Opentk/Source/OpenTK/Graphics/OpenGL/GLEnums.cs

12027 lines
436 KiB
C#

#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
namespace OpenTK.Graphics.OpenGL
{
#pragma warning disable 1591
public enum AccumOp : int
{
Accum = ((int)0x0100),
Load = ((int)0x0101),
Return = ((int)0x0102),
Mult = ((int)0x0103),
Add = ((int)0x0104),
}
public enum ActiveAttribType : int
{
Float = ((int)0x1406),
FloatVec2 = ((int)0x8B50),
FloatVec3 = ((int)0x8B51),
FloatVec4 = ((int)0x8B52),
FloatMat2 = ((int)0x8B5A),
FloatMat3 = ((int)0x8B5B),
FloatMat4 = ((int)0x8B5C),
}
public enum ActiveUniformBlockParameter : int
{
UniformBlockBinding = ((int)0x8A3F),
UniformBlockDataSize = ((int)0x8A40),
UniformBlockNameLength = ((int)0x8A41),
UniformBlockActiveUniforms = ((int)0x8A42),
UniformBlockActiveUniformIndices = ((int)0x8A43),
UniformBlockReferencedByVertexShader = ((int)0x8A44),
UniformBlockReferencedByFragmentShader = ((int)0x8A46),
}
public enum ActiveUniformParameter : int
{
UniformType = ((int)0x8A37),
UniformSize = ((int)0x8A38),
UniformNameLength = ((int)0x8A39),
UniformBlockIndex = ((int)0x8A3A),
UniformOffset = ((int)0x8A3B),
UniformArrayStride = ((int)0x8A3C),
UniformMatrixStride = ((int)0x8A3D),
UniformIsRowMajor = ((int)0x8A3E),
}
public enum ActiveUniformType : int
{
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
FloatVec2 = ((int)0x8B50),
FloatVec3 = ((int)0x8B51),
FloatVec4 = ((int)0x8B52),
IntVec2 = ((int)0x8B53),
IntVec3 = ((int)0x8B54),
IntVec4 = ((int)0x8B55),
Bool = ((int)0x8B56),
BoolVec2 = ((int)0x8B57),
BoolVec3 = ((int)0x8B58),
BoolVec4 = ((int)0x8B59),
FloatMat2 = ((int)0x8B5A),
FloatMat3 = ((int)0x8B5B),
FloatMat4 = ((int)0x8B5C),
Sampler1D = ((int)0x8B5D),
Sampler2D = ((int)0x8B5E),
Sampler3D = ((int)0x8B5F),
SamplerCube = ((int)0x8B60),
Sampler1DShadow = ((int)0x8B61),
Sampler2DShadow = ((int)0x8B62),
Sampler2DRect = ((int)0x8B63),
Sampler2DRectShadow = ((int)0x8B64),
FloatMat2x3 = ((int)0x8B65),
FloatMat2x4 = ((int)0x8B66),
FloatMat3x2 = ((int)0x8B67),
FloatMat3x4 = ((int)0x8B68),
FloatMat4x2 = ((int)0x8B69),
FloatMat4x3 = ((int)0x8B6A),
Sampler1DArray = ((int)0x8DC0),
Sampler2DArray = ((int)0x8DC1),
SamplerBuffer = ((int)0x8DC2),
Sampler1DArrayShadow = ((int)0x8DC3),
Sampler2DArrayShadow = ((int)0x8DC4),
SamplerCubeShadow = ((int)0x8DC5),
UnsignedIntVec2 = ((int)0x8DC6),
UnsignedIntVec3 = ((int)0x8DC7),
UnsignedIntVec4 = ((int)0x8DC8),
IntSampler1D = ((int)0x8DC9),
IntSampler2D = ((int)0x8DCA),
IntSampler3D = ((int)0x8DCB),
IntSamplerCube = ((int)0x8DCC),
IntSampler2DRect = ((int)0x8DCD),
IntSampler1DArray = ((int)0x8DCE),
IntSampler2DArray = ((int)0x8DCF),
IntSamplerBuffer = ((int)0x8DD0),
UnsignedIntSampler1D = ((int)0x8DD1),
UnsignedIntSampler2D = ((int)0x8DD2),
UnsignedIntSampler3D = ((int)0x8DD3),
UnsignedIntSamplerCube = ((int)0x8DD4),
UnsignedIntSampler2DRect = ((int)0x8DD5),
UnsignedIntSampler1DArray = ((int)0x8DD6),
UnsignedIntSampler2DArray = ((int)0x8DD7),
UnsignedIntSamplerBuffer = ((int)0x8DD8),
Sampler2DMultisample = ((int)0x9108),
IntSampler2DMultisample = ((int)0x9109),
UnsignedIntSampler2DMultisample = ((int)0x910A),
Sampler2DMultisampleArray = ((int)0x910B),
IntSampler2DMultisampleArray = ((int)0x910C),
UnsignedIntSampler2DMultisampleArray = ((int)0x910D),
}
public enum All : int
{
False = ((int)0),
NoError = ((int)0),
None = ((int)0),
Zero = ((int)0),
Points = ((int)0x0000),
ClientPixelStoreBit = ((int)0x00000001),
ContextCoreProfileBit = ((int)0x00000001),
CurrentBit = ((int)0x00000001),
Gl2XBitAti = ((int)0x00000001),
RedBitAti = ((int)0x00000001),
SyncFlushCommandsBit = ((int)0x00000001),
TextureDeformationBitSgix = ((int)0x00000001),
ClientVertexArrayBit = ((int)0x00000002),
CompBitAti = ((int)0x00000002),
ContextCompatibilityProfileBit = ((int)0x00000002),
GeometryDeformationBitSgix = ((int)0x00000002),
Gl4XBitAti = ((int)0x00000002),
GreenBitAti = ((int)0x00000002),
PointBit = ((int)0x00000002),
BlueBitAti = ((int)0x00000004),
Gl8XBitAti = ((int)0x00000004),
LineBit = ((int)0x00000004),
NegateBitAti = ((int)0x00000004),
Vertex23BitPgi = ((int)0x00000004),
BiasBitAti = ((int)0x00000008),
HalfBitAti = ((int)0x00000008),
PolygonBit = ((int)0x00000008),
Vertex4BitPgi = ((int)0x00000008),
PolygonStippleBit = ((int)0x00000010),
QuarterBitAti = ((int)0x00000010),
EighthBitAti = ((int)0x00000020),
PixelModeBit = ((int)0x00000020),
LightingBit = ((int)0x00000040),
SaturateBitAti = ((int)0x00000040),
FogBit = ((int)0x00000080),
DepthBufferBit = ((int)0x00000100),
AccumBufferBit = ((int)0x00000200),
StencilBufferBit = ((int)0x00000400),
ViewportBit = ((int)0x00000800),
TransformBit = ((int)0x00001000),
EnableBit = ((int)0x00002000),
ColorBufferBit = ((int)0x00004000),
HintBit = ((int)0x00008000),
ContextFlagForwardCompatibleBit = ((int)0x0001),
Lines = ((int)0x0001),
MapReadBit = ((int)0x0001),
RestartSun = ((int)0x0001),
Color3BitPgi = ((int)0x00010000),
EvalBit = ((int)0x00010000),
LineLoop = ((int)0x0002),
MapWriteBit = ((int)0x0002),
ReplaceMiddleSun = ((int)0x0002),
Color4BitPgi = ((int)0x00020000),
ListBit = ((int)0x00020000),
LineStrip = ((int)0x0003),
ReplaceOldestSun = ((int)0x0003),
MapInvalidateRangeBit = ((int)0x0004),
Triangles = ((int)0x0004),
EdgeflagBitPgi = ((int)0x00040000),
TextureBit = ((int)0x00040000),
TriangleStrip = ((int)0x0005),
TriangleFan = ((int)0x0006),
Quads = ((int)0x0007),
MapInvalidateBufferBit = ((int)0x0008),
QuadStrip = ((int)0x0008),
IndexBitPgi = ((int)0x00080000),
ScissorBit = ((int)0x00080000),
Polygon = ((int)0x0009),
LinesAdjacency = ((int)0x000A),
LinesAdjacencyArb = ((int)0x000A),
LinesAdjacencyExt = ((int)0x000A),
LineStripAdjacency = ((int)0x000B),
LineStripAdjacencyArb = ((int)0x000B),
LineStripAdjacencyExt = ((int)0x000B),
TrianglesAdjacency = ((int)0x000C),
TrianglesAdjacencyArb = ((int)0x000C),
TrianglesAdjacencyExt = ((int)0x000C),
TriangleStripAdjacency = ((int)0x000D),
TriangleStripAdjacencyArb = ((int)0x000D),
TriangleStripAdjacencyExt = ((int)0x000D),
MapFlushExplicitBit = ((int)0x0010),
MatAmbientBitPgi = ((int)0x00100000),
MapUnsynchronizedBit = ((int)0x0020),
MatAmbientAndDiffuseBitPgi = ((int)0x00200000),
MatDiffuseBitPgi = ((int)0x00400000),
MatEmissionBitPgi = ((int)0x00800000),
Accum = ((int)0x0100),
MatColorIndexesBitPgi = ((int)0x01000000),
Load = ((int)0x0101),
Return = ((int)0x0102),
Mult = ((int)0x0103),
Add = ((int)0x0104),
Never = ((int)0x0200),
MatShininessBitPgi = ((int)0x02000000),
Less = ((int)0x0201),
Equal = ((int)0x0202),
Lequal = ((int)0x0203),
Greater = ((int)0x0204),
Notequal = ((int)0x0205),
Gequal = ((int)0x0206),
Always = ((int)0x0207),
SrcColor = ((int)0x0300),
OneMinusSrcColor = ((int)0x0301),
SrcAlpha = ((int)0x0302),
OneMinusSrcAlpha = ((int)0x0303),
DstAlpha = ((int)0x0304),
OneMinusDstAlpha = ((int)0x0305),
DstColor = ((int)0x0306),
OneMinusDstColor = ((int)0x0307),
SrcAlphaSaturate = ((int)0x0308),
FrontLeft = ((int)0x0400),
MatSpecularBitPgi = ((int)0x04000000),
FrontRight = ((int)0x0401),
BackLeft = ((int)0x0402),
BackRight = ((int)0x0403),
Front = ((int)0x0404),
Back = ((int)0x0405),
Left = ((int)0x0406),
Right = ((int)0x0407),
FrontAndBack = ((int)0x0408),
Aux0 = ((int)0x0409),
Aux1 = ((int)0x040A),
Aux2 = ((int)0x040B),
Aux3 = ((int)0x040C),
InvalidEnum = ((int)0x0500),
InvalidValue = ((int)0x0501),
InvalidOperation = ((int)0x0502),
StackOverflow = ((int)0x0503),
StackUnderflow = ((int)0x0504),
OutOfMemory = ((int)0x0505),
InvalidFramebufferOperation = ((int)0x0506),
InvalidFramebufferOperationExt = ((int)0x0506),
Gl2D = ((int)0x0600),
Gl3D = ((int)0x0601),
Gl3DColor = ((int)0x0602),
Gl3DColorTexture = ((int)0x0603),
Gl4DColorTexture = ((int)0x0604),
PassThroughToken = ((int)0x0700),
PointToken = ((int)0x0701),
LineToken = ((int)0x0702),
PolygonToken = ((int)0x0703),
BitmapToken = ((int)0x0704),
DrawPixelToken = ((int)0x0705),
CopyPixelToken = ((int)0x0706),
LineResetToken = ((int)0x0707),
Exp = ((int)0x0800),
NormalBitPgi = ((int)0x08000000),
Exp2 = ((int)0x0801),
Cw = ((int)0x0900),
Ccw = ((int)0x0901),
Coeff = ((int)0x0A00),
Order = ((int)0x0A01),
Domain = ((int)0x0A02),
CurrentColor = ((int)0x0B00),
CurrentIndex = ((int)0x0B01),
CurrentNormal = ((int)0x0B02),
CurrentTextureCoords = ((int)0x0B03),
CurrentRasterColor = ((int)0x0B04),
CurrentRasterIndex = ((int)0x0B05),
CurrentRasterTextureCoords = ((int)0x0B06),
CurrentRasterPosition = ((int)0x0B07),
CurrentRasterPositionValid = ((int)0x0B08),
CurrentRasterDistance = ((int)0x0B09),
PointSmooth = ((int)0x0B10),
PointSize = ((int)0x0B11),
PointSizeRange = ((int)0x0B12),
SmoothPointSizeRange = ((int)0x0B12),
PointSizeGranularity = ((int)0x0B13),
SmoothPointSizeGranularity = ((int)0x0B13),
LineSmooth = ((int)0x0B20),
LineWidth = ((int)0x0B21),
LineWidthRange = ((int)0x0B22),
SmoothLineWidthRange = ((int)0x0B22),
LineWidthGranularity = ((int)0x0B23),
SmoothLineWidthGranularity = ((int)0x0B23),
LineStipple = ((int)0x0B24),
LineStipplePattern = ((int)0x0B25),
LineStippleRepeat = ((int)0x0B26),
ListMode = ((int)0x0B30),
MaxListNesting = ((int)0x0B31),
ListBase = ((int)0x0B32),
ListIndex = ((int)0x0B33),
PolygonMode = ((int)0x0B40),
PolygonSmooth = ((int)0x0B41),
PolygonStipple = ((int)0x0B42),
EdgeFlag = ((int)0x0B43),
CullFace = ((int)0x0B44),
CullFaceMode = ((int)0x0B45),
FrontFace = ((int)0x0B46),
Lighting = ((int)0x0B50),
LightModelLocalViewer = ((int)0x0B51),
LightModelTwoSide = ((int)0x0B52),
LightModelAmbient = ((int)0x0B53),
ShadeModel = ((int)0x0B54),
ColorMaterialFace = ((int)0x0B55),
ColorMaterialParameter = ((int)0x0B56),
ColorMaterial = ((int)0x0B57),
Fog = ((int)0x0B60),
FogIndex = ((int)0x0B61),
FogDensity = ((int)0x0B62),
FogStart = ((int)0x0B63),
FogEnd = ((int)0x0B64),
FogMode = ((int)0x0B65),
FogColor = ((int)0x0B66),
DepthRange = ((int)0x0B70),
DepthTest = ((int)0x0B71),
DepthWritemask = ((int)0x0B72),
DepthClearValue = ((int)0x0B73),
DepthFunc = ((int)0x0B74),
AccumClearValue = ((int)0x0B80),
StencilTest = ((int)0x0B90),
StencilClearValue = ((int)0x0B91),
StencilFunc = ((int)0x0B92),
StencilValueMask = ((int)0x0B93),
StencilFail = ((int)0x0B94),
StencilPassDepthFail = ((int)0x0B95),
StencilPassDepthPass = ((int)0x0B96),
StencilRef = ((int)0x0B97),
StencilWritemask = ((int)0x0B98),
MatrixMode = ((int)0x0BA0),
Normalize = ((int)0x0BA1),
Viewport = ((int)0x0BA2),
Modelview0StackDepthExt = ((int)0x0BA3),
ModelviewStackDepth = ((int)0x0BA3),
ProjectionStackDepth = ((int)0x0BA4),
TextureStackDepth = ((int)0x0BA5),
Modelview0MatrixExt = ((int)0x0BA6),
ModelviewMatrix = ((int)0x0BA6),
ProjectionMatrix = ((int)0x0BA7),
TextureMatrix = ((int)0x0BA8),
AttribStackDepth = ((int)0x0BB0),
ClientAttribStackDepth = ((int)0x0BB1),
AlphaTest = ((int)0x0BC0),
AlphaTestFunc = ((int)0x0BC1),
AlphaTestRef = ((int)0x0BC2),
Dither = ((int)0x0BD0),
BlendDst = ((int)0x0BE0),
BlendSrc = ((int)0x0BE1),
Blend = ((int)0x0BE2),
LogicOpMode = ((int)0x0BF0),
IndexLogicOp = ((int)0x0BF1),
LogicOp = ((int)0x0BF1),
ColorLogicOp = ((int)0x0BF2),
AuxBuffers = ((int)0x0C00),
DrawBuffer = ((int)0x0C01),
ReadBuffer = ((int)0x0C02),
ScissorBox = ((int)0x0C10),
ScissorTest = ((int)0x0C11),
IndexClearValue = ((int)0x0C20),
IndexWritemask = ((int)0x0C21),
ColorClearValue = ((int)0x0C22),
ColorWritemask = ((int)0x0C23),
IndexMode = ((int)0x0C30),
RgbaMode = ((int)0x0C31),
Doublebuffer = ((int)0x0C32),
Stereo = ((int)0x0C33),
RenderMode = ((int)0x0C40),
PerspectiveCorrectionHint = ((int)0x0C50),
PointSmoothHint = ((int)0x0C51),
LineSmoothHint = ((int)0x0C52),
PolygonSmoothHint = ((int)0x0C53),
FogHint = ((int)0x0C54),
TextureGenS = ((int)0x0C60),
TextureGenT = ((int)0x0C61),
TextureGenR = ((int)0x0C62),
TextureGenQ = ((int)0x0C63),
PixelMapIToI = ((int)0x0C70),
PixelMapSToS = ((int)0x0C71),
PixelMapIToR = ((int)0x0C72),
PixelMapIToG = ((int)0x0C73),
PixelMapIToB = ((int)0x0C74),
PixelMapIToA = ((int)0x0C75),
PixelMapRToR = ((int)0x0C76),
PixelMapGToG = ((int)0x0C77),
PixelMapBToB = ((int)0x0C78),
PixelMapAToA = ((int)0x0C79),
PixelMapIToISize = ((int)0x0CB0),
PixelMapSToSSize = ((int)0x0CB1),
PixelMapIToRSize = ((int)0x0CB2),
PixelMapIToGSize = ((int)0x0CB3),
PixelMapIToBSize = ((int)0x0CB4),
PixelMapIToASize = ((int)0x0CB5),
PixelMapRToRSize = ((int)0x0CB6),
PixelMapGToGSize = ((int)0x0CB7),
PixelMapBToBSize = ((int)0x0CB8),
PixelMapAToASize = ((int)0x0CB9),
UnpackSwapBytes = ((int)0x0CF0),
UnpackLsbFirst = ((int)0x0CF1),
UnpackRowLength = ((int)0x0CF2),
UnpackSkipRows = ((int)0x0CF3),
UnpackSkipPixels = ((int)0x0CF4),
UnpackAlignment = ((int)0x0CF5),
PackSwapBytes = ((int)0x0D00),
PackLsbFirst = ((int)0x0D01),
PackRowLength = ((int)0x0D02),
PackSkipRows = ((int)0x0D03),
PackSkipPixels = ((int)0x0D04),
PackAlignment = ((int)0x0D05),
MapColor = ((int)0x0D10),
MapStencil = ((int)0x0D11),
IndexShift = ((int)0x0D12),
IndexOffset = ((int)0x0D13),
RedScale = ((int)0x0D14),
RedBias = ((int)0x0D15),
ZoomX = ((int)0x0D16),
ZoomY = ((int)0x0D17),
GreenScale = ((int)0x0D18),
GreenBias = ((int)0x0D19),
BlueScale = ((int)0x0D1A),
BlueBias = ((int)0x0D1B),
AlphaScale = ((int)0x0D1C),
AlphaBias = ((int)0x0D1D),
DepthScale = ((int)0x0D1E),
DepthBias = ((int)0x0D1F),
MaxEvalOrder = ((int)0x0D30),
MaxLights = ((int)0x0D31),
MaxClipDistances = ((int)0x0D32),
MaxClipPlanes = ((int)0x0D32),
MaxTextureSize = ((int)0x0D33),
MaxPixelMapTable = ((int)0x0D34),
MaxAttribStackDepth = ((int)0x0D35),
MaxModelviewStackDepth = ((int)0x0D36),
MaxNameStackDepth = ((int)0x0D37),
MaxProjectionStackDepth = ((int)0x0D38),
MaxTextureStackDepth = ((int)0x0D39),
MaxViewportDims = ((int)0x0D3A),
MaxClientAttribStackDepth = ((int)0x0D3B),
SubpixelBits = ((int)0x0D50),
IndexBits = ((int)0x0D51),
RedBits = ((int)0x0D52),
GreenBits = ((int)0x0D53),
BlueBits = ((int)0x0D54),
AlphaBits = ((int)0x0D55),
DepthBits = ((int)0x0D56),
StencilBits = ((int)0x0D57),
AccumRedBits = ((int)0x0D58),
AccumGreenBits = ((int)0x0D59),
AccumBlueBits = ((int)0x0D5A),
AccumAlphaBits = ((int)0x0D5B),
NameStackDepth = ((int)0x0D70),
AutoNormal = ((int)0x0D80),
Map1Color4 = ((int)0x0D90),
Map1Index = ((int)0x0D91),
Map1Normal = ((int)0x0D92),
Map1TextureCoord1 = ((int)0x0D93),
Map1TextureCoord2 = ((int)0x0D94),
Map1TextureCoord3 = ((int)0x0D95),
Map1TextureCoord4 = ((int)0x0D96),
Map1Vertex3 = ((int)0x0D97),
Map1Vertex4 = ((int)0x0D98),
Map2Color4 = ((int)0x0DB0),
Map2Index = ((int)0x0DB1),
Map2Normal = ((int)0x0DB2),
Map2TextureCoord1 = ((int)0x0DB3),
Map2TextureCoord2 = ((int)0x0DB4),
Map2TextureCoord3 = ((int)0x0DB5),
Map2TextureCoord4 = ((int)0x0DB6),
Map2Vertex3 = ((int)0x0DB7),
Map2Vertex4 = ((int)0x0DB8),
Map1GridDomain = ((int)0x0DD0),
Map1GridSegments = ((int)0x0DD1),
Map2GridDomain = ((int)0x0DD2),
Map2GridSegments = ((int)0x0DD3),
Texture1D = ((int)0x0DE0),
Texture2D = ((int)0x0DE1),
FeedbackBufferPointer = ((int)0x0DF0),
FeedbackBufferSize = ((int)0x0DF1),
FeedbackBufferType = ((int)0x0DF2),
SelectionBufferPointer = ((int)0x0DF3),
SelectionBufferSize = ((int)0x0DF4),
TextureWidth = ((int)0x1000),
Texcoord1BitPgi = ((int)0x10000000),
TextureHeight = ((int)0x1001),
TextureComponents = ((int)0x1003),
TextureInternalFormat = ((int)0x1003),
TextureBorderColor = ((int)0x1004),
TextureBorder = ((int)0x1005),
DontCare = ((int)0x1100),
Fastest = ((int)0x1101),
Nicest = ((int)0x1102),
Ambient = ((int)0x1200),
Diffuse = ((int)0x1201),
Specular = ((int)0x1202),
Position = ((int)0x1203),
SpotDirection = ((int)0x1204),
SpotExponent = ((int)0x1205),
SpotCutoff = ((int)0x1206),
ConstantAttenuation = ((int)0x1207),
LinearAttenuation = ((int)0x1208),
QuadraticAttenuation = ((int)0x1209),
Compile = ((int)0x1300),
CompileAndExecute = ((int)0x1301),
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
Gl2Bytes = ((int)0x1407),
Gl3Bytes = ((int)0x1408),
Gl4Bytes = ((int)0x1409),
Double = ((int)0x140A),
DoubleExt = ((int)0x140A),
HalfApple = ((int)0x140B),
HalfFloat = ((int)0x140B),
HalfFloatArb = ((int)0x140B),
HalfFloatNv = ((int)0x140B),
Clear = ((int)0x1500),
And = ((int)0x1501),
AndReverse = ((int)0x1502),
Copy = ((int)0x1503),
AndInverted = ((int)0x1504),
Noop = ((int)0x1505),
Xor = ((int)0x1506),
Or = ((int)0x1507),
Nor = ((int)0x1508),
Equiv = ((int)0x1509),
Invert = ((int)0x150A),
OrReverse = ((int)0x150B),
CopyInverted = ((int)0x150C),
OrInverted = ((int)0x150D),
Nand = ((int)0x150E),
Set = ((int)0x150F),
Emission = ((int)0x1600),
Shininess = ((int)0x1601),
AmbientAndDiffuse = ((int)0x1602),
ColorIndexes = ((int)0x1603),
Modelview = ((int)0x1700),
Modelview0Arb = ((int)0x1700),
Modelview0Ext = ((int)0x1700),
Projection = ((int)0x1701),
Texture = ((int)0x1702),
Color = ((int)0x1800),
Depth = ((int)0x1801),
Stencil = ((int)0x1802),
ColorIndex = ((int)0x1900),
StencilIndex = ((int)0x1901),
DepthComponent = ((int)0x1902),
Red = ((int)0x1903),
Green = ((int)0x1904),
Blue = ((int)0x1905),
Alpha = ((int)0x1906),
Rgb = ((int)0x1907),
Rgba = ((int)0x1908),
Luminance = ((int)0x1909),
LuminanceAlpha = ((int)0x190A),
RasterPositionUnclippedIbm = ((int)0x19262),
Bitmap = ((int)0x1A00),
PreferDoublebufferHintPgi = ((int)0x1A1F8),
ConserveMemoryHintPgi = ((int)0x1A1FD),
ReclaimMemoryHintPgi = ((int)0x1A1FE),
NativeGraphicsHandlePgi = ((int)0x1A202),
NativeGraphicsBeginHintPgi = ((int)0x1A203),
NativeGraphicsEndHintPgi = ((int)0x1A204),
AlwaysFastHintPgi = ((int)0x1A20C),
AlwaysSoftHintPgi = ((int)0x1A20D),
AllowDrawObjHintPgi = ((int)0x1A20E),
AllowDrawWinHintPgi = ((int)0x1A20F),
AllowDrawFrgHintPgi = ((int)0x1A210),
AllowDrawMemHintPgi = ((int)0x1A211),
StrictDepthfuncHintPgi = ((int)0x1A216),
StrictLightingHintPgi = ((int)0x1A217),
StrictScissorHintPgi = ((int)0x1A218),
FullStippleHintPgi = ((int)0x1A219),
ClipNearHintPgi = ((int)0x1A220),
ClipFarHintPgi = ((int)0x1A221),
WideLineHintPgi = ((int)0x1A222),
BackNormalsHintPgi = ((int)0x1A223),
VertexDataHintPgi = ((int)0x1A22A),
VertexConsistentHintPgi = ((int)0x1A22B),
MaterialSideHintPgi = ((int)0x1A22C),
MaxVertexHintPgi = ((int)0x1A22D),
Point = ((int)0x1B00),
Line = ((int)0x1B01),
Fill = ((int)0x1B02),
Render = ((int)0x1C00),
Feedback = ((int)0x1C01),
Select = ((int)0x1C02),
Flat = ((int)0x1D00),
Smooth = ((int)0x1D01),
Keep = ((int)0x1E00),
Replace = ((int)0x1E01),
Incr = ((int)0x1E02),
Decr = ((int)0x1E03),
Vendor = ((int)0x1F00),
Renderer = ((int)0x1F01),
Version = ((int)0x1F02),
Extensions = ((int)0x1F03),
S = ((int)0x2000),
MultisampleBit = ((int)0x20000000),
MultisampleBit3Dfx = ((int)0x20000000),
MultisampleBitArb = ((int)0x20000000),
MultisampleBitExt = ((int)0x20000000),
Texcoord2BitPgi = ((int)0x20000000),
T = ((int)0x2001),
R = ((int)0x2002),
Q = ((int)0x2003),
Modulate = ((int)0x2100),
Decal = ((int)0x2101),
TextureEnvMode = ((int)0x2200),
TextureEnvColor = ((int)0x2201),
TextureEnv = ((int)0x2300),
EyeLinear = ((int)0x2400),
ObjectLinear = ((int)0x2401),
SphereMap = ((int)0x2402),
TextureGenMode = ((int)0x2500),
ObjectPlane = ((int)0x2501),
EyePlane = ((int)0x2502),
Nearest = ((int)0x2600),
Linear = ((int)0x2601),
NearestMipmapNearest = ((int)0x2700),
LinearMipmapNearest = ((int)0x2701),
NearestMipmapLinear = ((int)0x2702),
LinearMipmapLinear = ((int)0x2703),
TextureMagFilter = ((int)0x2800),
TextureMinFilter = ((int)0x2801),
TextureWrapS = ((int)0x2802),
TextureWrapT = ((int)0x2803),
Clamp = ((int)0x2900),
Repeat = ((int)0x2901),
PolygonOffsetUnits = ((int)0x2A00),
PolygonOffsetPoint = ((int)0x2A01),
PolygonOffsetLine = ((int)0x2A02),
R3G3B2 = ((int)0x2A10),
V2f = ((int)0x2A20),
V3f = ((int)0x2A21),
C4ubV2f = ((int)0x2A22),
C4ubV3f = ((int)0x2A23),
C3fV3f = ((int)0x2A24),
N3fV3f = ((int)0x2A25),
C4fN3fV3f = ((int)0x2A26),
T2fV3f = ((int)0x2A27),
T4fV4f = ((int)0x2A28),
T2fC4ubV3f = ((int)0x2A29),
T2fC3fV3f = ((int)0x2A2A),
T2fN3fV3f = ((int)0x2A2B),
T2fC4fN3fV3f = ((int)0x2A2C),
T4fC4fN3fV4f = ((int)0x2A2D),
ClipDistance0 = ((int)0x3000),
ClipPlane0 = ((int)0x3000),
ClipDistance1 = ((int)0x3001),
ClipPlane1 = ((int)0x3001),
ClipDistance2 = ((int)0x3002),
ClipPlane2 = ((int)0x3002),
ClipDistance3 = ((int)0x3003),
ClipPlane3 = ((int)0x3003),
ClipDistance4 = ((int)0x3004),
ClipPlane4 = ((int)0x3004),
ClipDistance5 = ((int)0x3005),
ClipPlane5 = ((int)0x3005),
ClipDistance6 = ((int)0x3006),
ClipDistance7 = ((int)0x3007),
Light0 = ((int)0x4000),
Texcoord3BitPgi = ((int)0x40000000),
Light1 = ((int)0x4001),
Light2 = ((int)0x4002),
Light3 = ((int)0x4003),
Light4 = ((int)0x4004),
Light5 = ((int)0x4005),
Light6 = ((int)0x4006),
Light7 = ((int)0x4007),
AbgrExt = ((int)0x8000),
Texcoord4BitPgi = unchecked((int)0x80000000),
ConstantColor = ((int)0x8001),
ConstantColorExt = ((int)0x8001),
OneMinusConstantColor = ((int)0x8002),
OneMinusConstantColorExt = ((int)0x8002),
ConstantAlpha = ((int)0x8003),
ConstantAlphaExt = ((int)0x8003),
OneMinusConstantAlpha = ((int)0x8004),
OneMinusConstantAlphaExt = ((int)0x8004),
BlendColor = ((int)0x8005),
BlendColorExt = ((int)0x8005),
FuncAdd = ((int)0x8006),
FuncAddExt = ((int)0x8006),
Min = ((int)0x8007),
MinExt = ((int)0x8007),
Max = ((int)0x8008),
MaxExt = ((int)0x8008),
BlendEquation = ((int)0x8009),
BlendEquationExt = ((int)0x8009),
BlendEquationRgb = ((int)0x8009),
BlendEquationRgbExt = ((int)0x8009),
FuncSubtract = ((int)0x800A),
FuncSubtractExt = ((int)0x800A),
FuncReverseSubtract = ((int)0x800B),
FuncReverseSubtractExt = ((int)0x800B),
CmykExt = ((int)0x800C),
CmykaExt = ((int)0x800D),
PackCmykHintExt = ((int)0x800E),
UnpackCmykHintExt = ((int)0x800F),
Convolution1D = ((int)0x8010),
Convolution1DExt = ((int)0x8010),
Convolution2D = ((int)0x8011),
Convolution2DExt = ((int)0x8011),
Separable2D = ((int)0x8012),
Separable2DExt = ((int)0x8012),
ConvolutionBorderMode = ((int)0x8013),
ConvolutionBorderModeExt = ((int)0x8013),
ConvolutionFilterScale = ((int)0x8014),
ConvolutionFilterScaleExt = ((int)0x8014),
ConvolutionFilterBias = ((int)0x8015),
ConvolutionFilterBiasExt = ((int)0x8015),
Reduce = ((int)0x8016),
ReduceExt = ((int)0x8016),
ConvolutionFormat = ((int)0x8017),
ConvolutionFormatExt = ((int)0x8017),
ConvolutionWidth = ((int)0x8018),
ConvolutionWidthExt = ((int)0x8018),
ConvolutionHeight = ((int)0x8019),
ConvolutionHeightExt = ((int)0x8019),
MaxConvolutionWidth = ((int)0x801A),
MaxConvolutionWidthExt = ((int)0x801A),
MaxConvolutionHeight = ((int)0x801B),
MaxConvolutionHeightExt = ((int)0x801B),
PostConvolutionRedScale = ((int)0x801C),
PostConvolutionRedScaleExt = ((int)0x801C),
PostConvolutionGreenScale = ((int)0x801D),
PostConvolutionGreenScaleExt = ((int)0x801D),
PostConvolutionBlueScale = ((int)0x801E),
PostConvolutionBlueScaleExt = ((int)0x801E),
PostConvolutionAlphaScale = ((int)0x801F),
PostConvolutionAlphaScaleExt = ((int)0x801F),
PostConvolutionRedBias = ((int)0x8020),
PostConvolutionRedBiasExt = ((int)0x8020),
PostConvolutionGreenBias = ((int)0x8021),
PostConvolutionGreenBiasExt = ((int)0x8021),
PostConvolutionBlueBias = ((int)0x8022),
PostConvolutionBlueBiasExt = ((int)0x8022),
PostConvolutionAlphaBias = ((int)0x8023),
PostConvolutionAlphaBiasExt = ((int)0x8023),
Histogram = ((int)0x8024),
HistogramExt = ((int)0x8024),
ProxyHistogram = ((int)0x8025),
ProxyHistogramExt = ((int)0x8025),
HistogramWidth = ((int)0x8026),
HistogramWidthExt = ((int)0x8026),
HistogramFormat = ((int)0x8027),
HistogramFormatExt = ((int)0x8027),
HistogramRedSize = ((int)0x8028),
HistogramRedSizeExt = ((int)0x8028),
HistogramGreenSize = ((int)0x8029),
HistogramGreenSizeExt = ((int)0x8029),
HistogramBlueSize = ((int)0x802A),
HistogramBlueSizeExt = ((int)0x802A),
HistogramAlphaSize = ((int)0x802B),
HistogramAlphaSizeExt = ((int)0x802B),
HistogramLuminanceSize = ((int)0x802C),
HistogramLuminanceSizeExt = ((int)0x802C),
HistogramSink = ((int)0x802D),
HistogramSinkExt = ((int)0x802D),
Minmax = ((int)0x802E),
MinmaxExt = ((int)0x802E),
MinmaxFormat = ((int)0x802F),
MinmaxFormatExt = ((int)0x802F),
MinmaxSink = ((int)0x8030),
MinmaxSinkExt = ((int)0x8030),
TableTooLarge = ((int)0x8031),
TableTooLargeExt = ((int)0x8031),
UnsignedByte332 = ((int)0x8032),
UnsignedByte332Ext = ((int)0x8032),
UnsignedShort4444 = ((int)0x8033),
UnsignedShort4444Ext = ((int)0x8033),
UnsignedShort5551 = ((int)0x8034),
UnsignedShort5551Ext = ((int)0x8034),
UnsignedInt8888 = ((int)0x8035),
UnsignedInt8888Ext = ((int)0x8035),
UnsignedInt1010102 = ((int)0x8036),
UnsignedInt1010102Ext = ((int)0x8036),
PolygonOffsetExt = ((int)0x8037),
PolygonOffsetFill = ((int)0x8037),
PolygonOffsetFactor = ((int)0x8038),
PolygonOffsetFactorExt = ((int)0x8038),
PolygonOffsetBiasExt = ((int)0x8039),
RescaleNormal = ((int)0x803A),
RescaleNormalExt = ((int)0x803A),
Alpha4 = ((int)0x803B),
Alpha4Ext = ((int)0x803B),
Alpha8 = ((int)0x803C),
Alpha8Ext = ((int)0x803C),
Alpha12 = ((int)0x803D),
Alpha12Ext = ((int)0x803D),
Alpha16 = ((int)0x803E),
Alpha16Ext = ((int)0x803E),
Luminance4 = ((int)0x803F),
Luminance4Ext = ((int)0x803F),
Luminance8 = ((int)0x8040),
Luminance8Ext = ((int)0x8040),
Luminance12 = ((int)0x8041),
Luminance12Ext = ((int)0x8041),
Luminance16 = ((int)0x8042),
Luminance16Ext = ((int)0x8042),
Luminance4Alpha4 = ((int)0x8043),
Luminance4Alpha4Ext = ((int)0x8043),
Luminance6Alpha2 = ((int)0x8044),
Luminance6Alpha2Ext = ((int)0x8044),
Luminance8Alpha8 = ((int)0x8045),
Luminance8Alpha8Ext = ((int)0x8045),
Luminance12Alpha4 = ((int)0x8046),
Luminance12Alpha4Ext = ((int)0x8046),
Luminance12Alpha12 = ((int)0x8047),
Luminance12Alpha12Ext = ((int)0x8047),
Luminance16Alpha16 = ((int)0x8048),
Luminance16Alpha16Ext = ((int)0x8048),
Intensity = ((int)0x8049),
IntensityExt = ((int)0x8049),
Intensity4 = ((int)0x804A),
Intensity4Ext = ((int)0x804A),
Intensity8 = ((int)0x804B),
Intensity8Ext = ((int)0x804B),
Intensity12 = ((int)0x804C),
Intensity12Ext = ((int)0x804C),
Intensity16 = ((int)0x804D),
Intensity16Ext = ((int)0x804D),
Rgb2Ext = ((int)0x804E),
Rgb4 = ((int)0x804F),
Rgb4Ext = ((int)0x804F),
Rgb5 = ((int)0x8050),
Rgb5Ext = ((int)0x8050),
Rgb8 = ((int)0x8051),
Rgb8Ext = ((int)0x8051),
Rgb10 = ((int)0x8052),
Rgb10Ext = ((int)0x8052),
Rgb12 = ((int)0x8053),
Rgb12Ext = ((int)0x8053),
Rgb16 = ((int)0x8054),
Rgb16Ext = ((int)0x8054),
Rgba2 = ((int)0x8055),
Rgba2Ext = ((int)0x8055),
Rgba4 = ((int)0x8056),
Rgba4Ext = ((int)0x8056),
Rgb5A1 = ((int)0x8057),
Rgb5A1Ext = ((int)0x8057),
Rgba8 = ((int)0x8058),
Rgba8Ext = ((int)0x8058),
Rgb10A2 = ((int)0x8059),
Rgb10A2Ext = ((int)0x8059),
Rgba12 = ((int)0x805A),
Rgba12Ext = ((int)0x805A),
Rgba16 = ((int)0x805B),
Rgba16Ext = ((int)0x805B),
TextureRedSize = ((int)0x805C),
TextureRedSizeExt = ((int)0x805C),
TextureGreenSize = ((int)0x805D),
TextureGreenSizeExt = ((int)0x805D),
TextureBlueSize = ((int)0x805E),
TextureBlueSizeExt = ((int)0x805E),
TextureAlphaSize = ((int)0x805F),
TextureAlphaSizeExt = ((int)0x805F),
TextureLuminanceSize = ((int)0x8060),
TextureLuminanceSizeExt = ((int)0x8060),
TextureIntensitySize = ((int)0x8061),
TextureIntensitySizeExt = ((int)0x8061),
ReplaceExt = ((int)0x8062),
ProxyTexture1D = ((int)0x8063),
ProxyTexture1DExt = ((int)0x8063),
ProxyTexture2D = ((int)0x8064),
ProxyTexture2DExt = ((int)0x8064),
TextureTooLargeExt = ((int)0x8065),
TexturePriority = ((int)0x8066),
TexturePriorityExt = ((int)0x8066),
TextureResident = ((int)0x8067),
TextureResidentExt = ((int)0x8067),
Texture1DBindingExt = ((int)0x8068),
TextureBinding1D = ((int)0x8068),
Texture2DBindingExt = ((int)0x8069),
TextureBinding2D = ((int)0x8069),
Texture3DBindingExt = ((int)0x806A),
TextureBinding3D = ((int)0x806A),
PackSkipImages = ((int)0x806B),
PackSkipImagesExt = ((int)0x806B),
PackImageHeight = ((int)0x806C),
PackImageHeightExt = ((int)0x806C),
UnpackSkipImages = ((int)0x806D),
UnpackSkipImagesExt = ((int)0x806D),
UnpackImageHeight = ((int)0x806E),
UnpackImageHeightExt = ((int)0x806E),
Texture3D = ((int)0x806F),
Texture3DExt = ((int)0x806F),
ProxyTexture3D = ((int)0x8070),
ProxyTexture3DExt = ((int)0x8070),
TextureDepth = ((int)0x8071),
TextureDepthExt = ((int)0x8071),
TextureWrapR = ((int)0x8072),
TextureWrapRExt = ((int)0x8072),
Max3DTextureSize = ((int)0x8073),
Max3DTextureSizeExt = ((int)0x8073),
VertexArray = ((int)0x8074),
VertexArrayExt = ((int)0x8074),
NormalArray = ((int)0x8075),
NormalArrayExt = ((int)0x8075),
ColorArray = ((int)0x8076),
ColorArrayExt = ((int)0x8076),
IndexArray = ((int)0x8077),
IndexArrayExt = ((int)0x8077),
TextureCoordArray = ((int)0x8078),
TextureCoordArrayExt = ((int)0x8078),
EdgeFlagArray = ((int)0x8079),
EdgeFlagArrayExt = ((int)0x8079),
VertexArraySize = ((int)0x807A),
VertexArraySizeExt = ((int)0x807A),
VertexArrayType = ((int)0x807B),
VertexArrayTypeExt = ((int)0x807B),
VertexArrayStride = ((int)0x807C),
VertexArrayStrideExt = ((int)0x807C),
VertexArrayCountExt = ((int)0x807D),
NormalArrayType = ((int)0x807E),
NormalArrayTypeExt = ((int)0x807E),
NormalArrayStride = ((int)0x807F),
NormalArrayStrideExt = ((int)0x807F),
NormalArrayCountExt = ((int)0x8080),
ColorArraySize = ((int)0x8081),
ColorArraySizeExt = ((int)0x8081),
ColorArrayType = ((int)0x8082),
ColorArrayTypeExt = ((int)0x8082),
ColorArrayStride = ((int)0x8083),
ColorArrayStrideExt = ((int)0x8083),
ColorArrayCountExt = ((int)0x8084),
IndexArrayType = ((int)0x8085),
IndexArrayTypeExt = ((int)0x8085),
IndexArrayStride = ((int)0x8086),
IndexArrayStrideExt = ((int)0x8086),
IndexArrayCountExt = ((int)0x8087),
TextureCoordArraySize = ((int)0x8088),
TextureCoordArraySizeExt = ((int)0x8088),
TextureCoordArrayType = ((int)0x8089),
TextureCoordArrayTypeExt = ((int)0x8089),
TextureCoordArrayStride = ((int)0x808A),
TextureCoordArrayStrideExt = ((int)0x808A),
TextureCoordArrayCountExt = ((int)0x808B),
EdgeFlagArrayStride = ((int)0x808C),
EdgeFlagArrayStrideExt = ((int)0x808C),
EdgeFlagArrayCountExt = ((int)0x808D),
VertexArrayPointer = ((int)0x808E),
VertexArrayPointerExt = ((int)0x808E),
NormalArrayPointer = ((int)0x808F),
NormalArrayPointerExt = ((int)0x808F),
ColorArrayPointer = ((int)0x8090),
ColorArrayPointerExt = ((int)0x8090),
IndexArrayPointer = ((int)0x8091),
IndexArrayPointerExt = ((int)0x8091),
TextureCoordArrayPointer = ((int)0x8092),
TextureCoordArrayPointerExt = ((int)0x8092),
EdgeFlagArrayPointer = ((int)0x8093),
EdgeFlagArrayPointerExt = ((int)0x8093),
InterlaceSgix = ((int)0x8094),
DetailTexture2DSgis = ((int)0x8095),
DetailTexture2DBindingSgis = ((int)0x8096),
LinearDetailSgis = ((int)0x8097),
LinearDetailAlphaSgis = ((int)0x8098),
LinearDetailColorSgis = ((int)0x8099),
DetailTextureLevelSgis = ((int)0x809A),
DetailTextureModeSgis = ((int)0x809B),
DetailTextureFuncPointsSgis = ((int)0x809C),
Multisample = ((int)0x809D),
MultisampleArb = ((int)0x809D),
MultisampleExt = ((int)0x809D),
MultisampleSgis = ((int)0x809D),
SampleAlphaToCoverage = ((int)0x809E),
SampleAlphaToCoverageArb = ((int)0x809E),
SampleAlphaToMaskExt = ((int)0x809E),
SampleAlphaToMaskSgis = ((int)0x809E),
SampleAlphaToOne = ((int)0x809F),
SampleAlphaToOneArb = ((int)0x809F),
SampleAlphaToOneExt = ((int)0x809F),
SampleAlphaToOneSgis = ((int)0x809F),
SampleCoverage = ((int)0x80A0),
SampleCoverageArb = ((int)0x80A0),
SampleMaskExt = ((int)0x80A0),
SampleMaskSgis = ((int)0x80A0),
Gl1PassExt = ((int)0x80A1),
Gl1PassSgis = ((int)0x80A1),
Gl2Pass0Ext = ((int)0x80A2),
Gl2Pass0Sgis = ((int)0x80A2),
Gl2Pass1Ext = ((int)0x80A3),
Gl2Pass1Sgis = ((int)0x80A3),
Gl4Pass0Ext = ((int)0x80A4),
Gl4Pass0Sgis = ((int)0x80A4),
Gl4Pass1Ext = ((int)0x80A5),
Gl4Pass1Sgis = ((int)0x80A5),
Gl4Pass2Ext = ((int)0x80A6),
Gl4Pass2Sgis = ((int)0x80A6),
Gl4Pass3Ext = ((int)0x80A7),
Gl4Pass3Sgis = ((int)0x80A7),
SampleBuffers = ((int)0x80A8),
SampleBuffersArb = ((int)0x80A8),
SampleBuffersExt = ((int)0x80A8),
SampleBuffersSgis = ((int)0x80A8),
Samples = ((int)0x80A9),
SamplesArb = ((int)0x80A9),
SamplesExt = ((int)0x80A9),
SamplesSgis = ((int)0x80A9),
SampleCoverageValue = ((int)0x80AA),
SampleCoverageValueArb = ((int)0x80AA),
SampleMaskValueExt = ((int)0x80AA),
SampleMaskValueSgis = ((int)0x80AA),
SampleCoverageInvert = ((int)0x80AB),
SampleCoverageInvertArb = ((int)0x80AB),
SampleMaskInvertExt = ((int)0x80AB),
SampleMaskInvertSgis = ((int)0x80AB),
SamplePatternExt = ((int)0x80AC),
SamplePatternSgis = ((int)0x80AC),
LinearSharpenSgis = ((int)0x80AD),
LinearSharpenAlphaSgis = ((int)0x80AE),
LinearSharpenColorSgis = ((int)0x80AF),
SharpenTextureFuncPointsSgis = ((int)0x80B0),
ColorMatrix = ((int)0x80B1),
ColorMatrixSgi = ((int)0x80B1),
ColorMatrixStackDepth = ((int)0x80B2),
ColorMatrixStackDepthSgi = ((int)0x80B2),
MaxColorMatrixStackDepth = ((int)0x80B3),
MaxColorMatrixStackDepthSgi = ((int)0x80B3),
PostColorMatrixRedScale = ((int)0x80B4),
PostColorMatrixRedScaleSgi = ((int)0x80B4),
PostColorMatrixGreenScale = ((int)0x80B5),
PostColorMatrixGreenScaleSgi = ((int)0x80B5),
PostColorMatrixBlueScale = ((int)0x80B6),
PostColorMatrixBlueScaleSgi = ((int)0x80B6),
PostColorMatrixAlphaScale = ((int)0x80B7),
PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
PostColorMatrixRedBias = ((int)0x80B8),
PostColorMatrixRedBiasSgi = ((int)0x80B8),
PostColorMatrixGreenBias = ((int)0x80B9),
PostColorMatrixGreenBiasSgi = ((int)0x80B9),
PostColorMatrixBlueBias = ((int)0x80BA),
PostColorMatrixBlueBiasSgi = ((int)0x80BA),
PostColorMatrixAlphaBias = ((int)0x80BB),
PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
TextureColorTableSgi = ((int)0x80BC),
ProxyTextureColorTableSgi = ((int)0x80BD),
TextureEnvBiasSgix = ((int)0x80BE),
ShadowAmbientSgix = ((int)0x80BF),
TextureCompareFailValue = ((int)0x80BF),
TextureCompareFailValueArb = ((int)0x80BF),
BlendDstRgb = ((int)0x80C8),
BlendDstRgbExt = ((int)0x80C8),
BlendSrcRgb = ((int)0x80C9),
BlendSrcRgbExt = ((int)0x80C9),
BlendDstAlpha = ((int)0x80CA),
BlendDstAlphaExt = ((int)0x80CA),
BlendSrcAlpha = ((int)0x80CB),
BlendSrcAlphaExt = ((int)0x80CB),
Gl422Ext = ((int)0x80CC),
Gl422RevExt = ((int)0x80CD),
Gl422AverageExt = ((int)0x80CE),
Gl422RevAverageExt = ((int)0x80CF),
ColorTable = ((int)0x80D0),
ColorTableSgi = ((int)0x80D0),
PostConvolutionColorTable = ((int)0x80D1),
PostConvolutionColorTableSgi = ((int)0x80D1),
PostColorMatrixColorTable = ((int)0x80D2),
PostColorMatrixColorTableSgi = ((int)0x80D2),
ProxyColorTable = ((int)0x80D3),
ProxyColorTableSgi = ((int)0x80D3),
ProxyPostConvolutionColorTable = ((int)0x80D4),
ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
ProxyPostColorMatrixColorTable = ((int)0x80D5),
ProxyPostColorMatrixColorTableSgi = ((int)0x80D5),
ColorTableScale = ((int)0x80D6),
ColorTableScaleSgi = ((int)0x80D6),
ColorTableBias = ((int)0x80D7),
ColorTableBiasSgi = ((int)0x80D7),
ColorTableFormat = ((int)0x80D8),
ColorTableFormatSgi = ((int)0x80D8),
ColorTableWidth = ((int)0x80D9),
ColorTableWidthSgi = ((int)0x80D9),
ColorTableRedSize = ((int)0x80DA),
ColorTableRedSizeSgi = ((int)0x80DA),
ColorTableGreenSize = ((int)0x80DB),
ColorTableGreenSizeSgi = ((int)0x80DB),
ColorTableBlueSize = ((int)0x80DC),
ColorTableBlueSizeSgi = ((int)0x80DC),
ColorTableAlphaSize = ((int)0x80DD),
ColorTableAlphaSizeSgi = ((int)0x80DD),
ColorTableLuminanceSize = ((int)0x80DE),
ColorTableLuminanceSizeSgi = ((int)0x80DE),
ColorTableIntensitySize = ((int)0x80DF),
ColorTableIntensitySizeSgi = ((int)0x80DF),
Bgr = ((int)0x80E0),
BgrExt = ((int)0x80E0),
Bgra = ((int)0x80E1),
BgraExt = ((int)0x80E1),
ColorIndex1Ext = ((int)0x80E2),
ColorIndex2Ext = ((int)0x80E3),
ColorIndex4Ext = ((int)0x80E4),
ColorIndex8Ext = ((int)0x80E5),
ColorIndex12Ext = ((int)0x80E6),
ColorIndex16Ext = ((int)0x80E7),
MaxElementsVertices = ((int)0x80E8),
MaxElementsVerticesExt = ((int)0x80E8),
MaxElementsIndices = ((int)0x80E9),
MaxElementsIndicesExt = ((int)0x80E9),
PhongWin = ((int)0x80EA),
PhongHintWin = ((int)0x80EB),
FogSpecularTextureWin = ((int)0x80EC),
TextureIndexSizeExt = ((int)0x80ED),
ClipVolumeClippingHintExt = ((int)0x80F0),
DualAlpha4Sgis = ((int)0x8110),
DualAlpha8Sgis = ((int)0x8111),
DualAlpha12Sgis = ((int)0x8112),
DualAlpha16Sgis = ((int)0x8113),
DualLuminance4Sgis = ((int)0x8114),
DualLuminance8Sgis = ((int)0x8115),
DualLuminance12Sgis = ((int)0x8116),
DualLuminance16Sgis = ((int)0x8117),
DualIntensity4Sgis = ((int)0x8118),
DualIntensity8Sgis = ((int)0x8119),
DualIntensity12Sgis = ((int)0x811A),
DualIntensity16Sgis = ((int)0x811B),
DualLuminanceAlpha4Sgis = ((int)0x811C),
DualLuminanceAlpha8Sgis = ((int)0x811D),
QuadAlpha4Sgis = ((int)0x811E),
QuadAlpha8Sgis = ((int)0x811F),
QuadLuminance4Sgis = ((int)0x8120),
QuadLuminance8Sgis = ((int)0x8121),
QuadIntensity4Sgis = ((int)0x8122),
QuadIntensity8Sgis = ((int)0x8123),
DualTextureSelectSgis = ((int)0x8124),
QuadTextureSelectSgis = ((int)0x8125),
PointSizeMin = ((int)0x8126),
PointSizeMinArb = ((int)0x8126),
PointSizeMinExt = ((int)0x8126),
PointSizeMinSgis = ((int)0x8126),
PointSizeMax = ((int)0x8127),
PointSizeMaxArb = ((int)0x8127),
PointSizeMaxExt = ((int)0x8127),
PointSizeMaxSgis = ((int)0x8127),
PointFadeThresholdSize = ((int)0x8128),
PointFadeThresholdSizeArb = ((int)0x8128),
PointFadeThresholdSizeExt = ((int)0x8128),
PointFadeThresholdSizeSgis = ((int)0x8128),
DistanceAttenuationExt = ((int)0x8129),
DistanceAttenuationSgis = ((int)0x8129),
PointDistanceAttenuation = ((int)0x8129),
PointDistanceAttenuationArb = ((int)0x8129),
FogFuncSgis = ((int)0x812A),
FogFuncPointsSgis = ((int)0x812B),
MaxFogFuncPointsSgis = ((int)0x812C),
ClampToBorder = ((int)0x812D),
ClampToBorderArb = ((int)0x812D),
ClampToBorderSgis = ((int)0x812D),
TextureMultiBufferHintSgix = ((int)0x812E),
ClampToEdge = ((int)0x812F),
ClampToEdgeSgis = ((int)0x812F),
PackSkipVolumesSgis = ((int)0x8130),
PackImageDepthSgis = ((int)0x8131),
UnpackSkipVolumesSgis = ((int)0x8132),
UnpackImageDepthSgis = ((int)0x8133),
Texture4DSgis = ((int)0x8134),
ProxyTexture4DSgis = ((int)0x8135),
Texture4DsizeSgis = ((int)0x8136),
TextureWrapQSgis = ((int)0x8137),
Max4DTextureSizeSgis = ((int)0x8138),
PixelTexGenSgix = ((int)0x8139),
TextureMinLod = ((int)0x813A),
TextureMinLodSgis = ((int)0x813A),
TextureMaxLod = ((int)0x813B),
TextureMaxLodSgis = ((int)0x813B),
TextureBaseLevel = ((int)0x813C),
TextureBaseLevelSgis = ((int)0x813C),
TextureMaxLevel = ((int)0x813D),
TextureMaxLevelSgis = ((int)0x813D),
PixelTileBestAlignmentSgix = ((int)0x813E),
PixelTileCacheIncrementSgix = ((int)0x813F),
PixelTileWidthSgix = ((int)0x8140),
PixelTileHeightSgix = ((int)0x8141),
PixelTileGridWidthSgix = ((int)0x8142),
PixelTileGridHeightSgix = ((int)0x8143),
PixelTileGridDepthSgix = ((int)0x8144),
PixelTileCacheSizeSgix = ((int)0x8145),
Filter4Sgis = ((int)0x8146),
TextureFilter4SizeSgis = ((int)0x8147),
SpriteSgix = ((int)0x8148),
SpriteModeSgix = ((int)0x8149),
SpriteAxisSgix = ((int)0x814A),
SpriteTranslationSgix = ((int)0x814B),
SpriteAxialSgix = ((int)0x814C),
SpriteObjectAlignedSgix = ((int)0x814D),
SpriteEyeAlignedSgix = ((int)0x814E),
Texture4DBindingSgis = ((int)0x814F),
IgnoreBorderHp = ((int)0x8150),
ConstantBorder = ((int)0x8151),
ConstantBorderHp = ((int)0x8151),
ReplicateBorder = ((int)0x8153),
ReplicateBorderHp = ((int)0x8153),
ConvolutionBorderColor = ((int)0x8154),
ConvolutionBorderColorHp = ((int)0x8154),
ImageScaleXHp = ((int)0x8155),
ImageScaleYHp = ((int)0x8156),
ImageTranslateXHp = ((int)0x8157),
ImageTranslateYHp = ((int)0x8158),
ImageRotateAngleHp = ((int)0x8159),
ImageRotateOriginXHp = ((int)0x815A),
ImageRotateOriginYHp = ((int)0x815B),
ImageMagFilterHp = ((int)0x815C),
ImageMinFilterHp = ((int)0x815D),
ImageCubicWeightHp = ((int)0x815E),
CubicHp = ((int)0x815F),
AverageHp = ((int)0x8160),
ImageTransform2DHp = ((int)0x8161),
PostImageTransformColorTableHp = ((int)0x8162),
ProxyPostImageTransformColorTableHp = ((int)0x8163),
OcclusionTestHp = ((int)0x8165),
OcclusionTestResultHp = ((int)0x8166),
TextureLightingModeHp = ((int)0x8167),
TexturePostSpecularHp = ((int)0x8168),
TexturePreSpecularHp = ((int)0x8169),
LinearClipmapLinearSgix = ((int)0x8170),
TextureClipmapCenterSgix = ((int)0x8171),
TextureClipmapFrameSgix = ((int)0x8172),
TextureClipmapOffsetSgix = ((int)0x8173),
TextureClipmapVirtualDepthSgix = ((int)0x8174),
TextureClipmapLodOffsetSgix = ((int)0x8175),
TextureClipmapDepthSgix = ((int)0x8176),
MaxClipmapDepthSgix = ((int)0x8177),
MaxClipmapVirtualDepthSgix = ((int)0x8178),
PostTextureFilterBiasSgix = ((int)0x8179),
PostTextureFilterScaleSgix = ((int)0x817A),
PostTextureFilterBiasRangeSgix = ((int)0x817B),
PostTextureFilterScaleRangeSgix = ((int)0x817C),
ReferencePlaneSgix = ((int)0x817D),
ReferencePlaneEquationSgix = ((int)0x817E),
IrInstrument1Sgix = ((int)0x817F),
InstrumentBufferPointerSgix = ((int)0x8180),
InstrumentMeasurementsSgix = ((int)0x8181),
ListPrioritySgix = ((int)0x8182),
CalligraphicFragmentSgix = ((int)0x8183),
PixelTexGenQCeilingSgix = ((int)0x8184),
PixelTexGenQRoundSgix = ((int)0x8185),
PixelTexGenQFloorSgix = ((int)0x8186),
PixelTexGenAlphaReplaceSgix = ((int)0x8187),
PixelTexGenAlphaNoReplaceSgix = ((int)0x8188),
PixelTexGenAlphaLsSgix = ((int)0x8189),
PixelTexGenAlphaMsSgix = ((int)0x818A),
FramezoomSgix = ((int)0x818B),
FramezoomFactorSgix = ((int)0x818C),
MaxFramezoomFactorSgix = ((int)0x818D),
TextureLodBiasSSgix = ((int)0x818E),
TextureLodBiasTSgix = ((int)0x818F),
TextureLodBiasRSgix = ((int)0x8190),
GenerateMipmap = ((int)0x8191),
GenerateMipmapSgis = ((int)0x8191),
GenerateMipmapHint = ((int)0x8192),
GenerateMipmapHintSgis = ((int)0x8192),
GeometryDeformationSgix = ((int)0x8194),
TextureDeformationSgix = ((int)0x8195),
DeformationsMaskSgix = ((int)0x8196),
MaxDeformationOrderSgix = ((int)0x8197),
FogOffsetSgix = ((int)0x8198),
FogOffsetValueSgix = ((int)0x8199),
TextureCompareSgix = ((int)0x819A),
TextureCompareOperatorSgix = ((int)0x819B),
TextureLequalRSgix = ((int)0x819C),
TextureGequalRSgix = ((int)0x819D),
DepthComponent16 = ((int)0x81A5),
DepthComponent16Arb = ((int)0x81A5),
DepthComponent16Sgix = ((int)0x81A5),
DepthComponent24 = ((int)0x81A6),
DepthComponent24Arb = ((int)0x81A6),
DepthComponent24Sgix = ((int)0x81A6),
DepthComponent32 = ((int)0x81A7),
DepthComponent32Arb = ((int)0x81A7),
DepthComponent32Sgix = ((int)0x81A7),
ArrayElementLockFirstExt = ((int)0x81A8),
ArrayElementLockCountExt = ((int)0x81A9),
CullVertexExt = ((int)0x81AA),
CullVertexEyePositionExt = ((int)0x81AB),
CullVertexObjectPositionExt = ((int)0x81AC),
IuiV2fExt = ((int)0x81AD),
IuiV3fExt = ((int)0x81AE),
IuiN3fV2fExt = ((int)0x81AF),
IuiN3fV3fExt = ((int)0x81B0),
T2fIuiV2fExt = ((int)0x81B1),
T2fIuiV3fExt = ((int)0x81B2),
T2fIuiN3fV2fExt = ((int)0x81B3),
T2fIuiN3fV3fExt = ((int)0x81B4),
IndexTestExt = ((int)0x81B5),
IndexTestFuncExt = ((int)0x81B6),
IndexTestRefExt = ((int)0x81B7),
IndexMaterialExt = ((int)0x81B8),
IndexMaterialParameterExt = ((int)0x81B9),
IndexMaterialFaceExt = ((int)0x81BA),
Ycrcb422Sgix = ((int)0x81BB),
Ycrcb444Sgix = ((int)0x81BC),
WrapBorderSun = ((int)0x81D4),
UnpackConstantDataSunx = ((int)0x81D5),
TextureConstantDataSunx = ((int)0x81D6),
TriangleListSun = ((int)0x81D7),
ReplacementCodeSun = ((int)0x81D8),
GlobalAlphaSun = ((int)0x81D9),
GlobalAlphaFactorSun = ((int)0x81DA),
TextureColorWritemaskSgis = ((int)0x81EF),
EyeDistanceToPointSgis = ((int)0x81F0),
ObjectDistanceToPointSgis = ((int)0x81F1),
EyeDistanceToLineSgis = ((int)0x81F2),
ObjectDistanceToLineSgis = ((int)0x81F3),
EyePointSgis = ((int)0x81F4),
ObjectPointSgis = ((int)0x81F5),
EyeLineSgis = ((int)0x81F6),
ObjectLineSgis = ((int)0x81F7),
LightModelColorControl = ((int)0x81F8),
LightModelColorControlExt = ((int)0x81F8),
SingleColor = ((int)0x81F9),
SingleColorExt = ((int)0x81F9),
SeparateSpecularColor = ((int)0x81FA),
SeparateSpecularColorExt = ((int)0x81FA),
SharedTexturePaletteExt = ((int)0x81FB),
FogScaleSgix = ((int)0x81FC),
FogScaleValueSgix = ((int)0x81FD),
TextFragmentShaderAti = ((int)0x8200),
FramebufferAttachmentColorEncoding = ((int)0x8210),
FramebufferAttachmentComponentType = ((int)0x8211),
FramebufferAttachmentRedSize = ((int)0x8212),
FramebufferAttachmentGreenSize = ((int)0x8213),
FramebufferAttachmentBlueSize = ((int)0x8214),
FramebufferAttachmentAlphaSize = ((int)0x8215),
FramebufferAttachmentDepthSize = ((int)0x8216),
FramebufferAttachmentStencilSize = ((int)0x8217),
FramebufferDefault = ((int)0x8218),
FramebufferUndefined = ((int)0x8219),
DepthStencilAttachment = ((int)0x821A),
MajorVersion = ((int)0x821B),
MinorVersion = ((int)0x821C),
NumExtensions = ((int)0x821D),
ContextFlags = ((int)0x821E),
Index = ((int)0x8222),
DepthBuffer = ((int)0x8223),
StencilBuffer = ((int)0x8224),
CompressedRed = ((int)0x8225),
CompressedRg = ((int)0x8226),
Rg = ((int)0x8227),
RgInteger = ((int)0x8228),
R8 = ((int)0x8229),
R16 = ((int)0x822A),
Rg8 = ((int)0x822B),
Rg16 = ((int)0x822C),
R16f = ((int)0x822D),
R32f = ((int)0x822E),
Rg16f = ((int)0x822F),
Rg32f = ((int)0x8230),
R8i = ((int)0x8231),
R8ui = ((int)0x8232),
R16i = ((int)0x8233),
R16ui = ((int)0x8234),
R32i = ((int)0x8235),
R32ui = ((int)0x8236),
Rg8i = ((int)0x8237),
Rg8ui = ((int)0x8238),
Rg16i = ((int)0x8239),
Rg16ui = ((int)0x823A),
Rg32i = ((int)0x823B),
Rg32ui = ((int)0x823C),
DepthPassInstrumentSgix = ((int)0x8310),
DepthPassInstrumentCountersSgix = ((int)0x8311),
DepthPassInstrumentMaxSgix = ((int)0x8312),
ConvolutionHintSgix = ((int)0x8316),
YcrcbSgix = ((int)0x8318),
YcrcbaSgix = ((int)0x8319),
AlphaMinSgix = ((int)0x8320),
AlphaMaxSgix = ((int)0x8321),
ScalebiasHintSgix = ((int)0x8322),
AsyncMarkerSgix = ((int)0x8329),
PixelTexGenModeSgix = ((int)0x832B),
AsyncHistogramSgix = ((int)0x832C),
MaxAsyncHistogramSgix = ((int)0x832D),
PixelTransform2DExt = ((int)0x8330),
PixelMagFilterExt = ((int)0x8331),
PixelMinFilterExt = ((int)0x8332),
PixelCubicWeightExt = ((int)0x8333),
CubicExt = ((int)0x8334),
AverageExt = ((int)0x8335),
PixelTransform2DStackDepthExt = ((int)0x8336),
MaxPixelTransform2DStackDepthExt = ((int)0x8337),
PixelTransform2DMatrixExt = ((int)0x8338),
FragmentMaterialExt = ((int)0x8349),
FragmentNormalExt = ((int)0x834A),
FragmentColorExt = ((int)0x834C),
AttenuationExt = ((int)0x834D),
ShadowAttenuationExt = ((int)0x834E),
TextureApplicationModeExt = ((int)0x834F),
TextureLightExt = ((int)0x8350),
TextureMaterialFaceExt = ((int)0x8351),
TextureMaterialParameterExt = ((int)0x8352),
PixelTextureSgis = ((int)0x8353),
PixelFragmentRgbSourceSgis = ((int)0x8354),
PixelFragmentAlphaSourceSgis = ((int)0x8355),
PixelGroupColorSgis = ((int)0x8356),
AsyncTexImageSgix = ((int)0x835C),
AsyncDrawPixelsSgix = ((int)0x835D),
AsyncReadPixelsSgix = ((int)0x835E),
MaxAsyncTexImageSgix = ((int)0x835F),
MaxAsyncDrawPixelsSgix = ((int)0x8360),
MaxAsyncReadPixelsSgix = ((int)0x8361),
UnsignedByte233Rev = ((int)0x8362),
UnsignedByte233Reversed = ((int)0x8362),
UnsignedByte233RevExt = ((int)0x8362),
UnsignedShort565 = ((int)0x8363),
UnsignedShort565Ext = ((int)0x8363),
UnsignedShort565Rev = ((int)0x8364),
UnsignedShort565Reversed = ((int)0x8364),
UnsignedShort565RevExt = ((int)0x8364),
UnsignedShort4444Rev = ((int)0x8365),
UnsignedShort4444Reversed = ((int)0x8365),
UnsignedShort4444RevExt = ((int)0x8365),
UnsignedShort1555Rev = ((int)0x8366),
UnsignedShort1555Reversed = ((int)0x8366),
UnsignedShort1555RevExt = ((int)0x8366),
UnsignedInt8888Rev = ((int)0x8367),
UnsignedInt8888Reversed = ((int)0x8367),
UnsignedInt8888RevExt = ((int)0x8367),
UnsignedInt2101010Rev = ((int)0x8368),
UnsignedInt2101010Reversed = ((int)0x8368),
UnsignedInt2101010RevExt = ((int)0x8368),
TextureMaxClampSSgix = ((int)0x8369),
TextureMaxClampTSgix = ((int)0x836A),
TextureMaxClampRSgix = ((int)0x836B),
FogFactorToAlphaSgix = ((int)0x836F),
MirroredRepeat = ((int)0x8370),
MirroredRepeatArb = ((int)0x8370),
MirroredRepeatIbm = ((int)0x8370),
RgbS3tc = ((int)0x83A0),
Rgb4S3tc = ((int)0x83A1),
RgbaS3tc = ((int)0x83A2),
Rgba4S3tc = ((int)0x83A3),
VertexPreclipSgix = ((int)0x83EE),
VertexPreclipHintSgix = ((int)0x83EF),
CompressedRgbS3tcDxt1Ext = ((int)0x83F0),
CompressedRgbaS3tcDxt1Ext = ((int)0x83F1),
CompressedRgbaS3tcDxt3Ext = ((int)0x83F2),
CompressedRgbaS3tcDxt5Ext = ((int)0x83F3),
ParallelArraysIntel = ((int)0x83F4),
VertexArrayParallelPointersIntel = ((int)0x83F5),
NormalArrayParallelPointersIntel = ((int)0x83F6),
ColorArrayParallelPointersIntel = ((int)0x83F7),
TextureCoordArrayParallelPointersIntel = ((int)0x83F8),
FragmentLightingSgix = ((int)0x8400),
FragmentColorMaterialSgix = ((int)0x8401),
FragmentColorMaterialFaceSgix = ((int)0x8402),
FragmentColorMaterialParameterSgix = ((int)0x8403),
MaxFragmentLightsSgix = ((int)0x8404),
MaxActiveLightsSgix = ((int)0x8405),
CurrentRasterNormalSgix = ((int)0x8406),
LightEnvModeSgix = ((int)0x8407),
FragmentLightModelLocalViewerSgix = ((int)0x8408),
FragmentLightModelTwoSideSgix = ((int)0x8409),
FragmentLightModelAmbientSgix = ((int)0x840A),
FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
FragmentLight0Sgix = ((int)0x840C),
FragmentLight1Sgix = ((int)0x840D),
FragmentLight2Sgix = ((int)0x840E),
FragmentLight3Sgix = ((int)0x840F),
FragmentLight4Sgix = ((int)0x8410),
FragmentLight5Sgix = ((int)0x8411),
FragmentLight6Sgix = ((int)0x8412),
FragmentLight7Sgix = ((int)0x8413),
PackResampleSgix = ((int)0x842C),
UnpackResampleSgix = ((int)0x842D),
ResampleReplicateSgix = ((int)0x842E),
ResampleZeroFillSgix = ((int)0x842F),
ResampleDecimateSgix = ((int)0x8430),
TangentArrayExt = ((int)0x8439),
BinormalArrayExt = ((int)0x843A),
CurrentTangentExt = ((int)0x843B),
CurrentBinormalExt = ((int)0x843C),
TangentArrayTypeExt = ((int)0x843E),
TangentArrayStrideExt = ((int)0x843F),
BinormalArrayTypeExt = ((int)0x8440),
BinormalArrayStrideExt = ((int)0x8441),
TangentArrayPointerExt = ((int)0x8442),
BinormalArrayPointerExt = ((int)0x8443),
Map1TangentExt = ((int)0x8444),
Map2TangentExt = ((int)0x8445),
Map1BinormalExt = ((int)0x8446),
Map2BinormalExt = ((int)0x8447),
NearestClipmapNearestSgix = ((int)0x844D),
NearestClipmapLinearSgix = ((int)0x844E),
LinearClipmapNearestSgix = ((int)0x844F),
FogCoordinateSource = ((int)0x8450),
FogCoordinateSourceExt = ((int)0x8450),
FogCoordSrc = ((int)0x8450),
FogCoord = ((int)0x8451),
FogCoordinate = ((int)0x8451),
FogCoordinateExt = ((int)0x8451),
FragmentDepth = ((int)0x8452),
FragmentDepthExt = ((int)0x8452),
CurrentFogCoord = ((int)0x8453),
CurrentFogCoordinate = ((int)0x8453),
CurrentFogCoordinateExt = ((int)0x8453),
FogCoordArrayType = ((int)0x8454),
FogCoordinateArrayType = ((int)0x8454),
FogCoordinateArrayTypeExt = ((int)0x8454),
FogCoordArrayStride = ((int)0x8455),
FogCoordinateArrayStride = ((int)0x8455),
FogCoordinateArrayStrideExt = ((int)0x8455),
FogCoordArrayPointer = ((int)0x8456),
FogCoordinateArrayPointer = ((int)0x8456),
FogCoordinateArrayPointerExt = ((int)0x8456),
FogCoordArray = ((int)0x8457),
FogCoordinateArray = ((int)0x8457),
FogCoordinateArrayExt = ((int)0x8457),
ColorSum = ((int)0x8458),
ColorSumArb = ((int)0x8458),
ColorSumExt = ((int)0x8458),
CurrentSecondaryColor = ((int)0x8459),
CurrentSecondaryColorExt = ((int)0x8459),
SecondaryColorArraySize = ((int)0x845A),
SecondaryColorArraySizeExt = ((int)0x845A),
SecondaryColorArrayType = ((int)0x845B),
SecondaryColorArrayTypeExt = ((int)0x845B),
SecondaryColorArrayStride = ((int)0x845C),
SecondaryColorArrayStrideExt = ((int)0x845C),
SecondaryColorArrayPointer = ((int)0x845D),
SecondaryColorArrayPointerExt = ((int)0x845D),
SecondaryColorArray = ((int)0x845E),
SecondaryColorArrayExt = ((int)0x845E),
CurrentRasterSecondaryColor = ((int)0x845F),
AliasedPointSizeRange = ((int)0x846D),
AliasedLineWidthRange = ((int)0x846E),
ScreenCoordinatesRend = ((int)0x8490),
InvertedScreenWRend = ((int)0x8491),
Texture0 = ((int)0x84C0),
Texture0Arb = ((int)0x84C0),
Texture1 = ((int)0x84C1),
Texture1Arb = ((int)0x84C1),
Texture2 = ((int)0x84C2),
Texture2Arb = ((int)0x84C2),
Texture3 = ((int)0x84C3),
Texture3Arb = ((int)0x84C3),
Texture4 = ((int)0x84C4),
Texture4Arb = ((int)0x84C4),
Texture5 = ((int)0x84C5),
Texture5Arb = ((int)0x84C5),
Texture6 = ((int)0x84C6),
Texture6Arb = ((int)0x84C6),
Texture7 = ((int)0x84C7),
Texture7Arb = ((int)0x84C7),
Texture8 = ((int)0x84C8),
Texture8Arb = ((int)0x84C8),
Texture9 = ((int)0x84C9),
Texture9Arb = ((int)0x84C9),
Texture10 = ((int)0x84CA),
Texture10Arb = ((int)0x84CA),
Texture11 = ((int)0x84CB),
Texture11Arb = ((int)0x84CB),
Texture12 = ((int)0x84CC),
Texture12Arb = ((int)0x84CC),
Texture13 = ((int)0x84CD),
Texture13Arb = ((int)0x84CD),
Texture14 = ((int)0x84CE),
Texture14Arb = ((int)0x84CE),
Texture15 = ((int)0x84CF),
Texture15Arb = ((int)0x84CF),
Texture16 = ((int)0x84D0),
Texture16Arb = ((int)0x84D0),
Texture17 = ((int)0x84D1),
Texture17Arb = ((int)0x84D1),
Texture18 = ((int)0x84D2),
Texture18Arb = ((int)0x84D2),
Texture19 = ((int)0x84D3),
Texture19Arb = ((int)0x84D3),
Texture20 = ((int)0x84D4),
Texture20Arb = ((int)0x84D4),
Texture21 = ((int)0x84D5),
Texture21Arb = ((int)0x84D5),
Texture22 = ((int)0x84D6),
Texture22Arb = ((int)0x84D6),
Texture23 = ((int)0x84D7),
Texture23Arb = ((int)0x84D7),
Texture24 = ((int)0x84D8),
Texture24Arb = ((int)0x84D8),
Texture25 = ((int)0x84D9),
Texture25Arb = ((int)0x84D9),
Texture26 = ((int)0x84DA),
Texture26Arb = ((int)0x84DA),
Texture27 = ((int)0x84DB),
Texture27Arb = ((int)0x84DB),
Texture28 = ((int)0x84DC),
Texture28Arb = ((int)0x84DC),
Texture29 = ((int)0x84DD),
Texture29Arb = ((int)0x84DD),
Texture30 = ((int)0x84DE),
Texture30Arb = ((int)0x84DE),
Texture31 = ((int)0x84DF),
Texture31Arb = ((int)0x84DF),
ActiveTexture = ((int)0x84E0),
ActiveTextureArb = ((int)0x84E0),
ClientActiveTexture = ((int)0x84E1),
ClientActiveTextureArb = ((int)0x84E1),
MaxTextureUnits = ((int)0x84E2),
MaxTextureUnitsArb = ((int)0x84E2),
TransposeModelviewMatrix = ((int)0x84E3),
TransposeModelviewMatrixArb = ((int)0x84E3),
TransposeProjectionMatrix = ((int)0x84E4),
TransposeProjectionMatrixArb = ((int)0x84E4),
TransposeTextureMatrix = ((int)0x84E5),
TransposeTextureMatrixArb = ((int)0x84E5),
TransposeColorMatrix = ((int)0x84E6),
TransposeColorMatrixArb = ((int)0x84E6),
Subtract = ((int)0x84E7),
SubtractArb = ((int)0x84E7),
MaxRenderbufferSize = ((int)0x84E8),
MaxRenderbufferSizeExt = ((int)0x84E8),
CompressedAlpha = ((int)0x84E9),
CompressedAlphaArb = ((int)0x84E9),
CompressedLuminance = ((int)0x84EA),
CompressedLuminanceArb = ((int)0x84EA),
CompressedLuminanceAlpha = ((int)0x84EB),
CompressedLuminanceAlphaArb = ((int)0x84EB),
CompressedIntensity = ((int)0x84EC),
CompressedIntensityArb = ((int)0x84EC),
CompressedRgb = ((int)0x84ED),
CompressedRgbArb = ((int)0x84ED),
CompressedRgba = ((int)0x84EE),
CompressedRgbaArb = ((int)0x84EE),
TextureCompressionHint = ((int)0x84EF),
TextureCompressionHintArb = ((int)0x84EF),
AllCompletedNv = ((int)0x84F2),
FenceStatusNv = ((int)0x84F3),
FenceConditionNv = ((int)0x84F4),
TextureRectangle = ((int)0x84F5),
TextureRectangleArb = ((int)0x84F5),
TextureRectangleNv = ((int)0x84F5),
TextureBindingRectangle = ((int)0x84F6),
TextureBindingRectangleArb = ((int)0x84F6),
TextureBindingRectangleNv = ((int)0x84F6),
ProxyTextureRectangle = ((int)0x84F7),
ProxyTextureRectangleArb = ((int)0x84F7),
ProxyTextureRectangleNv = ((int)0x84F7),
MaxRectangleTextureSize = ((int)0x84F8),
MaxRectangleTextureSizeArb = ((int)0x84F8),
MaxRectangleTextureSizeNv = ((int)0x84F8),
DepthStencil = ((int)0x84F9),
DepthStencilExt = ((int)0x84F9),
DepthStencilNv = ((int)0x84F9),
UnsignedInt248 = ((int)0x84FA),
UnsignedInt248Ext = ((int)0x84FA),
UnsignedInt248Nv = ((int)0x84FA),
MaxTextureLodBias = ((int)0x84FD),
MaxTextureLodBiasExt = ((int)0x84FD),
TextureMaxAnisotropyExt = ((int)0x84FE),
MaxTextureMaxAnisotropyExt = ((int)0x84FF),
TextureFilterControl = ((int)0x8500),
TextureFilterControlExt = ((int)0x8500),
TextureLodBias = ((int)0x8501),
TextureLodBiasExt = ((int)0x8501),
Modelview1StackDepthExt = ((int)0x8502),
Combine4Nv = ((int)0x8503),
MaxShininessNv = ((int)0x8504),
MaxSpotExponentNv = ((int)0x8505),
Modelview1MatrixExt = ((int)0x8506),
IncrWrap = ((int)0x8507),
IncrWrapExt = ((int)0x8507),
DecrWrap = ((int)0x8508),
DecrWrapExt = ((int)0x8508),
VertexWeightingExt = ((int)0x8509),
Modelview1Arb = ((int)0x850A),
Modelview1Ext = ((int)0x850A),
CurrentVertexWeightExt = ((int)0x850B),
VertexWeightArrayExt = ((int)0x850C),
VertexWeightArraySizeExt = ((int)0x850D),
VertexWeightArrayTypeExt = ((int)0x850E),
VertexWeightArrayStrideExt = ((int)0x850F),
VertexWeightArrayPointerExt = ((int)0x8510),
NormalMap = ((int)0x8511),
NormalMapArb = ((int)0x8511),
NormalMapExt = ((int)0x8511),
NormalMapNv = ((int)0x8511),
ReflectionMap = ((int)0x8512),
ReflectionMapArb = ((int)0x8512),
ReflectionMapExt = ((int)0x8512),
ReflectionMapNv = ((int)0x8512),
TextureCubeMap = ((int)0x8513),
TextureCubeMapArb = ((int)0x8513),
TextureCubeMapExt = ((int)0x8513),
TextureBindingCubeMap = ((int)0x8514),
TextureBindingCubeMapArb = ((int)0x8514),
TextureBindingCubeMapExt = ((int)0x8514),
TextureCubeMapPositiveX = ((int)0x8515),
TextureCubeMapPositiveXArb = ((int)0x8515),
TextureCubeMapPositiveXExt = ((int)0x8515),
TextureCubeMapNegativeX = ((int)0x8516),
TextureCubeMapNegativeXArb = ((int)0x8516),
TextureCubeMapNegativeXExt = ((int)0x8516),
TextureCubeMapPositiveY = ((int)0x8517),
TextureCubeMapPositiveYArb = ((int)0x8517),
TextureCubeMapPositiveYExt = ((int)0x8517),
TextureCubeMapNegativeY = ((int)0x8518),
TextureCubeMapNegativeYArb = ((int)0x8518),
TextureCubeMapNegativeYExt = ((int)0x8518),
TextureCubeMapPositiveZ = ((int)0x8519),
TextureCubeMapPositiveZArb = ((int)0x8519),
TextureCubeMapPositiveZExt = ((int)0x8519),
TextureCubeMapNegativeZ = ((int)0x851A),
TextureCubeMapNegativeZArb = ((int)0x851A),
TextureCubeMapNegativeZExt = ((int)0x851A),
ProxyTextureCubeMap = ((int)0x851B),
ProxyTextureCubeMapArb = ((int)0x851B),
ProxyTextureCubeMapExt = ((int)0x851B),
MaxCubeMapTextureSize = ((int)0x851C),
MaxCubeMapTextureSizeArb = ((int)0x851C),
MaxCubeMapTextureSizeExt = ((int)0x851C),
VertexArrayRangeApple = ((int)0x851D),
VertexArrayRangeNv = ((int)0x851D),
VertexArrayRangeLengthApple = ((int)0x851E),
VertexArrayRangeLengthNv = ((int)0x851E),
VertexArrayRangeValidNv = ((int)0x851F),
VertexArrayStorageHintApple = ((int)0x851F),
MaxVertexArrayRangeElementNv = ((int)0x8520),
VertexArrayRangePointerApple = ((int)0x8521),
VertexArrayRangePointerNv = ((int)0x8521),
RegisterCombinersNv = ((int)0x8522),
VariableANv = ((int)0x8523),
VariableBNv = ((int)0x8524),
VariableCNv = ((int)0x8525),
VariableDNv = ((int)0x8526),
VariableENv = ((int)0x8527),
VariableFNv = ((int)0x8528),
VariableGNv = ((int)0x8529),
ConstantColor0Nv = ((int)0x852A),
ConstantColor1Nv = ((int)0x852B),
PrimaryColorNv = ((int)0x852C),
SecondaryColorNv = ((int)0x852D),
Spare0Nv = ((int)0x852E),
Spare1Nv = ((int)0x852F),
DiscardNv = ((int)0x8530),
ETimesFNv = ((int)0x8531),
Spare0PlusSecondaryColorNv = ((int)0x8532),
VertexArrayRangeWithoutFlushNv = ((int)0x8533),
MultisampleFilterHintNv = ((int)0x8534),
PerStageConstantsNv = ((int)0x8535),
UnsignedIdentityNv = ((int)0x8536),
UnsignedInvertNv = ((int)0x8537),
ExpandNormalNv = ((int)0x8538),
ExpandNegateNv = ((int)0x8539),
HalfBiasNormalNv = ((int)0x853A),
HalfBiasNegateNv = ((int)0x853B),
SignedIdentityNv = ((int)0x853C),
SignedNegateNv = ((int)0x853D),
ScaleByTwoNv = ((int)0x853E),
ScaleByFourNv = ((int)0x853F),
ScaleByOneHalfNv = ((int)0x8540),
BiasByNegativeOneHalfNv = ((int)0x8541),
CombinerInputNv = ((int)0x8542),
CombinerMappingNv = ((int)0x8543),
CombinerComponentUsageNv = ((int)0x8544),
CombinerAbDotProductNv = ((int)0x8545),
CombinerCdDotProductNv = ((int)0x8546),
CombinerMuxSumNv = ((int)0x8547),
CombinerScaleNv = ((int)0x8548),
CombinerBiasNv = ((int)0x8549),
CombinerAbOutputNv = ((int)0x854A),
CombinerCdOutputNv = ((int)0x854B),
CombinerSumOutputNv = ((int)0x854C),
MaxGeneralCombinersNv = ((int)0x854D),
NumGeneralCombinersNv = ((int)0x854E),
ColorSumClampNv = ((int)0x854F),
Combiner0Nv = ((int)0x8550),
Combiner1Nv = ((int)0x8551),
Combiner2Nv = ((int)0x8552),
Combiner3Nv = ((int)0x8553),
Combiner4Nv = ((int)0x8554),
Combiner5Nv = ((int)0x8555),
Combiner6Nv = ((int)0x8556),
Combiner7Nv = ((int)0x8557),
PrimitiveRestartNv = ((int)0x8558),
PrimitiveRestartIndexNv = ((int)0x8559),
FogDistanceModeNv = ((int)0x855A),
EyeRadialNv = ((int)0x855B),
EyePlaneAbsoluteNv = ((int)0x855C),
EmbossLightNv = ((int)0x855D),
EmbossConstantNv = ((int)0x855E),
EmbossMapNv = ((int)0x855F),
RedMinClampIngr = ((int)0x8560),
GreenMinClampIngr = ((int)0x8561),
BlueMinClampIngr = ((int)0x8562),
AlphaMinClampIngr = ((int)0x8563),
RedMaxClampIngr = ((int)0x8564),
GreenMaxClampIngr = ((int)0x8565),
BlueMaxClampIngr = ((int)0x8566),
AlphaMaxClampIngr = ((int)0x8567),
InterlaceReadIngr = ((int)0x8568),
Combine = ((int)0x8570),
CombineArb = ((int)0x8570),
CombineExt = ((int)0x8570),
CombineRgb = ((int)0x8571),
CombineRgbArb = ((int)0x8571),
CombineRgbExt = ((int)0x8571),
CombineAlpha = ((int)0x8572),
CombineAlphaArb = ((int)0x8572),
CombineAlphaExt = ((int)0x8572),
RgbScale = ((int)0x8573),
RgbScaleArb = ((int)0x8573),
RgbScaleExt = ((int)0x8573),
AddSigned = ((int)0x8574),
AddSignedArb = ((int)0x8574),
AddSignedExt = ((int)0x8574),
Interpolate = ((int)0x8575),
InterpolateArb = ((int)0x8575),
InterpolateExt = ((int)0x8575),
Constant = ((int)0x8576),
ConstantArb = ((int)0x8576),
ConstantExt = ((int)0x8576),
PrimaryColor = ((int)0x8577),
PrimaryColorArb = ((int)0x8577),
PrimaryColorExt = ((int)0x8577),
Previous = ((int)0x8578),
PreviousArb = ((int)0x8578),
PreviousExt = ((int)0x8578),
Source0Rgb = ((int)0x8580),
Source0RgbArb = ((int)0x8580),
Source0RgbExt = ((int)0x8580),
Src0Rgb = ((int)0x8580),
Source1Rgb = ((int)0x8581),
Source1RgbArb = ((int)0x8581),
Source1RgbExt = ((int)0x8581),
Src1Rgb = ((int)0x8581),
Source2Rgb = ((int)0x8582),
Source2RgbArb = ((int)0x8582),
Source2RgbExt = ((int)0x8582),
Src2Rgb = ((int)0x8582),
Source3RgbNv = ((int)0x8583),
Source0Alpha = ((int)0x8588),
Source0AlphaArb = ((int)0x8588),
Source0AlphaExt = ((int)0x8588),
Src0Alpha = ((int)0x8588),
Source1Alpha = ((int)0x8589),
Source1AlphaArb = ((int)0x8589),
Source1AlphaExt = ((int)0x8589),
Src1Alpha = ((int)0x8589),
Source2Alpha = ((int)0x858A),
Source2AlphaArb = ((int)0x858A),
Source2AlphaExt = ((int)0x858A),
Src2Alpha = ((int)0x858A),
Source3AlphaNv = ((int)0x858B),
Operand0Rgb = ((int)0x8590),
Operand0RgbArb = ((int)0x8590),
Operand0RgbExt = ((int)0x8590),
Operand1Rgb = ((int)0x8591),
Operand1RgbArb = ((int)0x8591),
Operand1RgbExt = ((int)0x8591),
Operand2Rgb = ((int)0x8592),
Operand2RgbArb = ((int)0x8592),
Operand2RgbExt = ((int)0x8592),
Operand3RgbNv = ((int)0x8593),
Operand0Alpha = ((int)0x8598),
Operand0AlphaArb = ((int)0x8598),
Operand0AlphaExt = ((int)0x8598),
Operand1Alpha = ((int)0x8599),
Operand1AlphaArb = ((int)0x8599),
Operand1AlphaExt = ((int)0x8599),
Operand2Alpha = ((int)0x859A),
Operand2AlphaArb = ((int)0x859A),
Operand2AlphaExt = ((int)0x859A),
Operand3AlphaNv = ((int)0x859B),
PackSubsampleRateSgix = ((int)0x85A0),
UnpackSubsampleRateSgix = ((int)0x85A1),
PixelSubsample4444Sgix = ((int)0x85A2),
PixelSubsample2424Sgix = ((int)0x85A3),
PixelSubsample4242Sgix = ((int)0x85A4),
PerturbExt = ((int)0x85AE),
TextureNormalExt = ((int)0x85AF),
LightModelSpecularVectorApple = ((int)0x85B0),
TransformHintApple = ((int)0x85B1),
UnpackClientStorageApple = ((int)0x85B2),
BufferObjectApple = ((int)0x85B3),
VertexArrayBinding = ((int)0x85B5),
VertexArrayBindingApple = ((int)0x85B5),
TextureRangeLengthApple = ((int)0x85B7),
TextureRangePointerApple = ((int)0x85B8),
Ycbcr422Apple = ((int)0x85B9),
UnsignedShort88Apple = ((int)0x85BA),
UnsignedShort88Mesa = ((int)0x85BA),
UnsignedShort88RevApple = ((int)0x85BB),
UnsignedShort88RevMesa = ((int)0x85BB),
TextureStorageHintApple = ((int)0x85BC),
StoragePrivateApple = ((int)0x85BD),
StorageCachedApple = ((int)0x85BE),
StorageSharedApple = ((int)0x85BF),
ReplacementCodeArraySun = ((int)0x85C0),
ReplacementCodeArrayTypeSun = ((int)0x85C1),
ReplacementCodeArrayStrideSun = ((int)0x85C2),
ReplacementCodeArrayPointerSun = ((int)0x85C3),
R1uiV3fSun = ((int)0x85C4),
R1uiC4ubV3fSun = ((int)0x85C5),
R1uiC3fV3fSun = ((int)0x85C6),
R1uiN3fV3fSun = ((int)0x85C7),
R1uiC4fN3fV3fSun = ((int)0x85C8),
R1uiT2fV3fSun = ((int)0x85C9),
R1uiT2fN3fV3fSun = ((int)0x85CA),
R1uiT2fC4fN3fV3fSun = ((int)0x85CB),
SliceAccumSun = ((int)0x85CC),
QuadMeshSun = ((int)0x8614),
TriangleMeshSun = ((int)0x8615),
VertexProgram = ((int)0x8620),
VertexProgramArb = ((int)0x8620),
VertexProgramNv = ((int)0x8620),
VertexStateProgramNv = ((int)0x8621),
ArrayEnabled = ((int)0x8622),
VertexAttribArrayEnabled = ((int)0x8622),
VertexAttribArrayEnabledArb = ((int)0x8622),
ArraySize = ((int)0x8623),
AttribArraySizeNv = ((int)0x8623),
VertexAttribArraySize = ((int)0x8623),
VertexAttribArraySizeArb = ((int)0x8623),
ArrayStride = ((int)0x8624),
AttribArrayStrideNv = ((int)0x8624),
VertexAttribArrayStride = ((int)0x8624),
VertexAttribArrayStrideArb = ((int)0x8624),
ArrayType = ((int)0x8625),
AttribArrayTypeNv = ((int)0x8625),
VertexAttribArrayType = ((int)0x8625),
VertexAttribArrayTypeArb = ((int)0x8625),
CurrentAttribNv = ((int)0x8626),
CurrentVertexAttrib = ((int)0x8626),
CurrentVertexAttribArb = ((int)0x8626),
ProgramLength = ((int)0x8627),
ProgramLengthArb = ((int)0x8627),
ProgramLengthNv = ((int)0x8627),
ProgramString = ((int)0x8628),
ProgramStringArb = ((int)0x8628),
ProgramStringNv = ((int)0x8628),
ModelviewProjectionNv = ((int)0x8629),
IdentityNv = ((int)0x862A),
InverseNv = ((int)0x862B),
TransposeNv = ((int)0x862C),
InverseTransposeNv = ((int)0x862D),
MaxProgramMatrixStackDepthArb = ((int)0x862E),
MaxTrackMatrixStackDepthNv = ((int)0x862E),
MaxProgramMatricesArb = ((int)0x862F),
MaxTrackMatricesNv = ((int)0x862F),
Matrix0Nv = ((int)0x8630),
Matrix1Nv = ((int)0x8631),
Matrix2Nv = ((int)0x8632),
Matrix3Nv = ((int)0x8633),
Matrix4Nv = ((int)0x8634),
Matrix5Nv = ((int)0x8635),
Matrix6Nv = ((int)0x8636),
Matrix7Nv = ((int)0x8637),
CurrentMatrixStackDepthArb = ((int)0x8640),
CurrentMatrixStackDepthNv = ((int)0x8640),
CurrentMatrixArb = ((int)0x8641),
CurrentMatrixNv = ((int)0x8641),
ProgramPointSize = ((int)0x8642),
ProgramPointSizeArb = ((int)0x8642),
ProgramPointSizeExt = ((int)0x8642),
VertexProgramPointSize = ((int)0x8642),
VertexProgramPointSizeArb = ((int)0x8642),
VertexProgramPointSizeNv = ((int)0x8642),
VertexProgramTwoSide = ((int)0x8643),
VertexProgramTwoSideArb = ((int)0x8643),
VertexProgramTwoSideNv = ((int)0x8643),
ProgramParameterNv = ((int)0x8644),
ArrayPointer = ((int)0x8645),
