3319e79696
Updated the GLSL.Lesson01 example. Full Mono support under Windows. Api.Message and Api.PeekMessage updates (no longer crashes in release mode).
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1,022 B
Text
19 lines
No EOL
1,022 B
Text
Todo:
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+ + Add cross-platform way for overriding the Application.Idle handler.
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+ Add more examples.
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+ + Change the hierarchy of the WindowsContext and WindowsVistaContext classes. The should have a common ancestor who manages the windows creation (it should be the same for both).
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+ + Add more constructors to the WindowsContext classes. This probably needs updating of the WinAPI assembly.
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+ + Add X11Context constructors.
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+ + Add more GLForm constructors.
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+ Find out what is needed for the MacOS platform (how to do function loading and window management without X11).
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+ Add full bindings to Glu, Wgl, Glx and Agl.
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+ Add the Math module.
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+ Research and add the Input module.
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+ Review and add the Timer module.
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+ Review and add the OpenAL module.
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+ Add projects for MonoDevelop.
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+ See if using Nant for building is a good idea.
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+ + Clean up the code.
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+ + Add comments and documentation (faqs, pitfalls, best practices).
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+ + + Add the CLS compliant attribute to the GL class.
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+ Add more platform bindings. |