Opentk/Source/Converter/GLXmlParser.cs
2013-10-24 17:19:52 +02:00

221 lines
9.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
namespace CHeaderToXML
{
class GLXmlParser : Parser
{
string EnumPrefix { get { return Prefix.ToUpper() + "_"; } }
string FuncPrefix { get { return Prefix; } }
public GLXmlParser()
{
}
public override IEnumerable<XElement> Parse(string[] lines)
{
var input = XDocument.Parse(String.Join(" ", lines));
List<XElement> elements = new List<XElement>();
elements.AddRange(ParseEnums(input));
elements.AddRange(ParseFunctions(input));
return elements;
}
IEnumerable<XElement> ParseEnums(XDocument input)
{
foreach (var group in input.Root.Elements("groups").Elements("group"))
{
var e = new XElement("enum", new XAttribute("name", TrimName(group.Attribute("name").Value)));
foreach (var token in group.Elements("enum"))
{
if (token.Attribute("value") != null)
{
e.Add(new XElement("token",
new XAttribute("name", TrimName(token.Attribute("name").Value)),
new XAttribute("value", token.Attribute("value").Value)));
}
else
{
e.Add(new XElement("use",
new XAttribute("token", TrimName(token.Attribute("name").Value))));
}
}
yield return e;
}
var all = new XElement("enum", new XAttribute("name", "All"));
foreach (var token in input.Root.Elements("enums").Elements("enum"))
{
all.Add(token);
}
yield return all;
var features = input.Root.Elements("feature");
var extensions = input.Root.Elements("extension");
foreach (var feature in features.Concat(extensions))
{
var e = new XElement("enum",
new XAttribute("name", feature.Attribute("name").Value),
new XAttribute("version", feature.Attribute("number").Value));
foreach (var token in feature.Elements("require").Elements("enum"))
{
e.Add(new XElement("use", new XAttribute("token", token.Attribute("name").Value)));
}
yield return e;
}
}
IEnumerable<XElement> ParseFunctions(XDocument input)
{
// Go through the list of commands and build OpenTK functions out of those.
// Every function has a number of attributes that define which API version and
// category (see above) they belong to.
// It also includes information about the return type and parameters. These
// are then parsed by the binding generator in order to create the necessary
// overloads for correct use.
// First, we go through all available features and extensions and build a list
// of commands that belong to them.
// We will then use this information to "decorate" our bindings with
// information about versioning, extension support and deprecation.
var features = input.Root.Elements("feature");
var extensions = input.Root.Elements("extensions").Elements("extension");
var categories = new SortedDictionary<string, XElement>();
foreach (var c in features.Concat(extensions))
{
var category = TrimName(c.Attribute("name").Value);
var api = c.Attribute("api") != null ? c.Attribute("api").Value : null;
var version = c.Attribute("number") != null ? c.Attribute("number").Value : null;
foreach (var command in c.Elements("require").Elements("command"))
{
var cmd_name = TrimName(command.Attribute("name").Value);
if (!categories.ContainsKey(cmd_name))
categories.Add(cmd_name, new XElement(cmd_name));
var cmd_element = categories[cmd_name];
var cmd_category = cmd_element.Attribute("category") ?? new XAttribute("category", "");
var cmd_api = cmd_element.Attribute("api") ?? new XAttribute("api", "");
var cmd_version = cmd_element.Attribute("version") ?? new XAttribute("version", "");
cmd_category.Value = Join(cmd_category.Value, category);
cmd_api.Value = Join(cmd_api.Value, api);
cmd_version.Value = Join(cmd_version.Value, version);
cmd_element.SetAttributeValue(cmd_category.Name, cmd_category.Value);
cmd_element.SetAttributeValue(cmd_api.Name, cmd_api.Value);
cmd_element.SetAttributeValue(cmd_version.Name, cmd_version.Value);
}
}
// Now, we go through all commands and retrieve their parameters and return types.
// We also use the list we built above to decorate them with the relevant attributes.
foreach (var command in input.Root.Elements("commands").Elements("command"))
{
var function = new XElement("function");
var cmd_name = FunctionName(command);
var name = new XAttribute("name", cmd_name);
var extension = new XAttribute("extension", "");
var returns = new XElement("returns", FunctionParameterType(command.Element("proto")));
var category = categories.ContainsKey(cmd_name) ? new XAttribute("category", categories[cmd_name].Attribute("category").Value) : null;
var version = categories.ContainsKey(cmd_name) ? new XAttribute("version", categories[cmd_name].Attribute("version").Value) : null;
var api = categories.ContainsKey(cmd_name) ? new XAttribute("api", categories[cmd_name].Attribute("api").Value) : null;
var deprecated = new XAttribute("deprecated", "");
foreach (var parameter in command.Elements("param"))
{
var p = new XElement("param");
var pname = new XAttribute("name", parameter.Element("name").Value);
var type = new XAttribute("type", FunctionParameterType(parameter));
var count = parameter.Attribute("len") != null ?
new XAttribute("count", parameter.Attribute("len").Value) : null;
var flow = new XAttribute("flow",
type.Value.Contains("*") && !type.Value.Contains("const") ? "out" : "in");
p.Add(pname, type, flow);
if (count != null)
{
p.Add(count);
}
function.Add(p);
}
function.Add(name);
function.Add(extension);
function.Add(returns);
function.Add(category);
function.Add(version);
function.Add(api);
function.Add(deprecated);
yield return function;
}
}
string FunctionName(XElement e)
{
return TrimName(e.Element("proto").Element("name").Value);
}
string FunctionParameterType(XElement e)
{
// Parse the C-like <proto> element. Possible instances:
// Return types:
// - <proto>void <name>glGetSharpenTexFuncSGIS</name></proto>
// -> <returns>void</returns>
// - <proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
// -> <returns>String</returns>
// Note: group attribute takes precedence if it exists. This matches the old .spec file format.
// Parameter types:
// - <param><ptype>GLenum</ptype> <name>shadertype</name></param>
// -> <param name="shadertype" type="GLenum" />
// - <param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
// -> <param name="length" type="GLsizei" count="1" />
var proto = e.Value;
var name = e.Element("name").Value;
var group = e.Attribute("group");
var ret = group != null ? group.Value : proto.Remove(proto.LastIndexOf(name)).Trim();
return ret;
}
string TrimName(string name)
{
if (name.StartsWith(EnumPrefix))
return name.Remove(0, EnumPrefix.Length);
else if (name.StartsWith(FuncPrefix))
return name.Remove(0, FuncPrefix.Length);
else
return name;
}
static string Join(string left, string right)
{
if (!String.IsNullOrEmpty(left) && !String.IsNullOrEmpty(right))
return left + "|" + right;
else if (!String.IsNullOrEmpty(left))
return left;
else if (!String.IsNullOrEmpty(right))
return right;
else
return String.Empty;
}
}
}