AttribArrayPointerNv = ((int)0x8645),
VertexAttribArrayPointer = ((int)0x8645),
VertexAttribArrayPointerArb = ((int)0x8645),
ProgramTargetNv = ((int)0x8646),
ProgramResidentNv = ((int)0x8647),
TrackMatrixNv = ((int)0x8648),
TrackMatrixTransformNv = ((int)0x8649),
VertexProgramBindingNv = ((int)0x864A),
ProgramErrorPositionArb = ((int)0x864B),
ProgramErrorPositionNv = ((int)0x864B),
OffsetTextureRectangleNv = ((int)0x864C),
OffsetTextureRectangleScaleNv = ((int)0x864D),
DotProductTextureRectangleNv = ((int)0x864E),
DepthClamp = ((int)0x864F),
DepthClampNv = ((int)0x864F),
VertexAttribArray0Nv = ((int)0x8650),
VertexAttribArray1Nv = ((int)0x8651),
VertexAttribArray2Nv = ((int)0x8652),
VertexAttribArray3Nv = ((int)0x8653),
VertexAttribArray4Nv = ((int)0x8654),
VertexAttribArray5Nv = ((int)0x8655),
VertexAttribArray6Nv = ((int)0x8656),
VertexAttribArray7Nv = ((int)0x8657),
VertexAttribArray8Nv = ((int)0x8658),
VertexAttribArray9Nv = ((int)0x8659),
VertexAttribArray10Nv = ((int)0x865A),
VertexAttribArray11Nv = ((int)0x865B),
VertexAttribArray12Nv = ((int)0x865C),
VertexAttribArray13Nv = ((int)0x865D),
VertexAttribArray14Nv = ((int)0x865E),
VertexAttribArray15Nv = ((int)0x865F),
Map1VertexAttrib04Nv = ((int)0x8660),
Map1VertexAttrib14Nv = ((int)0x8661),
Map1VertexAttrib24Nv = ((int)0x8662),
Map1VertexAttrib34Nv = ((int)0x8663),
Map1VertexAttrib44Nv = ((int)0x8664),
Map1VertexAttrib54Nv = ((int)0x8665),
Map1VertexAttrib64Nv = ((int)0x8666),
Map1VertexAttrib74Nv = ((int)0x8667),
Map1VertexAttrib84Nv = ((int)0x8668),
Map1VertexAttrib94Nv = ((int)0x8669),
Map1VertexAttrib104Nv = ((int)0x866A),
Map1VertexAttrib114Nv = ((int)0x866B),
Map1VertexAttrib124Nv = ((int)0x866C),
Map1VertexAttrib134Nv = ((int)0x866D),
Map1VertexAttrib144Nv = ((int)0x866E),
Map1VertexAttrib154Nv = ((int)0x866F),
Map2VertexAttrib04Nv = ((int)0x8670),
Map2VertexAttrib14Nv = ((int)0x8671),
Map2VertexAttrib24Nv = ((int)0x8672),
Map2VertexAttrib34Nv = ((int)0x8673),
Map2VertexAttrib44Nv = ((int)0x8674),
Map2VertexAttrib54Nv = ((int)0x8675),
Map2VertexAttrib64Nv = ((int)0x8676),
Map2VertexAttrib74Nv = ((int)0x8677),
ProgramBinding = ((int)0x8677),
ProgramBindingArb = ((int)0x8677),
Map2VertexAttrib84Nv = ((int)0x8678),
Map2VertexAttrib94Nv = ((int)0x8679),
Map2VertexAttrib104Nv = ((int)0x867A),
Map2VertexAttrib114Nv = ((int)0x867B),
Map2VertexAttrib124Nv = ((int)0x867C),
Map2VertexAttrib134Nv = ((int)0x867D),
Map2VertexAttrib144Nv = ((int)0x867E),
Map2VertexAttrib154Nv = ((int)0x867F),
TextureCompressedImageSize = ((int)0x86A0),
TextureCompressedImageSizeArb = ((int)0x86A0),
TextureCompressed = ((int)0x86A1),
TextureCompressedArb = ((int)0x86A1),
NumCompressedTextureFormats = ((int)0x86A2),
NumCompressedTextureFormatsArb = ((int)0x86A2),
CompressedTextureFormats = ((int)0x86A3),
CompressedTextureFormatsArb = ((int)0x86A3),
MaxVertexUnitsArb = ((int)0x86A4),
ActiveVertexUnitsArb = ((int)0x86A5),
WeightSumUnityArb = ((int)0x86A6),
VertexBlendArb = ((int)0x86A7),
CurrentWeightArb = ((int)0x86A8),
WeightArrayTypeArb = ((int)0x86A9),
WeightArrayStrideArb = ((int)0x86AA),
WeightArraySizeArb = ((int)0x86AB),
WeightArrayPointerArb = ((int)0x86AC),
WeightArrayArb = ((int)0x86AD),
Dot3Rgb = ((int)0x86AE),
Dot3RgbArb = ((int)0x86AE),
Dot3Rgba = ((int)0x86AF),
Dot3RgbaArb = ((int)0x86AF),
CompressedRgbFxt13Dfx = ((int)0x86B0),
CompressedRgbaFxt13Dfx = ((int)0x86B1),
Multisample3Dfx = ((int)0x86B2),
SampleBuffers3Dfx = ((int)0x86B3),
Samples3Dfx = ((int)0x86B4),
Eval2DNv = ((int)0x86C0),
EvalTriangular2DNv = ((int)0x86C1),
MapTessellationNv = ((int)0x86C2),
MapAttribUOrderNv = ((int)0x86C3),
MapAttribVOrderNv = ((int)0x86C4),
EvalFractionalTessellationNv = ((int)0x86C5),
EvalVertexAttrib0Nv = ((int)0x86C6),
EvalVertexAttrib1Nv = ((int)0x86C7),
EvalVertexAttrib2Nv = ((int)0x86C8),
EvalVertexAttrib3Nv = ((int)0x86C9),
EvalVertexAttrib4Nv = ((int)0x86CA),
EvalVertexAttrib5Nv = ((int)0x86CB),
EvalVertexAttrib6Nv = ((int)0x86CC),
EvalVertexAttrib7Nv = ((int)0x86CD),
EvalVertexAttrib8Nv = ((int)0x86CE),
EvalVertexAttrib9Nv = ((int)0x86CF),
EvalVertexAttrib10Nv = ((int)0x86D0),
EvalVertexAttrib11Nv = ((int)0x86D1),
EvalVertexAttrib12Nv = ((int)0x86D2),
EvalVertexAttrib13Nv = ((int)0x86D3),
EvalVertexAttrib14Nv = ((int)0x86D4),
EvalVertexAttrib15Nv = ((int)0x86D5),
MaxMapTessellationNv = ((int)0x86D6),
MaxRationalEvalOrderNv = ((int)0x86D7),
RgbaUnsignedDotProductMappingNv = ((int)0x86D9),
UnsignedIntS8S888Nv = ((int)0x86DA),
UnsignedInt88S8S8RevNv = ((int)0x86DB),
DsdtMagIntensityNv = ((int)0x86DC),
ShaderConsistentNv = ((int)0x86DD),
TextureShaderNv = ((int)0x86DE),
ShaderOperationNv = ((int)0x86DF),
CullModesNv = ((int)0x86E0),
OffsetTexture2DMatrixNv = ((int)0x86E1),
OffsetTextureMatrixNv = ((int)0x86E1),
OffsetTexture2DScaleNv = ((int)0x86E2),
OffsetTextureScaleNv = ((int)0x86E2),
OffsetTexture2DBiasNv = ((int)0x86E3),
OffsetTextureBiasNv = ((int)0x86E3),
PreviousTextureInputNv = ((int)0x86E4),
ConstEyeNv = ((int)0x86E5),
PassThroughNv = ((int)0x86E6),
CullFragmentNv = ((int)0x86E7),
OffsetTexture2DNv = ((int)0x86E8),
DependentArTexture2DNv = ((int)0x86E9),
DependentGbTexture2DNv = ((int)0x86EA),
DotProductNv = ((int)0x86EC),
DotProductDepthReplaceNv = ((int)0x86ED),
DotProductTexture2DNv = ((int)0x86EE),
DotProductTexture3DNv = ((int)0x86EF),
DotProductTextureCubeMapNv = ((int)0x86F0),
DotProductDiffuseCubeMapNv = ((int)0x86F1),
DotProductReflectCubeMapNv = ((int)0x86F2),
DotProductConstEyeReflectCubeMapNv = ((int)0x86F3),
HiloNv = ((int)0x86F4),
DsdtNv = ((int)0x86F5),
DsdtMagNv = ((int)0x86F6),
DsdtMagVibNv = ((int)0x86F7),
Hilo16Nv = ((int)0x86F8),
SignedHiloNv = ((int)0x86F9),
SignedHilo16Nv = ((int)0x86FA),
SignedRgbaNv = ((int)0x86FB),
SignedRgba8Nv = ((int)0x86FC),
SignedRgbNv = ((int)0x86FE),
SignedRgb8Nv = ((int)0x86FF),
SignedLuminanceNv = ((int)0x8701),
SignedLuminance8Nv = ((int)0x8702),
SignedLuminanceAlphaNv = ((int)0x8703),
SignedLuminance8Alpha8Nv = ((int)0x8704),
SignedAlphaNv = ((int)0x8705),
SignedAlpha8Nv = ((int)0x8706),
SignedIntensityNv = ((int)0x8707),
SignedIntensity8Nv = ((int)0x8708),
Dsdt8Nv = ((int)0x8709),
Dsdt8Mag8Nv = ((int)0x870A),
Dsdt8Mag8Intensity8Nv = ((int)0x870B),
SignedRgbUnsignedAlphaNv = ((int)0x870C),
SignedRgb8UnsignedAlpha8Nv = ((int)0x870D),
HiScaleNv = ((int)0x870E),
LoScaleNv = ((int)0x870F),
DsScaleNv = ((int)0x8710),
DtScaleNv = ((int)0x8711),
MagnitudeScaleNv = ((int)0x8712),
VibranceScaleNv = ((int)0x8713),
HiBiasNv = ((int)0x8714),
LoBiasNv = ((int)0x8715),
DsBiasNv = ((int)0x8716),
DtBiasNv = ((int)0x8717),
MagnitudeBiasNv = ((int)0x8718),
VibranceBiasNv = ((int)0x8719),
TextureBorderValuesNv = ((int)0x871A),
TextureHiSizeNv = ((int)0x871B),
TextureLoSizeNv = ((int)0x871C),
TextureDsSizeNv = ((int)0x871D),
TextureDtSizeNv = ((int)0x871E),
TextureMagSizeNv = ((int)0x871F),
Modelview2Arb = ((int)0x8722),
Modelview3Arb = ((int)0x8723),
Modelview4Arb = ((int)0x8724),
Modelview5Arb = ((int)0x8725),
Modelview6Arb = ((int)0x8726),
Modelview7Arb = ((int)0x8727),
Modelview8Arb = ((int)0x8728),
Modelview9Arb = ((int)0x8729),
Modelview10Arb = ((int)0x872A),
Modelview11Arb = ((int)0x872B),
Modelview12Arb = ((int)0x872C),
Modelview13Arb = ((int)0x872D),
Modelview14Arb = ((int)0x872E),
Modelview15Arb = ((int)0x872F),
Modelview16Arb = ((int)0x8730),
Modelview17Arb = ((int)0x8731),
Modelview18Arb = ((int)0x8732),
Modelview19Arb = ((int)0x8733),
Modelview20Arb = ((int)0x8734),
Modelview21Arb = ((int)0x8735),
Modelview22Arb = ((int)0x8736),
Modelview23Arb = ((int)0x8737),
Modelview24Arb = ((int)0x8738),
Modelview25Arb = ((int)0x8739),
Modelview26Arb = ((int)0x873A),
Modelview27Arb = ((int)0x873B),
Modelview28Arb = ((int)0x873C),
Modelview29Arb = ((int)0x873D),
Modelview30Arb = ((int)0x873E),
Modelview31Arb = ((int)0x873F),
Dot3RgbExt = ((int)0x8740),
Dot3RgbaExt = ((int)0x8741),
MirrorClampAti = ((int)0x8742),
MirrorClampExt = ((int)0x8742),
MirrorClampToEdgeAti = ((int)0x8743),
MirrorClampToEdgeExt = ((int)0x8743),
ModulateAddAti = ((int)0x8744),
ModulateSignedAddAti = ((int)0x8745),
ModulateSubtractAti = ((int)0x8746),
YcbcrMesa = ((int)0x8757),
PackInvertMesa = ((int)0x8758),
Texture1DStackMesax = ((int)0x8759),
Texture2DStackMesax = ((int)0x875A),
ProxyTexture1DStackMesax = ((int)0x875B),
ProxyTexture2DStackMesax = ((int)0x875C),
Texture1DStackBindingMesax = ((int)0x875D),
Texture2DStackBindingMesax = ((int)0x875E),
StaticAti = ((int)0x8760),
DynamicAti = ((int)0x8761),
PreserveAti = ((int)0x8762),
DiscardAti = ((int)0x8763),
BufferSize = ((int)0x8764),
BufferSizeArb = ((int)0x8764),
ObjectBufferSizeAti = ((int)0x8764),
BufferUsage = ((int)0x8765),
BufferUsageArb = ((int)0x8765),
ObjectBufferUsageAti = ((int)0x8765),
ArrayObjectBufferAti = ((int)0x8766),
ArrayObjectOffsetAti = ((int)0x8767),
ElementArrayApple = ((int)0x8768),
ElementArrayAti = ((int)0x8768),
ElementArrayTypeApple = ((int)0x8769),
ElementArrayTypeAti = ((int)0x8769),
ElementArrayPointerApple = ((int)0x876A),
ElementArrayPointerAti = ((int)0x876A),
MaxVertexStreamsAti = ((int)0x876B),
VertexStream0Ati = ((int)0x876C),
VertexStream1Ati = ((int)0x876D),
VertexStream2Ati = ((int)0x876E),
VertexStream3Ati = ((int)0x876F),
VertexStream4Ati = ((int)0x8770),
VertexStream5Ati = ((int)0x8771),
VertexStream6Ati = ((int)0x8772),
VertexStream7Ati = ((int)0x8773),
VertexSourceAti = ((int)0x8774),
BumpRotMatrixAti = ((int)0x8775),
BumpRotMatrixSizeAti = ((int)0x8776),
BumpNumTexUnitsAti = ((int)0x8777),
BumpTexUnitsAti = ((int)0x8778),
DudvAti = ((int)0x8779),
Du8dv8Ati = ((int)0x877A),
BumpEnvmapAti = ((int)0x877B),
BumpTargetAti = ((int)0x877C),
VertexShaderExt = ((int)0x8780),
VertexShaderBindingExt = ((int)0x8781),
OpIndexExt = ((int)0x8782),
OpNegateExt = ((int)0x8783),
OpDot3Ext = ((int)0x8784),
OpDot4Ext = ((int)0x8785),
OpMulExt = ((int)0x8786),
OpAddExt = ((int)0x8787),
OpMaddExt = ((int)0x8788),
OpFracExt = ((int)0x8789),
OpMaxExt = ((int)0x878A),
OpMinExt = ((int)0x878B),
OpSetGeExt = ((int)0x878C),
OpSetLtExt = ((int)0x878D),
OpClampExt = ((int)0x878E),
OpFloorExt = ((int)0x878F),
OpRoundExt = ((int)0x8790),
OpExpBase2Ext = ((int)0x8791),
OpLogBase2Ext = ((int)0x8792),
OpPowerExt = ((int)0x8793),
OpRecipExt = ((int)0x8794),
OpRecipSqrtExt = ((int)0x8795),
OpSubExt = ((int)0x8796),
OpCrossProductExt = ((int)0x8797),
OpMultiplyMatrixExt = ((int)0x8798),
OpMovExt = ((int)0x8799),
OutputVertexExt = ((int)0x879A),
OutputColor0Ext = ((int)0x879B),
OutputColor1Ext = ((int)0x879C),
OutputTextureCoord0Ext = ((int)0x879D),
OutputTextureCoord1Ext = ((int)0x879E),
OutputTextureCoord2Ext = ((int)0x879F),
OutputTextureCoord3Ext = ((int)0x87A0),
OutputTextureCoord4Ext = ((int)0x87A1),
OutputTextureCoord5Ext = ((int)0x87A2),
OutputTextureCoord6Ext = ((int)0x87A3),
OutputTextureCoord7Ext = ((int)0x87A4),
OutputTextureCoord8Ext = ((int)0x87A5),
OutputTextureCoord9Ext = ((int)0x87A6),
OutputTextureCoord10Ext = ((int)0x87A7),
OutputTextureCoord11Ext = ((int)0x87A8),
OutputTextureCoord12Ext = ((int)0x87A9),
OutputTextureCoord13Ext = ((int)0x87AA),
OutputTextureCoord14Ext = ((int)0x87AB),
OutputTextureCoord15Ext = ((int)0x87AC),
OutputTextureCoord16Ext = ((int)0x87AD),
OutputTextureCoord17Ext = ((int)0x87AE),
OutputTextureCoord18Ext = ((int)0x87AF),
OutputTextureCoord19Ext = ((int)0x87B0),
OutputTextureCoord20Ext = ((int)0x87B1),
OutputTextureCoord21Ext = ((int)0x87B2),
OutputTextureCoord22Ext = ((int)0x87B3),
OutputTextureCoord23Ext = ((int)0x87B4),
OutputTextureCoord24Ext = ((int)0x87B5),
OutputTextureCoord25Ext = ((int)0x87B6),
OutputTextureCoord26Ext = ((int)0x87B7),
OutputTextureCoord27Ext = ((int)0x87B8),
OutputTextureCoord28Ext = ((int)0x87B9),
OutputTextureCoord29Ext = ((int)0x87BA),
OutputTextureCoord30Ext = ((int)0x87BB),
OutputTextureCoord31Ext = ((int)0x87BC),
OutputFogExt = ((int)0x87BD),
ScalarExt = ((int)0x87BE),
VectorExt = ((int)0x87BF),
MatrixExt = ((int)0x87C0),
VariantExt = ((int)0x87C1),
InvariantExt = ((int)0x87C2),
LocalConstantExt = ((int)0x87C3),
LocalExt = ((int)0x87C4),
MaxVertexShaderInstructionsExt = ((int)0x87C5),
MaxVertexShaderVariantsExt = ((int)0x87C6),
MaxVertexShaderInvariantsExt = ((int)0x87C7),
MaxVertexShaderLocalConstantsExt = ((int)0x87C8),
MaxVertexShaderLocalsExt = ((int)0x87C9),
MaxOptimizedVertexShaderInstructionsExt = ((int)0x87CA),
MaxOptimizedVertexShaderVariantsExt = ((int)0x87CB),
MaxOptimizedVertexShaderLocalConstantsExt = ((int)0x87CC),
MaxOptimizedVertexShaderInvariantsExt = ((int)0x87CD),
MaxOptimizedVertexShaderLocalsExt = ((int)0x87CE),
VertexShaderInstructionsExt = ((int)0x87CF),
VertexShaderVariantsExt = ((int)0x87D0),
VertexShaderInvariantsExt = ((int)0x87D1),
VertexShaderLocalConstantsExt = ((int)0x87D2),
VertexShaderLocalsExt = ((int)0x87D3),
VertexShaderOptimizedExt = ((int)0x87D4),
XExt = ((int)0x87D5),
YExt = ((int)0x87D6),
ZExt = ((int)0x87D7),
WExt = ((int)0x87D8),
NegativeXExt = ((int)0x87D9),
NegativeYExt = ((int)0x87DA),
NegativeZExt = ((int)0x87DB),
NegativeWExt = ((int)0x87DC),
ZeroExt = ((int)0x87DD),
OneExt = ((int)0x87DE),
NegativeOneExt = ((int)0x87DF),
NormalizedRangeExt = ((int)0x87E0),
FullRangeExt = ((int)0x87E1),
CurrentVertexExt = ((int)0x87E2),
MvpMatrixExt = ((int)0x87E3),
VariantValueExt = ((int)0x87E4),
VariantDatatypeExt = ((int)0x87E5),
VariantArrayStrideExt = ((int)0x87E6),
VariantArrayTypeExt = ((int)0x87E7),
VariantArrayExt = ((int)0x87E8),
VariantArrayPointerExt = ((int)0x87E9),
InvariantValueExt = ((int)0x87EA),
InvariantDatatypeExt = ((int)0x87EB),
LocalConstantValueExt = ((int)0x87EC),
LocalConstantDatatypeExt = ((int)0x87ED),
PnTrianglesAti = ((int)0x87F0),
MaxPnTrianglesTesselationLevelAti = ((int)0x87F1),
PnTrianglesPointModeAti = ((int)0x87F2),
PnTrianglesNormalModeAti = ((int)0x87F3),
PnTrianglesTesselationLevelAti = ((int)0x87F4),
PnTrianglesPointModeLinearAti = ((int)0x87F5),
PnTrianglesPointModeCubicAti = ((int)0x87F6),
PnTrianglesNormalModeLinearAti = ((int)0x87F7),
PnTrianglesNormalModeQuadraticAti = ((int)0x87F8),
VboFreeMemoryAti = ((int)0x87FB),
TextureFreeMemoryAti = ((int)0x87FC),
RenderbufferFreeMemoryAti = ((int)0x87FD),
StencilBackFunc = ((int)0x8800),
StencilBackFuncAti = ((int)0x8800),
StencilBackFail = ((int)0x8801),
StencilBackFailAti = ((int)0x8801),
StencilBackPassDepthFail = ((int)0x8802),
StencilBackPassDepthFailAti = ((int)0x8802),
StencilBackPassDepthPass = ((int)0x8803),
StencilBackPassDepthPassAti = ((int)0x8803),
FragmentProgram = ((int)0x8804),
FragmentProgramArb = ((int)0x8804),
ProgramAluInstructionsArb = ((int)0x8805),
ProgramTexInstructionsArb = ((int)0x8806),
ProgramTexIndirectionsArb = ((int)0x8807),
ProgramNativeAluInstructionsArb = ((int)0x8808),
ProgramNativeTexInstructionsArb = ((int)0x8809),
ProgramNativeTexIndirectionsArb = ((int)0x880A),
MaxProgramAluInstructionsArb = ((int)0x880B),
MaxProgramTexInstructionsArb = ((int)0x880C),
MaxProgramTexIndirectionsArb = ((int)0x880D),
MaxProgramNativeAluInstructionsArb = ((int)0x880E),
MaxProgramNativeTexInstructionsArb = ((int)0x880F),
MaxProgramNativeTexIndirectionsArb = ((int)0x8810),
Rgba32f = ((int)0x8814),
Rgba32fArb = ((int)0x8814),
RgbaFloat32Apple = ((int)0x8814),
RgbaFloat32Ati = ((int)0x8814),
Rgb32f = ((int)0x8815),
Rgb32fArb = ((int)0x8815),
RgbFloat32Apple = ((int)0x8815),
RgbFloat32Ati = ((int)0x8815),
Alpha32fArb = ((int)0x8816),
AlphaFloat32Apple = ((int)0x8816),
AlphaFloat32Ati = ((int)0x8816),
Intensity32fArb = ((int)0x8817),
IntensityFloat32Apple = ((int)0x8817),
IntensityFloat32Ati = ((int)0x8817),
Luminance32fArb = ((int)0x8818),
LuminanceFloat32Apple = ((int)0x8818),
LuminanceFloat32Ati = ((int)0x8818),
LuminanceAlpha32fArb = ((int)0x8819),
LuminanceAlphaFloat32Apple = ((int)0x8819),
LuminanceAlphaFloat32Ati = ((int)0x8819),
Rgba16f = ((int)0x881A),
Rgba16fArb = ((int)0x881A),
RgbaFloat16Apple = ((int)0x881A),
RgbaFloat16Ati = ((int)0x881A),
Rgb16f = ((int)0x881B),
Rgb16fArb = ((int)0x881B),
RgbFloat16Apple = ((int)0x881B),
RgbFloat16Ati = ((int)0x881B),
Alpha16fArb = ((int)0x881C),
AlphaFloat16Apple = ((int)0x881C),
AlphaFloat16Ati = ((int)0x881C),
Intensity16fArb = ((int)0x881D),
IntensityFloat16Apple = ((int)0x881D),
IntensityFloat16Ati = ((int)0x881D),
Luminance16fArb = ((int)0x881E),
LuminanceFloat16Apple = ((int)0x881E),
LuminanceFloat16Ati = ((int)0x881E),
LuminanceAlpha16fArb = ((int)0x881F),
LuminanceAlphaFloat16Apple = ((int)0x881F),
LuminanceAlphaFloat16Ati = ((int)0x881F),
RgbaFloatMode = ((int)0x8820),
RgbaFloatModeArb = ((int)0x8820),
TypeRgbaFloatAti = ((int)0x8820),
MaxDrawBuffers = ((int)0x8824),
MaxDrawBuffersArb = ((int)0x8824),
MaxDrawBuffersAti = ((int)0x8824),
DrawBuffer0 = ((int)0x8825),
DrawBuffer0Arb = ((int)0x8825),
DrawBuffer0Ati = ((int)0x8825),
DrawBuffer1 = ((int)0x8826),
DrawBuffer1Arb = ((int)0x8826),
DrawBuffer1Ati = ((int)0x8826),
DrawBuffer2 = ((int)0x8827),
DrawBuffer2Arb = ((int)0x8827),
DrawBuffer2Ati = ((int)0x8827),
DrawBuffer3 = ((int)0x8828),
DrawBuffer3Arb = ((int)0x8828),
DrawBuffer3Ati = ((int)0x8828),
DrawBuffer4 = ((int)0x8829),
DrawBuffer4Arb = ((int)0x8829),
DrawBuffer4Ati = ((int)0x8829),
DrawBuffer5 = ((int)0x882A),
DrawBuffer5Arb = ((int)0x882A),
DrawBuffer5Ati = ((int)0x882A),
DrawBuffer6 = ((int)0x882B),
DrawBuffer6Arb = ((int)0x882B),
DrawBuffer6Ati = ((int)0x882B),
DrawBuffer7 = ((int)0x882C),
DrawBuffer7Arb = ((int)0x882C),
DrawBuffer7Ati = ((int)0x882C),
DrawBuffer8 = ((int)0x882D),
DrawBuffer8Arb = ((int)0x882D),
DrawBuffer8Ati = ((int)0x882D),
DrawBuffer9 = ((int)0x882E),
DrawBuffer9Arb = ((int)0x882E),
DrawBuffer9Ati = ((int)0x882E),
DrawBuffer10 = ((int)0x882F),
DrawBuffer10Arb = ((int)0x882F),
DrawBuffer10Ati = ((int)0x882F),
DrawBuffer11 = ((int)0x8830),
DrawBuffer11Arb = ((int)0x8830),
DrawBuffer11Ati = ((int)0x8830),
DrawBuffer12 = ((int)0x8831),
DrawBuffer12Arb = ((int)0x8831),
DrawBuffer12Ati = ((int)0x8831),
DrawBuffer13 = ((int)0x8832),
DrawBuffer13Arb = ((int)0x8832),
DrawBuffer13Ati = ((int)0x8832),
DrawBuffer14 = ((int)0x8833),
DrawBuffer14Arb = ((int)0x8833),
DrawBuffer14Ati = ((int)0x8833),
DrawBuffer15 = ((int)0x8834),
DrawBuffer15Arb = ((int)0x8834),
DrawBuffer15Ati = ((int)0x8834),
ColorClearUnclampedValueAti = ((int)0x8835),
BlendEquationAlpha = ((int)0x883D),
BlendEquationAlphaExt = ((int)0x883D),
MatrixPaletteArb = ((int)0x8840),
MaxMatrixPaletteStackDepthArb = ((int)0x8841),
MaxPaletteMatricesArb = ((int)0x8842),
CurrentPaletteMatrixArb = ((int)0x8843),
MatrixIndexArrayArb = ((int)0x8844),
CurrentMatrixIndexArb = ((int)0x8845),
MatrixIndexArraySizeArb = ((int)0x8846),
MatrixIndexArrayTypeArb = ((int)0x8847),
MatrixIndexArrayStrideArb = ((int)0x8848),
MatrixIndexArrayPointerArb = ((int)0x8849),
TextureDepthSize = ((int)0x884A),
TextureDepthSizeArb = ((int)0x884A),
DepthTextureMode = ((int)0x884B),
DepthTextureModeArb = ((int)0x884B),
TextureCompareMode = ((int)0x884C),
TextureCompareModeArb = ((int)0x884C),
TextureCompareFunc = ((int)0x884D),
TextureCompareFuncArb = ((int)0x884D),
CompareRefDepthToTextureExt = ((int)0x884E),
CompareRefToTexture = ((int)0x884E),
CompareRToTexture = ((int)0x884E),
CompareRToTextureArb = ((int)0x884E),
TextureCubeMapSeamless = ((int)0x884F),
OffsetProjectiveTexture2DNv = ((int)0x8850),
OffsetProjectiveTexture2DScaleNv = ((int)0x8851),
OffsetProjectiveTextureRectangleNv = ((int)0x8852),
OffsetProjectiveTextureRectangleScaleNv = ((int)0x8853),
OffsetHiloTexture2DNv = ((int)0x8854),
OffsetHiloTextureRectangleNv = ((int)0x8855),
OffsetHiloProjectiveTexture2DNv = ((int)0x8856),
OffsetHiloProjectiveTextureRectangleNv = ((int)0x8857),
DependentHiloTexture2DNv = ((int)0x8858),
DependentRgbTexture3DNv = ((int)0x8859),
DependentRgbTextureCubeMapNv = ((int)0x885A),
DotProductPassThroughNv = ((int)0x885B),
DotProductTexture1DNv = ((int)0x885C),
DotProductAffineDepthReplaceNv = ((int)0x885D),
Hilo8Nv = ((int)0x885E),
SignedHilo8Nv = ((int)0x885F),
ForceBlueToOneNv = ((int)0x8860),
PointSprite = ((int)0x8861),
PointSpriteArb = ((int)0x8861),
PointSpriteNv = ((int)0x8861),
CoordReplace = ((int)0x8862),
CoordReplaceArb = ((int)0x8862),
CoordReplaceNv = ((int)0x8862),
PointSpriteRModeNv = ((int)0x8863),
PixelCounterBitsNv = ((int)0x8864),
QueryCounterBits = ((int)0x8864),
QueryCounterBitsArb = ((int)0x8864),
CurrentOcclusionQueryIdNv = ((int)0x8865),
CurrentQuery = ((int)0x8865),
CurrentQueryArb = ((int)0x8865),
PixelCountNv = ((int)0x8866),
QueryResult = ((int)0x8866),
QueryResultArb = ((int)0x8866),
PixelCountAvailableNv = ((int)0x8867),
QueryResultAvailable = ((int)0x8867),
QueryResultAvailableArb = ((int)0x8867),
MaxFragmentProgramLocalParametersNv = ((int)0x8868),
MaxVertexAttribs = ((int)0x8869),
MaxVertexAttribsArb = ((int)0x8869),
ArrayNormalized = ((int)0x886A),
VertexAttribArrayNormalized = ((int)0x886A),
VertexAttribArrayNormalizedArb = ((int)0x886A),
DepthStencilToRgbaNv = ((int)0x886E),
DepthStencilToBgraNv = ((int)0x886F),
FragmentProgramNv = ((int)0x8870),
MaxTextureCoords = ((int)0x8871),
MaxTextureCoordsArb = ((int)0x8871),
MaxTextureCoordsNv = ((int)0x8871),
MaxTextureImageUnits = ((int)0x8872),
MaxTextureImageUnitsArb = ((int)0x8872),
MaxTextureImageUnitsNv = ((int)0x8872),
FragmentProgramBindingNv = ((int)0x8873),
ProgramErrorStringArb = ((int)0x8874),
ProgramErrorStringNv = ((int)0x8874),
ProgramFormatAsciiArb = ((int)0x8875),
ProgramFormat = ((int)0x8876),
ProgramFormatArb = ((int)0x8876),
WritePixelDataRangeNv = ((int)0x8878),
ReadPixelDataRangeNv = ((int)0x8879),
WritePixelDataRangeLengthNv = ((int)0x887A),
ReadPixelDataRangeLengthNv = ((int)0x887B),
WritePixelDataRangePointerNv = ((int)0x887C),
ReadPixelDataRangePointerNv = ((int)0x887D),
FloatRNv = ((int)0x8880),
FloatRgNv = ((int)0x8881),
FloatRgbNv = ((int)0x8882),
FloatRgbaNv = ((int)0x8883),
FloatR16Nv = ((int)0x8884),
FloatR32Nv = ((int)0x8885),
FloatRg16Nv = ((int)0x8886),
FloatRg32Nv = ((int)0x8887),
FloatRgb16Nv = ((int)0x8888),
FloatRgb32Nv = ((int)0x8889),
FloatRgba16Nv = ((int)0x888A),
FloatRgba32Nv = ((int)0x888B),
TextureFloatComponentsNv = ((int)0x888C),
FloatClearColorValueNv = ((int)0x888D),
FloatRgbaModeNv = ((int)0x888E),
TextureUnsignedRemapModeNv = ((int)0x888F),
DepthBoundsTestExt = ((int)0x8890),
DepthBoundsExt = ((int)0x8891),
ArrayBuffer = ((int)0x8892),
ArrayBufferArb = ((int)0x8892),
ElementArrayBuffer = ((int)0x8893),
ElementArrayBufferArb = ((int)0x8893),
ArrayBufferBinding = ((int)0x8894),
ArrayBufferBindingArb = ((int)0x8894),
ElementArrayBufferBinding = ((int)0x8895),
ElementArrayBufferBindingArb = ((int)0x8895),
VertexArrayBufferBinding = ((int)0x8896),
VertexArrayBufferBindingArb = ((int)0x8896),
NormalArrayBufferBinding = ((int)0x8897),
NormalArrayBufferBindingArb = ((int)0x8897),
ColorArrayBufferBinding = ((int)0x8898),
ColorArrayBufferBindingArb = ((int)0x8898),
IndexArrayBufferBinding = ((int)0x8899),
IndexArrayBufferBindingArb = ((int)0x8899),
TextureCoordArrayBufferBinding = ((int)0x889A),
TextureCoordArrayBufferBindingArb = ((int)0x889A),
EdgeFlagArrayBufferBinding = ((int)0x889B),
EdgeFlagArrayBufferBindingArb = ((int)0x889B),
SecondaryColorArrayBufferBinding = ((int)0x889C),
SecondaryColorArrayBufferBindingArb = ((int)0x889C),
FogCoordArrayBufferBinding = ((int)0x889D),
FogCoordinateArrayBufferBinding = ((int)0x889D),
FogCoordinateArrayBufferBindingArb = ((int)0x889D),
WeightArrayBufferBinding = ((int)0x889E),
WeightArrayBufferBindingArb = ((int)0x889E),
VertexAttribArrayBufferBinding = ((int)0x889F),
VertexAttribArrayBufferBindingArb = ((int)0x889F),
ProgramInstruction = ((int)0x88A0),
ProgramInstructionsArb = ((int)0x88A0),
MaxProgramInstructions = ((int)0x88A1),
MaxProgramInstructionsArb = ((int)0x88A1),
ProgramNativeInstructions = ((int)0x88A2),
ProgramNativeInstructionsArb = ((int)0x88A2),
MaxProgramNativeInstructions = ((int)0x88A3),
MaxProgramNativeInstructionsArb = ((int)0x88A3),
ProgramTemporaries = ((int)0x88A4),
ProgramTemporariesArb = ((int)0x88A4),
MaxProgramTemporaries = ((int)0x88A5),
MaxProgramTemporariesArb = ((int)0x88A5),
ProgramNativeTemporaries = ((int)0x88A6),
ProgramNativeTemporariesArb = ((int)0x88A6),
MaxProgramNativeTemporaries = ((int)0x88A7),
MaxProgramNativeTemporariesArb = ((int)0x88A7),
ProgramParameters = ((int)0x88A8),
ProgramParametersArb = ((int)0x88A8),
MaxProgramParameters = ((int)0x88A9),
MaxProgramParametersArb = ((int)0x88A9),
ProgramNativeParameters = ((int)0x88AA),
ProgramNativeParametersArb = ((int)0x88AA),
MaxProgramNativeParameters = ((int)0x88AB),
MaxProgramNativeParametersArb = ((int)0x88AB),
ProgramAttribs = ((int)0x88AC),
ProgramAttribsArb = ((int)0x88AC),
MaxProgramAttribs = ((int)0x88AD),
MaxProgramAttribsArb = ((int)0x88AD),
ProgramNativeAttribs = ((int)0x88AE),
ProgramNativeAttribsArb = ((int)0x88AE),
MaxProgramNativeAttribs = ((int)0x88AF),
MaxProgramNativeAttribsArb = ((int)0x88AF),
ProgramAddressRegisters = ((int)0x88B0),
ProgramAddressRegistersArb = ((int)0x88B0),
MaxProgramAddressRegisters = ((int)0x88B1),
MaxProgramAddressRegistersArb = ((int)0x88B1),
ProgramNativeAddressRegisters = ((int)0x88B2),
ProgramNativeAddressRegistersArb = ((int)0x88B2),
MaxProgramNativeAddressRegisters = ((int)0x88B3),
MaxProgramNativeAddressRegistersArb = ((int)0x88B3),
MaxProgramLocalParameters = ((int)0x88B4),
MaxProgramLocalParametersArb = ((int)0x88B4),
MaxProgramEnvParameters = ((int)0x88B5),
MaxProgramEnvParametersArb = ((int)0x88B5),
ProgramUnderNativeLimits = ((int)0x88B6),
ProgramUnderNativeLimitsArb = ((int)0x88B6),
TransposeCurrentMatrixArb = ((int)0x88B7),
ReadOnly = ((int)0x88B8),
ReadOnlyArb = ((int)0x88B8),
WriteOnly = ((int)0x88B9),
WriteOnlyArb = ((int)0x88B9),
ReadWrite = ((int)0x88BA),
ReadWriteArb = ((int)0x88BA),
BufferAccess = ((int)0x88BB),
BufferAccessArb = ((int)0x88BB),
BufferMapped = ((int)0x88BC),
BufferMappedArb = ((int)0x88BC),
BufferMapPointer = ((int)0x88BD),
BufferMapPointerArb = ((int)0x88BD),
TimeElapsedExt = ((int)0x88BF),
Matrix0 = ((int)0x88C0),
Matrix0Arb = ((int)0x88C0),
Matrix1 = ((int)0x88C1),
Matrix1Arb = ((int)0x88C1),
Matrix2 = ((int)0x88C2),
Matrix2Arb = ((int)0x88C2),
Matrix3 = ((int)0x88C3),
Matrix3Arb = ((int)0x88C3),
Matrix4 = ((int)0x88C4),
Matrix4Arb = ((int)0x88C4),
Matrix5 = ((int)0x88C5),
Matrix5Arb = ((int)0x88C5),
Matrix6 = ((int)0x88C6),
Matrix6Arb = ((int)0x88C6),
Matrix7 = ((int)0x88C7),
Matrix7Arb = ((int)0x88C7),
Matrix8 = ((int)0x88C8),
Matrix8Arb = ((int)0x88C8),
Matrix9 = ((int)0x88C9),
Matrix9Arb = ((int)0x88C9),
Matrix10 = ((int)0x88CA),
Matrix10Arb = ((int)0x88CA),
Matrix11 = ((int)0x88CB),
Matrix11Arb = ((int)0x88CB),
Matrix12 = ((int)0x88CC),
Matrix12Arb = ((int)0x88CC),
Matrix13 = ((int)0x88CD),
Matrix13Arb = ((int)0x88CD),
Matrix14 = ((int)0x88CE),
Matrix14Arb = ((int)0x88CE),
Matrix15 = ((int)0x88CF),
Matrix15Arb = ((int)0x88CF),
Matrix16 = ((int)0x88D0),
Matrix16Arb = ((int)0x88D0),
Matrix17 = ((int)0x88D1),
Matrix17Arb = ((int)0x88D1),
Matrix18 = ((int)0x88D2),
Matrix18Arb = ((int)0x88D2),
Matrix19 = ((int)0x88D3),
Matrix19Arb = ((int)0x88D3),
Matrix20 = ((int)0x88D4),
Matrix20Arb = ((int)0x88D4),
Matrix21 = ((int)0x88D5),
Matrix21Arb = ((int)0x88D5),
Matrix22 = ((int)0x88D6),
Matrix22Arb = ((int)0x88D6),
Matrix23 = ((int)0x88D7),
Matrix23Arb = ((int)0x88D7),
Matrix24 = ((int)0x88D8),
Matrix24Arb = ((int)0x88D8),
Matrix25 = ((int)0x88D9),
Matrix25Arb = ((int)0x88D9),
Matrix26 = ((int)0x88DA),
Matrix26Arb = ((int)0x88DA),
Matrix27 = ((int)0x88DB),
Matrix27Arb = ((int)0x88DB),
Matrix28 = ((int)0x88DC),
Matrix28Arb = ((int)0x88DC),
Matrix29 = ((int)0x88DD),
Matrix29Arb = ((int)0x88DD),
Matrix30 = ((int)0x88DE),
Matrix30Arb = ((int)0x88DE),
Matrix31 = ((int)0x88DF),
Matrix31Arb = ((int)0x88DF),
StreamDraw = ((int)0x88E0),
StreamDrawArb = ((int)0x88E0),
StreamRead = ((int)0x88E1),
StreamReadArb = ((int)0x88E1),
StreamCopy = ((int)0x88E2),
StreamCopyArb = ((int)0x88E2),
StaticDraw = ((int)0x88E4),
StaticDrawArb = ((int)0x88E4),
StaticRead = ((int)0x88E5),
StaticReadArb = ((int)0x88E5),
StaticCopy = ((int)0x88E6),
StaticCopyArb = ((int)0x88E6),
DynamicDraw = ((int)0x88E8),
DynamicDrawArb = ((int)0x88E8),
DynamicRead = ((int)0x88E9),
DynamicReadArb = ((int)0x88E9),
DynamicCopy = ((int)0x88EA),
DynamicCopyArb = ((int)0x88EA),
PixelPackBuffer = ((int)0x88EB),
PixelPackBufferArb = ((int)0x88EB),
PixelPackBufferExt = ((int)0x88EB),
PixelUnpackBuffer = ((int)0x88EC),
PixelUnpackBufferArb = ((int)0x88EC),
PixelUnpackBufferExt = ((int)0x88EC),
PixelPackBufferBinding = ((int)0x88ED),
PixelPackBufferBindingArb = ((int)0x88ED),
PixelPackBufferBindingExt = ((int)0x88ED),
PixelUnpackBufferBinding = ((int)0x88EF),
PixelUnpackBufferBindingArb = ((int)0x88EF),
PixelUnpackBufferBindingExt = ((int)0x88EF),
Depth24Stencil8 = ((int)0x88F0),
Depth24Stencil8Ext = ((int)0x88F0),
TextureStencilSize = ((int)0x88F1),
TextureStencilSizeExt = ((int)0x88F1),
StencilTagBitsExt = ((int)0x88F2),
StencilClearTagValueExt = ((int)0x88F3),
MaxProgramExecInstructionsNv = ((int)0x88F4),
MaxProgramCallDepthNv = ((int)0x88F5),
MaxProgramIfDepthNv = ((int)0x88F6),
MaxProgramLoopDepthNv = ((int)0x88F7),
MaxProgramLoopCountNv = ((int)0x88F8),
VertexAttribArrayInteger = ((int)0x88FD),
VertexAttribArrayIntegerNv = ((int)0x88FD),
ArrayDivisor = ((int)0x88FE),
VertexAttribArrayDivisorArb = ((int)0x88FE),
MaxArrayTextureLayers = ((int)0x88FF),
MaxArrayTextureLayersExt = ((int)0x88FF),
MinProgramTexelOffset = ((int)0x8904),
MinProgramTexelOffsetNv = ((int)0x8904),
MaxProgramTexelOffset = ((int)0x8905),
MaxProgramTexelOffsetNv = ((int)0x8905),
ProgramAttribComponentsNv = ((int)0x8906),
ProgramResultComponentsNv = ((int)0x8907),
MaxProgramAttribComponentsNv = ((int)0x8908),
MaxProgramResultComponentsNv = ((int)0x8909),
StencilTestTwoSideExt = ((int)0x8910),
ActiveStencilFaceExt = ((int)0x8911),
MirrorClampToBorderExt = ((int)0x8912),
SamplesPassed = ((int)0x8914),
SamplesPassedArb = ((int)0x8914),
GeometryVerticesOut = ((int)0x8916),
GeometryInputType = ((int)0x8917),
GeometryOutputType = ((int)0x8918),
ClampVertexColor = ((int)0x891A),
ClampVertexColorArb = ((int)0x891A),
ClampFragmentColor = ((int)0x891B),
ClampFragmentColorArb = ((int)0x891B),
ClampReadColor = ((int)0x891C),
ClampReadColorArb = ((int)0x891C),
FixedOnly = ((int)0x891D),
FixedOnlyArb = ((int)0x891D),
FragmentShaderAti = ((int)0x8920),
Reg0Ati = ((int)0x8921),
Reg1Ati = ((int)0x8922),
Reg2Ati = ((int)0x8923),
Reg3Ati = ((int)0x8924),
Reg4Ati = ((int)0x8925),
Reg5Ati = ((int)0x8926),
Reg6Ati = ((int)0x8927),
Reg7Ati = ((int)0x8928),
Reg8Ati = ((int)0x8929),
Reg9Ati = ((int)0x892A),
Reg10Ati = ((int)0x892B),
Reg11Ati = ((int)0x892C),
Reg12Ati = ((int)0x892D),
Reg13Ati = ((int)0x892E),
Reg14Ati = ((int)0x892F),
Reg15Ati = ((int)0x8930),
Reg16Ati = ((int)0x8931),
Reg17Ati = ((int)0x8932),
Reg18Ati = ((int)0x8933),
Reg19Ati = ((int)0x8934),
Reg20Ati = ((int)0x8935),
Reg21Ati = ((int)0x8936),
Reg22Ati = ((int)0x8937),
Reg23Ati = ((int)0x8938),
Reg24Ati = ((int)0x8939),
Reg25Ati = ((int)0x893A),
Reg26Ati = ((int)0x893B),
Reg27Ati = ((int)0x893C),
Reg28Ati = ((int)0x893D),
Reg29Ati = ((int)0x893E),
Reg30Ati = ((int)0x893F),
Reg31Ati = ((int)0x8940),
Con0Ati = ((int)0x8941),
Con1Ati = ((int)0x8942),
Con2Ati = ((int)0x8943),
Con3Ati = ((int)0x8944),
Con4Ati = ((int)0x8945),
Con5Ati = ((int)0x8946),
Con6Ati = ((int)0x8947),
Con7Ati = ((int)0x8948),
Con8Ati = ((int)0x8949),
Con9Ati = ((int)0x894A),
Con10Ati = ((int)0x894B),
Con11Ati = ((int)0x894C),
Con12Ati = ((int)0x894D),
Con13Ati = ((int)0x894E),
Con14Ati = ((int)0x894F),
Con15Ati = ((int)0x8950),
Con16Ati = ((int)0x8951),
Con17Ati = ((int)0x8952),
Con18Ati = ((int)0x8953),
Con19Ati = ((int)0x8954),
Con20Ati = ((int)0x8955),
Con21Ati = ((int)0x8956),
Con22Ati = ((int)0x8957),
Con23Ati = ((int)0x8958),
Con24Ati = ((int)0x8959),
Con25Ati = ((int)0x895A),
Con26Ati = ((int)0x895B),
Con27Ati = ((int)0x895C),
Con28Ati = ((int)0x895D),
Con29Ati = ((int)0x895E),
Con30Ati = ((int)0x895F),
Con31Ati = ((int)0x8960),
MovAti = ((int)0x8961),
AddAti = ((int)0x8963),
MulAti = ((int)0x8964),
SubAti = ((int)0x8965),
Dot3Ati = ((int)0x8966),
Dot4Ati = ((int)0x8967),
MadAti = ((int)0x8968),
LerpAti = ((int)0x8969),
CndAti = ((int)0x896A),
Cnd0Ati = ((int)0x896B),
Dot2AddAti = ((int)0x896C),
SecondaryInterpolatorAti = ((int)0x896D),
NumFragmentRegistersAti = ((int)0x896E),
NumFragmentConstantsAti = ((int)0x896F),
NumPassesAti = ((int)0x8970),
NumInstructionsPerPassAti = ((int)0x8971),
NumInstructionsTotalAti = ((int)0x8972),
NumInputInterpolatorComponentsAti = ((int)0x8973),
NumLoopbackComponentsAti = ((int)0x8974),
ColorAlphaPairingAti = ((int)0x8975),
SwizzleStrAti = ((int)0x8976),
SwizzleStqAti = ((int)0x8977),
SwizzleStrDrAti = ((int)0x8978),
SwizzleStqDqAti = ((int)0x8979),
SwizzleStrqAti = ((int)0x897A),
SwizzleStrqDqAti = ((int)0x897B),
InterlaceOml = ((int)0x8980),
InterlaceReadOml = ((int)0x8981),
FormatSubsample2424Oml = ((int)0x8982),
FormatSubsample244244Oml = ((int)0x8983),
PackResampleOml = ((int)0x8984),
UnpackResampleOml = ((int)0x8985),
ResampleReplicateOml = ((int)0x8986),
ResampleZeroFillOml = ((int)0x8987),
