internalformat</parameter> must specify a color-renderable, depth-renderable, or stencil-renderable format.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term><parameter>width</parameter></term>
|
|
<listitem>
|
|
<para>
|
|
The width of the multisample texture's image, in texels.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term><parameter>height</parameter></term>
|
|
<listitem>
|
|
<para>
|
|
The height of the multisample texture's image, in texels.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term><parameter>fixedsamplelocations</parameter></term>
|
|
<listitem>
|
|
<para>
|
|
Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not
|
|
depend on the internal format or size of the image.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
</refsect1>
|
|
<refsect1 id="description"><title>Description</title>
|
|
<para>
|
|
<function>glTexImage2DMultisample</function> establishes the data storage, format, dimensions and number of samples of a multisample texture's image.
|
|
</para>
|
|
<para>
|
|
<parameter>target</parameter> must be <constant>GL_TEXTURE_2D_MULTISAMPLE</constant> or <constant>GL_PROXY_TEXTURE_2D_MULTISAMPLE</constant>.
|
|
<parameter>width</parameter> and <parameter>height</parameter> are the dimensions in texels of the texture, and must be in the range zero
|
|
to <constant>GL_MAX_TEXTURE_SIZE</constant> - 1. <parameter>samples</parameter> specifies the number of samples in the image and must be
|
|
in the range zero to <constant>GL_MAX_SAMPLES</constant> - 1.
|
|
</para>
|
|
<para>
|
|
<parameter>internalformat</parameter> must be a color-renderable, depth-renderable, or stencil-renderable format.
|
|
</para>
|
|
<para>
|
|
If <parameter>fixedsamplelocations</parameter> is <constant>GL_TRUE</constant>, the image will use identical sample locations and the same
|
|
number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image.
|
|
</para>
|
|
<para>
|
|
When a multisample texture is accessed in a shader, the access takes one vector of integers describing which texel to fetch and an integer
|
|
corresponding to the sample numbers describing which sample within the texel to fetch. No standard sampling instructions are allowed on the
|
|
multisample texture targets.
|
|
</para>
|
|
</refsect1>
|
|
<refsect1 id="notes"><title>Notes</title>
|
|
<para>
|
|
<function>glTexImage2DMultisample</function> is available only if the GL version is 3.2 or greater.
|
|
</para>
|
|
</refsect1>
|
|
<refsect1 id="errors"><title>Errors</title>
|
|
<para>
|
|
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a depth- or stencil-renderable format and <parameter>samples</parameter>
|
|
is greater than the value of <constant>GL_MAX_DEPTH_TEXTURE_SAMPLES</constant>.
|
|
</para>
|
|
<para>
|
|
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a color-renderable format and <parameter>samples</parameter> is
|
|
greater than the value of <constant>GL_MAX_COLOR_TEXTURE_SAMPLES</constant>.
|
|
</para>
|
|
<para>
|
|
<constant>GL_INVALID_OPERATION</constant> is generated if <parameter>internalformat</parameter> is a signed or unsigned integer format and <parameter>samples</parameter>
|
|
is greater than the value of <constant>GL_MAX_INTEGER_SAMPLES</constant>.
|
|
</para>
|
|
<para>
|
|
<constant>GL_INVALID_VALUE</constant> is generated if either <parameter>width</parameter> or <parameter>height</parameter> negative or is greater than <constant>GL_MAX_TEXTURE_SIZE</constant>.
|
|
</para>
|
|
<para>
|
|
<constant>GL_INVALID_VALUE</constant> is generated if <parameter>samples</parameter> is greater than <constant>GL_MAX_SAMPLES</constant>.
|
|
</para>
|
|
</refsect1>
|
|
<refsect1 id="seealso"><title>See Also</title>
|
|
<para>
|
|
<citerefentry><refentrytitle>glTexImage3D</refentrytitle></citerefentry>,
|
|
<citerefentry><refentrytitle>glTexImage2DMultisample</refentrytitle></citerefentry>
|
|
</para>
|
|
</refsect1>
|
|
<refsect1 id="Copyright"><title>Copyright</title>
|
|
<para>
|
|
Copyright <trademark class="copyright"></trademark> 2010 Khronos Group.
|
|
This material may be distributed subject to the terms and conditions set forth in
|
|
the Open Publication License, v 1.0, 8 June 1999.
|
|
<ulink url="http://opencontent.org/openpub/">http://opencontent.org/openpub/</ulink>.
|
|
</para>
|
|
</refsect1>
|
|
</refentry>
|