ResampleAverageOml = ((int)0x8988),
ResampleDecimateOml = ((int)0x8989),
VertexAttribMap1Apple = ((int)0x8A00),
VertexAttribMap2Apple = ((int)0x8A01),
VertexAttribMap1SizeApple = ((int)0x8A02),
VertexAttribMap1CoeffApple = ((int)0x8A03),
VertexAttribMap1OrderApple = ((int)0x8A04),
VertexAttribMap1DomainApple = ((int)0x8A05),
VertexAttribMap2SizeApple = ((int)0x8A06),
VertexAttribMap2CoeffApple = ((int)0x8A07),
VertexAttribMap2OrderApple = ((int)0x8A08),
VertexAttribMap2DomainApple = ((int)0x8A09),
DrawPixelsApple = ((int)0x8A0A),
FenceApple = ((int)0x8A0B),
ColorFloatApple = ((int)0x8A0F),
UniformBuffer = ((int)0x8A11),
BufferSerializedModifyApple = ((int)0x8A12),
BufferFlushingUnmapApple = ((int)0x8A13),
AuxDepthStencilApple = ((int)0x8A14),
PackRowBytesApple = ((int)0x8A15),
UnpackRowBytesApple = ((int)0x8A16),
ReleasedApple = ((int)0x8A19),
VolatileApple = ((int)0x8A1A),
RetainedApple = ((int)0x8A1B),
UndefinedApple = ((int)0x8A1C),
PurgeableApple = ((int)0x8A1D),
UniformBufferBinding = ((int)0x8A28),
UniformBufferStart = ((int)0x8A29),
UniformBufferSize = ((int)0x8A2A),
MaxVertexUniformBlocks = ((int)0x8A2B),
MaxGeometryUniformBlocks = ((int)0x8A2C),
MaxFragmentUniformBlocks = ((int)0x8A2D),
MaxCombinedUniformBlocks = ((int)0x8A2E),
MaxUniformBufferBindings = ((int)0x8A2F),
MaxUniformBlockSize = ((int)0x8A30),
MaxCombinedVertexUniformComponents = ((int)0x8A31),
MaxCombinedGeometryUniformComponents = ((int)0x8A32),
MaxCombinedFragmentUniformComponents = ((int)0x8A33),
UniformBufferOffsetAlignment = ((int)0x8A34),
ActiveUniformBlockMaxNameLength = ((int)0x8A35),
ActiveUniformBlocks = ((int)0x8A36),
UniformType = ((int)0x8A37),
UniformSize = ((int)0x8A38),
UniformNameLength = ((int)0x8A39),
UniformBlockIndex = ((int)0x8A3A),
UniformOffset = ((int)0x8A3B),
UniformArrayStride = ((int)0x8A3C),
UniformMatrixStride = ((int)0x8A3D),
UniformIsRowMajor = ((int)0x8A3E),
UniformBlockBinding = ((int)0x8A3F),
UniformBlockDataSize = ((int)0x8A40),
UniformBlockNameLength = ((int)0x8A41),
UniformBlockActiveUniforms = ((int)0x8A42),
UniformBlockActiveUniformIndices = ((int)0x8A43),
UniformBlockReferencedByVertexShader = ((int)0x8A44),
UniformBlockReferencedByGeometryShader = ((int)0x8A45),
UniformBlockReferencedByFragmentShader = ((int)0x8A46),
FragmentShader = ((int)0x8B30),
FragmentShaderArb = ((int)0x8B30),
VertexShader = ((int)0x8B31),
VertexShaderArb = ((int)0x8B31),
ProgramObjectArb = ((int)0x8B40),
ShaderObjectArb = ((int)0x8B48),
MaxFragmentUniformComponents = ((int)0x8B49),
MaxFragmentUniformComponentsArb = ((int)0x8B49),
MaxVertexUniformComponents = ((int)0x8B4A),
MaxVertexUniformComponentsArb = ((int)0x8B4A),
MaxVaryingComponents = ((int)0x8B4B),
MaxVaryingComponentsExt = ((int)0x8B4B),
MaxVaryingFloats = ((int)0x8B4B),
MaxVaryingFloatsArb = ((int)0x8B4B),
MaxVertexTextureImageUnits = ((int)0x8B4C),
MaxVertexTextureImageUnitsArb = ((int)0x8B4C),
MaxCombinedTextureImageUnits = ((int)0x8B4D),
MaxCombinedTextureImageUnitsArb = ((int)0x8B4D),
ObjectTypeArb = ((int)0x8B4E),
ObjectSubtypeArb = ((int)0x8B4F),
ShaderType = ((int)0x8B4F),
FloatVec2 = ((int)0x8B50),
FloatVec2Arb = ((int)0x8B50),
FloatVec3 = ((int)0x8B51),
FloatVec3Arb = ((int)0x8B51),
FloatVec4 = ((int)0x8B52),
FloatVec4Arb = ((int)0x8B52),
IntVec2 = ((int)0x8B53),
IntVec2Arb = ((int)0x8B53),
IntVec3 = ((int)0x8B54),
IntVec3Arb = ((int)0x8B54),
IntVec4 = ((int)0x8B55),
IntVec4Arb = ((int)0x8B55),
Bool = ((int)0x8B56),
BoolArb = ((int)0x8B56),
BoolVec2 = ((int)0x8B57),
BoolVec2Arb = ((int)0x8B57),
BoolVec3 = ((int)0x8B58),
BoolVec3Arb = ((int)0x8B58),
BoolVec4 = ((int)0x8B59),
BoolVec4Arb = ((int)0x8B59),
FloatMat2 = ((int)0x8B5A),
FloatMat2Arb = ((int)0x8B5A),
FloatMat3 = ((int)0x8B5B),
FloatMat3Arb = ((int)0x8B5B),
FloatMat4 = ((int)0x8B5C),
FloatMat4Arb = ((int)0x8B5C),
Sampler1D = ((int)0x8B5D),
Sampler1DArb = ((int)0x8B5D),
Sampler2D = ((int)0x8B5E),
Sampler2DArb = ((int)0x8B5E),
Sampler3D = ((int)0x8B5F),
Sampler3DArb = ((int)0x8B5F),
SamplerCube = ((int)0x8B60),
SamplerCubeArb = ((int)0x8B60),
Sampler1DShadow = ((int)0x8B61),
Sampler1DShadowArb = ((int)0x8B61),
Sampler2DShadow = ((int)0x8B62),
Sampler2DShadowArb = ((int)0x8B62),
Sampler2DRect = ((int)0x8B63),
Sampler2DRectArb = ((int)0x8B63),
Sampler2DRectShadow = ((int)0x8B64),
Sampler2DRectShadowArb = ((int)0x8B64),
FloatMat2x3 = ((int)0x8B65),
FloatMat2x4 = ((int)0x8B66),
FloatMat3x2 = ((int)0x8B67),
FloatMat3x4 = ((int)0x8B68),
FloatMat4x2 = ((int)0x8B69),
FloatMat4x3 = ((int)0x8B6A),
DeleteStatus = ((int)0x8B80),
ObjectDeleteStatusArb = ((int)0x8B80),
CompileStatus = ((int)0x8B81),
ObjectCompileStatusArb = ((int)0x8B81),
LinkStatus = ((int)0x8B82),
ObjectLinkStatusArb = ((int)0x8B82),
ObjectValidateStatusArb = ((int)0x8B83),
ValidateStatus = ((int)0x8B83),
InfoLogLength = ((int)0x8B84),
ObjectInfoLogLengthArb = ((int)0x8B84),
AttachedShaders = ((int)0x8B85),
ObjectAttachedObjectsArb = ((int)0x8B85),
ActiveUniforms = ((int)0x8B86),
ObjectActiveUniformsArb = ((int)0x8B86),
ActiveUniformMaxLength = ((int)0x8B87),
ObjectActiveUniformMaxLengthArb = ((int)0x8B87),
ObjectShaderSourceLengthArb = ((int)0x8B88),
ShaderSourceLength = ((int)0x8B88),
ActiveAttributes = ((int)0x8B89),
ObjectActiveAttributesArb = ((int)0x8B89),
ActiveAttributeMaxLength = ((int)0x8B8A),
ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A),
FragmentShaderDerivativeHint = ((int)0x8B8B),
FragmentShaderDerivativeHintArb = ((int)0x8B8B),
ShadingLanguageVersion = ((int)0x8B8C),
ShadingLanguageVersionArb = ((int)0x8B8C),
CurrentProgram = ((int)0x8B8D),
ImplementationColorReadTypeOes = ((int)0x8B9A),
ImplementationColorReadFormatOes = ((int)0x8B9B),
CounterTypeAmd = ((int)0x8BC0),
CounterRangeAmd = ((int)0x8BC1),
UnsignedInt64Amd = ((int)0x8BC2),
PercentageAmd = ((int)0x8BC3),
PerfmonResultAvailableAmd = ((int)0x8BC4),
PerfmonResultSizeAmd = ((int)0x8BC5),
PerfmonResultAmd = ((int)0x8BC6),
TextureRedType = ((int)0x8C10),
TextureRedTypeArb = ((int)0x8C10),
TextureGreenType = ((int)0x8C11),
TextureGreenTypeArb = ((int)0x8C11),
TextureBlueType = ((int)0x8C12),
TextureBlueTypeArb = ((int)0x8C12),
TextureAlphaType = ((int)0x8C13),
TextureAlphaTypeArb = ((int)0x8C13),
TextureLuminanceType = ((int)0x8C14),
TextureLuminanceTypeArb = ((int)0x8C14),
TextureIntensityType = ((int)0x8C15),
TextureIntensityTypeArb = ((int)0x8C15),
TextureDepthType = ((int)0x8C16),
TextureDepthTypeArb = ((int)0x8C16),
UnsignedNormalized = ((int)0x8C17),
UnsignedNormalizedArb = ((int)0x8C17),
Texture1DArray = ((int)0x8C18),
Texture1DArrayExt = ((int)0x8C18),
ProxyTexture1DArray = ((int)0x8C19),
ProxyTexture1DArrayExt = ((int)0x8C19),
Texture2DArray = ((int)0x8C1A),
Texture2DArrayExt = ((int)0x8C1A),
ProxyTexture2DArray = ((int)0x8C1B),
ProxyTexture2DArrayExt = ((int)0x8C1B),
TextureBinding1DArray = ((int)0x8C1C),
TextureBinding1DArrayExt = ((int)0x8C1C),
TextureBinding2DArray = ((int)0x8C1D),
TextureBinding2DArrayExt = ((int)0x8C1D),
GeometryProgramNv = ((int)0x8C26),
MaxProgramOutputVerticesNv = ((int)0x8C27),
MaxProgramTotalOutputComponentsNv = ((int)0x8C28),
MaxGeometryTextureImageUnits = ((int)0x8C29),
MaxGeometryTextureImageUnitsArb = ((int)0x8C29),
MaxGeometryTextureImageUnitsExt = ((int)0x8C29),
TextureBuffer = ((int)0x8C2A),
TextureBufferArb = ((int)0x8C2A),
TextureBufferExt = ((int)0x8C2A),
MaxTextureBufferSize = ((int)0x8C2B),
MaxTextureBufferSizeArb = ((int)0x8C2B),
MaxTextureBufferSizeExt = ((int)0x8C2B),
TextureBindingBuffer = ((int)0x8C2C),
TextureBindingBufferArb = ((int)0x8C2C),
TextureBindingBufferExt = ((int)0x8C2C),
TextureBufferDataStoreBinding = ((int)0x8C2D),
TextureBufferDataStoreBindingArb = ((int)0x8C2D),
TextureBufferDataStoreBindingExt = ((int)0x8C2D),
TextureBufferFormat = ((int)0x8C2E),
TextureBufferFormatArb = ((int)0x8C2E),
TextureBufferFormatExt = ((int)0x8C2E),
SampleShading = ((int)0x8C36),
MinSampleShadingValue = ((int)0x8C37),
R11fG11fB10f = ((int)0x8C3A),
R11fG11fB10fExt = ((int)0x8C3A),
UnsignedInt10F11F11FRev = ((int)0x8C3B),
UnsignedInt10F11F11FRevExt = ((int)0x8C3B),
RgbaSignedComponentsExt = ((int)0x8C3C),
Rgb9E5 = ((int)0x8C3D),
Rgb9E5Ext = ((int)0x8C3D),
UnsignedInt5999Rev = ((int)0x8C3E),
UnsignedInt5999RevExt = ((int)0x8C3E),
TextureSharedSize = ((int)0x8C3F),
TextureSharedSizeExt = ((int)0x8C3F),
Srgb = ((int)0x8C40),
SrgbExt = ((int)0x8C40),
Srgb8 = ((int)0x8C41),
Srgb8Ext = ((int)0x8C41),
SrgbAlpha = ((int)0x8C42),
SrgbAlphaExt = ((int)0x8C42),
Srgb8Alpha8 = ((int)0x8C43),
Srgb8Alpha8Ext = ((int)0x8C43),
SluminanceAlpha = ((int)0x8C44),
SluminanceAlphaExt = ((int)0x8C44),
Sluminance8Alpha8 = ((int)0x8C45),
Sluminance8Alpha8Ext = ((int)0x8C45),
Sluminance = ((int)0x8C46),
SluminanceExt = ((int)0x8C46),
Sluminance8 = ((int)0x8C47),
Sluminance8Ext = ((int)0x8C47),
CompressedSrgb = ((int)0x8C48),
CompressedSrgbExt = ((int)0x8C48),
CompressedSrgbAlpha = ((int)0x8C49),
CompressedSrgbAlphaExt = ((int)0x8C49),
CompressedSluminance = ((int)0x8C4A),
CompressedSluminanceExt = ((int)0x8C4A),
CompressedSluminanceAlpha = ((int)0x8C4B),
CompressedSluminanceAlphaExt = ((int)0x8C4B),
CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C),
CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D),
CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E),
CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F),
CompressedLuminanceLatc1Ext = ((int)0x8C70),
CompressedSignedLuminanceLatc1Ext = ((int)0x8C71),
CompressedLuminanceAlphaLatc2Ext = ((int)0x8C72),
CompressedSignedLuminanceAlphaLatc2Ext = ((int)0x8C73),
TransformFeedbackVaryingMaxLength = ((int)0x8C76),
TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76),
BackPrimaryColorNv = ((int)0x8C77),
BackSecondaryColorNv = ((int)0x8C78),
TextureCoordNv = ((int)0x8C79),
ClipDistanceNv = ((int)0x8C7A),
VertexIdNv = ((int)0x8C7B),
PrimitiveIdNv = ((int)0x8C7C),
GenericAttribNv = ((int)0x8C7D),
TransformFeedbackAttribsNv = ((int)0x8C7E),
TransformFeedbackBufferMode = ((int)0x8C7F),
TransformFeedbackBufferModeExt = ((int)0x8C7F),
TransformFeedbackBufferModeNv = ((int)0x8C7F),
MaxTransformFeedbackSeparateComponents = ((int)0x8C80),
MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80),
MaxTransformFeedbackSeparateComponentsNv = ((int)0x8C80),
ActiveVaryingsNv = ((int)0x8C81),
ActiveVaryingMaxLengthNv = ((int)0x8C82),
TransformFeedbackVaryings = ((int)0x8C83),
TransformFeedbackVaryingsExt = ((int)0x8C83),
TransformFeedbackVaryingsNv = ((int)0x8C83),
TransformFeedbackBufferStart = ((int)0x8C84),
TransformFeedbackBufferStartExt = ((int)0x8C84),
TransformFeedbackBufferStartNv = ((int)0x8C84),
TransformFeedbackBufferSize = ((int)0x8C85),
TransformFeedbackBufferSizeExt = ((int)0x8C85),
TransformFeedbackBufferSizeNv = ((int)0x8C85),
TransformFeedbackRecordNv = ((int)0x8C86),
PrimitivesGenerated = ((int)0x8C87),
PrimitivesGeneratedExt = ((int)0x8C87),
PrimitivesGeneratedNv = ((int)0x8C87),
TransformFeedbackPrimitivesWritten = ((int)0x8C88),
TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88),
TransformFeedbackPrimitivesWrittenNv = ((int)0x8C88),
RasterizerDiscard = ((int)0x8C89),
RasterizerDiscardExt = ((int)0x8C89),
RasterizerDiscardNv = ((int)0x8C89),
MaxTransformFeedbackInterleavedAttribsNv = ((int)0x8C8A),
MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A),
MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A),
MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B),
MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B),
MaxTransformFeedbackSeparateAttribsNv = ((int)0x8C8B),
InterleavedAttribs = ((int)0x8C8C),
InterleavedAttribsExt = ((int)0x8C8C),
InterleavedAttribsNv = ((int)0x8C8C),
SeparateAttribs = ((int)0x8C8D),
SeparateAttribsExt = ((int)0x8C8D),
SeparateAttribsNv = ((int)0x8C8D),
TransformFeedbackBuffer = ((int)0x8C8E),
TransformFeedbackBufferExt = ((int)0x8C8E),
TransformFeedbackBufferNv = ((int)0x8C8E),
TransformFeedbackBufferBinding = ((int)0x8C8F),
TransformFeedbackBufferBindingExt = ((int)0x8C8F),
TransformFeedbackBufferBindingNv = ((int)0x8C8F),
PointSpriteCoordOrigin = ((int)0x8CA0),
LowerLeft = ((int)0x8CA1),
UpperLeft = ((int)0x8CA2),
StencilBackRef = ((int)0x8CA3),
StencilBackValueMask = ((int)0x8CA4),
StencilBackWritemask = ((int)0x8CA5),
DrawFramebufferBinding = ((int)0x8CA6),
DrawFramebufferBindingExt = ((int)0x8CA6),
FramebufferBinding = ((int)0x8CA6),
FramebufferBindingExt = ((int)0x8CA6),
RenderbufferBinding = ((int)0x8CA7),
RenderbufferBindingExt = ((int)0x8CA7),
ReadFramebuffer = ((int)0x8CA8),
ReadFramebufferExt = ((int)0x8CA8),
DrawFramebuffer = ((int)0x8CA9),
DrawFramebufferExt = ((int)0x8CA9),
ReadFramebufferBinding = ((int)0x8CAA),
ReadFramebufferBindingExt = ((int)0x8CAA),
RenderbufferCoverageSamplesNv = ((int)0x8CAB),
RenderbufferSamples = ((int)0x8CAB),
RenderbufferSamplesExt = ((int)0x8CAB),
DepthComponent32f = ((int)0x8CAC),
Depth32fStencil8 = ((int)0x8CAD),
FramebufferAttachmentObjectType = ((int)0x8CD0),
FramebufferAttachmentObjectTypeExt = ((int)0x8CD0),
FramebufferAttachmentObjectName = ((int)0x8CD1),
FramebufferAttachmentObjectNameExt = ((int)0x8CD1),
FramebufferAttachmentTextureLevel = ((int)0x8CD2),
FramebufferAttachmentTextureLevelExt = ((int)0x8CD2),
FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3),
FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3),
FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4),
FramebufferAttachmentTextureLayer = ((int)0x8CD4),
FramebufferAttachmentTextureLayerExt = ((int)0x8CD4),
FramebufferComplete = ((int)0x8CD5),
FramebufferCompleteExt = ((int)0x8CD5),
FramebufferIncompleteAttachment = ((int)0x8CD6),
FramebufferIncompleteAttachmentExt = ((int)0x8CD6),
FramebufferIncompleteMissingAttachment = ((int)0x8CD7),
FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7),
FramebufferIncompleteDimensionsExt = ((int)0x8CD9),
FramebufferIncompleteFormatsExt = ((int)0x8CDA),
FramebufferIncompleteDrawBuffer = ((int)0x8CDB),
FramebufferIncompleteDrawBufferExt = ((int)0x8CDB),
FramebufferIncompleteReadBuffer = ((int)0x8CDC),
FramebufferIncompleteReadBufferExt = ((int)0x8CDC),
FramebufferUnsupported = ((int)0x8CDD),
FramebufferUnsupportedExt = ((int)0x8CDD),
MaxColorAttachments = ((int)0x8CDF),
MaxColorAttachmentsExt = ((int)0x8CDF),
ColorAttachment0 = ((int)0x8CE0),
ColorAttachment0Ext = ((int)0x8CE0),
ColorAttachment1 = ((int)0x8CE1),
ColorAttachment1Ext = ((int)0x8CE1),
ColorAttachment2 = ((int)0x8CE2),
ColorAttachment2Ext = ((int)0x8CE2),
ColorAttachment3 = ((int)0x8CE3),
ColorAttachment3Ext = ((int)0x8CE3),
ColorAttachment4 = ((int)0x8CE4),
ColorAttachment4Ext = ((int)0x8CE4),
ColorAttachment5 = ((int)0x8CE5),
ColorAttachment5Ext = ((int)0x8CE5),
ColorAttachment6 = ((int)0x8CE6),
ColorAttachment6Ext = ((int)0x8CE6),
ColorAttachment7 = ((int)0x8CE7),
ColorAttachment7Ext = ((int)0x8CE7),
ColorAttachment8 = ((int)0x8CE8),
ColorAttachment8Ext = ((int)0x8CE8),
ColorAttachment9 = ((int)0x8CE9),
ColorAttachment9Ext = ((int)0x8CE9),
ColorAttachment10 = ((int)0x8CEA),
ColorAttachment10Ext = ((int)0x8CEA),
ColorAttachment11 = ((int)0x8CEB),
ColorAttachment11Ext = ((int)0x8CEB),
ColorAttachment12 = ((int)0x8CEC),
ColorAttachment12Ext = ((int)0x8CEC),
ColorAttachment13 = ((int)0x8CED),
ColorAttachment13Ext = ((int)0x8CED),
ColorAttachment14 = ((int)0x8CEE),
ColorAttachment14Ext = ((int)0x8CEE),
ColorAttachment15 = ((int)0x8CEF),
ColorAttachment15Ext = ((int)0x8CEF),
DepthAttachment = ((int)0x8D00),
DepthAttachmentExt = ((int)0x8D00),
StencilAttachment = ((int)0x8D20),
StencilAttachmentExt = ((int)0x8D20),
Framebuffer = ((int)0x8D40),
FramebufferExt = ((int)0x8D40),
Renderbuffer = ((int)0x8D41),
RenderbufferExt = ((int)0x8D41),
RenderbufferWidth = ((int)0x8D42),
RenderbufferWidthExt = ((int)0x8D42),
RenderbufferHeight = ((int)0x8D43),
RenderbufferHeightExt = ((int)0x8D43),
RenderbufferInternalFormat = ((int)0x8D44),
RenderbufferInternalFormatExt = ((int)0x8D44),
StencilIndex1 = ((int)0x8D46),
StencilIndex1Ext = ((int)0x8D46),
StencilIndex4 = ((int)0x8D47),
StencilIndex4Ext = ((int)0x8D47),
StencilIndex8 = ((int)0x8D48),
StencilIndex8Ext = ((int)0x8D48),
StencilIndex16 = ((int)0x8D49),
StencilIndex16Ext = ((int)0x8D49),
RenderbufferRedSize = ((int)0x8D50),
RenderbufferRedSizeExt = ((int)0x8D50),
RenderbufferGreenSize = ((int)0x8D51),
RenderbufferGreenSizeExt = ((int)0x8D51),
RenderbufferBlueSize = ((int)0x8D52),
RenderbufferBlueSizeExt = ((int)0x8D52),
RenderbufferAlphaSize = ((int)0x8D53),
RenderbufferAlphaSizeExt = ((int)0x8D53),
RenderbufferDepthSize = ((int)0x8D54),
RenderbufferDepthSizeExt = ((int)0x8D54),
RenderbufferStencilSize = ((int)0x8D55),
RenderbufferStencilSizeExt = ((int)0x8D55),
FramebufferIncompleteMultisample = ((int)0x8D56),
FramebufferIncompleteMultisampleExt = ((int)0x8D56),
MaxSamples = ((int)0x8D57),
MaxSamplesExt = ((int)0x8D57),
Rgba32ui = ((int)0x8D70),
Rgba32uiExt = ((int)0x8D70),
Rgb32ui = ((int)0x8D71),
Rgb32uiExt = ((int)0x8D71),
Alpha32uiExt = ((int)0x8D72),
Intensity32uiExt = ((int)0x8D73),
Luminance32uiExt = ((int)0x8D74),
LuminanceAlpha32uiExt = ((int)0x8D75),
Rgba16ui = ((int)0x8D76),
Rgba16uiExt = ((int)0x8D76),
Rgb16ui = ((int)0x8D77),
Rgb16uiExt = ((int)0x8D77),
Alpha16uiExt = ((int)0x8D78),
Intensity16uiExt = ((int)0x8D79),
Luminance16uiExt = ((int)0x8D7A),
LuminanceAlpha16uiExt = ((int)0x8D7B),
Rgba8ui = ((int)0x8D7C),
Rgba8uiExt = ((int)0x8D7C),
Rgb8ui = ((int)0x8D7D),
Rgb8uiExt = ((int)0x8D7D),
Alpha8uiExt = ((int)0x8D7E),
Intensity8uiExt = ((int)0x8D7F),
Luminance8uiExt = ((int)0x8D80),
LuminanceAlpha8uiExt = ((int)0x8D81),
Rgba32i = ((int)0x8D82),
Rgba32iExt = ((int)0x8D82),
Rgb32i = ((int)0x8D83),
Rgb32iExt = ((int)0x8D83),
Alpha32iExt = ((int)0x8D84),
Intensity32iExt = ((int)0x8D85),
Luminance32iExt = ((int)0x8D86),
LuminanceAlpha32iExt = ((int)0x8D87),
Rgba16i = ((int)0x8D88),
Rgba16iExt = ((int)0x8D88),
Rgb16i = ((int)0x8D89),
Rgb16iExt = ((int)0x8D89),
Alpha16iExt = ((int)0x8D8A),
Intensity16iExt = ((int)0x8D8B),
Luminance16iExt = ((int)0x8D8C),
LuminanceAlpha16iExt = ((int)0x8D8D),
Rgba8i = ((int)0x8D8E),
Rgba8iExt = ((int)0x8D8E),
Rgb8i = ((int)0x8D8F),
Rgb8iExt = ((int)0x8D8F),
Alpha8iExt = ((int)0x8D90),
Intensity8iExt = ((int)0x8D91),
Luminance8iExt = ((int)0x8D92),
LuminanceAlpha8iExt = ((int)0x8D93),
RedInteger = ((int)0x8D94),
RedIntegerExt = ((int)0x8D94),
GreenInteger = ((int)0x8D95),
GreenIntegerExt = ((int)0x8D95),
BlueInteger = ((int)0x8D96),
BlueIntegerExt = ((int)0x8D96),
AlphaInteger = ((int)0x8D97),
AlphaIntegerExt = ((int)0x8D97),
RgbInteger = ((int)0x8D98),
RgbIntegerExt = ((int)0x8D98),
RgbaInteger = ((int)0x8D99),
RgbaIntegerExt = ((int)0x8D99),
BgrInteger = ((int)0x8D9A),
BgrIntegerExt = ((int)0x8D9A),
BgraInteger = ((int)0x8D9B),
BgraIntegerExt = ((int)0x8D9B),
LuminanceIntegerExt = ((int)0x8D9C),
LuminanceAlphaIntegerExt = ((int)0x8D9D),
RgbaIntegerModeExt = ((int)0x8D9E),
MaxProgramParameterBufferBindingsNv = ((int)0x8DA0),
MaxProgramParameterBufferSizeNv = ((int)0x8DA1),
VertexProgramParameterBufferNv = ((int)0x8DA2),
GeometryProgramParameterBufferNv = ((int)0x8DA3),
FragmentProgramParameterBufferNv = ((int)0x8DA4),
MaxProgramGenericAttribsNv = ((int)0x8DA5),
MaxProgramGenericResultsNv = ((int)0x8DA6),
FramebufferAttachmentLayered = ((int)0x8DA7),
FramebufferAttachmentLayeredArb = ((int)0x8DA7),
FramebufferAttachmentLayeredExt = ((int)0x8DA7),
FramebufferIncompleteLayerTargets = ((int)0x8DA8),
FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8),
FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8),
FramebufferIncompleteLayerCount = ((int)0x8DA9),
FramebufferIncompleteLayerCountArb = ((int)0x8DA9),
FramebufferIncompleteLayerCountExt = ((int)0x8DA9),
DepthComponent32fNv = ((int)0x8DAB),
Depth32fStencil8Nv = ((int)0x8DAC),
Float32UnsignedInt248Rev = ((int)0x8DAD),
Float32UnsignedInt248RevNv = ((int)0x8DAD),
DepthBufferFloatModeNv = ((int)0x8DAF),
FramebufferSrgb = ((int)0x8DB9),
FramebufferSrgbExt = ((int)0x8DB9),
FramebufferSrgbCapableExt = ((int)0x8DBA),
CompressedRedRgtc1 = ((int)0x8DBB),
CompressedRedRgtc1Ext = ((int)0x8DBB),
CompressedSignedRedRgtc1 = ((int)0x8DBC),
CompressedSignedRedRgtc1Ext = ((int)0x8DBC),
CompressedRedGreenRgtc2Ext = ((int)0x8DBD),
CompressedRgRgtc2 = ((int)0x8DBD),
CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE),
CompressedSignedRgRgtc2 = ((int)0x8DBE),
Sampler1DArray = ((int)0x8DC0),
Sampler1DArrayExt = ((int)0x8DC0),
Sampler2DArray = ((int)0x8DC1),
Sampler2DArrayExt = ((int)0x8DC1),
SamplerBuffer = ((int)0x8DC2),
SamplerBufferExt = ((int)0x8DC2),
Sampler1DArrayShadow = ((int)0x8DC3),
Sampler1DArrayShadowExt = ((int)0x8DC3),
Sampler2DArrayShadow = ((int)0x8DC4),
Sampler2DArrayShadowExt = ((int)0x8DC4),
SamplerCubeShadow = ((int)0x8DC5),
SamplerCubeShadowExt = ((int)0x8DC5),
UnsignedIntVec2 = ((int)0x8DC6),
UnsignedIntVec2Ext = ((int)0x8DC6),
UnsignedIntVec3 = ((int)0x8DC7),
UnsignedIntVec3Ext = ((int)0x8DC7),
UnsignedIntVec4 = ((int)0x8DC8),
UnsignedIntVec4Ext = ((int)0x8DC8),
IntSampler1D = ((int)0x8DC9),
IntSampler1DExt = ((int)0x8DC9),
IntSampler2D = ((int)0x8DCA),
IntSampler2DExt = ((int)0x8DCA),
IntSampler3D = ((int)0x8DCB),
IntSampler3DExt = ((int)0x8DCB),
IntSamplerCube = ((int)0x8DCC),
IntSamplerCubeExt = ((int)0x8DCC),
IntSampler2DRect = ((int)0x8DCD),
IntSampler2DRectExt = ((int)0x8DCD),
IntSampler1DArray = ((int)0x8DCE),
IntSampler1DArrayExt = ((int)0x8DCE),
IntSampler2DArray = ((int)0x8DCF),
IntSampler2DArrayExt = ((int)0x8DCF),
IntSamplerBuffer = ((int)0x8DD0),
IntSamplerBufferExt = ((int)0x8DD0),
UnsignedIntSampler1D = ((int)0x8DD1),
UnsignedIntSampler1DExt = ((int)0x8DD1),
UnsignedIntSampler2D = ((int)0x8DD2),
UnsignedIntSampler2DExt = ((int)0x8DD2),
UnsignedIntSampler3D = ((int)0x8DD3),
UnsignedIntSampler3DExt = ((int)0x8DD3),
UnsignedIntSamplerCube = ((int)0x8DD4),
UnsignedIntSamplerCubeExt = ((int)0x8DD4),
UnsignedIntSampler2DRect = ((int)0x8DD5),
UnsignedIntSampler2DRectExt = ((int)0x8DD5),
UnsignedIntSampler1DArray = ((int)0x8DD6),
UnsignedIntSampler1DArrayExt = ((int)0x8DD6),
UnsignedIntSampler2DArray = ((int)0x8DD7),
UnsignedIntSampler2DArrayExt = ((int)0x8DD7),
UnsignedIntSamplerBuffer = ((int)0x8DD8),
UnsignedIntSamplerBufferExt = ((int)0x8DD8),
GeometryShader = ((int)0x8DD9),
GeometryShaderArb = ((int)0x8DD9),
GeometryShaderExt = ((int)0x8DD9),
GeometryVerticesOutArb = ((int)0x8DDA),
GeometryVerticesOutExt = ((int)0x8DDA),
GeometryInputTypeArb = ((int)0x8DDB),
GeometryInputTypeExt = ((int)0x8DDB),
GeometryOutputTypeArb = ((int)0x8DDC),
GeometryOutputTypeExt = ((int)0x8DDC),
MaxGeometryVaryingComponents = ((int)0x8DDD),
MaxGeometryVaryingComponentsArb = ((int)0x8DDD),
MaxGeometryVaryingComponentsExt = ((int)0x8DDD),
MaxVertexVaryingComponents = ((int)0x8DDE),
MaxVertexVaryingComponentsArb = ((int)0x8DDE),
MaxVertexVaryingComponentsExt = ((int)0x8DDE),
MaxGeometryUniformComponents = ((int)0x8DDF),
MaxGeometryUniformComponentsArb = ((int)0x8DDF),
MaxGeometryUniformComponentsExt = ((int)0x8DDF),
MaxGeometryOutputVertices = ((int)0x8DE0),
MaxGeometryOutputVerticesArb = ((int)0x8DE0),
MaxGeometryOutputVerticesExt = ((int)0x8DE0),
MaxGeometryTotalOutputComponents = ((int)0x8DE1),
MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1),
MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1),
MaxVertexBindableUniformsExt = ((int)0x8DE2),
MaxFragmentBindableUniformsExt = ((int)0x8DE3),
MaxGeometryBindableUniformsExt = ((int)0x8DE4),
MaxBindableUniformSizeExt = ((int)0x8DED),
UniformBufferExt = ((int)0x8DEE),
UniformBufferBindingExt = ((int)0x8DEF),
RenderbufferColorSamplesNv = ((int)0x8E10),
MaxMultisampleCoverageModesNv = ((int)0x8E11),
MultisampleCoverageModesNv = ((int)0x8E12),
QueryWait = ((int)0x8E13),
QueryWaitNv = ((int)0x8E13),
QueryNoWait = ((int)0x8E14),
QueryNoWaitNv = ((int)0x8E14),
QueryByRegionWait = ((int)0x8E15),
QueryByRegionWaitNv = ((int)0x8E15),
QueryByRegionNoWait = ((int)0x8E16),
QueryByRegionNoWaitNv = ((int)0x8E16),
TransformFeedbackNv = ((int)0x8E22),
TransformFeedbackBufferPausedNv = ((int)0x8E23),
TransformFeedbackBufferActiveNv = ((int)0x8E24),
TransformFeedbackBindingNv = ((int)0x8E25),
FrameNv = ((int)0x8E26),
FieldsNv = ((int)0x8E27),
CurrentTimeNv = ((int)0x8E28),
NumFillStreamsNv = ((int)0x8E29),
PresentTimeNv = ((int)0x8E2A),
PresentDurationNv = ((int)0x8E2B),
ProgramMatrixExt = ((int)0x8E2D),
TransposeProgramMatrixExt = ((int)0x8E2E),
ProgramMatrixStackDepthExt = ((int)0x8E2F),
TextureSwizzleRExt = ((int)0x8E42),
TextureSwizzleGExt = ((int)0x8E43),
TextureSwizzleBExt = ((int)0x8E44),
TextureSwizzleAExt = ((int)0x8E45),
TextureSwizzleRgbaExt = ((int)0x8E46),
QuadsFollowProvokingVertexConvention = ((int)0x8E4C),
QuadsFollowProvokingVertexConventionExt = ((int)0x8E4C),
FirstVertexConvention = ((int)0x8E4D),
FirstVertexConventionExt = ((int)0x8E4D),
LastVertexConvention = ((int)0x8E4E),
LastVertexConventionExt = ((int)0x8E4E),
ProvokingVertex = ((int)0x8E4F),
ProvokingVertexExt = ((int)0x8E4F),
SamplePosition = ((int)0x8E50),
SamplePositionNv = ((int)0x8E50),
SampleMask = ((int)0x8E51),
SampleMaskNv = ((int)0x8E51),
SampleMaskValue = ((int)0x8E52),
SampleMaskValueNv = ((int)0x8E52),
TextureBindingRenderbufferNv = ((int)0x8E53),
TextureRenderbufferDataStoreBindingNv = ((int)0x8E54),
TextureRenderbufferNv = ((int)0x8E55),
SamplerRenderbufferNv = ((int)0x8E56),
IntSamplerRenderbufferNv = ((int)0x8E57),
UnsignedIntSamplerRenderbufferNv = ((int)0x8E58),
MaxSampleMaskWords = ((int)0x8E59),
MaxSampleMaskWordsNv = ((int)0x8E59),
MinProgramTextureGatherOffset = ((int)0x8E5E),
MaxProgramTextureGatherOffset = ((int)0x8E5F),
CopyReadBuffer = ((int)0x8F36),
CopyWriteBuffer = ((int)0x8F37),
RedSnorm = ((int)0x8F90),
RgSnorm = ((int)0x8F91),
RgbSnorm = ((int)0x8F92),
RgbaSnorm = ((int)0x8F93),
R8Snorm = ((int)0x8F94),
Rg8Snorm = ((int)0x8F95),
Rgb8Snorm = ((int)0x8F96),
Rgba8Snorm = ((int)0x8F97),
R16Snorm = ((int)0x8F98),
Rg16Snorm = ((int)0x8F99),
Rgb16Snorm = ((int)0x8F9A),
Rgba16Snorm = ((int)0x8F9B),
SignedNormalized = ((int)0x8F9C),
PrimitiveRestart = ((int)0x8F9D),
PrimitiveRestartIndex = ((int)0x8F9E),
MaxProgramTextureGatherComponents = ((int)0x8F9F),
SamplerBufferAmd = ((int)0x9001),
IntSamplerBufferAmd = ((int)0x9002),
UnsignedIntSamplerBufferAmd = ((int)0x9003),
TessellationModeAmd = ((int)0x9004),
TessellationFactorAmd = ((int)0x9005),
DiscreteAmd = ((int)0x9006),
ContinuousAmd = ((int)0x9007),
TextureCubeMapArray = ((int)0x9009),
TextureBindingCubeMapArray = ((int)0x900A),
ProxyTextureCubeMapArray = ((int)0x900B),
SamplerCubeMapArray = ((int)0x900C),
SamplerCubeMapArrayShadow = ((int)0x900D),
IntSamplerCubeMapArray = ((int)0x900E),
UnsignedIntSamplerCubeMapArray = ((int)0x900F),
AlphaSnorm = ((int)0x9010),
LuminanceSnorm = ((int)0x9011),
LuminanceAlphaSnorm = ((int)0x9012),
IntensitySnorm = ((int)0x9013),
Alpha8Snorm = ((int)0x9014),
Luminance8Snorm = ((int)0x9015),
Luminance8Alpha8Snorm = ((int)0x9016),
Intensity8Snorm = ((int)0x9017),
Alpha16Snorm = ((int)0x9018),
Luminance16Snorm = ((int)0x9019),
Luminance16Alpha16Snorm = ((int)0x901A),
Intensity16Snorm = ((int)0x901B),
Texture2DMultisample = ((int)0x9100),
ProxyTexture2DMultisample = ((int)0x9101),
Texture2DMultisampleArray = ((int)0x9102),
ProxyTexture2DMultisampleArray = ((int)0x9103),
TextureBinding2DMultisample = ((int)0x9104),
TextureBinding2DMultisampleArray = ((int)0x9105),
TextureSamples = ((int)0x9106),
TextureFixedSampleLocations = ((int)0x9107),
Sampler2DMultisample = ((int)0x9108),
IntSampler2DMultisample = ((int)0x9109),
UnsignedIntSampler2DMultisample = ((int)0x910A),
Sampler2DMultisampleArray = ((int)0x910B),
IntSampler2DMultisampleArray = ((int)0x910C),
UnsignedIntSampler2DMultisampleArray = ((int)0x910D),
MaxColorTextureSamples = ((int)0x910E),
MaxDepthTextureSamples = ((int)0x910F),
MaxIntegerSamples = ((int)0x9110),
MaxServerWaitTimeout = ((int)0x9111),
ObjectType = ((int)0x9112),
SyncCondition = ((int)0x9113),
SyncStatus = ((int)0x9114),
SyncFlags = ((int)0x9115),
SyncFence = ((int)0x9116),
SyncGpuCommandsComplete = ((int)0x9117),
Unsignaled = ((int)0x9118),
Signaled = ((int)0x9119),
AlreadySignaled = ((int)0x911A),
TimeoutExpired = ((int)0x911B),
ConditionSatisfied = ((int)0x911C),
WaitFailed = ((int)0x911D),
BufferAccessFlags = ((int)0x911F),
BufferMapLength = ((int)0x9120),
BufferMapOffset = ((int)0x9121),
MaxVertexOutputComponents = ((int)0x9122),
MaxGeometryInputComponents = ((int)0x9123),
MaxGeometryOutputComponents = ((int)0x9124),
MaxFragmentInputComponents = ((int)0x9125),
ContextProfileMask = ((int)0x9126),
AllAttribBits = unchecked((int)0xFFFFFFFF),
ClientAllAttribBits = unchecked((int)0xFFFFFFFF),
InvalidIndex = unchecked((int)0xFFFFFFFF),
TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF),
One = ((int)1),
True = ((int)1),
CullVertexIbm = ((int)103050),
VertexArrayListIbm = ((int)103070),
NormalArrayListIbm = ((int)103071),
ColorArrayListIbm = ((int)103072),
IndexArrayListIbm = ((int)103073),
TextureCoordArrayListIbm = ((int)103074),
EdgeFlagArrayListIbm = ((int)103075),
FogCoordinateArrayListIbm = ((int)103076),
SecondaryColorArrayListIbm = ((int)103077),
VertexArrayListStrideIbm = ((int)103080),
NormalArrayListStrideIbm = ((int)103081),
ColorArrayListStrideIbm = ((int)103082),
IndexArrayListStrideIbm = ((int)103083),
TextureCoordArrayListStrideIbm = ((int)103084),
EdgeFlagArrayListStrideIbm = ((int)103085),
FogCoordinateArrayListStrideIbm = ((int)103086),
SecondaryColorArrayListStrideIbm = ((int)103087),
Two = ((int)2),
Three = ((int)3),
Four = ((int)4),
}
public enum AlphaFunction : int
{
Never = ((int)0x0200),
Less = ((int)0x0201),
Equal = ((int)0x0202),
Lequal = ((int)0x0203),
Greater = ((int)0x0204),
Notequal = ((int)0x0205),
Gequal = ((int)0x0206),
Always = ((int)0x0207),
}
public enum AmdDrawBuffersBlend : int
{
}
public enum AmdPerformanceMonitor : int
{
CounterTypeAmd = ((int)0x8BC0),
CounterRangeAmd = ((int)0x8BC1),
UnsignedInt64Amd = ((int)0x8BC2),
PercentageAmd = ((int)0x8BC3),
PerfmonResultAvailableAmd = ((int)0x8BC4),
PerfmonResultSizeAmd = ((int)0x8BC5),
PerfmonResultAmd = ((int)0x8BC6),
}
public enum AmdTextureTexture4 : int
{
}
public enum AmdVertexShaderTesselator : int
{
SamplerBufferAmd = ((int)0x9001),
IntSamplerBufferAmd = ((int)0x9002),
UnsignedIntSamplerBufferAmd = ((int)0x9003),
TessellationModeAmd = ((int)0x9004),
TessellationFactorAmd = ((int)0x9005),
DiscreteAmd = ((int)0x9006),
ContinuousAmd = ((int)0x9007),
}
public enum AppleAuxDepthStencil : int
{
AuxDepthStencilApple = ((int)0x8A14),
}
public enum AppleClientStorage : int
{
UnpackClientStorageApple = ((int)0x85B2),
}
public enum AppleElementArray : int
{
ElementArrayApple = ((int)0x8768),
ElementArrayTypeApple = ((int)0x8769),
ElementArrayPointerApple = ((int)0x876A),
}
public enum AppleFence : int
{
DrawPixelsApple = ((int)0x8A0A),
FenceApple = ((int)0x8A0B),
}
public enum AppleFloatPixels : int
{
HalfApple = ((int)0x140B),
RgbaFloat32Apple = ((int)0x8814),
RgbFloat32Apple = ((int)0x8815),
AlphaFloat32Apple = ((int)0x8816),
IntensityFloat32Apple = ((int)0x8817),
LuminanceFloat32Apple = ((int)0x8818),
LuminanceAlphaFloat32Apple = ((int)0x8819),
RgbaFloat16Apple = ((int)0x881A),
RgbFloat16Apple = ((int)0x881B),
AlphaFloat16Apple = ((int)0x881C),
IntensityFloat16Apple = ((int)0x881D),
LuminanceFloat16Apple = ((int)0x881E),
LuminanceAlphaFloat16Apple = ((int)0x881F),
ColorFloatApple = ((int)0x8A0F),
}
public enum AppleFlushBufferRange : int
{
BufferSerializedModifyApple = ((int)0x8A12),
BufferFlushingUnmapApple = ((int)0x8A13),
}
public enum AppleObjectPurgeable : int
{
BufferObjectApple = ((int)0x85B3),
ReleasedApple = ((int)0x8A19),
VolatileApple = ((int)0x8A1A),
RetainedApple = ((int)0x8A1B),
UndefinedApple = ((int)0x8A1C),
PurgeableApple = ((int)0x8A1D),
}
public enum AppleRowBytes : int
{
PackRowBytesApple = ((int)0x8A15),
UnpackRowBytesApple = ((int)0x8A16),
}
public enum AppleSpecularVector : int
{
LightModelSpecularVectorApple = ((int)0x85B0),
}
public enum AppleTextureRange : int
{
TextureRangeLengthApple = ((int)0x85B7),
TextureRangePointerApple = ((int)0x85B8),
TextureStorageHintApple = ((int)0x85BC),
StoragePrivateApple = ((int)0x85BD),
StorageCachedApple = ((int)0x85BE),
StorageSharedApple = ((int)0x85BF),
}
public enum AppleTransformHint : int
{
TransformHintApple = ((int)0x85B1),
}
public enum AppleVertexArrayObject : int
{
VertexArrayBindingApple = ((int)0x85B5),
}
public enum AppleVertexArrayRange : int
{
VertexArrayRangeApple = ((int)0x851D),
VertexArrayRangeLengthApple = ((int)0x851E),
VertexArrayStorageHintApple = ((int)0x851F),
VertexArrayRangePointerApple = ((int)0x8521),
StorageCachedApple = ((int)0x85BE),
StorageSharedApple = ((int)0x85BF),
}
public enum AppleVertexProgramEvaluators : int
{
VertexAttribMap1Apple = ((int)0x8A00),
VertexAttribMap2Apple = ((int)0x8A01),
VertexAttribMap1SizeApple = ((int)0x8A02),
VertexAttribMap1CoeffApple = ((int)0x8A03),
VertexAttribMap1OrderApple = ((int)0x8A04),
VertexAttribMap1DomainApple = ((int)0x8A05),
VertexAttribMap2SizeApple = ((int)0x8A06),
VertexAttribMap2CoeffApple = ((int)0x8A07),
VertexAttribMap2OrderApple = ((int)0x8A08),
VertexAttribMap2DomainApple = ((int)0x8A09),
}
public enum AppleYcbcr422 : int
{
Ycbcr422Apple = ((int)0x85B9),
UnsignedShort88Apple = ((int)0x85BA),
UnsignedShort88RevApple = ((int)0x85BB),
}
public enum ArbColorBufferFloat : int
{
RgbaFloatModeArb = ((int)0x8820),
ClampVertexColorArb = ((int)0x891A),
ClampFragmentColorArb = ((int)0x891B),
ClampReadColorArb = ((int)0x891C),
FixedOnlyArb = ((int)0x891D),
}
public enum ArbCompatibility : int
{
}
public enum ArbCopyBuffer : int
{
CopyReadBuffer = ((int)0x8F36),
CopyWriteBuffer = ((int)0x8F37),
}
public enum ArbDepthBufferFloat : int
{
DepthComponent32f = ((int)0x8CAC),
Depth32fStencil8 = ((int)0x8CAD),
Float32UnsignedInt248Rev = ((int)0x8DAD),
}
public enum ArbDepthClamp : int
{
DepthClamp = ((int)0x864F),
}
public enum ArbDepthTexture : int
{
DepthComponent16Arb = ((int)0x81A5),
DepthComponent24Arb = ((int)0x81A6),
DepthComponent32Arb = ((int)0x81A7),
TextureDepthSizeArb = ((int)0x884A),
DepthTextureModeArb = ((int)0x884B),
}
public enum ArbDrawBuffers : int
{
MaxDrawBuffersArb = ((int)0x8824),
DrawBuffer0Arb = ((int)0x8825),
DrawBuffer1Arb = ((int)0x8826),
DrawBuffer2Arb = ((int)0x8827),
DrawBuffer3Arb = ((int)0x8828),
DrawBuffer4Arb = ((int)0x8829),
DrawBuffer5Arb = ((int)0x882A),
DrawBuffer6Arb = ((int)0x882B),
DrawBuffer7Arb = ((int)0x882C),
DrawBuffer8Arb = ((int)0x882D),
DrawBuffer9Arb = ((int)0x882E),
DrawBuffer10Arb = ((int)0x882F),
DrawBuffer11Arb = ((int)0x8830),
DrawBuffer12Arb = ((int)0x8831),
DrawBuffer13Arb = ((int)0x8832),
DrawBuffer14Arb = ((int)0x8833),
DrawBuffer15Arb = ((int)0x8834),
}
public enum ArbDrawBuffersBlend : int
{
}
public enum ArbDrawElementsBaseVertex : int
{
}
public enum ArbDrawInstanced : int
{
}
public enum ArbFragmentCoordConventions : int
{
}
public enum ArbFragmentProgram : int
{
FragmentProgramArb = ((int)0x8804),
ProgramAluInstructionsArb = ((int)0x8805),
ProgramTexInstructionsArb = ((int)0x8806),
ProgramTexIndirectionsArb = ((int)0x8807),
ProgramNativeAluInstructionsArb = ((int)0x8808),
ProgramNativeTexInstructionsArb = ((int)0x8809),
ProgramNativeTexIndirectionsArb = ((int)0x880A),
MaxProgramAluInstructionsArb = ((int)0x880B),
MaxProgramTexInstructionsArb = ((int)0x880C),
MaxProgramTexIndirectionsArb = ((int)0x880D),
MaxProgramNativeAluInstructionsArb = ((int)0x880E),
MaxProgramNativeTexInstructionsArb = ((int)0x880F),
MaxProgramNativeTexIndirectionsArb = ((int)0x8810),
MaxTextureCoordsArb = ((int)0x8871),
MaxTextureImageUnitsArb = ((int)0x8872),
}
public enum ArbFragmentProgramShadow : int
{
}
public enum ArbFragmentShader : int
{
FragmentShaderArb = ((int)0x8B30),
MaxFragmentUniformComponentsArb = ((int)0x8B49),
FragmentShaderDerivativeHintArb = ((int)0x8B8B),
}
public enum ArbFramebufferObject : int
{
InvalidFramebufferOperation = ((int)0x0506),
FramebufferAttachmentColorEncoding = ((int)0x8210),
FramebufferAttachmentComponentType = ((int)0x8211),
FramebufferAttachmentRedSize = ((int)0x8212),
FramebufferAttachmentGreenSize = ((int)0x8213),
FramebufferAttachmentBlueSize = ((int)0x8214),
FramebufferAttachmentAlphaSize = ((int)0x8215),
FramebufferAttachmentDepthSize = ((int)0x8216),
FramebufferAttachmentStencilSize = ((int)0x8217),
FramebufferDefault = ((int)0x8218),
FramebufferUndefined = ((int)0x8219),
DepthStencilAttachment = ((int)0x821A),
MaxRenderbufferSize = ((int)0x84E8),
DepthStencil = ((int)0x84F9),
UnsignedInt248 = ((int)0x84FA),
Depth24Stencil8 = ((int)0x88F0),
TextureStencilSize = ((int)0x88F1),
TextureRedType = ((int)0x8C10),
TextureGreenType = ((int)0x8C11),
TextureBlueType = ((int)0x8C12),
TextureAlphaType = ((int)0x8C13),
TextureDepthType = ((int)0x8C16),
UnsignedNormalized = ((int)0x8C17),
DrawFramebufferBinding = ((int)0x8CA6),
FramebufferBinding = ((int)0x8CA6),
RenderbufferBinding = ((int)0x8CA7),
ReadFramebuffer = ((int)0x8CA8),
DrawFramebuffer = ((int)0x8CA9),
ReadFramebufferBinding = ((int)0x8CAA),
RenderbufferSamples = ((int)0x8CAB),
FramebufferAttachmentObjectType = ((int)0x8CD0),
FramebufferAttachmentObjectName = ((int)0x8CD1),
FramebufferAttachmentTextureLevel = ((int)0x8CD2),
FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3),
FramebufferAttachmentTextureLayer = ((int)0x8CD4),
FramebufferComplete = ((int)0x8CD5),
FramebufferIncompleteAttachment = ((int)0x8CD6),
FramebufferIncompleteMissingAttachment = ((int)0x8CD7),
FramebufferIncompleteDrawBuffer = ((int)0x8CDB),
FramebufferIncompleteReadBuffer = ((int)0x8CDC),
FramebufferUnsupported = ((int)0x8CDD),
MaxColorAttachments = ((int)0x8CDF),
ColorAttachment0 = ((int)0x8CE0),
ColorAttachment1 = ((int)0x8CE1),
ColorAttachment2 = ((int)0x8CE2),
ColorAttachment3 = ((int)0x8CE3),
ColorAttachment4 = ((int)0x8CE4),
ColorAttachment5 = ((int)0x8CE5),
ColorAttachment6 = ((int)0x8CE6),
ColorAttachment7 = ((int)0x8CE7),
ColorAttachment8 = ((int)0x8CE8),
ColorAttachment9 = ((int)0x8CE9),
ColorAttachment10 = ((int)0x8CEA),
ColorAttachment11 = ((int)0x8CEB),
ColorAttachment12 = ((int)0x8CEC),
ColorAttachment13 = ((int)0x8CED),
ColorAttachment14 = ((int)0x8CEE),
ColorAttachment15 = ((int)0x8CEF),
DepthAttachment = ((int)0x8D00),
StencilAttachment = ((int)0x8D20),
Framebuffer = ((int)0x8D40),
Renderbuffer = ((int)0x8D41),
RenderbufferWidth = ((int)0x8D42),
RenderbufferHeight = ((int)0x8D43),
RenderbufferInternalFormat = ((int)0x8D44),
StencilIndex1 = ((int)0x8D46),
StencilIndex4 = ((int)0x8D47),
StencilIndex8 = ((int)0x8D48),
StencilIndex16 = ((int)0x8D49),
RenderbufferRedSize = ((int)0x8D50),
RenderbufferGreenSize = ((int)0x8D51),
RenderbufferBlueSize = ((int)0x8D52),
RenderbufferAlphaSize = ((int)0x8D53),
RenderbufferDepthSize = ((int)0x8D54),
RenderbufferStencilSize = ((int)0x8D55),
FramebufferIncompleteMultisample = ((int)0x8D56),
MaxSamples = ((int)0x8D57),
}
public enum ArbFramebufferObjectDeprecated : int
{
Index = ((int)0x8222),
TextureLuminanceType = ((int)0x8C14),
TextureIntensityType = ((int)0x8C15),
}
public enum ArbFramebufferSrgb : int
{
FramebufferSrgb = ((int)0x8DB9),
}
public enum ArbGeometryShader4 : int
{
LinesAdjacencyArb = ((int)0x000A),
LineStripAdjacencyArb = ((int)0x000B),
TrianglesAdjacencyArb = ((int)0x000C),
TriangleStripAdjacencyArb = ((int)0x000D),
ProgramPointSizeArb = ((int)0x8642),
MaxVaryingComponents = ((int)0x8B4B),
MaxGeometryTextureImageUnitsArb = ((int)0x8C29),
FramebufferAttachmentTextureLayer = ((int)0x8CD4),
FramebufferAttachmentLayeredArb = ((int)0x8DA7),
FramebufferIncompleteLayerTargetsArb = ((int)0x8DA8),
FramebufferIncompleteLayerCountArb = ((int)0x8DA9),
GeometryShaderArb = ((int)0x8DD9),
GeometryVerticesOutArb = ((int)0x8DDA),
GeometryInputTypeArb = ((int)0x8DDB),
GeometryOutputTypeArb = ((int)0x8DDC),
MaxGeometryVaryingComponentsArb = ((int)0x8DDD),
MaxVertexVaryingComponentsArb = ((int)0x8DDE),
MaxGeometryUniformComponentsArb = ((int)0x8DDF),
MaxGeometryOutputVerticesArb = ((int)0x8DE0),
MaxGeometryTotalOutputComponentsArb = ((int)0x8DE1),
}
public enum ArbHalfFloatPixel : int
{
HalfFloatArb = ((int)0x140B),
}
public enum ArbHalfFloatVertex : int
{
HalfFloat = ((int)0x140B),
}
public enum ArbImaging : int
{
ConstantColor = ((int)0x8001),
OneMinusConstantColor = ((int)0x8002),
ConstantAlpha = ((int)0x8003),
OneMinusConstantAlpha = ((int)0x8004),
BlendColor = ((int)0x8005),
FuncAdd = ((int)0x8006),
Min = ((int)0x8007),
Max = ((int)0x8008),
BlendEquation = ((int)0x8009),
FuncSubtract = ((int)0x800A),
FuncReverseSubtract = ((int)0x800B),
}
public enum ArbImagingDeprecated : int
{
Convolution1D = ((int)0x8010),
Convolution2D = ((int)0x8011),
Separable2D = ((int)0x8012),
ConvolutionBorderMode = ((int)0x8013),
ConvolutionFilterScale = ((int)0x8014),
ConvolutionFilterBias = ((int)0x8015),
Reduce = ((int)0x8016),
ConvolutionFormat = ((int)0x8017),
ConvolutionWidth = ((int)0x8018),
ConvolutionHeight = ((int)0x8019),
MaxConvolutionWidth = ((int)0x801A),
MaxConvolutionHeight = ((int)0x801B),
PostConvolutionRedScale = ((int)0x801C),
PostConvolutionGreenScale = ((int)0x801D),
PostConvolutionBlueScale = ((int)0x801E),
PostConvolutionAlphaScale = ((int)0x801F),
PostConvolutionRedBias = ((int)0x8020),
PostConvolutionGreenBias = ((int)0x8021),
PostConvolutionBlueBias = ((int)0x8022),
PostConvolutionAlphaBias = ((int)0x8023),
Histogram = ((int)0x8024),
ProxyHistogram = ((int)0x8025),
HistogramWidth = ((int)0x8026),
HistogramFormat = ((int)0x8027),
HistogramRedSize = ((int)0x8028),
HistogramGreenSize = ((int)0x8029),
HistogramBlueSize = ((int)0x802A),
HistogramAlphaSize = ((int)0x802B),
HistogramLuminanceSize = ((int)0x802C),
HistogramSink = ((int)0x802D),
Minmax = ((int)0x802E),
MinmaxFormat = ((int)0x802F),
MinmaxSink = ((int)0x8030),
TableTooLarge = ((int)0x8031),
ColorMatrix = ((int)0x80B1),
ColorMatrixStackDepth = ((int)0x80B2),
MaxColorMatrixStackDepth = ((int)0x80B3),
PostColorMatrixRedScale = ((int)0x80B4),
PostColorMatrixGreenScale = ((int)0x80B5),
PostColorMatrixBlueScale = ((int)0x80B6),
PostColorMatrixAlphaScale = ((int)0x80B7),
PostColorMatrixRedBias = ((int)0x80B8),
PostColorMatrixGreenBias = ((int)0x80B9),
PostColorMatrixBlueBias = ((int)0x80BA),
PostColorMatrixAlphaBias = ((int)0x80BB),
ColorTable = ((int)0x80D0),
PostConvolutionColorTable = ((int)0x80D1),
PostColorMatrixColorTable = ((int)0x80D2),
ProxyColorTable = ((int)0x80D3),
ProxyPostConvolutionColorTable = ((int)0x80D4),
ProxyPostColorMatrixColorTable = ((int)0x80D5),
ColorTableScale = ((int)0x80D6),
ColorTableBias = ((int)0x80D7),
ColorTableFormat = ((int)0x80D8),
ColorTableWidth = ((int)0x80D9),
ColorTableRedSize = ((int)0x80DA),
ColorTableGreenSize = ((int)0x80DB),
ColorTableBlueSize = ((int)0x80DC),
ColorTableAlphaSize = ((int)0x80DD),
ColorTableLuminanceSize = ((int)0x80DE),
ColorTableIntensitySize = ((int)0x80DF),
ConstantBorder = ((int)0x8151),
ReplicateBorder = ((int)0x8153),
ConvolutionBorderColor = ((int)0x8154),
}
public enum ArbInstancedArrays : int
{
VertexAttribArrayDivisorArb = ((int)0x88FE),
}
public enum ArbMapBufferRange : int
{
MapReadBit = ((int)0x0001),
MapWriteBit = ((int)0x0002),
MapInvalidateRangeBit = ((int)0x0004),
MapInvalidateBufferBit = ((int)0x0008),
MapFlushExplicitBit = ((int)0x0010),
MapUnsynchronizedBit = ((int)0x0020),
}
public enum ArbMatrixPalette : int
{
MatrixPaletteArb = ((int)0x8840),
MaxMatrixPaletteStackDepthArb = ((int)0x8841),
MaxPaletteMatricesArb = ((int)0x8842),
CurrentPaletteMatrixArb = ((int)0x8843),
MatrixIndexArrayArb = ((int)0x8844),
CurrentMatrixIndexArb = ((int)0x8845),
MatrixIndexArraySizeArb = ((int)0x8846),
MatrixIndexArrayTypeArb = ((int)0x8847),
MatrixIndexArrayStrideArb = ((int)0x8848),
MatrixIndexArrayPointerArb = ((int)0x8849),
}
public enum ArbMultisample : int
{
MultisampleBitArb = ((int)0x20000000),
MultisampleArb = ((int)0x809D),
SampleAlphaToCoverageArb = ((int)0x809E),
SampleAlphaToOneArb = ((int)0x809F),
SampleCoverageArb = ((int)0x80A0),
SampleBuffersArb = ((int)0x80A8),
SamplesArb = ((int)0x80A9),
SampleCoverageValueArb = ((int)0x80AA),
SampleCoverageInvertArb = ((int)0x80AB),
}
public enum ArbMultitexture : int
{
Texture0Arb = ((int)0x84C0),
Texture1Arb = ((int)0x84C1),
Texture2Arb = ((int)0x84C2),
Texture3Arb = ((int)0x84C3),
Texture4Arb = ((int)0x84C4),
Texture5Arb = ((int)0x84C5),
Texture6Arb = ((int)0x84C6),
Texture7Arb = ((int)0x84C7),
Texture8Arb = ((int)0x84C8),
Texture9Arb = ((int)0x84C9),
Texture10Arb = ((int)0x84CA),
Texture11Arb = ((int)0x84CB),
Texture12Arb = ((int)0x84CC),
Texture13Arb = ((int)0x84CD),
Texture14Arb = ((int)0x84CE),
Texture15Arb = ((int)0x84CF),
Texture16Arb = ((int)0x84D0),
Texture17Arb = ((int)0x84D1),
Texture18Arb = ((int)0x84D2),
Texture19Arb = ((int)0x84D3),
Texture20Arb = ((int)0x84D4),
Texture21Arb = ((int)0x84D5),
Texture22Arb = ((int)0x84D6),
Texture23Arb = ((int)0x84D7),
Texture24Arb = ((int)0x84D8),
Texture25Arb = ((int)0x84D9),
Texture26Arb = ((int)0x84DA),
Texture27Arb = ((int)0x84DB),
Texture28Arb = ((int)0x84DC),
Texture29Arb = ((int)0x84DD),
Texture30Arb = ((int)0x84DE),
Texture31Arb = ((int)0x84DF),
ActiveTextureArb = ((int)0x84E0),
ClientActiveTextureArb = ((int)0x84E1),
MaxTextureUnitsArb = ((int)0x84E2),
}
public enum ArbOcclusionQuery : int
{
QueryCounterBitsArb = ((int)0x8864),
CurrentQueryArb = ((int)0x8865),
QueryResultArb = ((int)0x8866),
QueryResultAvailableArb = ((int)0x8867),
SamplesPassedArb = ((int)0x8914),
}
public enum ArbPixelBufferObject : int
{
PixelPackBufferArb = ((int)0x88EB),
PixelUnpackBufferArb = ((int)0x88EC),
PixelPackBufferBindingArb = ((int)0x88ED),
PixelUnpackBufferBindingArb = ((int)0x88EF),
}
public enum ArbPointParameters : int
{
PointSizeMinArb = ((int)0x8126),
PointSizeMaxArb = ((int)0x8127),
PointFadeThresholdSizeArb = ((int)0x8128),
PointDistanceAttenuationArb = ((int)0x8129),
}
public enum ArbPointSprite : int
{
PointSpriteArb = ((int)0x8861),
CoordReplaceArb = ((int)0x8862),
}
public enum ArbProvokingVertex : int
{
QuadsFollowProvokingVertexConvention = ((int)0x8E4C),
FirstVertexConvention = ((int)0x8E4D),
LastVertexConvention = ((int)0x8E4E),
ProvokingVertex = ((int)0x8E4F),
}
public enum ArbSampleShading : int
{
SampleShading = ((int)0x8C36),
MinSampleShadingValue = ((int)0x8C37),
}
public enum ArbSeamlessCubeMap : int
{
TextureCubeMapSeamless = ((int)0x884F),
}
public enum ArbShaderObjects : int
{
ProgramObjectArb = ((int)0x8B40),
ShaderObjectArb = ((int)0x8B48),
ObjectTypeArb = ((int)0x8B4E),
ObjectSubtypeArb = ((int)0x8B4F),
FloatVec2Arb = ((int)0x8B50),
FloatVec3Arb = ((int)0x8B51),
FloatVec4Arb = ((int)0x8B52),
IntVec2Arb = ((int)0x8B53),
IntVec3Arb = ((int)0x8B54),
IntVec4Arb = ((int)0x8B55),
BoolArb = ((int)0x8B56),
BoolVec2Arb = ((int)0x8B57),
BoolVec3Arb = ((int)0x8B58),
BoolVec4Arb = ((int)0x8B59),
FloatMat2Arb = ((int)0x8B5A),
FloatMat3Arb = ((int)0x8B5B),
FloatMat4Arb = ((int)0x8B5C),
Sampler1DArb = ((int)0x8B5D),
Sampler2DArb = ((int)0x8B5E),
Sampler3DArb = ((int)0x8B5F),
SamplerCubeArb = ((int)0x8B60),
Sampler1DShadowArb = ((int)0x8B61),
Sampler2DShadowArb = ((int)0x8B62),
Sampler2DRectArb = ((int)0x8B63),
Sampler2DRectShadowArb = ((int)0x8B64),
ObjectDeleteStatusArb = ((int)0x8B80),
ObjectCompileStatusArb = ((int)0x8B81),
ObjectLinkStatusArb = ((int)0x8B82),
ObjectValidateStatusArb = ((int)0x8B83),
ObjectInfoLogLengthArb = ((int)0x8B84),
ObjectAttachedObjectsArb = ((int)0x8B85),
ObjectActiveUniformsArb = ((int)0x8B86),
ObjectActiveUniformMaxLengthArb = ((int)0x8B87),
ObjectShaderSourceLengthArb = ((int)0x8B88),
}
public enum ArbShaderTextureLod : int
{
}
public enum ArbShadingLanguage100 : int
{
ShadingLanguageVersionArb = ((int)0x8B8C),
}
public enum ArbShadow : int
{
TextureCompareModeArb = ((int)0x884C),
TextureCompareFuncArb = ((int)0x884D),
CompareRToTextureArb = ((int)0x884E),
}
public enum ArbShadowAmbient : int
{
TextureCompareFailValueArb = ((int)0x80BF),
}
public enum ArbSync : int
{
SyncFlushCommandsBit = ((int)0x00000001),
MaxServerWaitTimeout = ((int)0x9111),
ObjectType = ((int)0x9112),
SyncCondition = ((int)0x9113),
SyncStatus = ((int)0x9114),
SyncFlags = ((int)0x9115),
SyncFence = ((int)0x9116),
SyncGpuCommandsComplete = ((int)0x9117),
Unsignaled = ((int)0x9118),
Signaled = ((int)0x9119),
AlreadySignaled = ((int)0x911A),
TimeoutExpired = ((int)0x911B),
ConditionSatisfied = ((int)0x911C),
WaitFailed = ((int)0x911D),
TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF),
}
public enum ArbTextureBorderClamp : int
{
ClampToBorderArb = ((int)0x812D),
}
public enum ArbTextureBufferObject : int
{
TextureBufferArb = ((int)0x8C2A),
MaxTextureBufferSizeArb = ((int)0x8C2B),
TextureBindingBufferArb = ((int)0x8C2C),
TextureBufferDataStoreBindingArb = ((int)0x8C2D),
TextureBufferFormatArb = ((int)0x8C2E),
}
public enum ArbTextureCompression : int
{
CompressedAlphaArb = ((int)0x84E9),
CompressedLuminanceArb = ((int)0x84EA),
CompressedLuminanceAlphaArb = ((int)0x84EB),
CompressedIntensityArb = ((int)0x84EC),
CompressedRgbArb = ((int)0x84ED),
CompressedRgbaArb = ((int)0x84EE),
TextureCompressionHintArb = ((int)0x84EF),
TextureCompressedImageSizeArb = ((int)0x86A0),
TextureCompressedArb = ((int)0x86A1),
NumCompressedTextureFormatsArb = ((int)0x86A2),
CompressedTextureFormatsArb = ((int)0x86A3),
}
public enum ArbTextureCompressionRgtc : int
{
CompressedRedRgtc1 = ((int)0x8DBB),
CompressedSignedRedRgtc1 = ((int)0x8DBC),
CompressedRgRgtc2 = ((int)0x8DBD),
CompressedSignedRgRgtc2 = ((int)0x8DBE),
}
public enum ArbTextureCubeMap : int
{
NormalMapArb = ((int)0x8511),
ReflectionMapArb = ((int)0x8512),
TextureCubeMapArb = ((int)0x8513),
TextureBindingCubeMapArb = ((int)0x8514),
TextureCubeMapPositiveXArb = ((int)0x8515),
TextureCubeMapNegativeXArb = ((int)0x8516),
TextureCubeMapPositiveYArb = ((int)0x8517),
TextureCubeMapNegativeYArb = ((int)0x8518),
TextureCubeMapPositiveZArb = ((int)0x8519),
TextureCubeMapNegativeZArb = ((int)0x851A),
ProxyTextureCubeMapArb = ((int)0x851B),
MaxCubeMapTextureSizeArb = ((int)0x851C),
}
public enum ArbTextureCubeMapArray : int
{
TextureCubeMapArray = ((int)0x9009),
TextureBindingCubeMapArray = ((int)0x900A),
ProxyTextureCubeMapArray = ((int)0x900B),
SamplerCubeMapArray = ((int)0x900C),
SamplerCubeMapArrayShadow = ((int)0x900D),
IntSamplerCubeMapArray = ((int)0x900E),
UnsignedIntSamplerCubeMapArray = ((int)0x900F),
}
public enum ArbTextureEnvAdd : int
{
}
public enum ArbTextureEnvCombine : int
{
SubtractArb = ((int)0x84E7),
CombineArb = ((int)0x8570),
CombineRgbArb = ((int)0x8571),
CombineAlphaArb = ((int)0x8572),
RgbScaleArb = ((int)0x8573),
AddSignedArb = ((int)0x8574),
InterpolateArb = ((int)0x8575),
ConstantArb = ((int)0x8576),
PrimaryColorArb = ((int)0x8577),
PreviousArb = ((int)0x8578),
Source0RgbArb = ((int)0x8580),
Source1RgbArb = ((int)0x8581),
Source2RgbArb = ((int)0x8582),
Source0AlphaArb = ((int)0x8588),
Source1AlphaArb = ((int)0x8589),
Source2AlphaArb = ((int)0x858A),
Operand0RgbArb = ((int)0x8590),
Operand1RgbArb = ((int)0x8591),
Operand2RgbArb = ((int)0x8592),
Operand0AlphaArb = ((int)0x8598),
Operand1AlphaArb = ((int)0x8599),
Operand2AlphaArb = ((int)0x859A),
}
public enum ArbTextureEnvCrossbar : int
{
}
public enum ArbTextureEnvDot3 : int
{
Dot3RgbArb = ((int)0x86AE),
Dot3RgbaArb = ((int)0x86AF),
}
public enum ArbTextureFloat : int
{
Rgba32fArb = ((int)0x8814),
Rgb32fArb = ((int)0x8815),
Alpha32fArb = ((int)0x8816),
Intensity32fArb = ((int)0x8817),
Luminance32fArb = ((int)0x8818),
LuminanceAlpha32fArb = ((int)0x8819),
Rgba16fArb = ((int)0x881A),
Rgb16fArb = ((int)0x881B),
Alpha16fArb = ((int)0x881C),
Intensity16fArb = ((int)0x881D),
Luminance16fArb = ((int)0x881E),
LuminanceAlpha16fArb = ((int)0x881F),
TextureRedTypeArb = ((int)0x8C10),
TextureGreenTypeArb = ((int)0x8C11),
TextureBlueTypeArb = ((int)0x8C12),
TextureAlphaTypeArb = ((int)0x8C13),
TextureLuminanceTypeArb = ((int)0x8C14),
TextureIntensityTypeArb = ((int)0x8C15),
TextureDepthTypeArb = ((int)0x8C16),
UnsignedNormalizedArb = ((int)0x8C17),
}
public enum ArbTextureGather : int
{
MinProgramTextureGatherOffset = ((int)0x8E5E),
MaxProgramTextureGatherOffset = ((int)0x8E5F),
MaxProgramTextureGatherComponents = ((int)0x8F9F),
}
public enum ArbTextureMirroredRepeat : int
{
MirroredRepeatArb = ((int)0x8370),
}
public enum ArbTextureMultisample : int
{
SamplePosition = ((int)0x8E50),
SampleMask = ((int)0x8E51),
SampleMaskValue = ((int)0x8E52),
MaxSampleMaskWords = ((int)0x8E59),
Texture2DMultisample = ((int)0x9100),
ProxyTexture2DMultisample = ((int)0x9101),
Texture2DMultisampleArray = ((int)0x9102),
ProxyTexture2DMultisampleArray = ((int)0x9103),
TextureBinding2DMultisample = ((int)0x9104),
TextureBinding2DMultisampleArray = ((int)0x9105),
TextureSamples = ((int)0x9106),
TextureFixedSampleLocations = ((int)0x9107),
Sampler2DMultisample = ((int)0x9108),
IntSampler2DMultisample = ((int)0x9109),
UnsignedIntSampler2DMultisample = ((int)0x910A),
Sampler2DMultisampleArray = ((int)0x910B),
IntSampler2DMultisampleArray = ((int)0x910C),
UnsignedIntSampler2DMultisampleArray = ((int)0x910D),
MaxColorTextureSamples = ((int)0x910E),
MaxDepthTextureSamples = ((int)0x910F),
MaxIntegerSamples = ((int)0x9110),
}
public enum ArbTextureNonPowerOfTwo : int
{
}
public enum ArbTextureQueryLod : int
{
}
public enum ArbTextureRectangle : int
{
TextureRectangleArb = ((int)0x84F5),
TextureBindingRectangleArb = ((int)0x84F6),
ProxyTextureRectangleArb = ((int)0x84F7),
MaxRectangleTextureSizeArb = ((int)0x84F8),
}
public enum ArbTextureRg : int
{
Rg = ((int)0x8227),
RgInteger = ((int)0x8228),
R8 = ((int)0x8229),
R16 = ((int)0x822A),
Rg8 = ((int)0x822B),
Rg16 = ((int)0x822C),
R16f = ((int)0x822D),
R32f = ((int)0x822E),
Rg16f = ((int)0x822F),
Rg32f = ((int)0x8230),
R8i = ((int)0x8231),
R8ui = ((int)0x8232),
R16i = ((int)0x8233),
R16ui = ((int)0x8234),
R32i = ((int)0x8235),
R32ui = ((int)0x8236),
Rg8i = ((int)0x8237),
Rg8ui = ((int)0x8238),
Rg16i = ((int)0x8239),
Rg16ui = ((int)0x823A),
Rg32i = ((int)0x823B),
Rg32ui = ((int)0x823C),
}
public enum ArbTransposeMatrix : int
{
TransposeModelviewMatrixArb = ((int)0x84E3),
TransposeProjectionMatrixArb = ((int)0x84E4),
TransposeTextureMatrixArb = ((int)0x84E5),
TransposeColorMatrixArb = ((int)0x84E6),
}
public enum ArbUniformBufferObject : int
{
UniformBuffer = ((int)0x8A11),
UniformBufferBinding = ((int)0x8A28),
UniformBufferStart = ((int)0x8A29),
UniformBufferSize = ((int)0x8A2A),
MaxVertexUniformBlocks = ((int)0x8A2B),
MaxGeometryUniformBlocks = ((int)0x8A2C),
MaxFragmentUniformBlocks = ((int)0x8A2D),
MaxCombinedUniformBlocks = ((int)0x8A2E),
MaxUniformBufferBindings = ((int)0x8A2F),
MaxUniformBlockSize = ((int)0x8A30),
MaxCombinedVertexUniformComponents = ((int)0x8A31),
MaxCombinedGeometryUniformComponents = ((int)0x8A32),
MaxCombinedFragmentUniformComponents = ((int)0x8A33),
UniformBufferOffsetAlignment = ((int)0x8A34),
ActiveUniformBlockMaxNameLength = ((int)0x8A35),
ActiveUniformBlocks = ((int)0x8A36),
UniformType = ((int)0x8A37),
UniformSize = ((int)0x8A38),
UniformNameLength = ((int)0x8A39),
UniformBlockIndex = ((int)0x8A3A),
UniformOffset = ((int)0x8A3B),
UniformArrayStride = ((int)0x8A3C),
UniformMatrixStride = ((int)0x8A3D),
UniformIsRowMajor = ((int)0x8A3E),
UniformBlockBinding = ((int)0x8A3F),
UniformBlockDataSize = ((int)0x8A40),
UniformBlockNameLength = ((int)0x8A41),
UniformBlockActiveUniforms = ((int)0x8A42),
UniformBlockActiveUniformIndices = ((int)0x8A43),
UniformBlockReferencedByVertexShader = ((int)0x8A44),
UniformBlockReferencedByGeometryShader = ((int)0x8A45),
UniformBlockReferencedByFragmentShader = ((int)0x8A46),
InvalidIndex = unchecked((int)0xFFFFFFFF),
}
public enum ArbVertexArrayBgra : int
{
Bgra = ((int)0x80E1),
}
public enum ArbVertexArrayObject : int
{
VertexArrayBinding = ((int)0x85B5),
}
public enum ArbVertexBlend : int
{
Modelview0Arb = ((int)0x1700),
Modelview1Arb = ((int)0x850A),
MaxVertexUnitsArb = ((int)0x86A4),
ActiveVertexUnitsArb = ((int)0x86A5),
WeightSumUnityArb = ((int)0x86A6),
VertexBlendArb = ((int)0x86A7),
CurrentWeightArb = ((int)0x86A8),
WeightArrayTypeArb = ((int)0x86A9),
WeightArrayStrideArb = ((int)0x86AA),
WeightArraySizeArb = ((int)0x86AB),
WeightArrayPointerArb = ((int)0x86AC),
WeightArrayArb = ((int)0x86AD),
Modelview2Arb = ((int)0x8722),
Modelview3Arb = ((int)0x8723),
Modelview4Arb = ((int)0x8724),
Modelview5Arb = ((int)0x8725),
Modelview6Arb = ((int)0x8726),
Modelview7Arb = ((int)0x8727),
Modelview8Arb = ((int)0x8728),
Modelview9Arb = ((int)0x8729),
Modelview10Arb = ((int)0x872A),
Modelview11Arb = ((int)0x872B),
Modelview12Arb = ((int)0x872C),
Modelview13Arb = ((int)0x872D),
Modelview14Arb = ((int)0x872E),
Modelview15Arb = ((int)0x872F),
Modelview16Arb = ((int)0x8730),
Modelview17Arb = ((int)0x8731),
Modelview18Arb = ((int)0x8732),
Modelview19Arb = ((int)0x8733),
Modelview20Arb = ((int)0x8734),
Modelview21Arb = ((int)0x8735),
Modelview22Arb = ((int)0x8736),
Modelview23Arb = ((int)0x8737),
Modelview24Arb = ((int)0x8738),
Modelview25Arb = ((int)0x8739),
Modelview26Arb = ((int)0x873A),
Modelview27Arb = ((int)0x873B),
Modelview28Arb = ((int)0x873C),
Modelview29Arb = ((int)0x873D),
Modelview30Arb = ((int)0x873E),
Modelview31Arb = ((int)0x873F),
}
public enum ArbVertexBufferObject : int
{
BufferSizeArb = ((int)0x8764),
BufferUsageArb = ((int)0x8765),
ArrayBufferArb = ((int)0x8892),
ElementArrayBufferArb = ((int)0x8893),
ArrayBufferBindingArb = ((int)0x8894),
ElementArrayBufferBindingArb = ((int)0x8895),
VertexArrayBufferBindingArb = ((int)0x8896),
NormalArrayBufferBindingArb = ((int)0x8897),
ColorArrayBufferBindingArb = ((int)0x8898),
IndexArrayBufferBindingArb = ((int)0x8899),
TextureCoordArrayBufferBindingArb = ((int)0x889A),
EdgeFlagArrayBufferBindingArb = ((int)0x889B),
SecondaryColorArrayBufferBindingArb = ((int)0x889C),
FogCoordinateArrayBufferBindingArb = ((int)0x889D),
WeightArrayBufferBindingArb = ((int)0x889E),
VertexAttribArrayBufferBindingArb = ((int)0x889F),
ReadOnlyArb = ((int)0x88B8),
WriteOnlyArb = ((int)0x88B9),
ReadWriteArb = ((int)0x88BA),
BufferAccessArb = ((int)0x88BB),
BufferMappedArb = ((int)0x88BC),
BufferMapPointerArb = ((int)0x88BD),
StreamDrawArb = ((int)0x88E0),
StreamReadArb = ((int)0x88E1),
StreamCopyArb = ((int)0x88E2),
StaticDrawArb = ((int)0x88E4),
StaticReadArb = ((int)0x88E5),
StaticCopyArb = ((int)0x88E6),
DynamicDrawArb = ((int)0x88E8),
DynamicReadArb = ((int)0x88E9),
DynamicCopyArb = ((int)0x88EA),
}
public enum ArbVertexProgram : int
{
ColorSumArb = ((int)0x8458),
VertexProgramArb = ((int)0x8620),
VertexAttribArrayEnabledArb = ((int)0x8622),
VertexAttribArraySizeArb = ((int)0x8623),
VertexAttribArrayStrideArb = ((int)0x8624),
VertexAttribArrayTypeArb = ((int)0x8625),
CurrentVertexAttribArb = ((int)0x8626),
ProgramLengthArb = ((int)0x8627),
ProgramStringArb = ((int)0x8628),
MaxProgramMatrixStackDepthArb = ((int)0x862E),
MaxProgramMatricesArb = ((int)0x862F),
CurrentMatrixStackDepthArb = ((int)0x8640),
CurrentMatrixArb = ((int)0x8641),
VertexProgramPointSizeArb = ((int)0x8642),
VertexProgramTwoSideArb = ((int)0x8643),
VertexAttribArrayPointerArb = ((int)0x8645),
ProgramErrorPositionArb = ((int)0x864B),
ProgramBindingArb = ((int)0x8677),
MaxVertexAttribsArb = ((int)0x8869),
VertexAttribArrayNormalizedArb = ((int)0x886A),
ProgramErrorStringArb = ((int)0x8874),
ProgramFormatAsciiArb = ((int)0x8875),
ProgramFormatArb = ((int)0x8876),
ProgramInstructionsArb = ((int)0x88A0),
MaxProgramInstructionsArb = ((int)0x88A1),
ProgramNativeInstructionsArb = ((int)0x88A2),
MaxProgramNativeInstructionsArb = ((int)0x88A3),
ProgramTemporariesArb = ((int)0x88A4),
MaxProgramTemporariesArb = ((int)0x88A5),
ProgramNativeTemporariesArb = ((int)0x88A6),
MaxProgramNativeTemporariesArb = ((int)0x88A7),
ProgramParametersArb = ((int)0x88A8),
MaxProgramParametersArb = ((int)0x88A9),
ProgramNativeParametersArb = ((int)0x88AA),
MaxProgramNativeParametersArb = ((int)0x88AB),
ProgramAttribsArb = ((int)0x88AC),
MaxProgramAttribsArb = ((int)0x88AD),
ProgramNativeAttribsArb = ((int)0x88AE),
MaxProgramNativeAttribsArb = ((int)0x88AF),
ProgramAddressRegistersArb = ((int)0x88B0),
MaxProgramAddressRegistersArb = ((int)0x88B1),
ProgramNativeAddressRegistersArb = ((int)0x88B2),
MaxProgramNativeAddressRegistersArb = ((int)0x88B3),
MaxProgramLocalParametersArb = ((int)0x88B4),
MaxProgramEnvParametersArb = ((int)0x88B5),
ProgramUnderNativeLimitsArb = ((int)0x88B6),
TransposeCurrentMatrixArb = ((int)0x88B7),
Matrix0Arb = ((int)0x88C0),
Matrix1Arb = ((int)0x88C1),
Matrix2Arb = ((int)0x88C2),
Matrix3Arb = ((int)0x88C3),
Matrix4Arb = ((int)0x88C4),
Matrix5Arb = ((int)0x88C5),
Matrix6Arb = ((int)0x88C6),
Matrix7Arb = ((int)0x88C7),
Matrix8Arb = ((int)0x88C8),
Matrix9Arb = ((int)0x88C9),
Matrix10Arb = ((int)0x88CA),
Matrix11Arb = ((int)0x88CB),
Matrix12Arb = ((int)0x88CC),
Matrix13Arb = ((int)0x88CD),
Matrix14Arb = ((int)0x88CE),
Matrix15Arb = ((int)0x88CF),
Matrix16Arb = ((int)0x88D0),
Matrix17Arb = ((int)0x88D1),
Matrix18Arb = ((int)0x88D2),
Matrix19Arb = ((int)0x88D3),
Matrix20Arb = ((int)0x88D4),
Matrix21Arb = ((int)0x88D5),
Matrix22Arb = ((int)0x88D6),
Matrix23Arb = ((int)0x88D7),
Matrix24Arb = ((int)0x88D8),
Matrix25Arb = ((int)0x88D9),
Matrix26Arb = ((int)0x88DA),
Matrix27Arb = ((int)0x88DB),
Matrix28Arb = ((int)0x88DC),
Matrix29Arb = ((int)0x88DD),
Matrix30Arb = ((int)0x88DE),
Matrix31Arb = ((int)0x88DF),
}
public enum ArbVertexShader : int
{
VertexShaderArb = ((int)0x8B31),
MaxVertexUniformComponentsArb = ((int)0x8B4A),
MaxVaryingFloatsArb = ((int)0x8B4B),
MaxVertexTextureImageUnitsArb = ((int)0x8B4C),
MaxCombinedTextureImageUnitsArb = ((int)0x8B4D),
ObjectActiveAttributesArb = ((int)0x8B89),
ObjectActiveAttributeMaxLengthArb = ((int)0x8B8A),
}
public enum ArbWindowPos : int
{
}
public enum ArrayCap : int
{
VertexArray = ((int)0x8074),
NormalArray = ((int)0x8075),
ColorArray = ((int)0x8076),
IndexArray = ((int)0x8077),
TextureCoordArray = ((int)0x8078),
EdgeFlagArray = ((int)0x8079),
FogCoordArray = ((int)0x8457),
SecondaryColorArray = ((int)0x845E),
}
public enum AssemblyProgramFormatArb : int
{
ProgramFormatAsciiArb = ((int)0x8875),
}
public enum AssemblyProgramParameterArb : int
{
ProgramLength = ((int)0x8627),
ProgramBinding = ((int)0x8677),
ProgramAluInstructionsArb = ((int)0x8805),
ProgramTexInstructionsArb = ((int)0x8806),
ProgramTexIndirectionsArb = ((int)0x8807),
ProgramNativeAluInstructionsArb = ((int)0x8808),
ProgramNativeTexInstructionsArb = ((int)0x8809),
ProgramNativeTexIndirectionsArb = ((int)0x880A),
MaxProgramAluInstructionsArb = ((int)0x880B),
MaxProgramTexInstructionsArb = ((int)0x880C),
MaxProgramTexIndirectionsArb = ((int)0x880D),
MaxProgramNativeAluInstructionsArb = ((int)0x880E),
MaxProgramNativeTexInstructionsArb = ((int)0x880F),
MaxProgramNativeTexIndirectionsArb = ((int)0x8810),
ProgramFormat = ((int)0x8876),
ProgramInstruction = ((int)0x88A0),
MaxProgramInstructions = ((int)0x88A1),
ProgramNativeInstructions = ((int)0x88A2),
MaxProgramNativeInstructions = ((int)0x88A3),
ProgramTemporaries = ((int)0x88A4),
MaxProgramTemporaries = ((int)0x88A5),
ProgramNativeTemporaries = ((int)0x88A6),
MaxProgramNativeTemporaries = ((int)0x88A7),
ProgramParameters = ((int)0x88A8),
MaxProgramParameters = ((int)0x88A9),
ProgramNativeParameters = ((int)0x88AA),
MaxProgramNativeParameters = ((int)0x88AB),
ProgramAttribs = ((int)0x88AC),
MaxProgramAttribs = ((int)0x88AD),
ProgramNativeAttribs = ((int)0x88AE),
MaxProgramNativeAttribs = ((int)0x88AF),
ProgramAddressRegisters = ((int)0x88B0),
MaxProgramAddressRegisters = ((int)0x88B1),
ProgramNativeAddressRegisters = ((int)0x88B2),
MaxProgramNativeAddressRegisters = ((int)0x88B3),
MaxProgramLocalParameters = ((int)0x88B4),
MaxProgramEnvParameters = ((int)0x88B5),
ProgramUnderNativeLimits = ((int)0x88B6),
}
public enum AssemblyProgramStringParameterArb : int
{
ProgramString = ((int)0x8628),
}
public enum AssemblyProgramTargetArb : int
{
VertexProgram = ((int)0x8620),
FragmentProgram = ((int)0x8804),
GeometryProgramNv = ((int)0x8C26),
}
public enum AtiDrawBuffers : int
{
MaxDrawBuffersAti = ((int)0x8824),
DrawBuffer0Ati = ((int)0x8825),
DrawBuffer1Ati = ((int)0x8826),
DrawBuffer2Ati = ((int)0x8827),
DrawBuffer3Ati = ((int)0x8828),
DrawBuffer4Ati = ((int)0x8829),
DrawBuffer5Ati = ((int)0x882A),
DrawBuffer6Ati = ((int)0x882B),
DrawBuffer7Ati = ((int)0x882C),
DrawBuffer8Ati = ((int)0x882D),
DrawBuffer9Ati = ((int)0x882E),
DrawBuffer10Ati = ((int)0x882F),
DrawBuffer11Ati = ((int)0x8830),
DrawBuffer12Ati = ((int)0x8831),
DrawBuffer13Ati = ((int)0x8832),
DrawBuffer14Ati = ((int)0x8833),
DrawBuffer15Ati = ((int)0x8834),
}
public enum AtiElementArray : int
{
ElementArrayAti = ((int)0x8768),
ElementArrayTypeAti = ((int)0x8769),
ElementArrayPointerAti = ((int)0x876A),
}
public enum AtiEnvmapBumpmap : int
{
BumpRotMatrixAti = ((int)0x8775),
BumpRotMatrixSizeAti = ((int)0x8776),
BumpNumTexUnitsAti = ((int)0x8777),
BumpTexUnitsAti = ((int)0x8778),
DudvAti = ((int)0x8779),
Du8dv8Ati = ((int)0x877A),
BumpEnvmapAti = ((int)0x877B),
BumpTargetAti = ((int)0x877C),
}
public enum AtiFragmentShader : int
{
Gl2XBitAti = ((int)0x00000001),
RedBitAti = ((int)0x00000001),
CompBitAti = ((int)0x00000002),
Gl4XBitAti = ((int)0x00000002),
GreenBitAti = ((int)0x00000002),
BlueBitAti = ((int)0x00000004),
Gl8XBitAti = ((int)0x00000004),
NegateBitAti = ((int)0x00000004),
BiasBitAti = ((int)0x00000008),
HalfBitAti = ((int)0x00000008),
QuarterBitAti = ((int)0x00000010),
EighthBitAti = ((int)0x00000020),
SaturateBitAti = ((int)0x00000040),
FragmentShaderAti = ((int)0x8920),
Reg0Ati = ((int)0x8921),
Reg1Ati = ((int)0x8922),
Reg2Ati = ((int)0x8923),
Reg3Ati = ((int)0x8924),
Reg4Ati = ((int)0x8925),
Reg5Ati = ((int)0x8926),
Reg6Ati = ((int)0x8927),
Reg7Ati = ((int)0x8928),
Reg8Ati = ((int)0x8929),
Reg9Ati = ((int)0x892A),
Reg10Ati = ((int)0x892B),
Reg11Ati = ((int)0x892C),
Reg12Ati = ((int)0x892D),
Reg13Ati = ((int)0x892E),
Reg14Ati = ((int)0x892F),
Reg15Ati = ((int)0x8930),
Reg16Ati = ((int)0x8931),
Reg17Ati = ((int)0x8932),
Reg18Ati = ((int)0x8933),
Reg19Ati = ((int)0x8934),
Reg20Ati = ((int)0x8935),
Reg21Ati = ((int)0x8936),
Reg22Ati = ((int)0x8937),
Reg23Ati = ((int)0x8938),
Reg24Ati = ((int)0x8939),
Reg25Ati = ((int)0x893A),
Reg26Ati = ((int)0x893B),
Reg27Ati = ((int)0x893C),
Reg28Ati = ((int)0x893D),
Reg29Ati = ((int)0x893E),
Reg30Ati = ((int)0x893F),
Reg31Ati = ((int)0x8940),
Con0Ati = ((int)0x8941),
Con1Ati = ((int)0x8942),
Con2Ati = ((int)0x8943),
Con3Ati = ((int)0x8944),
Con4Ati = ((int)0x8945),
Con5Ati = ((int)0x8946),
Con6Ati = ((int)0x8947),
Con7Ati = ((int)0x8948),
Con8Ati = ((int)0x8949),
Con9Ati = ((int)0x894A),
Con10Ati = ((int)0x894B),
Con11Ati = ((int)0x894C),
Con12Ati = ((int)0x894D),
Con13Ati = ((int)0x894E),
Con14Ati = ((int)0x894F),
Con15Ati = ((int)0x8950),
Con16Ati = ((int)0x8951),
Con17Ati = ((int)0x8952),
Con18Ati = ((int)0x8953),
Con19Ati = ((int)0x8954),
Con20Ati = ((int)0x8955),
Con21Ati = ((int)0x8956),
Con22Ati = ((int)0x8957),
Con23Ati = ((int)0x8958),
Con24Ati = ((int)0x8959),
Con25Ati = ((int)0x895A),
Con26Ati = ((int)0x895B),
Con27Ati = ((int)0x895C),
Con28Ati = ((int)0x895D),
Con29Ati = ((int)0x895E),
Con30Ati = ((int)0x895F),
Con31Ati = ((int)0x8960),
MovAti = ((int)0x8961),
AddAti = ((int)0x8963),
MulAti = ((int)0x8964),
SubAti = ((int)0x8965),
Dot3Ati = ((int)0x8966),
Dot4Ati = ((int)0x8967),
MadAti = ((int)0x8968),
LerpAti = ((int)0x8969),
CndAti = ((int)0x896A),
Cnd0Ati = ((int)0x896B),
Dot2AddAti = ((int)0x896C),
SecondaryInterpolatorAti = ((int)0x896D),
NumFragmentRegistersAti = ((int)0x896E),
NumFragmentConstantsAti = ((int)0x896F),
NumPassesAti = ((int)0x8970),
NumInstructionsPerPassAti = ((int)0x8971),
NumInstructionsTotalAti = ((int)0x8972),
NumInputInterpolatorComponentsAti = ((int)0x8973),
NumLoopbackComponentsAti = ((int)0x8974),
ColorAlphaPairingAti = ((int)0x8975),
SwizzleStrAti = ((int)0x8976),
SwizzleStqAti = ((int)0x8977),
SwizzleStrDrAti = ((int)0x8978),
SwizzleStqDqAti = ((int)0x8979),
SwizzleStrqAti = ((int)0x897A),
SwizzleStrqDqAti = ((int)0x897B),
}
public enum AtiMapObjectBuffer : int
{
}
public enum AtiMeminfo : int
{
VboFreeMemoryAti = ((int)0x87FB),
TextureFreeMemoryAti = ((int)0x87FC),
RenderbufferFreeMemoryAti = ((int)0x87FD),
}
public enum AtiPixelFormatFloat : int
{
TypeRgbaFloatAti = ((int)0x8820),
ColorClearUnclampedValueAti = ((int)0x8835),
}
public enum AtiPnTriangles : int
{
PnTrianglesAti = ((int)0x87F0),
MaxPnTrianglesTesselationLevelAti = ((int)0x87F1),
PnTrianglesPointModeAti = ((int)0x87F2),
PnTrianglesNormalModeAti = ((int)0x87F3),
PnTrianglesTesselationLevelAti = ((int)0x87F4),
PnTrianglesPointModeLinearAti = ((int)0x87F5),
PnTrianglesPointModeCubicAti = ((int)0x87F6),
PnTrianglesNormalModeLinearAti = ((int)0x87F7),
PnTrianglesNormalModeQuadraticAti = ((int)0x87F8),
}
public enum AtiSeparateStencil : int
{
StencilBackFuncAti = ((int)0x8800),
StencilBackFailAti = ((int)0x8801),
StencilBackPassDepthFailAti = ((int)0x8802),
StencilBackPassDepthPassAti = ((int)0x8803),
}
public enum AtiTextFragmentShader : int
{
TextFragmentShaderAti = ((int)0x8200),
}
public enum AtiTextureEnvCombine3 : int
{
ModulateAddAti = ((int)0x8744),
ModulateSignedAddAti = ((int)0x8745),
ModulateSubtractAti = ((int)0x8746),
}
public enum AtiTextureFloat : int
{
RgbaFloat32Ati = ((int)0x8814),
RgbFloat32Ati = ((int)0x8815),
AlphaFloat32Ati = ((int)0x8816),
IntensityFloat32Ati = ((int)0x8817),
LuminanceFloat32Ati = ((int)0x8818),
LuminanceAlphaFloat32Ati = ((int)0x8819),
RgbaFloat16Ati = ((int)0x881A),
RgbFloat16Ati = ((int)0x881B),
AlphaFloat16Ati = ((int)0x881C),
IntensityFloat16Ati = ((int)0x881D),
LuminanceFloat16Ati = ((int)0x881E),
LuminanceAlphaFloat16Ati = ((int)0x881F),
}
public enum AtiTextureMirrorOnce : int
{
MirrorClampAti = ((int)0x8742),
MirrorClampToEdgeAti = ((int)0x8743),
}
public enum AtiVertexArrayObject : int
{
StaticAti = ((int)0x8760),
DynamicAti = ((int)0x8761),
PreserveAti = ((int)0x8762),
DiscardAti = ((int)0x8763),
ObjectBufferSizeAti = ((int)0x8764),
ObjectBufferUsageAti = ((int)0x8765),
ArrayObjectBufferAti = ((int)0x8766),
ArrayObjectOffsetAti = ((int)0x8767),
}
public enum AtiVertexAttribArrayObject : int
{
}
public enum AtiVertexStreams : int
{
MaxVertexStreamsAti = ((int)0x876B),
VertexStream0Ati = ((int)0x876C),
VertexStream1Ati = ((int)0x876D),
VertexStream2Ati = ((int)0x876E),
VertexStream3Ati = ((int)0x876F),
VertexStream4Ati = ((int)0x8770),
VertexStream5Ati = ((int)0x8771),
VertexStream6Ati = ((int)0x8772),
VertexStream7Ati = ((int)0x8773),
VertexSourceAti = ((int)0x8774),
}
[Flags]
public enum AttribMask : int
{
CurrentBit = ((int)0x00000001),
PointBit = ((int)0x00000002),
LineBit = ((int)0x00000004),
PolygonBit = ((int)0x00000008),
PolygonStippleBit = ((int)0x00000010),
PixelModeBit = ((int)0x00000020),
LightingBit = ((int)0x00000040),
FogBit = ((int)0x00000080),
DepthBufferBit = ((int)0x00000100),
AccumBufferBit = ((int)0x00000200),
StencilBufferBit = ((int)0x00000400),
ViewportBit = ((int)0x00000800),
TransformBit = ((int)0x00001000),
EnableBit = ((int)0x00002000),
ColorBufferBit = ((int)0x00004000),
HintBit = ((int)0x00008000),
EvalBit = ((int)0x00010000),
ListBit = ((int)0x00020000),
TextureBit = ((int)0x00040000),
ScissorBit = ((int)0x00080000),
MultisampleBit = ((int)0x20000000),
AllAttribBits = unchecked((int)0xFFFFFFFF),
}
public enum BeginFeedbackMode : int
{
Points = ((int)0x0000),
Lines = ((int)0x0001),
Triangles = ((int)0x0004),
}
public enum BeginMode : int
{
Points = ((int)0x0000),
Lines = ((int)0x0001),
LineLoop = ((int)0x0002),
LineStrip = ((int)0x0003),
Triangles = ((int)0x0004),
TriangleStrip = ((int)0x0005),
TriangleFan = ((int)0x0006),
Quads = ((int)0x0007),
QuadStrip = ((int)0x0008),
Polygon = ((int)0x0009),
LinesAdjacency = ((int)0xA),
LineStripAdjacency = ((int)0xB),
TrianglesAdjacency = ((int)0xC),
TriangleStripAdjacency = ((int)0xD),
}
public enum BlendEquationMode : int
{
FuncAdd = ((int)0x8006),
Min = ((int)0x8007),
Max = ((int)0x8008),
FuncSubtract = ((int)0x800A),
FuncReverseSubtract = ((int)0x800B),
}
public enum BlendEquationModeExt : int
{
LogicOp = ((int)0x0BF1),
FuncAddExt = ((int)0x8006),
MinExt = ((int)0x8007),
MaxExt = ((int)0x8008),
FuncSubtractExt = ((int)0x800A),
FuncReverseSubtractExt = ((int)0x800B),
AlphaMinSgix = ((int)0x8320),
AlphaMaxSgix = ((int)0x8321),
}
public enum BlendingFactorDest : int
{
Zero = ((int)0),
SrcColor = ((int)0x0300),
OneMinusSrcColor = ((int)0x0301),
SrcAlpha = ((int)0x0302),
OneMinusSrcAlpha = ((int)0x0303),
DstAlpha = ((int)0x0304),
OneMinusDstAlpha = ((int)0x0305),
DstColor = ((int)0x0306),
OneMinusDstColor = ((int)0x0307),
ConstantColor = ((int)0x8001),
ConstantColorExt = ((int)0x8001),
OneMinusConstantColor = ((int)0x8002),
OneMinusConstantColorExt = ((int)0x8002),
ConstantAlpha = ((int)0x8003),
ConstantAlphaExt = ((int)0x8003),
OneMinusConstantAlpha = ((int)0x8004),
OneMinusConstantAlphaExt = ((int)0x8004),
One = ((int)1),
}
public enum BlendingFactorSrc : int
{
Zero = ((int)0),
SrcAlpha = ((int)0x0302),
OneMinusSrcAlpha = ((int)0x0303),
DstAlpha = ((int)0x0304),
OneMinusDstAlpha = ((int)0x0305),
DstColor = ((int)0x0306),
OneMinusDstColor = ((int)0x0307),
SrcAlphaSaturate = ((int)0x0308),
ConstantColor = ((int)0x8001),
ConstantColorExt = ((int)0x8001),
OneMinusConstantColor = ((int)0x8002),
OneMinusConstantColorExt = ((int)0x8002),
ConstantAlpha = ((int)0x8003),
ConstantAlphaExt = ((int)0x8003),
OneMinusConstantAlpha = ((int)0x8004),
OneMinusConstantAlphaExt = ((int)0x8004),
One = ((int)1),
}
public enum BlitFramebufferFilter : int
{
Nearest = ((int)0x2600),
Linear = ((int)0x2601),
}
public enum Boolean : int
{
False = ((int)0),
True = ((int)1),
}
public enum BufferAccess : int
{
ReadOnly = ((int)0x88B8),
WriteOnly = ((int)0x88B9),
ReadWrite = ((int)0x88BA),
}
public enum BufferAccessArb : int
{
ReadOnly = ((int)0x88B8),
WriteOnly = ((int)0x88B9),
ReadWrite = ((int)0x88BA),
}
[Flags]
public enum BufferAccessMask : int
{
MapReadBit = ((int)0x0001),
MapWriteBit = ((int)0x0002),
MapInvalidateRangeBit = ((int)0x0004),
MapInvalidateBufferBit = ((int)0x0008),
MapFlushExplicitBit = ((int)0x0010),
MapUnsynchronizedBit = ((int)0x0020),
}
public enum BufferParameterApple : int
{
BufferSerializedModifyApple = ((int)0x8A12),
BufferFlushingUnmapApple = ((int)0x8A13),
}
public enum BufferParameterName : int
{
BufferSize = ((int)0x8764),
BufferUsage = ((int)0x8765),
BufferAccess = ((int)0x88BB),
BufferMapped = ((int)0x88BC),
}
public enum BufferParameterNameArb : int
{
BufferSize = ((int)0x8764),
BufferUsage = ((int)0x8765),
BufferAccess = ((int)0x88BB),
BufferMapped = ((int)0x88BC),
}
public enum BufferPointer : int
{
BufferMapPointer = ((int)0x88BD),
}
public enum BufferPointerNameArb : int
{
BufferMapPointer = ((int)0x88BD),
}
public enum BufferTarget : int
{
ArrayBuffer = ((int)0x8892),
ElementArrayBuffer = ((int)0x8893),
PixelPackBuffer = ((int)0x88EB),
PixelUnpackBuffer = ((int)0x88EC),
UniformBuffer = ((int)0x8A11),
TextureBuffer = ((int)0x8C2A),
TransformFeedbackBuffer = ((int)0x8C8E),
CopyReadBuffer = ((int)0x8F36),
CopyWriteBuffer = ((int)0x8F37),
}
public enum BufferTargetArb : int
{
ArrayBuffer = ((int)0x8892),
ElementArrayBuffer = ((int)0x8893),
}
public enum BufferUsageArb : int
{
StreamDraw = ((int)0x88E0),
StreamRead = ((int)0x88E1),
StreamCopy = ((int)0x88E2),
StaticDraw = ((int)0x88E4),
StaticRead = ((int)0x88E5),
StaticCopy = ((int)0x88E6),
DynamicDraw = ((int)0x88E8),
DynamicRead = ((int)0x88E9),
DynamicCopy = ((int)0x88EA),
}
public enum BufferUsageHint : int
{
StreamDraw = ((int)0x88E0),
StreamRead = ((int)0x88E1),
StreamCopy = ((int)0x88E2),
StaticDraw = ((int)0x88E4),
StaticRead = ((int)0x88E5),
StaticCopy = ((int)0x88E6),
DynamicDraw = ((int)0x88E8),
DynamicRead = ((int)0x88E9),
DynamicCopy = ((int)0x88EA),
}
public enum ClampColorMode : int
{
False = ((int)0),
FixedOnly = ((int)0x891D),
True = ((int)1),
}
public enum ClampColorTarget : int
{
ClampVertexColor = ((int)0x891A),
ClampFragmentColor = ((int)0x891B),
ClampReadColor = ((int)0x891C),
}
public enum ClearBuffer : int
{
Color = ((int)0x1800),
Depth = ((int)0x1801),
Stencil = ((int)0x1802),
DepthStencil = ((int)0x84F9),
}
[Flags]
public enum ClearBufferMask : int
{
DepthBufferBit = ((int)0x00000100),
AccumBufferBit = ((int)0x00000200),
StencilBufferBit = ((int)0x00000400),
ColorBufferBit = ((int)0x00004000),
}
[Flags]
public enum ClientAttribMask : int
{
ClientPixelStoreBit = ((int)0x00000001),
ClientVertexArrayBit = ((int)0x00000002),
ClientAllAttribBits = unchecked((int)0xFFFFFFFF),
}
public enum ClipPlaneName : int
{
ClipPlane0 = ((int)0x3000),
ClipPlane1 = ((int)0x3001),
ClipPlane2 = ((int)0x3002),
ClipPlane3 = ((int)0x3003),
ClipPlane4 = ((int)0x3004),
ClipPlane5 = ((int)0x3005),
}
public enum ColorMaterialFace : int
{
Front = ((int)0x0404),
Back = ((int)0x0405),
FrontAndBack = ((int)0x0408),
}
public enum ColorMaterialParameter : int
{
Ambient = ((int)0x1200),
Diffuse = ((int)0x1201),
Specular = ((int)0x1202),
Emission = ((int)0x1600),
AmbientAndDiffuse = ((int)0x1602),
}
public enum ColorPointerType : int
{
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
Double = ((int)0x140A),
HalfFloat = ((int)0x140B),
}
public enum ColorTableParameterPName : int
{
ColorTableScale = ((int)0x80D6),
ColorTableBias = ((int)0x80D7),
}
public enum ColorTableParameterPNameSgi : int
{
ColorTableScaleSgi = ((int)0x80D6),
ColorTableBiasSgi = ((int)0x80D7),
}
public enum ColorTableTarget : int
{
ColorTable = ((int)0x80D0),
PostConvolutionColorTable = ((int)0x80D1),
PostColorMatrixColorTable = ((int)0x80D2),
ProxyColorTable = ((int)0x80D3),
ProxyPostConvolutionColorTable = ((int)0x80D4),
ProxyPostColorMatrixColorTable = ((int)0x80D5),
}
public enum ColorTableTargetSgi : int
{
TextureColorTableSgi = ((int)0x80BC),
ProxyTextureColorTableSgi = ((int)0x80BD),
ColorTableSgi = ((int)0x80D0),
PostConvolutionColorTableSgi = ((int)0x80D1),
PostColorMatrixColorTableSgi = ((int)0x80D2),
ProxyColorTableSgi = ((int)0x80D3),
ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
ProxyPostColorMatrixColorTableSgi = ((int)0x80D5),
}
public enum ConditionalRenderType : int
{
QueryWait = ((int)0x8E13),
QueryNoWait = ((int)0x8E14),
QueryByRegionWait = ((int)0x8E15),
QueryByRegionNoWait = ((int)0x8E16),
}
public enum ConvolutionBorderModeExt : int
{
ReduceExt = ((int)0x8016),
}
public enum ConvolutionParameter : int
{
ConvolutionBorderMode = ((int)0x8013),
ConvolutionFilterScale = ((int)0x8014),
ConvolutionFilterBias = ((int)0x8015),
}
public enum ConvolutionParameterExt : int
{
ConvolutionBorderModeExt = ((int)0x8013),
ConvolutionFilterScaleExt = ((int)0x8014),
ConvolutionFilterBiasExt = ((int)0x8015),
}
public enum ConvolutionParameterValue : int
{
Reduce = ((int)0x8016),
ConstantBorder = ((int)0x8151),
ReplicateBorder = ((int)0x8153),
}
public enum ConvolutionTarget : int
{
Convolution1D = ((int)0x8010),
Convolution2D = ((int)0x8011),
Separable2D = ((int)0x8012),
}
public enum ConvolutionTargetExt : int
{
Convolution1DExt = ((int)0x8010),
Convolution2DExt = ((int)0x8011),
}
public enum CullFaceMode : int
{
Front = ((int)0x0404),
Back = ((int)0x0405),
FrontAndBack = ((int)0x0408),
}
public enum DataType : int
{
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
Gl2Bytes = ((int)0x1407),
Gl3Bytes = ((int)0x1408),
Gl4Bytes = ((int)0x1409),
Double = ((int)0x140A),
DoubleExt = ((int)0x140A),
}
public enum DepthFunction : int
{
Never = ((int)0x0200),
Less = ((int)0x0201),
Equal = ((int)0x0202),
Lequal = ((int)0x0203),
Greater = ((int)0x0204),
Notequal = ((int)0x0205),
Gequal = ((int)0x0206),
Always = ((int)0x0207),
}
public enum DrawBufferMode : int
{
None = ((int)0),
FrontLeft = ((int)0x0400),
FrontRight = ((int)0x0401),
BackLeft = ((int)0x0402),
BackRight = ((int)0x0403),
Front = ((int)0x0404),
Back = ((int)0x0405),
Left = ((int)0x0406),
Right = ((int)0x0407),
FrontAndBack = ((int)0x0408),
Aux0 = ((int)0x0409),
Aux1 = ((int)0x040A),
Aux2 = ((int)0x040B),
Aux3 = ((int)0x040C),
ColorAttachment0 = ((int)0x8CE0),
ColorAttachment1 = ((int)0x8CE1),
ColorAttachment2 = ((int)0x8CE2),
ColorAttachment3 = ((int)0x8CE3),
ColorAttachment4 = ((int)0x8CE4),
ColorAttachment5 = ((int)0x8CE5),
ColorAttachment6 = ((int)0x8CE6),
ColorAttachment7 = ((int)0x8CE7),
ColorAttachment8 = ((int)0x8CE8),
ColorAttachment9 = ((int)0x8CE9),
ColorAttachment10 = ((int)0x8CEA),
ColorAttachment11 = ((int)0x8CEB),
ColorAttachment12 = ((int)0x8CEC),
ColorAttachment13 = ((int)0x8CED),
ColorAttachment14 = ((int)0x8CEE),
ColorAttachment15 = ((int)0x8CEF),
}
public enum DrawBuffersEnum : int
{
None = ((int)0),
FrontLeft = ((int)0x0400),
FrontRight = ((int)0x0401),
BackLeft = ((int)0x0402),
BackRight = ((int)0x0403),
Aux0 = ((int)0x0409),
Aux1 = ((int)0x040A),
Aux2 = ((int)0x040B),
Aux3 = ((int)0x040C),
ColorAttachment0 = ((int)0x8CE0),
ColorAttachment1 = ((int)0x8CE1),
ColorAttachment2 = ((int)0x8CE2),
ColorAttachment3 = ((int)0x8CE3),
ColorAttachment4 = ((int)0x8CE4),
ColorAttachment5 = ((int)0x8CE5),
ColorAttachment6 = ((int)0x8CE6),
ColorAttachment7 = ((int)0x8CE7),
ColorAttachment8 = ((int)0x8CE8),
ColorAttachment9 = ((int)0x8CE9),
ColorAttachment10 = ((int)0x8CEA),
ColorAttachment11 = ((int)0x8CEB),
ColorAttachment12 = ((int)0x8CEC),
ColorAttachment13 = ((int)0x8CED),
ColorAttachment14 = ((int)0x8CEE),
ColorAttachment15 = ((int)0x8CEF),
}
public enum DrawElementsType : int
{
UnsignedByte = ((int)0x1401),
UnsignedShort = ((int)0x1403),
UnsignedInt = ((int)0x1405),
}
public enum EnableCap : int
{
PointSmooth = ((int)0x0B10),
LineSmooth = ((int)0x0B20),
LineStipple = ((int)0x0B24),
PolygonSmooth = ((int)0x0B41),
PolygonStipple = ((int)0x0B42),
CullFace = ((int)0x0B44),
Lighting = ((int)0x0B50),
ColorMaterial = ((int)0x0B57),
Fog = ((int)0x0B60),
DepthTest = ((int)0x0B71),
StencilTest = ((int)0x0B90),
Normalize = ((int)0x0BA1),
AlphaTest = ((int)0x0BC0),
Dither = ((int)0x0BD0),
Blend = ((int)0x0BE2),
IndexLogicOp = ((int)0x0BF1),
ColorLogicOp = ((int)0x0BF2),
ScissorTest = ((int)0x0C11),
TextureGenS = ((int)0x0C60),
TextureGenT = ((int)0x0C61),
TextureGenR = ((int)0x0C62),
TextureGenQ = ((int)0x0C63),
AutoNormal = ((int)0x0D80),
Map1Color4 = ((int)0x0D90),
Map1Index = ((int)0x0D91),
Map1Normal = ((int)0x0D92),
Map1TextureCoord1 = ((int)0x0D93),
Map1TextureCoord2 = ((int)0x0D94),
Map1TextureCoord3 = ((int)0x0D95),
Map1TextureCoord4 = ((int)0x0D96),
Map1Vertex3 = ((int)0x0D97),
Map1Vertex4 = ((int)0x0D98),
Map2Color4 = ((int)0x0DB0),
Map2Index = ((int)0x0DB1),
Map2Normal = ((int)0x0DB2),
Map2TextureCoord1 = ((int)0x0DB3),
Map2TextureCoord2 = ((int)0x0DB4),
Map2TextureCoord3 = ((int)0x0DB5),
Map2TextureCoord4 = ((int)0x0DB6),
Map2Vertex3 = ((int)0x0DB7),
Map2Vertex4 = ((int)0x0DB8),
Texture1D = ((int)0x0DE0),
Texture2D = ((int)0x0DE1),
PolygonOffsetPoint = ((int)0x2A01),
PolygonOffsetLine = ((int)0x2A02),
ClipPlane0 = ((int)0x3000),
ClipPlane1 = ((int)0x3001),
ClipPlane2 = ((int)0x3002),
ClipPlane3 = ((int)0x3003),
ClipPlane4 = ((int)0x3004),
ClipPlane5 = ((int)0x3005),
Light0 = ((int)0x4000),
Light1 = ((int)0x4001),
Light2 = ((int)0x4002),
Light3 = ((int)0x4003),
Light4 = ((int)0x4004),
Light5 = ((int)0x4005),
Light6 = ((int)0x4006),
Light7 = ((int)0x4007),
Convolution1D = ((int)0x8010),
Convolution1DExt = ((int)0x8010),
Convolution2D = ((int)0x8011),
Convolution2DExt = ((int)0x8011),
Separable2D = ((int)0x8012),
Separable2DExt = ((int)0x8012),
Histogram = ((int)0x8024),
HistogramExt = ((int)0x8024),
MinmaxExt = ((int)0x802E),
PolygonOffsetFill = ((int)0x8037),
RescaleNormal = ((int)0x803A),
RescaleNormalExt = ((int)0x803A),
Texture3DExt = ((int)0x806F),
VertexArray = ((int)0x8074),
NormalArray = ((int)0x8075),
ColorArray = ((int)0x8076),
IndexArray = ((int)0x8077),
TextureCoordArray = ((int)0x8078),
EdgeFlagArray = ((int)0x8079),
InterlaceSgix = ((int)0x8094),
Multisample = ((int)0x809D),
SampleAlphaToCoverage = ((int)0x809E),
SampleAlphaToMaskSgis = ((int)0x809E),
SampleAlphaToOne = ((int)0x809F),
SampleAlphaToOneSgis = ((int)0x809F),
SampleCoverage = ((int)0x80A0),
SampleMaskSgis = ((int)0x80A0),
TextureColorTableSgi = ((int)0x80BC),
ColorTable = ((int)0x80D0),
ColorTableSgi = ((int)0x80D0),
PostConvolutionColorTable = ((int)0x80D1),
PostConvolutionColorTableSgi = ((int)0x80D1),
PostColorMatrixColorTable = ((int)0x80D2),
PostColorMatrixColorTableSgi = ((int)0x80D2),
Texture4DSgis = ((int)0x8134),
PixelTexGenSgix = ((int)0x8139),
SpriteSgix = ((int)0x8148),
ReferencePlaneSgix = ((int)0x817D),
IrInstrument1Sgix = ((int)0x817F),
CalligraphicFragmentSgix = ((int)0x8183),
FramezoomSgix = ((int)0x818B),
FogOffsetSgix = ((int)0x8198),
SharedTexturePaletteExt = ((int)0x81FB),
AsyncHistogramSgix = ((int)0x832C),
PixelTextureSgis = ((int)0x8353),
AsyncTexImageSgix = ((int)0x835C),
AsyncDrawPixelsSgix = ((int)0x835D),
AsyncReadPixelsSgix = ((int)0x835E),
FragmentLightingSgix = ((int)0x8400),
FragmentColorMaterialSgix = ((int)0x8401),
FragmentLight0Sgix = ((int)0x840C),
FragmentLight1Sgix = ((int)0x840D),
FragmentLight2Sgix = ((int)0x840E),
FragmentLight3Sgix = ((int)0x840F),
FragmentLight4Sgix = ((int)0x8410),
FragmentLight5Sgix = ((int)0x8411),
FragmentLight6Sgix = ((int)0x8412),
FragmentLight7Sgix = ((int)0x8413),
FogCoordArray = ((int)0x8457),
ColorSum = ((int)0x8458),
SecondaryColorArray = ((int)0x845E),
TextureCubeMap = ((int)0x8513),
ProgramPointSize = ((int)0x8642),
VertexProgramPointSize = ((int)0x8642),
VertexProgramTwoSide = ((int)0x8643),
DepthClamp = ((int)0x864F),
TextureCubeMapSeamless = ((int)0x884F),
PointSprite = ((int)0x8861),
RasterizerDiscard = ((int)0x8C89),
FramebufferSrgb = ((int)0x8DB9),
SampleMask = ((int)0x8E51),
PrimitiveRestart = ((int)0x8F9D),
}
public enum ErrorCode : int
{
NoError = ((int)0),
InvalidEnum = ((int)0x0500),
InvalidValue = ((int)0x0501),
InvalidOperation = ((int)0x0502),
StackOverflow = ((int)0x0503),
StackUnderflow = ((int)0x0504),
OutOfMemory = ((int)0x0505),
InvalidFramebufferOperation = ((int)0x0506),
InvalidFramebufferOperationExt = ((int)0x0506),
TableTooLargeExt = ((int)0x8031),
TextureTooLargeExt = ((int)0x8065),
}
public enum Ext422Pixels : int
{
Gl422Ext = ((int)0x80CC),
Gl422RevExt = ((int)0x80CD),
Gl422AverageExt = ((int)0x80CE),
Gl422RevAverageExt = ((int)0x80CF),
}
public enum ExtAbgr : int
{
AbgrExt = ((int)0x8000),
}
public enum ExtBgra : int
{
BgrExt = ((int)0x80E0),
BgraExt = ((int)0x80E1),
}
public enum ExtBindableUniform : int
{
MaxVertexBindableUniformsExt = ((int)0x8DE2),
MaxFragmentBindableUniformsExt = ((int)0x8DE3),
MaxGeometryBindableUniformsExt = ((int)0x8DE4),
MaxBindableUniformSizeExt = ((int)0x8DED),
UniformBufferExt = ((int)0x8DEE),
UniformBufferBindingExt = ((int)0x8DEF),
}
public enum ExtBlendColor : int
{
ConstantColor = ((int)0x8001),
ConstantColorExt = ((int)0x8001),
OneMinusConstantColor = ((int)0x8002),
OneMinusConstantColorExt = ((int)0x8002),
ConstantAlpha = ((int)0x8003),
ConstantAlphaExt = ((int)0x8003),
OneMinusConstantAlpha = ((int)0x8004),
OneMinusConstantAlphaExt = ((int)0x8004),
BlendColor = ((int)0x8005),
BlendColorExt = ((int)0x8005),
}
public enum ExtBlendEquationSeparate : int
{
BlendEquationRgbExt = ((int)0x8009),
BlendEquationAlphaExt = ((int)0x883D),
}
public enum ExtBlendFuncSeparate : int
{
BlendDstRgbExt = ((int)0x80C8),
BlendSrcRgbExt = ((int)0x80C9),
BlendDstAlphaExt = ((int)0x80CA),
BlendSrcAlphaExt = ((int)0x80CB),
}
public enum ExtBlendLogicOp : int
{
}
public enum ExtBlendMinmax : int
{
FuncAdd = ((int)0x8006),
FuncAddExt = ((int)0x8006),
Min = ((int)0x8007),
MinExt = ((int)0x8007),
Max = ((int)0x8008),
MaxExt = ((int)0x8008),
BlendEquation = ((int)0x8009),
BlendEquationExt = ((int)0x8009),
}
public enum ExtBlendSubtract : int
{
FuncSubtract = ((int)0x800A),
FuncSubtractExt = ((int)0x800A),
FuncReverseSubtract = ((int)0x800B),
FuncReverseSubtractExt = ((int)0x800B),
}
public enum ExtClipVolumeHint : int
{
ClipVolumeClippingHintExt = ((int)0x80F0),
}
public enum ExtCmyka : int
{
CmykExt = ((int)0x800C),
CmykaExt = ((int)0x800D),
PackCmykHintExt = ((int)0x800E),
UnpackCmykHintExt = ((int)0x800F),
}
public enum ExtColorSubtable : int
{
}
public enum ExtCompiledVertexArray : int
{
ArrayElementLockFirstExt = ((int)0x81A8),
ArrayElementLockCountExt = ((int)0x81A9),
}
public enum ExtConvolution : int
{
Convolution1DExt = ((int)0x8010),
Convolution2DExt = ((int)0x8011),
Separable2DExt = ((int)0x8012),
ConvolutionBorderModeExt = ((int)0x8013),
ConvolutionFilterScaleExt = ((int)0x8014),
ConvolutionFilterBiasExt = ((int)0x8015),
ReduceExt = ((int)0x8016),
ConvolutionFormatExt = ((int)0x8017),
ConvolutionWidthExt = ((int)0x8018),
ConvolutionHeightExt = ((int)0x8019),
MaxConvolutionWidthExt = ((int)0x801A),
MaxConvolutionHeightExt = ((int)0x801B),
PostConvolutionRedScaleExt = ((int)0x801C),
PostConvolutionGreenScaleExt = ((int)0x801D),
PostConvolutionBlueScaleExt = ((int)0x801E),
PostConvolutionAlphaScaleExt = ((int)0x801F),
PostConvolutionRedBiasExt = ((int)0x8020),
PostConvolutionGreenBiasExt = ((int)0x8021),
PostConvolutionBlueBiasExt = ((int)0x8022),
PostConvolutionAlphaBiasExt = ((int)0x8023),
}
public enum ExtCoordinateFrame : int
{
TangentArrayExt = ((int)0x8439),
BinormalArrayExt = ((int)0x843A),
CurrentTangentExt = ((int)0x843B),
CurrentBinormalExt = ((int)0x843C),
TangentArrayTypeExt = ((int)0x843E),
TangentArrayStrideExt = ((int)0x843F),
BinormalArrayTypeExt = ((int)0x8440),
BinormalArrayStrideExt = ((int)0x8441),
TangentArrayPointerExt = ((int)0x8442),
BinormalArrayPointerExt = ((int)0x8443),
Map1TangentExt = ((int)0x8444),
Map2TangentExt = ((int)0x8445),
Map1BinormalExt = ((int)0x8446),
Map2BinormalExt = ((int)0x8447),
}
public enum ExtCopyTexture : int
{
}
public enum ExtCullVertex : int
{
CullVertexExt = ((int)0x81AA),
CullVertexEyePositionExt = ((int)0x81AB),
CullVertexObjectPositionExt = ((int)0x81AC),
}
public enum ExtDepthBoundsTest : int
{
DepthBoundsTestExt = ((int)0x8890),
DepthBoundsExt = ((int)0x8891),
}
public enum ExtDirectStateAccess : int
{
ProgramMatrixExt = ((int)0x8E2D),
TransposeProgramMatrixExt = ((int)0x8E2E),
ProgramMatrixStackDepthExt = ((int)0x8E2F),
}
public enum ExtDrawBuffers2 : int
{
}
public enum ExtDrawInstanced : int
{
}
public enum ExtDrawRangeElements : int
{
MaxElementsVerticesExt = ((int)0x80E8),
MaxElementsIndicesExt = ((int)0x80E9),
}
public enum ExtFogCoord : int
{
FogCoordinateSourceExt = ((int)0x8450),
FogCoordinateExt = ((int)0x8451),
FragmentDepthExt = ((int)0x8452),
CurrentFogCoordinateExt = ((int)0x8453),
FogCoordinateArrayTypeExt = ((int)0x8454),
FogCoordinateArrayStrideExt = ((int)0x8455),
FogCoordinateArrayPointerExt = ((int)0x8456),
FogCoordinateArrayExt = ((int)0x8457),
}
public enum ExtFramebufferBlit : int
{
DrawFramebufferBindingExt = ((int)0x8CA6),
ReadFramebufferExt = ((int)0x8CA8),
DrawFramebufferExt = ((int)0x8CA9),
ReadFramebufferBindingExt = ((int)0x8CAA),
}
public enum ExtFramebufferMultisample : int
{
RenderbufferSamplesExt = ((int)0x8CAB),
FramebufferIncompleteMultisampleExt = ((int)0x8D56),
MaxSamplesExt = ((int)0x8D57),
}
public enum ExtFramebufferObject : int
{
InvalidFramebufferOperationExt = ((int)0x0506),
MaxRenderbufferSizeExt = ((int)0x84E8),
FramebufferBindingExt = ((int)0x8CA6),
RenderbufferBindingExt = ((int)0x8CA7),
FramebufferAttachmentObjectTypeExt = ((int)0x8CD0),
FramebufferAttachmentObjectNameExt = ((int)0x8CD1),
FramebufferAttachmentTextureLevelExt = ((int)0x8CD2),
FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3),
FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4),
FramebufferCompleteExt = ((int)0x8CD5),
FramebufferIncompleteAttachmentExt = ((int)0x8CD6),
FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7),
FramebufferIncompleteDimensionsExt = ((int)0x8CD9),
FramebufferIncompleteFormatsExt = ((int)0x8CDA),
FramebufferIncompleteDrawBufferExt = ((int)0x8CDB),
FramebufferIncompleteReadBufferExt = ((int)0x8CDC),
FramebufferUnsupportedExt = ((int)0x8CDD),
MaxColorAttachmentsExt = ((int)0x8CDF),
ColorAttachment0Ext = ((int)0x8CE0),
ColorAttachment1Ext = ((int)0x8CE1),
ColorAttachment2Ext = ((int)0x8CE2),
ColorAttachment3Ext = ((int)0x8CE3),
ColorAttachment4Ext = ((int)0x8CE4),
ColorAttachment5Ext = ((int)0x8CE5),
ColorAttachment6Ext = ((int)0x8CE6),
ColorAttachment7Ext = ((int)0x8CE7),
ColorAttachment8Ext = ((int)0x8CE8),
ColorAttachment9Ext = ((int)0x8CE9),
ColorAttachment10Ext = ((int)0x8CEA),
ColorAttachment11Ext = ((int)0x8CEB),
ColorAttachment12Ext = ((int)0x8CEC),
ColorAttachment13Ext = ((int)0x8CED),
ColorAttachment14Ext = ((int)0x8CEE),
ColorAttachment15Ext = ((int)0x8CEF),
DepthAttachmentExt = ((int)0x8D00),
StencilAttachmentExt = ((int)0x8D20),
FramebufferExt = ((int)0x8D40),
RenderbufferExt = ((int)0x8D41),
RenderbufferWidthExt = ((int)0x8D42),
RenderbufferHeightExt = ((int)0x8D43),
RenderbufferInternalFormatExt = ((int)0x8D44),
StencilIndex1Ext = ((int)0x8D46),
StencilIndex4Ext = ((int)0x8D47),
StencilIndex8Ext = ((int)0x8D48),
StencilIndex16Ext = ((int)0x8D49),
RenderbufferRedSizeExt = ((int)0x8D50),
RenderbufferGreenSizeExt = ((int)0x8D51),
RenderbufferBlueSizeExt = ((int)0x8D52),
RenderbufferAlphaSizeExt = ((int)0x8D53),
RenderbufferDepthSizeExt = ((int)0x8D54),
RenderbufferStencilSizeExt = ((int)0x8D55),
}
public enum ExtFramebufferSrgb : int
{
FramebufferSrgbExt = ((int)0x8DB9),
FramebufferSrgbCapableExt = ((int)0x8DBA),
}
public enum ExtGeometryShader4 : int
{
LinesAdjacencyExt = ((int)0x000A),
LineStripAdjacencyExt = ((int)0x000B),
TrianglesAdjacencyExt = ((int)0x000C),
TriangleStripAdjacencyExt = ((int)0x000D),
ProgramPointSizeExt = ((int)0x8642),
MaxVaryingComponentsExt = ((int)0x8B4B),
MaxGeometryTextureImageUnitsExt = ((int)0x8C29),
FramebufferAttachmentTextureLayerExt = ((int)0x8CD4),
FramebufferAttachmentLayeredExt = ((int)0x8DA7),
FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8),
FramebufferIncompleteLayerCountExt = ((int)0x8DA9),
GeometryShaderExt = ((int)0x8DD9),
GeometryVerticesOutExt = ((int)0x8DDA),
GeometryInputTypeExt = ((int)0x8DDB),
GeometryOutputTypeExt = ((int)0x8DDC),
MaxGeometryVaryingComponentsExt = ((int)0x8DDD),
MaxVertexVaryingComponentsExt = ((int)0x8DDE),
MaxGeometryUniformComponentsExt = ((int)0x8DDF),
MaxGeometryOutputVerticesExt = ((int)0x8DE0),
MaxGeometryTotalOutputComponentsExt = ((int)0x8DE1),
}
public enum ExtGpuProgramParameters : int
{
}
public enum ExtGpuShader4 : int
{
Sampler1DArrayExt = ((int)0x8DC0),
Sampler2DArrayExt = ((int)0x8DC1),
SamplerBufferExt = ((int)0x8DC2),
Sampler1DArrayShadowExt = ((int)0x8DC3),
Sampler2DArrayShadowExt = ((int)0x8DC4),
SamplerCubeShadowExt = ((int)0x8DC5),
UnsignedIntVec2Ext = ((int)0x8DC6),
UnsignedIntVec3Ext = ((int)0x8DC7),
UnsignedIntVec4Ext = ((int)0x8DC8),
IntSampler1DExt = ((int)0x8DC9),
IntSampler2DExt = ((int)0x8DCA),
IntSampler3DExt = ((int)0x8DCB),
IntSamplerCubeExt = ((int)0x8DCC),
IntSampler2DRectExt = ((int)0x8DCD),
IntSampler1DArrayExt = ((int)0x8DCE),
IntSampler2DArrayExt = ((int)0x8DCF),
IntSamplerBufferExt = ((int)0x8DD0),
UnsignedIntSampler1DExt = ((int)0x8DD1),
UnsignedIntSampler2DExt = ((int)0x8DD2),
UnsignedIntSampler3DExt = ((int)0x8DD3),
UnsignedIntSamplerCubeExt = ((int)0x8DD4),
UnsignedIntSampler2DRectExt = ((int)0x8DD5),
UnsignedIntSampler1DArrayExt = ((int)0x8DD6),
UnsignedIntSampler2DArrayExt = ((int)0x8DD7),
UnsignedIntSamplerBufferExt = ((int)0x8DD8),
}
public enum ExtHistogram : int
{
HistogramExt = ((int)0x8024),
ProxyHistogramExt = ((int)0x8025),
HistogramWidthExt = ((int)0x8026),
HistogramFormatExt = ((int)0x8027),
HistogramRedSizeExt = ((int)0x8028),
HistogramGreenSizeExt = ((int)0x8029),
HistogramBlueSizeExt = ((int)0x802A),
HistogramAlphaSizeExt = ((int)0x802B),
HistogramLuminanceSize = ((int)0x802C),
HistogramLuminanceSizeExt = ((int)0x802C),
HistogramSinkExt = ((int)0x802D),
MinmaxExt = ((int)0x802E),
MinmaxFormatExt = ((int)0x802F),
MinmaxSinkExt = ((int)0x8030),
TableTooLargeExt = ((int)0x8031),
}
public enum ExtIndexArrayFormats : int
{
IuiV2fExt = ((int)0x81AD),
IuiV3fExt = ((int)0x81AE),
IuiN3fV2fExt = ((int)0x81AF),
IuiN3fV3fExt = ((int)0x81B0),
T2fIuiV2fExt = ((int)0x81B1),
T2fIuiV3fExt = ((int)0x81B2),
T2fIuiN3fV2fExt = ((int)0x81B3),
T2fIuiN3fV3fExt = ((int)0x81B4),
}
public enum ExtIndexFunc : int
{
IndexTestExt = ((int)0x81B5),
IndexTestFuncExt = ((int)0x81B6),
IndexTestRefExt = ((int)0x81B7),
}
public enum ExtIndexMaterial : int
{
IndexMaterialExt = ((int)0x81B8),
IndexMaterialParameterExt = ((int)0x81B9),
IndexMaterialFaceExt = ((int)0x81BA),
}
public enum ExtIndexTexture : int
{
}
public enum ExtLightTexture : int
{
FragmentMaterialExt = ((int)0x8349),
FragmentNormalExt = ((int)0x834A),
FragmentColorExt = ((int)0x834C),
AttenuationExt = ((int)0x834D),
ShadowAttenuationExt = ((int)0x834E),
TextureApplicationModeExt = ((int)0x834F),
TextureLightExt = ((int)0x8350),
TextureMaterialFaceExt = ((int)0x8351),
TextureMaterialParameterExt = ((int)0x8352),
FragmentDepthExt = ((int)0x8452),
}
public enum ExtMiscAttribute : int
{
}
public enum ExtMultiDrawArrays : int
{
}
public enum ExtMultisample : int
{
MultisampleBitExt = ((int)0x20000000),
MultisampleExt = ((int)0x809D),
SampleAlphaToMaskExt = ((int)0x809E),
SampleAlphaToOneExt = ((int)0x809F),
SampleMaskExt = ((int)0x80A0),
Gl1PassExt = ((int)0x80A1),
Gl2Pass0Ext = ((int)0x80A2),
Gl2Pass1Ext = ((int)0x80A3),
Gl4Pass0Ext = ((int)0x80A4),
Gl4Pass1Ext = ((int)0x80A5),
Gl4Pass2Ext = ((int)0x80A6),
Gl4Pass3Ext = ((int)0x80A7),
SampleBuffersExt = ((int)0x80A8),
SamplesExt = ((int)0x80A9),
SampleMaskValueExt = ((int)0x80AA),
SampleMaskInvertExt = ((int)0x80AB),
SamplePatternExt = ((int)0x80AC),
}
public enum ExtPackedDepthStencil : int
{
DepthStencilExt = ((int)0x84F9),
UnsignedInt248Ext = ((int)0x84FA),
Depth24Stencil8Ext = ((int)0x88F0),
TextureStencilSizeExt = ((int)0x88F1),
}
public enum ExtPackedFloat : int
{
R11fG11fB10fExt = ((int)0x8C3A),
UnsignedInt10F11F11FRevExt = ((int)0x8C3B),
RgbaSignedComponentsExt = ((int)0x8C3C),
}
public enum ExtPackedPixels : int
{
UnsignedByte332Ext = ((int)0x8032),
UnsignedShort4444Ext = ((int)0x8033),
UnsignedShort5551Ext = ((int)0x8034),
UnsignedInt8888Ext = ((int)0x8035),
UnsignedInt1010102Ext = ((int)0x8036),
UnsignedByte233RevExt = ((int)0x8362),
UnsignedShort565Ext = ((int)0x8363),
UnsignedShort565RevExt = ((int)0x8364),
UnsignedShort4444RevExt = ((int)0x8365),
UnsignedShort1555RevExt = ((int)0x8366),
UnsignedInt8888RevExt = ((int)0x8367),
UnsignedInt2101010RevExt = ((int)0x8368),
}
public enum ExtPalettedTexture : int
{
ColorIndex1Ext = ((int)0x80E2),
ColorIndex2Ext = ((int)0x80E3),
ColorIndex4Ext = ((int)0x80E4),
ColorIndex8Ext = ((int)0x80E5),
ColorIndex12Ext = ((int)0x80E6),
ColorIndex16Ext = ((int)0x80E7),
TextureIndexSizeExt = ((int)0x80ED),
}
public enum ExtPixelBufferObject : int
{
PixelPackBufferExt = ((int)0x88EB),
PixelUnpackBufferExt = ((int)0x88EC),
PixelPackBufferBindingExt = ((int)0x88ED),
PixelUnpackBufferBindingExt = ((int)0x88EF),
}
public enum ExtPixelTransform : int
{
PixelTransform2DExt = ((int)0x8330),
PixelMagFilterExt = ((int)0x8331),
PixelMinFilterExt = ((int)0x8332),
PixelCubicWeightExt = ((int)0x8333),
CubicExt = ((int)0x8334),
AverageExt = ((int)0x8335),
PixelTransform2DStackDepthExt = ((int)0x8336),
MaxPixelTransform2DStackDepthExt = ((int)0x8337),
PixelTransform2DMatrixExt = ((int)0x8338),
}
public enum ExtPixelTransformColorTable : int
{
}
public enum ExtPointParameters : int
{
PointSizeMinExt = ((int)0x8126),
PointSizeMaxExt = ((int)0x8127),
PointFadeThresholdSizeExt = ((int)0x8128),
DistanceAttenuationExt = ((int)0x8129),
}
public enum ExtPolygonOffset : int
{
PolygonOffsetExt = ((int)0x8037),
PolygonOffsetFactorExt = ((int)0x8038),
PolygonOffsetBiasExt = ((int)0x8039),
}
public enum ExtProvokingVertex : int
{
QuadsFollowProvokingVertexConventionExt = ((int)0x8E4C),
FirstVertexConventionExt = ((int)0x8E4D),
LastVertexConventionExt = ((int)0x8E4E),
ProvokingVertexExt = ((int)0x8E4F),
}
public enum ExtRescaleNormal : int
{
RescaleNormalExt = ((int)0x803A),
}
public enum ExtSecondaryColor : int
{
ColorSumExt = ((int)0x8458),
CurrentSecondaryColorExt = ((int)0x8459),
SecondaryColorArraySizeExt = ((int)0x845A),
SecondaryColorArrayTypeExt = ((int)0x845B),
SecondaryColorArrayStrideExt = ((int)0x845C),
SecondaryColorArrayPointerExt = ((int)0x845D),
SecondaryColorArrayExt = ((int)0x845E),
}
public enum ExtSeparateSpecularColor : int
{
LightModelColorControlExt = ((int)0x81F8),
SingleColorExt = ((int)0x81F9),
SeparateSpecularColorExt = ((int)0x81FA),
}
public enum ExtShadowFuncs : int
{
}
public enum ExtSharedTexturePalette : int
{
SharedTexturePaletteExt = ((int)0x81FB),
}
public enum ExtStencilClearTag : int
{
StencilTagBitsExt = ((int)0x88F2),
StencilClearTagValueExt = ((int)0x88F3),
}
public enum ExtStencilTwoSide : int
{
StencilTestTwoSideExt = ((int)0x8910),
ActiveStencilFaceExt = ((int)0x8911),
}
public enum ExtStencilWrap : int
{
IncrWrapExt = ((int)0x8507),
DecrWrapExt = ((int)0x8508),
}
public enum ExtSubtexture : int
{
}
public enum ExtTexture : int
{
Alpha4Ext = ((int)0x803B),
Alpha8Ext = ((int)0x803C),
Alpha12Ext = ((int)0x803D),
Alpha16Ext = ((int)0x803E),
Luminance4Ext = ((int)0x803F),
Luminance8Ext = ((int)0x8040),
Luminance12Ext = ((int)0x8041),
Luminance16Ext = ((int)0x8042),
Luminance4Alpha4Ext = ((int)0x8043),
Luminance6Alpha2Ext = ((int)0x8044),
Luminance8Alpha8Ext = ((int)0x8045),
Luminance12Alpha4Ext = ((int)0x8046),
Luminance12Alpha12Ext = ((int)0x8047),
Luminance16Alpha16Ext = ((int)0x8048),
IntensityExt = ((int)0x8049),
Intensity4Ext = ((int)0x804A),
Intensity8Ext = ((int)0x804B),
Intensity12Ext = ((int)0x804C),
Intensity16Ext = ((int)0x804D),
Rgb2Ext = ((int)0x804E),
Rgb4Ext = ((int)0x804F),
Rgb5Ext = ((int)0x8050),
Rgb8Ext = ((int)0x8051),
Rgb10Ext = ((int)0x8052),
Rgb12Ext = ((int)0x8053),
Rgb16Ext = ((int)0x8054),
Rgba2Ext = ((int)0x8055),
Rgba4Ext = ((int)0x8056),
Rgb5A1Ext = ((int)0x8057),
Rgba8Ext = ((int)0x8058),
Rgb10A2Ext = ((int)0x8059),
Rgba12Ext = ((int)0x805A),
Rgba16Ext = ((int)0x805B),
TextureRedSizeExt = ((int)0x805C),
TextureGreenSizeExt = ((int)0x805D),
TextureBlueSizeExt = ((int)0x805E),
TextureAlphaSizeExt = ((int)0x805F),
TextureLuminanceSizeExt = ((int)0x8060),
TextureIntensitySizeExt = ((int)0x8061),
ReplaceExt = ((int)0x8062),
ProxyTexture1DExt = ((int)0x8063),
ProxyTexture2DExt = ((int)0x8064),
TextureTooLargeExt = ((int)0x8065),
}
public enum ExtTexture3D : int
{
PackSkipImagesExt = ((int)0x806B),
PackImageHeightExt = ((int)0x806C),
UnpackSkipImagesExt = ((int)0x806D),
UnpackImageHeightExt = ((int)0x806E),
Texture3DExt = ((int)0x806F),
ProxyTexture3DExt = ((int)0x8070),
TextureDepthExt = ((int)0x8071),
TextureWrapRExt = ((int)0x8072),
Max3DTextureSizeExt = ((int)0x8073),
}
public enum ExtTextureArray : int
{
CompareRefDepthToTextureExt = ((int)0x884E),
MaxArrayTextureLayersExt = ((int)0x88FF),
Texture1DArrayExt = ((int)0x8C18),
ProxyTexture1DArrayExt = ((int)0x8C19),
Texture2DArrayExt = ((int)0x8C1A),
ProxyTexture2DArrayExt = ((int)0x8C1B),
TextureBinding1DArrayExt = ((int)0x8C1C),
TextureBinding2DArrayExt = ((int)0x8C1D),
FramebufferAttachmentTextureLayerExt = ((int)0x8CD4),
}
public enum ExtTextureBufferObject : int
{
TextureBufferExt = ((int)0x8C2A),
MaxTextureBufferSizeExt = ((int)0x8C2B),
TextureBindingBufferExt = ((int)0x8C2C),
TextureBufferDataStoreBindingExt = ((int)0x8C2D),
TextureBufferFormatExt = ((int)0x8C2E),
}
public enum ExtTextureCompressionLatc : int
{
CompressedLuminanceLatc1Ext = ((int)0x8C70),
CompressedSignedLuminanceLatc1Ext = ((int)0x8C71),
CompressedLuminanceAlphaLatc2Ext = ((int)0x8C72),
CompressedSignedLuminanceAlphaLatc2Ext = ((int)0x8C73),
}
public enum ExtTextureCompressionRgtc : int
{
CompressedRedRgtc1Ext = ((int)0x8DBB),
CompressedSignedRedRgtc1Ext = ((int)0x8DBC),
CompressedRedGreenRgtc2Ext = ((int)0x8DBD),
CompressedSignedRedGreenRgtc2Ext = ((int)0x8DBE),
}
public enum ExtTextureCompressionS3tc : int
{
CompressedRgbS3tcDxt1Ext = ((int)0x83F0),
CompressedRgbaS3tcDxt1Ext = ((int)0x83F1),
CompressedRgbaS3tcDxt3Ext = ((int)0x83F2),
CompressedRgbaS3tcDxt5Ext = ((int)0x83F3),
}
public enum ExtTextureCubeMap : int
{
NormalMapExt = ((int)0x8511),
ReflectionMapExt = ((int)0x8512),
TextureCubeMapExt = ((int)0x8513),
TextureBindingCubeMapExt = ((int)0x8514),
TextureCubeMapPositiveXExt = ((int)0x8515),
TextureCubeMapNegativeXExt = ((int)0x8516),
TextureCubeMapPositiveYExt = ((int)0x8517),
TextureCubeMapNegativeYExt = ((int)0x8518),
TextureCubeMapPositiveZExt = ((int)0x8519),
TextureCubeMapNegativeZExt = ((int)0x851A),
ProxyTextureCubeMapExt = ((int)0x851B),
MaxCubeMapTextureSizeExt = ((int)0x851C),
}
public enum ExtTextureEnvAdd : int
{
}
public enum ExtTextureEnvCombine : int
{
CombineExt = ((int)0x8570),
CombineRgbExt = ((int)0x8571),
CombineAlphaExt = ((int)0x8572),
RgbScaleExt = ((int)0x8573),
AddSignedExt = ((int)0x8574),
InterpolateExt = ((int)0x8575),
ConstantExt = ((int)0x8576),
PrimaryColorExt = ((int)0x8577),
PreviousExt = ((int)0x8578),
Source0RgbExt = ((int)0x8580),
Source1RgbExt = ((int)0x8581),
Source2RgbExt = ((int)0x8582),
Source0AlphaExt = ((int)0x8588),
Source1AlphaExt = ((int)0x8589),
Source2AlphaExt = ((int)0x858A),
Operand0RgbExt = ((int)0x8590),
Operand1RgbExt = ((int)0x8591),
Operand2RgbExt = ((int)0x8592),
Operand0AlphaExt = ((int)0x8598),
Operand1AlphaExt = ((int)0x8599),
Operand2AlphaExt = ((int)0x859A),
}
public enum ExtTextureEnvDot3 : int
{
Dot3RgbExt = ((int)0x8740),
Dot3RgbaExt = ((int)0x8741),
}
public enum ExtTextureFilterAnisotropic : int
{
TextureMaxAnisotropyExt = ((int)0x84FE),
MaxTextureMaxAnisotropyExt = ((int)0x84FF),
}
public enum ExtTextureInteger : int
{
Rgba32uiExt = ((int)0x8D70),
Rgb32uiExt = ((int)0x8D71),
Alpha32uiExt = ((int)0x8D72),
Intensity32uiExt = ((int)0x8D73),
Luminance32uiExt = ((int)0x8D74),
LuminanceAlpha32uiExt = ((int)0x8D75),
Rgba16uiExt = ((int)0x8D76),
Rgb16uiExt = ((int)0x8D77),
Alpha16uiExt = ((int)0x8D78),
Intensity16uiExt = ((int)0x8D79),
Luminance16uiExt = ((int)0x8D7A),
LuminanceAlpha16uiExt = ((int)0x8D7B),
Rgba8uiExt = ((int)0x8D7C),
Rgb8uiExt = ((int)0x8D7D),
Alpha8uiExt = ((int)0x8D7E),
Intensity8uiExt = ((int)0x8D7F),
Luminance8uiExt = ((int)0x8D80),
LuminanceAlpha8uiExt = ((int)0x8D81),
Rgba32iExt = ((int)0x8D82),
Rgb32iExt = ((int)0x8D83),
Alpha32iExt = ((int)0x8D84),
Intensity32iExt = ((int)0x8D85),
Luminance32iExt = ((int)0x8D86),
LuminanceAlpha32iExt = ((int)0x8D87),
Rgba16iExt = ((int)0x8D88),
Rgb16iExt = ((int)0x8D89),
Alpha16iExt = ((int)0x8D8A),
Intensity16iExt = ((int)0x8D8B),
Luminance16iExt = ((int)0x8D8C),
LuminanceAlpha16iExt = ((int)0x8D8D),
Rgba8iExt = ((int)0x8D8E),
Rgb8iExt = ((int)0x8D8F),
Alpha8iExt = ((int)0x8D90),
Intensity8iExt = ((int)0x8D91),
Luminance8iExt = ((int)0x8D92),
LuminanceAlpha8iExt = ((int)0x8D93),
RedIntegerExt = ((int)0x8D94),
GreenIntegerExt = ((int)0x8D95),
BlueIntegerExt = ((int)0x8D96),
AlphaIntegerExt = ((int)0x8D97),
RgbIntegerExt = ((int)0x8D98),
RgbaIntegerExt = ((int)0x8D99),
BgrIntegerExt = ((int)0x8D9A),
BgraIntegerExt = ((int)0x8D9B),
LuminanceIntegerExt = ((int)0x8D9C),
LuminanceAlphaIntegerExt = ((int)0x8D9D),
RgbaIntegerModeExt = ((int)0x8D9E),
}
public enum ExtTextureLodBias : int
{
MaxTextureLodBiasExt = ((int)0x84FD),
TextureFilterControlExt = ((int)0x8500),
TextureLodBiasExt = ((int)0x8501),
}
public enum ExtTextureMirrorClamp : int
{
MirrorClampExt = ((int)0x8742),
MirrorClampToEdgeExt = ((int)0x8743),
MirrorClampToBorderExt = ((int)0x8912),
}
public enum ExtTextureObject : int
{
TexturePriorityExt = ((int)0x8066),
TextureResidentExt = ((int)0x8067),
Texture1DBindingExt = ((int)0x8068),
Texture2DBindingExt = ((int)0x8069),
Texture3DBindingExt = ((int)0x806A),
}
public enum ExtTexturePerturbNormal : int
{
PerturbExt = ((int)0x85AE),
TextureNormalExt = ((int)0x85AF),
}
public enum ExtTextureSharedExponent : int
{
Rgb9E5Ext = ((int)0x8C3D),
UnsignedInt5999RevExt = ((int)0x8C3E),
TextureSharedSizeExt = ((int)0x8C3F),
}
public enum ExtTextureSnorm : int
{
RgSnorm = ((int)0x8F91),
RgbSnorm = ((int)0x8F92),
RgbaSnorm = ((int)0x8F93),
R8Snorm = ((int)0x8F94),
Rg8Snorm = ((int)0x8F95),
Rgb8Snorm = ((int)0x8F96),
Rgba8Snorm = ((int)0x8F97),
R16Snorm = ((int)0x8F98),
Rg16Snorm = ((int)0x8F99),
Rgb16Snorm = ((int)0x8F9A),
Rgba16Snorm = ((int)0x8F9B),
SignedNormalized = ((int)0x8F9C),
AlphaSnorm = ((int)0x9010),
LuminanceSnorm = ((int)0x9011),
LuminanceAlphaSnorm = ((int)0x9012),
IntensitySnorm = ((int)0x9013),
Alpha8Snorm = ((int)0x9014),
Luminance8Snorm = ((int)0x9015),
Luminance8Alpha8Snorm = ((int)0x9016),
Intensity8Snorm = ((int)0x9017),
Alpha16Snorm = ((int)0x9018),
Luminance16Snorm = ((int)0x9019),
Luminance16Alpha16Snorm = ((int)0x901A),
Intensity16Snorm = ((int)0x901B),
}
public enum ExtTextureSrgb : int
{
SrgbExt = ((int)0x8C40),
Srgb8Ext = ((int)0x8C41),
SrgbAlphaExt = ((int)0x8C42),
Srgb8Alpha8Ext = ((int)0x8C43),
SluminanceAlphaExt = ((int)0x8C44),
Sluminance8Alpha8Ext = ((int)0x8C45),
SluminanceExt = ((int)0x8C46),
Sluminance8Ext = ((int)0x8C47),
CompressedSrgbExt = ((int)0x8C48),
CompressedSrgbAlphaExt = ((int)0x8C49),
CompressedSluminanceExt = ((int)0x8C4A),
CompressedSluminanceAlphaExt = ((int)0x8C4B),
CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C),
CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D),
CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E),
CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F),
}
public enum ExtTextureSwizzle : int
{
TextureSwizzleRExt = ((int)0x8E42),
TextureSwizzleGExt = ((int)0x8E43),
TextureSwizzleBExt = ((int)0x8E44),
TextureSwizzleAExt = ((int)0x8E45),
TextureSwizzleRgbaExt = ((int)0x8E46),
}
public enum ExtTimerQuery : int
{
TimeElapsedExt = ((int)0x88BF),
}
public enum ExtTransformFeedback : int
{
TransformFeedbackVaryingMaxLengthExt = ((int)0x8C76),
TransformFeedbackBufferModeExt = ((int)0x8C7F),
MaxTransformFeedbackSeparateComponentsExt = ((int)0x8C80),
TransformFeedbackVaryingsExt = ((int)0x8C83),
TransformFeedbackBufferStartExt = ((int)0x8C84),
TransformFeedbackBufferSizeExt = ((int)0x8C85),
PrimitivesGeneratedExt = ((int)0x8C87),
TransformFeedbackPrimitivesWrittenExt = ((int)0x8C88),
RasterizerDiscardExt = ((int)0x8C89),
MaxTransformFeedbackInterleavedComponentsExt = ((int)0x8C8A),
MaxTransformFeedbackSeparateAttribsExt = ((int)0x8C8B),
InterleavedAttribsExt = ((int)0x8C8C),
SeparateAttribsExt = ((int)0x8C8D),
TransformFeedbackBufferExt = ((int)0x8C8E),
TransformFeedbackBufferBindingExt = ((int)0x8C8F),
}
public enum ExtVertexArray : int
{
VertexArrayExt = ((int)0x8074),
NormalArrayExt = ((int)0x8075),
ColorArrayExt = ((int)0x8076),
IndexArrayExt = ((int)0x8077),
TextureCoordArrayExt = ((int)0x8078),
EdgeFlagArrayExt = ((int)0x8079),
VertexArraySizeExt = ((int)0x807A),
VertexArrayTypeExt = ((int)0x807B),
VertexArrayStrideExt = ((int)0x807C),
VertexArrayCountExt = ((int)0x807D),
NormalArrayTypeExt = ((int)0x807E),
NormalArrayStrideExt = ((int)0x807F),
NormalArrayCountExt = ((int)0x8080),
ColorArraySizeExt = ((int)0x8081),
ColorArrayTypeExt = ((int)0x8082),
ColorArrayStrideExt = ((int)0x8083),
ColorArrayCountExt = ((int)0x8084),
IndexArrayTypeExt = ((int)0x8085),
IndexArrayStrideExt = ((int)0x8086),
IndexArrayCountExt = ((int)0x8087),
TextureCoordArraySizeExt = ((int)0x8088),
TextureCoordArrayTypeExt = ((int)0x8089),
TextureCoordArrayStrideExt = ((int)0x808A),
TextureCoordArrayCountExt = ((int)0x808B),
EdgeFlagArrayStrideExt = ((int)0x808C),
EdgeFlagArrayCountExt = ((int)0x808D),
VertexArrayPointerExt = ((int)0x808E),
NormalArrayPointerExt = ((int)0x808F),
ColorArrayPointerExt = ((int)0x8090),
IndexArrayPointerExt = ((int)0x8091),
TextureCoordArrayPointerExt = ((int)0x8092),
EdgeFlagArrayPointerExt = ((int)0x8093),
}
public enum ExtVertexArrayBgra : int
{
Bgra = ((int)0x80E1),
}
public enum ExtVertexShader : int
{
VertexShaderExt = ((int)0x8780),
VertexShaderBindingExt = ((int)0x8781),
OpIndexExt = ((int)0x8782),
OpNegateExt = ((int)0x8783),
OpDot3Ext = ((int)0x8784),
OpDot4Ext = ((int)0x8785),
OpMulExt = ((int)0x8786),
OpAddExt = ((int)0x8787),
OpMaddExt = ((int)0x8788),
OpFracExt = ((int)0x8789),
OpMaxExt = ((int)0x878A),
OpMinExt = ((int)0x878B),
OpSetGeExt = ((int)0x878C),
OpSetLtExt = ((int)0x878D),
OpClampExt = ((int)0x878E),
OpFloorExt = ((int)0x878F),
OpRoundExt = ((int)0x8790),
OpExpBase2Ext = ((int)0x8791),
OpLogBase2Ext = ((int)0x8792),
OpPowerExt = ((int)0x8793),
OpRecipExt = ((int)0x8794),
OpRecipSqrtExt = ((int)0x8795),
OpSubExt = ((int)0x8796),
OpCrossProductExt = ((int)0x8797),
OpMultiplyMatrixExt = ((int)0x8798),
OpMovExt = ((int)0x8799),
OutputVertexExt = ((int)0x879A),
OutputColor0Ext = ((int)0x879B),
OutputColor1Ext = ((int)0x879C),
OutputTextureCoord0Ext = ((int)0x879D),
OutputTextureCoord1Ext = ((int)0x879E),
OutputTextureCoord2Ext = ((int)0x879F),
OutputTextureCoord3Ext = ((int)0x87A0),
OutputTextureCoord4Ext = ((int)0x87A1),
OutputTextureCoord5Ext = ((int)0x87A2),
OutputTextureCoord6Ext = ((int)0x87A3),
OutputTextureCoord7Ext = ((int)0x87A4),
OutputTextureCoord8Ext = ((int)0x87A5),
OutputTextureCoord9Ext = ((int)0x87A6),
OutputTextureCoord10Ext = ((int)0x87A7),
OutputTextureCoord11Ext = ((int)0x87A8),
OutputTextureCoord12Ext = ((int)0x87A9),
OutputTextureCoord13Ext = ((int)0x87AA),
OutputTextureCoord14Ext = ((int)0x87AB),
OutputTextureCoord15Ext = ((int)0x87AC),
OutputTextureCoord16Ext = ((int)0x87AD),
OutputTextureCoord17Ext = ((int)0x87AE),
OutputTextureCoord18Ext = ((int)0x87AF),
OutputTextureCoord19Ext = ((int)0x87B0),
OutputTextureCoord20Ext = ((int)0x87B1),
OutputTextureCoord21Ext = ((int)0x87B2),
OutputTextureCoord22Ext = ((int)0x87B3),
OutputTextureCoord23Ext = ((int)0x87B4),
OutputTextureCoord24Ext = ((int)0x87B5),
OutputTextureCoord25Ext = ((int)0x87B6),
OutputTextureCoord26Ext = ((int)0x87B7),
OutputTextureCoord27Ext = ((int)0x87B8),
OutputTextureCoord28Ext = ((int)0x87B9),
OutputTextureCoord29Ext = ((int)0x87BA),
OutputTextureCoord30Ext = ((int)0x87BB),
OutputTextureCoord31Ext = ((int)0x87BC),
OutputFogExt = ((int)0x87BD),
ScalarExt = ((int)0x87BE),
VectorExt = ((int)0x87BF),
MatrixExt = ((int)0x87C0),
VariantExt = ((int)0x87C1),
InvariantExt = ((int)0x87C2),
LocalConstantExt = ((int)0x87C3),
LocalExt = ((int)0x87C4),
MaxVertexShaderInstructionsExt = ((int)0x87C5),
MaxVertexShaderVariantsExt = ((int)0x87C6),
MaxVertexShaderInvariantsExt = ((int)0x87C7),
MaxVertexShaderLocalConstantsExt = ((int)0x87C8),
MaxVertexShaderLocalsExt = ((int)0x87C9),
MaxOptimizedVertexShaderInstructionsExt = ((int)0x87CA),
MaxOptimizedVertexShaderVariantsExt = ((int)0x87CB),
MaxOptimizedVertexShaderLocalConstantsExt = ((int)0x87CC),
MaxOptimizedVertexShaderInvariantsExt = ((int)0x87CD),
MaxOptimizedVertexShaderLocalsExt = ((int)0x87CE),
VertexShaderInstructionsExt = ((int)0x87CF),
VertexShaderVariantsExt = ((int)0x87D0),
VertexShaderInvariantsExt = ((int)0x87D1),
VertexShaderLocalConstantsExt = ((int)0x87D2),
VertexShaderLocalsExt = ((int)0x87D3),
VertexShaderOptimizedExt = ((int)0x87D4),
XExt = ((int)0x87D5),
YExt = ((int)0x87D6),
ZExt = ((int)0x87D7),
WExt = ((int)0x87D8),
NegativeXExt = ((int)0x87D9),
NegativeYExt = ((int)0x87DA),
NegativeZExt = ((int)0x87DB),
NegativeWExt = ((int)0x87DC),
ZeroExt = ((int)0x87DD),
OneExt = ((int)0x87DE),
NegativeOneExt = ((int)0x87DF),
NormalizedRangeExt = ((int)0x87E0),
FullRangeExt = ((int)0x87E1),
CurrentVertexExt = ((int)0x87E2),
MvpMatrixExt = ((int)0x87E3),
VariantValueExt = ((int)0x87E4),
VariantDatatypeExt = ((int)0x87E5),
VariantArrayStrideExt = ((int)0x87E6),
VariantArrayTypeExt = ((int)0x87E7),
VariantArrayExt = ((int)0x87E8),
VariantArrayPointerExt = ((int)0x87E9),
InvariantValueExt = ((int)0x87EA),
InvariantDatatypeExt = ((int)0x87EB),
LocalConstantValueExt = ((int)0x87EC),
LocalConstantDatatypeExt = ((int)0x87ED),
}
public enum ExtVertexWeighting : int
{
Modelview0StackDepthExt = ((int)0x0BA3),
Modelview0MatrixExt = ((int)0x0BA6),
Modelview0Ext = ((int)0x1700),
Modelview1StackDepthExt = ((int)0x8502),
Modelview1MatrixExt = ((int)0x8506),
VertexWeightingExt = ((int)0x8509),
Modelview1Ext = ((int)0x850A),
CurrentVertexWeightExt = ((int)0x850B),
VertexWeightArrayExt = ((int)0x850C),
VertexWeightArraySizeExt = ((int)0x850D),
VertexWeightArrayTypeExt = ((int)0x850E),
VertexWeightArrayStrideExt = ((int)0x850F),
VertexWeightArrayPointerExt = ((int)0x8510),
}
public enum FeedBackToken : int
{
PassThroughToken = ((int)0x0700),
PointToken = ((int)0x0701),
LineToken = ((int)0x0702),
PolygonToken = ((int)0x0703),
BitmapToken = ((int)0x0704),
DrawPixelToken = ((int)0x0705),
CopyPixelToken = ((int)0x0706),
LineResetToken = ((int)0x0707),
}
public enum FeedbackType : int
{
Gl2D = ((int)0x0600),
Gl3D = ((int)0x0601),
Gl3DColor = ((int)0x0602),
Gl3DColorTexture = ((int)0x0603),
Gl4DColorTexture = ((int)0x0604),
}
[Flags]
public enum FfdMaskSgix : int
{
TextureDeformationBitSgix = ((int)0x00000001),
GeometryDeformationBitSgix = ((int)0x00000002),
}
public enum FfdTargetSgix : int
{
GeometryDeformationSgix = ((int)0x8194),
TextureDeformationSgix = ((int)0x8195),
}
public enum FogMode : int
{
Exp = ((int)0x0800),
Exp2 = ((int)0x0801),
Linear = ((int)0x2601),
FogFuncSgis = ((int)0x812A),
FogCoord = ((int)0x8451),
FragmentDepth = ((int)0x8452),
}
public enum FogParameter : int
{
FogIndex = ((int)0x0B61),
FogDensity = ((int)0x0B62),
FogStart = ((int)0x0B63),
FogEnd = ((int)0x0B64),
FogMode = ((int)0x0B65),
FogColor = ((int)0x0B66),
FogOffsetValueSgix = ((int)0x8199),
FogCoordSrc = ((int)0x8450),
}
public enum FogPointerType : int
{
Float = ((int)0x1406),
Double = ((int)0x140A),
HalfFloat = ((int)0x140B),
}
public enum FragmentLightModelParameterSgix : int
{
FragmentLightModelLocalViewerSgix = ((int)0x8408),
FragmentLightModelTwoSideSgix = ((int)0x8409),
FragmentLightModelAmbientSgix = ((int)0x840A),
FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
}
public enum FramebufferAttachment : int
{
DepthStencilAttachment = ((int)0x821A),
ColorAttachment0 = ((int)0x8CE0),
ColorAttachment0Ext = ((int)0x8CE0),
ColorAttachment1 = ((int)0x8CE1),
ColorAttachment1Ext = ((int)0x8CE1),
ColorAttachment2 = ((int)0x8CE2),
ColorAttachment2Ext = ((int)0x8CE2),
ColorAttachment3 = ((int)0x8CE3),
ColorAttachment3Ext = ((int)0x8CE3),
ColorAttachment4 = ((int)0x8CE4),
ColorAttachment4Ext = ((int)0x8CE4),
ColorAttachment5 = ((int)0x8CE5),
ColorAttachment5Ext = ((int)0x8CE5),
ColorAttachment6 = ((int)0x8CE6),
ColorAttachment6Ext = ((int)0x8CE6),
ColorAttachment7 = ((int)0x8CE7),
ColorAttachment7Ext = ((int)0x8CE7),
ColorAttachment8 = ((int)0x8CE8),
ColorAttachment8Ext = ((int)0x8CE8),
ColorAttachment9 = ((int)0x8CE9),
ColorAttachment9Ext = ((int)0x8CE9),
ColorAttachment10 = ((int)0x8CEA),
ColorAttachment10Ext = ((int)0x8CEA),
ColorAttachment11 = ((int)0x8CEB),
ColorAttachment11Ext = ((int)0x8CEB),
ColorAttachment12 = ((int)0x8CEC),
ColorAttachment12Ext = ((int)0x8CEC),
ColorAttachment13 = ((int)0x8CED),
ColorAttachment13Ext = ((int)0x8CED),
ColorAttachment14 = ((int)0x8CEE),
ColorAttachment14Ext = ((int)0x8CEE),
ColorAttachment15 = ((int)0x8CEF),
ColorAttachment15Ext = ((int)0x8CEF),
DepthAttachment = ((int)0x8D00),
DepthAttachmentExt = ((int)0x8D00),
StencilAttachment = ((int)0x8D20),
StencilAttachmentExt = ((int)0x8D20),
}
public enum FramebufferAttachmentComponentType : int
{
Int = ((int)0x1404),
Float = ((int)0x1406),
UnsignedNormalized = ((int)0x8C17),
}
public enum FramebufferAttachmentObjectType : int
{
None = ((int)0),
Texture = ((int)0x1702),
FramebufferDefault = ((int)0x8218),
Renderbuffer = ((int)0x8D41),
}
public enum FramebufferErrorCode : int
{
FramebufferUndefined = ((int)0x8219),
FramebufferComplete = ((int)0x8CD5),
FramebufferCompleteExt = ((int)0x8CD5),
FramebufferIncompleteAttachment = ((int)0x8CD6),
FramebufferIncompleteAttachmentExt = ((int)0x8CD6),
FramebufferIncompleteMissingAttachment = ((int)0x8CD7),
FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7),
FramebufferIncompleteDimensionsExt = ((int)0x8CD9),
FramebufferIncompleteFormatsExt = ((int)0x8CDA),
FramebufferIncompleteDrawBuffer = ((int)0x8CDB),
FramebufferIncompleteDrawBufferExt = ((int)0x8CDB),
FramebufferIncompleteReadBuffer = ((int)0x8CDC),
FramebufferIncompleteReadBufferExt = ((int)0x8CDC),
FramebufferUnsupported = ((int)0x8CDD),
FramebufferUnsupportedExt = ((int)0x8CDD),
FramebufferIncompleteMultisample = ((int)0x8D56),
FramebufferIncompleteLayerTargets = ((int)0x8DA8),
FramebufferIncompleteLayerCount = ((int)0x8DA9),
}
public enum FramebufferParameterName : int
{
FramebufferAttachmentColorEncoding = ((int)0x8210),
FramebufferAttachmentComponentType = ((int)0x8211),
FramebufferAttachmentRedSize = ((int)0x8212),
FramebufferAttachmentGreenSize = ((int)0x8213),
FramebufferAttachmentBlueSize = ((int)0x8214),
FramebufferAttachmentAlphaSize = ((int)0x8215),
FramebufferAttachmentDepthSize = ((int)0x8216),
FramebufferAttachmentStencilSize = ((int)0x8217),
FramebufferAttachmentObjectType = ((int)0x8CD0),
FramebufferAttachmentObjectTypeExt = ((int)0x8CD0),
FramebufferAttachmentObjectName = ((int)0x8CD1),
FramebufferAttachmentObjectNameExt = ((int)0x8CD1),
FramebufferAttachmentTextureLevel = ((int)0x8CD2),
FramebufferAttachmentTextureLevelExt = ((int)0x8CD2),
FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3),
FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3),
FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4),
FramebufferAttachmentTextureLayer = ((int)0x8CD4),
FramebufferAttachmentLayered = ((int)0x8DA7),
}
public enum FramebufferTarget : int
{
ReadFramebuffer = ((int)0x8CA8),
DrawFramebuffer = ((int)0x8CA9),
Framebuffer = ((int)0x8D40),
FramebufferExt = ((int)0x8D40),
}
public enum FrontFaceDirection : int
{
Cw = ((int)0x0900),
Ccw = ((int)0x0901),
}
public enum GenerateMipmapTarget : int
{
Texture1D = ((int)0x0DE0),
Texture2D = ((int)0x0DE1),
Texture3D = ((int)0x806F),
TextureCubeMap = ((int)0x8513),
Texture1DArray = ((int)0x8C18),
Texture2DArray = ((int)0x8C1A),
Texture2DMultisample = ((int)0x9100),
Texture2DMultisampleArray = ((int)0x9102),
}
public enum GetColorTableParameterPName : int
{
ColorTableScale = ((int)0x80D6),
ColorTableBias = ((int)0x80D7),
ColorTableFormat = ((int)0x80D8),
ColorTableWidth = ((int)0x80D9),
ColorTableRedSize = ((int)0x80DA),
ColorTableGreenSize = ((int)0x80DB),
ColorTableBlueSize = ((int)0x80DC),
ColorTableAlphaSize = ((int)0x80DD),
ColorTableLuminanceSize = ((int)0x80DE),
ColorTableIntensitySize = ((int)0x80DF),
}
public enum GetColorTableParameterPNameSgi : int
{
ColorTableScaleSgi = ((int)0x80D6),
ColorTableBiasSgi = ((int)0x80D7),
ColorTableFormatSgi = ((int)0x80D8),
ColorTableWidthSgi = ((int)0x80D9),
ColorTableRedSizeSgi = ((int)0x80DA),
ColorTableGreenSizeSgi = ((int)0x80DB),
ColorTableBlueSizeSgi = ((int)0x80DC),
ColorTableAlphaSizeSgi = ((int)0x80DD),
ColorTableLuminanceSizeSgi = ((int)0x80DE),
ColorTableIntensitySizeSgi = ((int)0x80DF),
}
public enum GetConvolutionParameter : int
{
ConvolutionBorderModeExt = ((int)0x8013),
ConvolutionFilterScaleExt = ((int)0x8014),
ConvolutionFilterBiasExt = ((int)0x8015),
ConvolutionFormatExt = ((int)0x8017),
ConvolutionWidthExt = ((int)0x8018),
ConvolutionHeightExt = ((int)0x8019),
MaxConvolutionWidthExt = ((int)0x801A),
MaxConvolutionHeightExt = ((int)0x801B),
}
public enum GetConvolutionParameterPName : int
{
ConvolutionBorderMode = ((int)0x8013),
ConvolutionFilterScale = ((int)0x8014),
ConvolutionFilterBias = ((int)0x8015),
ConvolutionFormat = ((int)0x8017),
ConvolutionWidth = ((int)0x8018),
ConvolutionHeight = ((int)0x8019),
MaxConvolutionWidth = ((int)0x801A),
MaxConvolutionHeight = ((int)0x801B),
ConvolutionBorderColor = ((int)0x8154),
}
public enum GetHistogramParameterPName : int
{
HistogramWidth = ((int)0x8026),
HistogramFormat = ((int)0x8027),
HistogramRedSize = ((int)0x8028),
HistogramGreenSize = ((int)0x8029),
HistogramBlueSize = ((int)0x802A),
HistogramAlphaSize = ((int)0x802B),
HistogramLuminanceSize = ((int)0x802C),
HistogramSink = ((int)0x802D),
}
public enum GetHistogramParameterPNameExt : int
{
HistogramWidthExt = ((int)0x8026),
HistogramFormatExt = ((int)0x8027),
HistogramRedSizeExt = ((int)0x8028),
HistogramGreenSizeExt = ((int)0x8029),
HistogramBlueSizeExt = ((int)0x802A),
HistogramAlphaSizeExt = ((int)0x802B),
HistogramLuminanceSizeExt = ((int)0x802C),
HistogramSinkExt = ((int)0x802D),
}
public enum GetIndexedPName : int
{
UniformBufferBinding = ((int)0x8A28),
UniformBufferStart = ((int)0x8A29),
UniformBufferSize = ((int)0x8A2A),
TransformFeedbackBufferStart = ((int)0x8C84),
TransformFeedbackBufferSize = ((int)0x8C85),
TransformFeedbackBufferBinding = ((int)0x8C8F),
SampleMaskValue = ((int)0x8E52),
}
public enum GetMapQuery : int
{
Coeff = ((int)0x0A00),
Order = ((int)0x0A01),
Domain = ((int)0x0A02),
}
public enum GetMinmaxParameterPName : int
{
MinmaxFormat = ((int)0x802F),
MinmaxSink = ((int)0x8030),
}
public enum GetMinmaxParameterPNameExt : int
{
MinmaxFormatExt = ((int)0x802F),
MinmaxSinkExt = ((int)0x8030),
}
public enum GetMultisamplePName : int
{
SamplePosition = ((int)0x8E50),
}
public enum GetPixelMap : int
{
PixelMapIToI = ((int)0x0C70),
PixelMapSToS = ((int)0x0C71),
PixelMapIToR = ((int)0x0C72),
PixelMapIToG = ((int)0x0C73),
PixelMapIToB = ((int)0x0C74),
PixelMapIToA = ((int)0x0C75),
PixelMapRToR = ((int)0x0C76),
PixelMapGToG = ((int)0x0C77),
PixelMapBToB = ((int)0x0C78),
PixelMapAToA = ((int)0x0C79),
}
public enum GetPName : int
{
CurrentColor = ((int)0x0B00),
CurrentIndex = ((int)0x0B01),
CurrentNormal = ((int)0x0B02),
CurrentTextureCoords = ((int)0x0B03),
CurrentRasterColor = ((int)0x0B04),
CurrentRasterIndex = ((int)0x0B05),
CurrentRasterTextureCoords = ((int)0x0B06),
CurrentRasterPosition = ((int)0x0B07),
CurrentRasterPositionValid = ((int)0x0B08),
CurrentRasterDistance = ((int)0x0B09),
PointSmooth = ((int)0x0B10),
PointSize = ((int)0x0B11),
PointSizeRange = ((int)0x0B12),
SmoothPointSizeRange = ((int)0x0B12),
PointSizeGranularity = ((int)0x0B13),
SmoothPointSizeGranularity = ((int)0x0B13),
LineSmooth = ((int)0x0B20),
LineWidth = ((int)0x0B21),
LineWidthRange = ((int)0x0B22),
SmoothLineWidthRange = ((int)0x0B22),
LineWidthGranularity = ((int)0x0B23),
SmoothLineWidthGranularity = ((int)0x0B23),
LineStipple = ((int)0x0B24),
LineStipplePattern = ((int)0x0B25),
LineStippleRepeat = ((int)0x0B26),
ListMode = ((int)0x0B30),
MaxListNesting = ((int)0x0B31),
ListBase = ((int)0x0B32),
ListIndex = ((int)0x0B33),
PolygonMode = ((int)0x0B40),
PolygonSmooth = ((int)0x0B41),
PolygonStipple = ((int)0x0B42),
EdgeFlag = ((int)0x0B43),
CullFace = ((int)0x0B44),
CullFaceMode = ((int)0x0B45),
FrontFace = ((int)0x0B46),
Lighting = ((int)0x0B50),
LightModelLocalViewer = ((int)0x0B51),
LightModelTwoSide = ((int)0x0B52),
LightModelAmbient = ((int)0x0B53),
ShadeModel = ((int)0x0B54),
ColorMaterialFace = ((int)0x0B55),
ColorMaterialParameter = ((int)0x0B56),
ColorMaterial = ((int)0x0B57),
Fog = ((int)0x0B60),
FogIndex = ((int)0x0B61),
FogDensity = ((int)0x0B62),
FogStart = ((int)0x0B63),
FogEnd = ((int)0x0B64),
FogMode = ((int)0x0B65),
FogColor = ((int)0x0B66),
DepthRange = ((int)0x0B70),
DepthTest = ((int)0x0B71),
DepthWritemask = ((int)0x0B72),
DepthClearValue = ((int)0x0B73),
DepthFunc = ((int)0x0B74),
AccumClearValue = ((int)0x0B80),
StencilTest = ((int)0x0B90),
StencilClearValue = ((int)0x0B91),
StencilFunc = ((int)0x0B92),
StencilValueMask = ((int)0x0B93),
StencilFail = ((int)0x0B94),
StencilPassDepthFail = ((int)0x0B95),
StencilPassDepthPass = ((int)0x0B96),
StencilRef = ((int)0x0B97),
StencilWritemask = ((int)0x0B98),
MatrixMode = ((int)0x0BA0),
Normalize = ((int)0x0BA1),
Viewport = ((int)0x0BA2),
ModelviewStackDepth = ((int)0x0BA3),
ProjectionStackDepth = ((int)0x0BA4),
TextureStackDepth = ((int)0x0BA5),
ModelviewMatrix = ((int)0x0BA6),
ProjectionMatrix = ((int)0x0BA7),
TextureMatrix = ((int)0x0BA8),
AttribStackDepth = ((int)0x0BB0),
ClientAttribStackDepth = ((int)0x0BB1),
AlphaTest = ((int)0x0BC0),
AlphaTestFunc = ((int)0x0BC1),
AlphaTestRef = ((int)0x0BC2),
Dither = ((int)0x0BD0),
BlendDst = ((int)0x0BE0),
BlendSrc = ((int)0x0BE1),
Blend = ((int)0x0BE2),
LogicOpMode = ((int)0x0BF0),
IndexLogicOp = ((int)0x0BF1),
LogicOp = ((int)0x0BF1),
ColorLogicOp = ((int)0x0BF2),
AuxBuffers = ((int)0x0C00),
DrawBuffer = ((int)0x0C01),
ReadBuffer = ((int)0x0C02),
ScissorBox = ((int)0x0C10),
ScissorTest = ((int)0x0C11),
IndexClearValue = ((int)0x0C20),
IndexWritemask = ((int)0x0C21),
ColorClearValue = ((int)0x0C22),
ColorWritemask = ((int)0x0C23),
IndexMode = ((int)0x0C30),
RgbaMode = ((int)0x0C31),
Doublebuffer = ((int)0x0C32),
Stereo = ((int)0x0C33),
RenderMode = ((int)0x0C40),
PerspectiveCorrectionHint = ((int)0x0C50),
PointSmoothHint = ((int)0x0C51),
LineSmoothHint = ((int)0x0C52),
PolygonSmoothHint = ((int)0x0C53),
FogHint = ((int)0x0C54),
TextureGenS = ((int)0x0C60),
TextureGenT = ((int)0x0C61),
TextureGenR = ((int)0x0C62),
TextureGenQ = ((int)0x0C63),
PixelMapIToISize = ((int)0x0CB0),
PixelMapSToSSize = ((int)0x0CB1),
PixelMapIToRSize = ((int)0x0CB2),
PixelMapIToGSize = ((int)0x0CB3),
PixelMapIToBSize = ((int)0x0CB4),
PixelMapIToASize = ((int)0x0CB5),
PixelMapRToRSize = ((int)0x0CB6),
PixelMapGToGSize = ((int)0x0CB7),
PixelMapBToBSize = ((int)0x0CB8),
PixelMapAToASize = ((int)0x0CB9),
UnpackSwapBytes = ((int)0x0CF0),
UnpackLsbFirst = ((int)0x0CF1),
UnpackRowLength = ((int)0x0CF2),
UnpackSkipRows = ((int)0x0CF3),
UnpackSkipPixels = ((int)0x0CF4),
UnpackAlignment = ((int)0x0CF5),
PackSwapBytes = ((int)0x0D00),
PackLsbFirst = ((int)0x0D01),
PackRowLength = ((int)0x0D02),
PackSkipRows = ((int)0x0D03),
PackSkipPixels = ((int)0x0D04),
PackAlignment = ((int)0x0D05),
MapColor = ((int)0x0D10),
MapStencil = ((int)0x0D11),
IndexShift = ((int)0x0D12),
IndexOffset = ((int)0x0D13),
RedScale = ((int)0x0D14),
RedBias = ((int)0x0D15),
ZoomX = ((int)0x0D16),
ZoomY = ((int)0x0D17),
GreenScale = ((int)0x0D18),
GreenBias = ((int)0x0D19),
BlueScale = ((int)0x0D1A),
BlueBias = ((int)0x0D1B),
AlphaScale = ((int)0x0D1C),
AlphaBias = ((int)0x0D1D),
DepthScale = ((int)0x0D1E),
DepthBias = ((int)0x0D1F),
MaxEvalOrder = ((int)0x0D30),
MaxLights = ((int)0x0D31),
MaxClipPlanes = ((int)0x0D32),
MaxTextureSize = ((int)0x0D33),
MaxPixelMapTable = ((int)0x0D34),
MaxAttribStackDepth = ((int)0x0D35),
MaxModelviewStackDepth = ((int)0x0D36),
MaxNameStackDepth = ((int)0x0D37),
MaxProjectionStackDepth = ((int)0x0D38),
MaxTextureStackDepth = ((int)0x0D39),
MaxViewportDims = ((int)0x0D3A),
MaxClientAttribStackDepth = ((int)0x0D3B),
SubpixelBits = ((int)0x0D50),
IndexBits = ((int)0x0D51),
RedBits = ((int)0x0D52),
GreenBits = ((int)0x0D53),
BlueBits = ((int)0x0D54),
AlphaBits = ((int)0x0D55),
DepthBits = ((int)0x0D56),
StencilBits = ((int)0x0D57),
AccumRedBits = ((int)0x0D58),
AccumGreenBits = ((int)0x0D59),
AccumBlueBits = ((int)0x0D5A),
AccumAlphaBits = ((int)0x0D5B),
NameStackDepth = ((int)0x0D70),
AutoNormal = ((int)0x0D80),
Map1Color4 = ((int)0x0D90),
Map1Index = ((int)0x0D91),
Map1Normal = ((int)0x0D92),
Map1TextureCoord1 = ((int)0x0D93),
Map1TextureCoord2 = ((int)0x0D94),
Map1TextureCoord3 = ((int)0x0D95),
Map1TextureCoord4 = ((int)0x0D96),
Map1Vertex3 = ((int)0x0D97),
Map1Vertex4 = ((int)0x0D98),
Map2Color4 = ((int)0x0DB0),
Map2Index = ((int)0x0DB1),
Map2Normal = ((int)0x0DB2),
Map2TextureCoord1 = ((int)0x0DB3),
Map2TextureCoord2 = ((int)0x0DB4),
Map2TextureCoord3 = ((int)0x0DB5),
Map2TextureCoord4 = ((int)0x0DB6),
Map2Vertex3 = ((int)0x0DB7),
Map2Vertex4 = ((int)0x0DB8),
Map1GridDomain = ((int)0x0DD0),
Map1GridSegments = ((int)0x0DD1),
Map2GridDomain = ((int)0x0DD2),
Map2GridSegments = ((int)0x0DD3),
Texture1D = ((int)0x0DE0),
Texture2D = ((int)0x0DE1),
FeedbackBufferSize = ((int)0x0DF1),
FeedbackBufferType = ((int)0x0DF2),
SelectionBufferSize = ((int)0x0DF4),
PolygonOffsetUnits = ((int)0x2A00),
PolygonOffsetPoint = ((int)0x2A01),
PolygonOffsetLine = ((int)0x2A02),
ClipPlane0 = ((int)0x3000),
ClipPlane1 = ((int)0x3001),
ClipPlane2 = ((int)0x3002),
ClipPlane3 = ((int)0x3003),
ClipPlane4 = ((int)0x3004),
ClipPlane5 = ((int)0x3005),
Light0 = ((int)0x4000),
Light1 = ((int)0x4001),
Light2 = ((int)0x4002),
Light3 = ((int)0x4003),
Light4 = ((int)0x4004),
Light5 = ((int)0x4005),
Light6 = ((int)0x4006),
Light7 = ((int)0x4007),
BlendColorExt = ((int)0x8005),
BlendEquationExt = ((int)0x8009),
BlendEquationRgb = ((int)0x8009),
PackCmykHintExt = ((int)0x800E),
UnpackCmykHintExt = ((int)0x800F),
Convolution1DExt = ((int)0x8010),
Convolution2DExt = ((int)0x8011),
Separable2DExt = ((int)0x8012),
PostConvolutionRedScaleExt = ((int)0x801C),
PostConvolutionGreenScaleExt = ((int)0x801D),
PostConvolutionBlueScaleExt = ((int)0x801E),
PostConvolutionAlphaScaleExt = ((int)0x801F),
PostConvolutionRedBiasExt = ((int)0x8020),
PostConvolutionGreenBiasExt = ((int)0x8021),
PostConvolutionBlueBiasExt = ((int)0x8022),
PostConvolutionAlphaBiasExt = ((int)0x8023),
HistogramExt = ((int)0x8024),
MinmaxExt = ((int)0x802E),
PolygonOffsetFill = ((int)0x8037),
PolygonOffsetFactor = ((int)0x8038),
PolygonOffsetBiasExt = ((int)0x8039),
RescaleNormalExt = ((int)0x803A),
TextureBinding1D = ((int)0x8068),
TextureBinding2D = ((int)0x8069),
Texture3DBindingExt = ((int)0x806A),
TextureBinding3D = ((int)0x806A),
PackSkipImagesExt = ((int)0x806B),
PackImageHeightExt = ((int)0x806C),
UnpackSkipImagesExt = ((int)0x806D),
UnpackImageHeightExt = ((int)0x806E),
Texture3DExt = ((int)0x806F),
Max3DTextureSize = ((int)0x8073),
Max3DTextureSizeExt = ((int)0x8073),
VertexArray = ((int)0x8074),
NormalArray = ((int)0x8075),
ColorArray = ((int)0x8076),
IndexArray = ((int)0x8077),
TextureCoordArray = ((int)0x8078),
EdgeFlagArray = ((int)0x8079),
VertexArraySize = ((int)0x807A),
VertexArrayType = ((int)0x807B),
VertexArrayStride = ((int)0x807C),
VertexArrayCountExt = ((int)0x807D),
NormalArrayType = ((int)0x807E),
NormalArrayStride = ((int)0x807F),
NormalArrayCountExt = ((int)0x8080),
ColorArraySize = ((int)0x8081),
ColorArrayType = ((int)0x8082),
ColorArrayStride = ((int)0x8083),
ColorArrayCountExt = ((int)0x8084),
IndexArrayType = ((int)0x8085),
IndexArrayStride = ((int)0x8086),
IndexArrayCountExt = ((int)0x8087),
TextureCoordArraySize = ((int)0x8088),
TextureCoordArrayType = ((int)0x8089),
TextureCoordArrayStride = ((int)0x808A),
TextureCoordArrayCountExt = ((int)0x808B),
EdgeFlagArrayStride = ((int)0x808C),
EdgeFlagArrayCountExt = ((int)0x808D),
InterlaceSgix = ((int)0x8094),
DetailTexture2DBindingSgis = ((int)0x8096),
Multisample = ((int)0x809D),
MultisampleSgis = ((int)0x809D),
SampleAlphaToCoverage = ((int)0x809E),
SampleAlphaToMaskSgis = ((int)0x809E),
SampleAlphaToOne = ((int)0x809F),
SampleAlphaToOneSgis = ((int)0x809F),
SampleCoverage = ((int)0x80A0),
SampleMaskSgis = ((int)0x80A0),
SampleBuffers = ((int)0x80A8),
SampleBuffersSgis = ((int)0x80A8),
Samples = ((int)0x80A9),
SamplesSgis = ((int)0x80A9),
SampleCoverageValue = ((int)0x80AA),
SampleMaskValueSgis = ((int)0x80AA),
SampleCoverageInvert = ((int)0x80AB),
SampleMaskInvertSgis = ((int)0x80AB),
SamplePatternSgis = ((int)0x80AC),
ColorMatrixSgi = ((int)0x80B1),
ColorMatrixStackDepthSgi = ((int)0x80B2),
MaxColorMatrixStackDepthSgi = ((int)0x80B3),
PostColorMatrixRedScaleSgi = ((int)0x80B4),
PostColorMatrixGreenScaleSgi = ((int)0x80B5),
PostColorMatrixBlueScaleSgi = ((int)0x80B6),
PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
PostColorMatrixRedBiasSgi = ((int)0x80B8),
PostColorMatrixGreenBiasSgi = ((int)0x80B9),
PostColorMatrixBlueBiasSgi = ((int)0x80BA),
PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
TextureColorTableSgi = ((int)0x80BC),
BlendDstRgb = ((int)0x80C8),
BlendSrcRgb = ((int)0x80C9),
BlendDstAlpha = ((int)0x80CA),
BlendSrcAlpha = ((int)0x80CB),
ColorTableSgi = ((int)0x80D0),
PostConvolutionColorTableSgi = ((int)0x80D1),
PostColorMatrixColorTableSgi = ((int)0x80D2),
MaxElementsVertices = ((int)0x80E8),
MaxElementsIndices = ((int)0x80E9),
PointSizeMin = ((int)0x8126),
PointSizeMinSgis = ((int)0x8126),
PointSizeMax = ((int)0x8127),
PointSizeMaxSgis = ((int)0x8127),
PointFadeThresholdSize = ((int)0x8128),
PointFadeThresholdSizeSgis = ((int)0x8128),
DistanceAttenuationSgis = ((int)0x8129),
PointDistanceAttenuation = ((int)0x8129),
FogFuncPointsSgis = ((int)0x812B),
MaxFogFuncPointsSgis = ((int)0x812C),
PackSkipVolumesSgis = ((int)0x8130),
PackImageDepthSgis = ((int)0x8131),
UnpackSkipVolumesSgis = ((int)0x8132),
UnpackImageDepthSgis = ((int)0x8133),
Texture4DSgis = ((int)0x8134),
Max4DTextureSizeSgis = ((int)0x8138),
PixelTexGenSgix = ((int)0x8139),
PixelTileBestAlignmentSgix = ((int)0x813E),
PixelTileCacheIncrementSgix = ((int)0x813F),
PixelTileWidthSgix = ((int)0x8140),
PixelTileHeightSgix = ((int)0x8141),
PixelTileGridWidthSgix = ((int)0x8142),
PixelTileGridHeightSgix = ((int)0x8143),
PixelTileGridDepthSgix = ((int)0x8144),
PixelTileCacheSizeSgix = ((int)0x8145),
SpriteSgix = ((int)0x8148),
SpriteModeSgix = ((int)0x8149),
SpriteAxisSgix = ((int)0x814A),
SpriteTranslationSgix = ((int)0x814B),
Texture4DBindingSgis = ((int)0x814F),
MaxClipmapDepthSgix = ((int)0x8177),
MaxClipmapVirtualDepthSgix = ((int)0x8178),
PostTextureFilterBiasRangeSgix = ((int)0x817B),
PostTextureFilterScaleRangeSgix = ((int)0x817C),
ReferencePlaneSgix = ((int)0x817D),
ReferencePlaneEquationSgix = ((int)0x817E),
IrInstrument1Sgix = ((int)0x817F),
InstrumentMeasurementsSgix = ((int)0x8181),
CalligraphicFragmentSgix = ((int)0x8183),
FramezoomSgix = ((int)0x818B),
FramezoomFactorSgix = ((int)0x818C),
MaxFramezoomFactorSgix = ((int)0x818D),
GenerateMipmapHint = ((int)0x8192),
GenerateMipmapHintSgis = ((int)0x8192),
DeformationsMaskSgix = ((int)0x8196),
FogOffsetSgix = ((int)0x8198),
FogOffsetValueSgix = ((int)0x8199),
LightModelColorControl = ((int)0x81F8),
SharedTexturePaletteExt = ((int)0x81FB),
MajorVersion = ((int)0x821B),
MinorVersion = ((int)0x821C),
NumExtensions = ((int)0x821D),
ContextFlags = ((int)0x821E),
ConvolutionHintSgix = ((int)0x8316),
AsyncMarkerSgix = ((int)0x8329),
PixelTexGenModeSgix = ((int)0x832B),
AsyncHistogramSgix = ((int)0x832C),
MaxAsyncHistogramSgix = ((int)0x832D),
PixelTextureSgis = ((int)0x8353),
AsyncTexImageSgix = ((int)0x835C),
AsyncDrawPixelsSgix = ((int)0x835D),
AsyncReadPixelsSgix = ((int)0x835E),
MaxAsyncTexImageSgix = ((int)0x835F),
MaxAsyncDrawPixelsSgix = ((int)0x8360),
MaxAsyncReadPixelsSgix = ((int)0x8361),
VertexPreclipSgix = ((int)0x83EE),
VertexPreclipHintSgix = ((int)0x83EF),
FragmentLightingSgix = ((int)0x8400),
FragmentColorMaterialSgix = ((int)0x8401),
FragmentColorMaterialFaceSgix = ((int)0x8402),
FragmentColorMaterialParameterSgix = ((int)0x8403),
MaxFragmentLightsSgix = ((int)0x8404),
MaxActiveLightsSgix = ((int)0x8405),
LightEnvModeSgix = ((int)0x8407),
FragmentLightModelLocalViewerSgix = ((int)0x8408),
FragmentLightModelTwoSideSgix = ((int)0x8409),
FragmentLightModelAmbientSgix = ((int)0x840A),
FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
FragmentLight0Sgix = ((int)0x840C),
PackResampleSgix = ((int)0x842C),
UnpackResampleSgix = ((int)0x842D),
CurrentFogCoord = ((int)0x8453),
FogCoordArrayType = ((int)0x8454),
FogCoordArrayStride = ((int)0x8455),
ColorSum = ((int)0x8458),
CurrentSecondaryColor = ((int)0x8459),
SecondaryColorArraySize = ((int)0x845A),
SecondaryColorArrayType = ((int)0x845B),
SecondaryColorArrayStride = ((int)0x845C),
CurrentRasterSecondaryColor = ((int)0x845F),
AliasedPointSizeRange = ((int)0x846D),
AliasedLineWidthRange = ((int)0x846E),
ActiveTexture = ((int)0x84E0),
ClientActiveTexture = ((int)0x84E1),
MaxTextureUnits = ((int)0x84E2),
TransposeModelviewMatrix = ((int)0x84E3),
TransposeProjectionMatrix = ((int)0x84E4),
TransposeTextureMatrix = ((int)0x84E5),
TransposeColorMatrix = ((int)0x84E6),
MaxRenderbufferSize = ((int)0x84E8),
MaxRenderbufferSizeExt = ((int)0x84E8),
TextureCompressionHint = ((int)0x84EF),
TextureBindingRectangle = ((int)0x84F6),
MaxRectangleTextureSize = ((int)0x84F8),
MaxTextureLodBias = ((int)0x84FD),
TextureCubeMap = ((int)0x8513),
TextureBindingCubeMap = ((int)0x8514),
MaxCubeMapTextureSize = ((int)0x851C),
PackSubsampleRateSgix = ((int)0x85A0),
UnpackSubsampleRateSgix = ((int)0x85A1),
VertexArrayBinding = ((int)0x85B5),
ProgramPointSize = ((int)0x8642),
DepthClamp = ((int)0x864F),
NumCompressedTextureFormats = ((int)0x86A2),
CompressedTextureFormats = ((int)0x86A3),
StencilBackFunc = ((int)0x8800),
StencilBackFail = ((int)0x8801),
StencilBackPassDepthFail = ((int)0x8802),
StencilBackPassDepthPass = ((int)0x8803),
RgbaFloatMode = ((int)0x8820),
MaxDrawBuffers = ((int)0x8824),
DrawBuffer0 = ((int)0x8825),
DrawBuffer1 = ((int)0x8826),
DrawBuffer2 = ((int)0x8827),
DrawBuffer3 = ((int)0x8828),
DrawBuffer4 = ((int)0x8829),
DrawBuffer5 = ((int)0x882A),
DrawBuffer6 = ((int)0x882B),
DrawBuffer7 = ((int)0x882C),
DrawBuffer8 = ((int)0x882D),
DrawBuffer9 = ((int)0x882E),
DrawBuffer10 = ((int)0x882F),
DrawBuffer11 = ((int)0x8830),
DrawBuffer12 = ((int)0x8831),
DrawBuffer13 = ((int)0x8832),
DrawBuffer14 = ((int)0x8833),
DrawBuffer15 = ((int)0x8834),
BlendEquationAlpha = ((int)0x883D),
TextureCubeMapSeamless = ((int)0x884F),
PointSprite = ((int)0x8861),
MaxVertexAttribs = ((int)0x8869),
MaxTextureCoords = ((int)0x8871),
MaxTextureImageUnits = ((int)0x8872),
ArrayBufferBinding = ((int)0x8894),
ElementArrayBufferBinding = ((int)0x8895),
VertexArrayBufferBinding = ((int)0x8896),
NormalArrayBufferBinding = ((int)0x8897),
ColorArrayBufferBinding = ((int)0x8898),
IndexArrayBufferBinding = ((int)0x8899),
TextureCoordArrayBufferBinding = ((int)0x889A),
EdgeFlagArrayBufferBinding = ((int)0x889B),
SecondaryColorArrayBufferBinding = ((int)0x889C),
FogCoordArrayBufferBinding = ((int)0x889D),
WeightArrayBufferBinding = ((int)0x889E),
VertexAttribArrayBufferBinding = ((int)0x889F),
PixelPackBufferBinding = ((int)0x88ED),
PixelUnpackBufferBinding = ((int)0x88EF),
MaxArrayTextureLayers = ((int)0x88FF),
MinProgramTexelOffset = ((int)0x8904),
MaxProgramTexelOffset = ((int)0x8905),
ClampVertexColor = ((int)0x891A),
ClampFragmentColor = ((int)0x891B),
ClampReadColor = ((int)0x891C),
MaxVertexUniformBlocks = ((int)0x8A2B),
MaxGeometryUniformBlocks = ((int)0x8A2C),
MaxFragmentUniformBlocks = ((int)0x8A2D),
MaxCombinedUniformBlocks = ((int)0x8A2E),
MaxUniformBufferBindings = ((int)0x8A2F),
MaxUniformBlockSize = ((int)0x8A30),
MaxCombinedVertexUniformComponents = ((int)0x8A31),
MaxCombinedGeometryUniformComponents = ((int)0x8A32),
MaxCombinedFragmentUniformComponents = ((int)0x8A33),
UniformBufferOffsetAlignment = ((int)0x8A34),
MaxFragmentUniformComponents = ((int)0x8B49),
MaxVertexUniformComponents = ((int)0x8B4A),
MaxVaryingComponents = ((int)0x8B4B),
MaxVaryingFloats = ((int)0x8B4B),
MaxVertexTextureImageUnits = ((int)0x8B4C),
MaxCombinedTextureImageUnits = ((int)0x8B4D),
FragmentShaderDerivativeHint = ((int)0x8B8B),
CurrentProgram = ((int)0x8B8D),
TextureBinding1DArray = ((int)0x8C1C),
TextureBinding2DArray = ((int)0x8C1D),
MaxGeometryTextureImageUnits = ((int)0x8C29),
MaxTransformFeedbackSeparateComponents = ((int)0x8C80),
MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A),
MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B),
StencilBackRef = ((int)0x8CA3),
StencilBackValueMask = ((int)0x8CA4),
StencilBackWritemask = ((int)0x8CA5),
DrawFramebufferBinding = ((int)0x8CA6),
FramebufferBinding = ((int)0x8CA6),
FramebufferBindingExt = ((int)0x8CA6),
RenderbufferBinding = ((int)0x8CA7),
RenderbufferBindingExt = ((int)0x8CA7),
ReadFramebufferBinding = ((int)0x8CAA),
MaxColorAttachments = ((int)0x8CDF),
MaxColorAttachmentsExt = ((int)0x8CDF),
MaxSamples = ((int)0x8D57),
FramebufferSrgb = ((int)0x8DB9),
MaxGeometryVaryingComponents = ((int)0x8DDD),
MaxVertexVaryingComponents = ((int)0x8DDE),
MaxGeometryUniformComponents = ((int)0x8DDF),
MaxGeometryOutputVertices = ((int)0x8DE0),
MaxGeometryTotalOutputComponents = ((int)0x8DE1),
QuadsFollowProvokingVertexConvention = ((int)0x8E4C),
ProvokingVertex = ((int)0x8E4F),
SampleMask = ((int)0x8E51),
MaxSampleMaskWords = ((int)0x8E59),
TextureBinding2DMultisample = ((int)0x9104),
TextureBinding2DMultisampleArray = ((int)0x9105),
MaxColorTextureSamples = ((int)0x910E),
MaxDepthTextureSamples = ((int)0x910F),
MaxIntegerSamples = ((int)0x9110),
}
public enum GetPointervPName : int
{
FeedbackBufferPointer = ((int)0x0DF0),
SelectionBufferPointer = ((int)0x0DF3),
VertexArrayPointer = ((int)0x808E),
NormalArrayPointer = ((int)0x808F),
ColorArrayPointer = ((int)0x8090),
IndexArrayPointer = ((int)0x8091),
TextureCoordArrayPointer = ((int)0x8092),
EdgeFlagArrayPointer = ((int)0x8093),
InstrumentBufferPointerSgix = ((int)0x8180),
FogCoordArrayPointer = ((int)0x8456),
SecondaryColorArrayPointer = ((int)0x845D),
}
public enum GetQueryObjectParam : int
{
QueryResult = ((int)0x8866),
QueryResultAvailable = ((int)0x8867),
}
public enum GetQueryParam : int
{
QueryCounterBits = ((int)0x8864),
CurrentQuery = ((int)0x8865),
}
public enum GetTextureParameter : int
{
TextureWidth = ((int)0x1000),
TextureHeight = ((int)0x1001),
TextureComponents = ((int)0x1003),
TextureInternalFormat = ((int)0x1003),
TextureBorderColor = ((int)0x1004),
TextureBorder = ((int)0x1005),
TextureMagFilter = ((int)0x2800),
TextureMinFilter = ((int)0x2801),
TextureWrapS = ((int)0x2802),
TextureWrapT = ((int)0x2803),
TextureRedSize = ((int)0x805C),
TextureGreenSize = ((int)0x805D),
TextureBlueSize = ((int)0x805E),
TextureAlphaSize = ((int)0x805F),
TextureLuminanceSize = ((int)0x8060),
TextureIntensitySize = ((int)0x8061),
TexturePriority = ((int)0x8066),
TextureResident = ((int)0x8067),
TextureDepth = ((int)0x8071),
TextureDepthExt = ((int)0x8071),
TextureWrapR = ((int)0x8072),
TextureWrapRExt = ((int)0x8072),
DetailTextureLevelSgis = ((int)0x809A),
DetailTextureModeSgis = ((int)0x809B),
DetailTextureFuncPointsSgis = ((int)0x809C),
SharpenTextureFuncPointsSgis = ((int)0x80B0),
ShadowAmbientSgix = ((int)0x80BF),
DualTextureSelectSgis = ((int)0x8124),
QuadTextureSelectSgis = ((int)0x8125),
Texture4DsizeSgis = ((int)0x8136),
TextureWrapQSgis = ((int)0x8137),
TextureMinLod = ((int)0x813A),
TextureMinLodSgis = ((int)0x813A),
TextureMaxLod = ((int)0x813B),
TextureMaxLodSgis = ((int)0x813B),
TextureBaseLevel = ((int)0x813C),
TextureBaseLevelSgis = ((int)0x813C),
TextureMaxLevel = ((int)0x813D),
TextureMaxLevelSgis = ((int)0x813D),
TextureFilter4SizeSgis = ((int)0x8147),
TextureClipmapCenterSgix = ((int)0x8171),
TextureClipmapFrameSgix = ((int)0x8172),
TextureClipmapOffsetSgix = ((int)0x8173),
TextureClipmapVirtualDepthSgix = ((int)0x8174),
TextureClipmapLodOffsetSgix = ((int)0x8175),
TextureClipmapDepthSgix = ((int)0x8176),
PostTextureFilterBiasSgix = ((int)0x8179),
PostTextureFilterScaleSgix = ((int)0x817A),
TextureLodBiasSSgix = ((int)0x818E),
TextureLodBiasTSgix = ((int)0x818F),
TextureLodBiasRSgix = ((int)0x8190),
GenerateMipmap = ((int)0x8191),
GenerateMipmapSgis = ((int)0x8191),
TextureCompareSgix = ((int)0x819A),
TextureCompareOperatorSgix = ((int)0x819B),
TextureLequalRSgix = ((int)0x819C),
TextureGequalRSgix = ((int)0x819D),
TextureMaxClampSSgix = ((int)0x8369),
TextureMaxClampTSgix = ((int)0x836A),
TextureMaxClampRSgix = ((int)0x836B),
TextureCompressedImageSize = ((int)0x86A0),
TextureCompressed = ((int)0x86A1),
TextureDepthSize = ((int)0x884A),
DepthTextureMode = ((int)0x884B),
TextureCompareMode = ((int)0x884C),
TextureCompareFunc = ((int)0x884D),
TextureStencilSize = ((int)0x88F1),
TextureRedType = ((int)0x8C10),
TextureGreenType = ((int)0x8C11),
TextureBlueType = ((int)0x8C12),
TextureAlphaType = ((int)0x8C13),
TextureLuminanceType = ((int)0x8C14),
TextureIntensityType = ((int)0x8C15),
TextureDepthType = ((int)0x8C16),
TextureSharedSize = ((int)0x8C3F),
TextureSamples = ((int)0x9106),
TextureFixedSampleLocations = ((int)0x9107),
}
public enum Gl3DfxMultisample : int
{
MultisampleBit3Dfx = ((int)0x20000000),
Multisample3Dfx = ((int)0x86B2),
SampleBuffers3Dfx = ((int)0x86B3),
Samples3Dfx = ((int)0x86B4),
}
public enum Gl3DfxTbuffer : int
{
}
public enum Gl3DfxTextureCompressionFxt1 : int
{
CompressedRgbFxt13Dfx = ((int)0x86B0),
CompressedRgbaFxt13Dfx = ((int)0x86B1),
}
public enum GremedyFrameTerminator : int
{
}
public enum GremedyStringMarker : int
{
}
public enum HintMode : int
{
DontCare = ((int)0x1100),
Fastest = ((int)0x1101),
Nicest = ((int)0x1102),
}
public enum HintTarget : int
{
PerspectiveCorrectionHint = ((int)0x0C50),
PointSmoothHint = ((int)0x0C51),
LineSmoothHint = ((int)0x0C52),
PolygonSmoothHint = ((int)0x0C53),
FogHint = ((int)0x0C54),
PackCmykHintExt = ((int)0x800E),
UnpackCmykHintExt = ((int)0x800F),
TextureMultiBufferHintSgix = ((int)0x812E),
GenerateMipmapHint = ((int)0x8192),
GenerateMipmapHintSgis = ((int)0x8192),
ConvolutionHintSgix = ((int)0x8316),
VertexPreclipHintSgix = ((int)0x83EF),
TextureCompressionHint = ((int)0x84EF),
FragmentShaderDerivativeHint = ((int)0x8B8B),
}
public enum HistogramTarget : int
{
Histogram = ((int)0x8024),
ProxyHistogram = ((int)0x8025),
}
public enum HistogramTargetExt : int
{
HistogramExt = ((int)0x8024),
ProxyHistogramExt = ((int)0x8025),
}
public enum HpConvolutionBorderModes : int
{
IgnoreBorderHp = ((int)0x8150),
ConstantBorderHp = ((int)0x8151),
ReplicateBorderHp = ((int)0x8153),
ConvolutionBorderColorHp = ((int)0x8154),
}
public enum HpImageTransform : int
{
ImageScaleXHp = ((int)0x8155),
ImageScaleYHp = ((int)0x8156),
ImageTranslateXHp = ((int)0x8157),
ImageTranslateYHp = ((int)0x8158),
ImageRotateAngleHp = ((int)0x8159),
ImageRotateOriginXHp = ((int)0x815A),
ImageRotateOriginYHp = ((int)0x815B),
ImageMagFilterHp = ((int)0x815C),
ImageMinFilterHp = ((int)0x815D),
ImageCubicWeightHp = ((int)0x815E),
CubicHp = ((int)0x815F),
AverageHp = ((int)0x8160),
ImageTransform2DHp = ((int)0x8161),
PostImageTransformColorTableHp = ((int)0x8162),
ProxyPostImageTransformColorTableHp = ((int)0x8163),
}
public enum HpOcclusionTest : int
{
OcclusionTestHp = ((int)0x8165),
OcclusionTestResultHp = ((int)0x8166),
}
public enum HpTextureLighting : int
{
TextureLightingModeHp = ((int)0x8167),
TexturePostSpecularHp = ((int)0x8168),
TexturePreSpecularHp = ((int)0x8169),
}
public enum IbmCullVertex : int
{
CullVertexIbm = ((int)103050),
}
public enum IbmMultimodeDrawArrays : int
{
}
public enum IbmRasterposClip : int
{
RasterPositionUnclippedIbm = ((int)0x19262),
}
public enum IbmTextureMirroredRepeat : int
{
MirroredRepeatIbm = ((int)0x8370),
}
public enum IbmVertexArrayLists : int
{
VertexArrayListIbm = ((int)103070),
NormalArrayListIbm = ((int)103071),
ColorArrayListIbm = ((int)103072),
IndexArrayListIbm = ((int)103073),
TextureCoordArrayListIbm = ((int)103074),
EdgeFlagArrayListIbm = ((int)103075),
FogCoordinateArrayListIbm = ((int)103076),
SecondaryColorArrayListIbm = ((int)103077),
VertexArrayListStrideIbm = ((int)103080),
NormalArrayListStrideIbm = ((int)103081),
ColorArrayListStrideIbm = ((int)103082),
IndexArrayListStrideIbm = ((int)103083),
TextureCoordArrayListStrideIbm = ((int)103084),
EdgeFlagArrayListStrideIbm = ((int)103085),
FogCoordinateArrayListStrideIbm = ((int)103086),
SecondaryColorArrayListStrideIbm = ((int)103087),
}
public enum IndexedEnableCap : int
{
Blend = ((int)0x0BE2),
}
public enum IndexPointerType : int
{
Short = ((int)0x1402),
Int = ((int)0x1404),
Float = ((int)0x1406),
Double = ((int)0x140A),
}
public enum IngrColorClamp : int
{
RedMinClampIngr = ((int)0x8560),
GreenMinClampIngr = ((int)0x8561),
BlueMinClampIngr = ((int)0x8562),
AlphaMinClampIngr = ((int)0x8563),
RedMaxClampIngr = ((int)0x8564),
GreenMaxClampIngr = ((int)0x8565),
BlueMaxClampIngr = ((int)0x8566),
AlphaMaxClampIngr = ((int)0x8567),
}
public enum IngrInterlaceRead : int
{
InterlaceReadIngr = ((int)0x8568),
}
public enum IngrPaletteBuffer : int
{
}
public enum IntelParallelArrays : int
{
ParallelArraysIntel = ((int)0x83F4),
VertexArrayParallelPointersIntel = ((int)0x83F5),
NormalArrayParallelPointersIntel = ((int)0x83F6),
ColorArrayParallelPointersIntel = ((int)0x83F7),
TextureCoordArrayParallelPointersIntel = ((int)0x83F8),
}
public enum IntelTextureScissor : int
{
}
public enum InterleavedArrayFormat : int
{
V2f = ((int)0x2A20),
V3f = ((int)0x2A21),
C4ubV2f = ((int)0x2A22),
C4ubV3f = ((int)0x2A23),
C3fV3f = ((int)0x2A24),
N3fV3f = ((int)0x2A25),
C4fN3fV3f = ((int)0x2A26),
T2fV3f = ((int)0x2A27),
T4fV4f = ((int)0x2A28),
T2fC4ubV3f = ((int)0x2A29),
T2fC3fV3f = ((int)0x2A2A),
T2fN3fV3f = ((int)0x2A2B),
T2fC4fN3fV3f = ((int)0x2A2C),
T4fC4fN3fV4f = ((int)0x2A2D),
}
public enum LightEnvModeSgix : int
{
Add = ((int)0x0104),
Replace = ((int)0x1E01),
Modulate = ((int)0x2100),
}
public enum LightEnvParameterSgix : int
{
LightEnvModeSgix = ((int)0x8407),
}
public enum LightModelColorControl : int
{
SingleColor = ((int)0x81F9),
SeparateSpecularColor = ((int)0x81FA),
}
public enum LightModelParameter : int
{
LightModelLocalViewer = ((int)0x0B51),
LightModelTwoSide = ((int)0x0B52),
LightModelAmbient = ((int)0x0B53),
LightModelColorControl = ((int)0x81F8),
}
public enum LightName : int
{
Light0 = ((int)0x4000),
Light1 = ((int)0x4001),
Light2 = ((int)0x4002),
Light3 = ((int)0x4003),
Light4 = ((int)0x4004),
Light5 = ((int)0x4005),
Light6 = ((int)0x4006),
Light7 = ((int)0x4007),
FragmentLight0Sgix = ((int)0x840C),
FragmentLight1Sgix = ((int)0x840D),
FragmentLight2Sgix = ((int)0x840E),
FragmentLight3Sgix = ((int)0x840F),
FragmentLight4Sgix = ((int)0x8410),
FragmentLight5Sgix = ((int)0x8411),
FragmentLight6Sgix = ((int)0x8412),
FragmentLight7Sgix = ((int)0x8413),
}
public enum LightParameter : int
{
Ambient = ((int)0x1200),
Diffuse = ((int)0x1201),
Specular = ((int)0x1202),
Position = ((int)0x1203),
SpotDirection = ((int)0x1204),
SpotExponent = ((int)0x1205),
SpotCutoff = ((int)0x1206),
ConstantAttenuation = ((int)0x1207),
LinearAttenuation = ((int)0x1208),
QuadraticAttenuation = ((int)0x1209),
}
public enum ListMode : int
{
Compile = ((int)0x1300),
CompileAndExecute = ((int)0x1301),
}
public enum ListNameType : int
{
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
Gl2Bytes = ((int)0x1407),
Gl3Bytes = ((int)0x1408),
Gl4Bytes = ((int)0x1409),
}
public enum ListParameterName : int
{
ListPrioritySgix = ((int)0x8182),
}
public enum LogicOp : int
{
Clear = ((int)0x1500),
And = ((int)0x1501),
AndReverse = ((int)0x1502),
Copy = ((int)0x1503),
AndInverted = ((int)0x1504),
Noop = ((int)0x1505),
Xor = ((int)0x1506),
Or = ((int)0x1507),
Nor = ((int)0x1508),
Equiv = ((int)0x1509),
Invert = ((int)0x150A),
OrReverse = ((int)0x150B),
CopyInverted = ((int)0x150C),
OrInverted = ((int)0x150D),
Nand = ((int)0x150E),
Set = ((int)0x150F),
}
public enum MapTarget : int
{
Map1Color4 = ((int)0x0D90),
Map1Index = ((int)0x0D91),
Map1Normal = ((int)0x0D92),
Map1TextureCoord1 = ((int)0x0D93),
Map1TextureCoord2 = ((int)0x0D94),
Map1TextureCoord3 = ((int)0x0D95),
Map1TextureCoord4 = ((int)0x0D96),
Map1Vertex3 = ((int)0x0D97),
Map1Vertex4 = ((int)0x0D98),
Map2Color4 = ((int)0x0DB0),
Map2Index = ((int)0x0DB1),
Map2Normal = ((int)0x0DB2),
Map2TextureCoord1 = ((int)0x0DB3),
Map2TextureCoord2 = ((int)0x0DB4),
Map2TextureCoord3 = ((int)0x0DB5),
Map2TextureCoord4 = ((int)0x0DB6),
Map2Vertex3 = ((int)0x0DB7),
Map2Vertex4 = ((int)0x0DB8),
GeometryDeformationSgix = ((int)0x8194),
TextureDeformationSgix = ((int)0x8195),
}
public enum MaterialFace : int
{
Front = ((int)0x0404),
Back = ((int)0x0405),
FrontAndBack = ((int)0x0408),
}
public enum MaterialParameter : int
{
Ambient = ((int)0x1200),
Diffuse = ((int)0x1201),
Specular = ((int)0x1202),
Emission = ((int)0x1600),
Shininess = ((int)0x1601),
AmbientAndDiffuse = ((int)0x1602),
ColorIndexes = ((int)0x1603),
}
public enum MatrixMode : int
{
Modelview = ((int)0x1700),
Projection = ((int)0x1701),
Texture = ((int)0x1702),
Color = ((int)0x1800),
}
public enum MatrixModeArb : int
{
Modelview = ((int)0x1700),
Projection = ((int)0x1701),
Texture = ((int)0x1702),
Color = ((int)0x1800),
Matrix0 = ((int)0x88C0),
Matrix1 = ((int)0x88C1),
Matrix2 = ((int)0x88C2),
Matrix3 = ((int)0x88C3),
Matrix4 = ((int)0x88C4),
Matrix5 = ((int)0x88C5),
Matrix6 = ((int)0x88C6),
Matrix7 = ((int)0x88C7),
Matrix8 = ((int)0x88C8),
Matrix9 = ((int)0x88C9),
Matrix10 = ((int)0x88CA),
Matrix11 = ((int)0x88CB),
Matrix12 = ((int)0x88CC),
Matrix13 = ((int)0x88CD),
Matrix14 = ((int)0x88CE),
Matrix15 = ((int)0x88CF),
Matrix16 = ((int)0x88D0),
Matrix17 = ((int)0x88D1),
Matrix18 = ((int)0x88D2),
Matrix19 = ((int)0x88D3),
Matrix20 = ((int)0x88D4),
Matrix21 = ((int)0x88D5),
Matrix22 = ((int)0x88D6),
Matrix23 = ((int)0x88D7),
Matrix24 = ((int)0x88D8),
Matrix25 = ((int)0x88D9),
Matrix26 = ((int)0x88DA),
Matrix27 = ((int)0x88DB),
Matrix28 = ((int)0x88DC),
Matrix29 = ((int)0x88DD),
Matrix30 = ((int)0x88DE),
Matrix31 = ((int)0x88DF),
}
public enum MesaPackInvert : int
{
PackInvertMesa = ((int)0x8758),
}
public enum MesaResizeBuffers : int
{
}
public enum MesaWindowPos : int
{
}
public enum MesaxTextureStack : int
{
Texture1DStackMesax = ((int)0x8759),
Texture2DStackMesax = ((int)0x875A),
ProxyTexture1DStackMesax = ((int)0x875B),
ProxyTexture2DStackMesax = ((int)0x875C),
Texture1DStackBindingMesax = ((int)0x875D),
Texture2DStackBindingMesax = ((int)0x875E),
}
public enum MesaYcbcrTexture : int
{
UnsignedShort88Mesa = ((int)0x85BA),
UnsignedShort88RevMesa = ((int)0x85BB),
YcbcrMesa = ((int)0x8757),
}
public enum MeshMode1 : int
{
Point = ((int)0x1B00),
Line = ((int)0x1B01),
}
public enum MeshMode2 : int
{
Point = ((int)0x1B00),
Line = ((int)0x1B01),
Fill = ((int)0x1B02),
}
public enum MinmaxTarget : int
{
Minmax = ((int)0x802E),
}
public enum MinmaxTargetExt : int
{
MinmaxExt = ((int)0x802E),
}
public enum NormalPointerType : int
{
Byte = ((int)0x1400),
Short = ((int)0x1402),
Int = ((int)0x1404),
Float = ((int)0x1406),
Double = ((int)0x140A),
HalfFloat = ((int)0x140B),
}
public enum NvBlendSquare : int
{
}
public enum NvConditionalRender : int
{
QueryWaitNv = ((int)0x8E13),
QueryNoWaitNv = ((int)0x8E14),
QueryByRegionWaitNv = ((int)0x8E15),
QueryByRegionNoWaitNv = ((int)0x8E16),
}
public enum NvCopyDepthToColor : int
{
DepthStencilToRgbaNv = ((int)0x886E),
DepthStencilToBgraNv = ((int)0x886F),
}
public enum NvDepthBufferFloat : int
{
DepthComponent32fNv = ((int)0x8DAB),
Depth32fStencil8Nv = ((int)0x8DAC),
Float32UnsignedInt248RevNv = ((int)0x8DAD),
DepthBufferFloatModeNv = ((int)0x8DAF),
}
public enum NvDepthClamp : int
{
DepthClampNv = ((int)0x864F),
}
public enum NvEvaluators : int
{
Eval2DNv = ((int)0x86C0),
EvalTriangular2DNv = ((int)0x86C1),
MapTessellationNv = ((int)0x86C2),
MapAttribUOrderNv = ((int)0x86C3),
MapAttribVOrderNv = ((int)0x86C4),
EvalFractionalTessellationNv = ((int)0x86C5),
EvalVertexAttrib0Nv = ((int)0x86C6),
EvalVertexAttrib1Nv = ((int)0x86C7),
EvalVertexAttrib2Nv = ((int)0x86C8),
EvalVertexAttrib3Nv = ((int)0x86C9),
EvalVertexAttrib4Nv = ((int)0x86CA),
EvalVertexAttrib5Nv = ((int)0x86CB),
EvalVertexAttrib6Nv = ((int)0x86CC),
EvalVertexAttrib7Nv = ((int)0x86CD),
EvalVertexAttrib8Nv = ((int)0x86CE),
EvalVertexAttrib9Nv = ((int)0x86CF),
EvalVertexAttrib10Nv = ((int)0x86D0),
EvalVertexAttrib11Nv = ((int)0x86D1),
EvalVertexAttrib12Nv = ((int)0x86D2),
EvalVertexAttrib13Nv = ((int)0x86D3),
EvalVertexAttrib14Nv = ((int)0x86D4),
EvalVertexAttrib15Nv = ((int)0x86D5),
MaxMapTessellationNv = ((int)0x86D6),
MaxRationalEvalOrderNv = ((int)0x86D7),
}
public enum NvExplicitMultisample : int
{
SamplePositionNv = ((int)0x8E50),
SampleMaskNv = ((int)0x8E51),
SampleMaskValueNv = ((int)0x8E52),
TextureBindingRenderbufferNv = ((int)0x8E53),
TextureRenderbufferDataStoreBindingNv = ((int)0x8E54),
TextureRenderbufferNv = ((int)0x8E55),
SamplerRenderbufferNv = ((int)0x8E56),
IntSamplerRenderbufferNv = ((int)0x8E57),
UnsignedIntSamplerRenderbufferNv = ((int)0x8E58),
MaxSampleMaskWordsNv = ((int)0x8E59),
}
public enum NvFence : int
{
AllCompletedNv = ((int)0x84F2),
FenceStatusNv = ((int)0x84F3),
FenceConditionNv = ((int)0x84F4),
}
public enum NvFloatBuffer : int
{
FloatRNv = ((int)0x8880),
FloatRgNv = ((int)0x8881),
FloatRgbNv = ((int)0x8882),
FloatRgbaNv = ((int)0x8883),
FloatR16Nv = ((int)0x8884),
FloatR32Nv = ((int)0x8885),
FloatRg16Nv = ((int)0x8886),
FloatRg32Nv = ((int)0x8887),
FloatRgb16Nv = ((int)0x8888),
FloatRgb32Nv = ((int)0x8889),
FloatRgba16Nv = ((int)0x888A),
FloatRgba32Nv = ((int)0x888B),
TextureFloatComponentsNv = ((int)0x888C),
FloatClearColorValueNv = ((int)0x888D),
FloatRgbaModeNv = ((int)0x888E),
}
public enum NvFogDistance : int
{
EyePlane = ((int)0x2502),
FogDistanceModeNv = ((int)0x855A),
EyeRadialNv = ((int)0x855B),
EyePlaneAbsoluteNv = ((int)0x855C),
}
public enum NvFragmentProgram : int
{
MaxFragmentProgramLocalParametersNv = ((int)0x8868),
FragmentProgramNv = ((int)0x8870),
MaxTextureCoordsNv = ((int)0x8871),
MaxTextureImageUnitsNv = ((int)0x8872),
FragmentProgramBindingNv = ((int)0x8873),
ProgramErrorStringNv = ((int)0x8874),
}
public enum NvFragmentProgram2 : int
{
MaxProgramExecInstructionsNv = ((int)0x88F4),
MaxProgramCallDepthNv = ((int)0x88F5),
MaxProgramIfDepthNv = ((int)0x88F6),
MaxProgramLoopDepthNv = ((int)0x88F7),
MaxProgramLoopCountNv = ((int)0x88F8),
}
public enum NvFragmentProgram4 : int
{
}
public enum NvFragmentProgramOption : int
{
}
public enum NvFramebufferMultisampleCoverage : int
{
RenderbufferCoverageSamplesNv = ((int)0x8CAB),
RenderbufferColorSamplesNv = ((int)0x8E10),
MaxMultisampleCoverageModesNv = ((int)0x8E11),
MultisampleCoverageModesNv = ((int)0x8E12),
}
public enum NvGeometryProgram4 : int
{
LinesAdjacencyExt = ((int)0x000A),
LineStripAdjacencyExt = ((int)0x000B),
TrianglesAdjacencyExt = ((int)0x000C),
TriangleStripAdjacencyExt = ((int)0x000D),
ProgramPointSizeExt = ((int)0x8642),
GeometryProgramNv = ((int)0x8C26),
MaxProgramOutputVerticesNv = ((int)0x8C27),
MaxProgramTotalOutputComponentsNv = ((int)0x8C28),
MaxGeometryTextureImageUnitsExt = ((int)0x8C29),
FramebufferAttachmentTextureLayerExt = ((int)0x8CD4),
FramebufferAttachmentLayeredExt = ((int)0x8DA7),
FramebufferIncompleteLayerTargetsExt = ((int)0x8DA8),
FramebufferIncompleteLayerCountExt = ((int)0x8DA9),
GeometryVerticesOutExt = ((int)0x8DDA),
GeometryInputTypeExt = ((int)0x8DDB),
GeometryOutputTypeExt = ((int)0x8DDC),
}
public enum NvGeometryShader4 : int
{
}
public enum NvGpuProgram4 : int
{
MinProgramTexelOffsetNv = ((int)0x8904),
MaxProgramTexelOffsetNv = ((int)0x8905),
ProgramAttribComponentsNv = ((int)0x8906),
ProgramResultComponentsNv = ((int)0x8907),
MaxProgramAttribComponentsNv = ((int)0x8908),
MaxProgramResultComponentsNv = ((int)0x8909),
MaxProgramGenericAttribsNv = ((int)0x8DA5),
MaxProgramGenericResultsNv = ((int)0x8DA6),
}
public enum NvHalfFloat : int
{
HalfFloatNv = ((int)0x140B),
}
public enum NvLightMaxExponent : int
{
MaxShininessNv = ((int)0x8504),
MaxSpotExponentNv = ((int)0x8505),
}
public enum NvMultisampleFilterHint : int
{
MultisampleFilterHintNv = ((int)0x8534),
}
public enum NvOcclusionQuery : int
{
PixelCounterBitsNv = ((int)0x8864),
CurrentOcclusionQueryIdNv = ((int)0x8865),
PixelCountNv = ((int)0x8866),
PixelCountAvailableNv = ((int)0x8867),
}
public enum NvPackedDepthStencil : int
{
DepthStencilNv = ((int)0x84F9),
UnsignedInt248Nv = ((int)0x84FA),
}
public enum NvParameterBufferObject : int
{
MaxProgramParameterBufferBindingsNv = ((int)0x8DA0),
MaxProgramParameterBufferSizeNv = ((int)0x8DA1),
VertexProgramParameterBufferNv = ((int)0x8DA2),
GeometryProgramParameterBufferNv = ((int)0x8DA3),
FragmentProgramParameterBufferNv = ((int)0x8DA4),
}
public enum NvPixelDataRange : int
{
WritePixelDataRangeNv = ((int)0x8878),
ReadPixelDataRangeNv = ((int)0x8879),
WritePixelDataRangeLengthNv = ((int)0x887A),
ReadPixelDataRangeLengthNv = ((int)0x887B),
WritePixelDataRangePointerNv = ((int)0x887C),
ReadPixelDataRangePointerNv = ((int)0x887D),
}
public enum NvPointSprite : int
{
PointSpriteNv = ((int)0x8861),
CoordReplaceNv = ((int)0x8862),
PointSpriteRModeNv = ((int)0x8863),
}
public enum NvPresentVideo : int
{
FrameNv = ((int)0x8E26),
FieldsNv = ((int)0x8E27),
CurrentTimeNv = ((int)0x8E28),
NumFillStreamsNv = ((int)0x8E29),
PresentTimeNv = ((int)0x8E2A),
PresentDurationNv = ((int)0x8E2B),
}
public enum NvPrimitiveRestart : int
{
PrimitiveRestartNv = ((int)0x8558),
PrimitiveRestartIndexNv = ((int)0x8559),
}
public enum NvRegisterCombiners : int
{
None = ((int)0),
Zero = ((int)0),
Fog = ((int)0x0B60),
Texture0Arb = ((int)0x84C0),
Texture1Arb = ((int)0x84C1),
RegisterCombinersNv = ((int)0x8522),
VariableANv = ((int)0x8523),
VariableBNv = ((int)0x8524),
VariableCNv = ((int)0x8525),
VariableDNv = ((int)0x8526),
VariableENv = ((int)0x8527),
VariableFNv = ((int)0x8528),
VariableGNv = ((int)0x8529),
ConstantColor0Nv = ((int)0x852A),
ConstantColor1Nv = ((int)0x852B),
PrimaryColorNv = ((int)0x852C),
SecondaryColorNv = ((int)0x852D),
Spare0Nv = ((int)0x852E),
Spare1Nv = ((int)0x852F),
DiscardNv = ((int)0x8530),
ETimesFNv = ((int)0x8531),
Spare0PlusSecondaryColorNv = ((int)0x8532),
UnsignedIdentityNv = ((int)0x8536),
UnsignedInvertNv = ((int)0x8537),
ExpandNormalNv = ((int)0x8538),
ExpandNegateNv = ((int)0x8539),
HalfBiasNormalNv = ((int)0x853A),
HalfBiasNegateNv = ((int)0x853B),
SignedIdentityNv = ((int)0x853C),
SignedNegateNv = ((int)0x853D),
ScaleByTwoNv = ((int)0x853E),
ScaleByFourNv = ((int)0x853F),
ScaleByOneHalfNv = ((int)0x8540),
BiasByNegativeOneHalfNv = ((int)0x8541),
CombinerInputNv = ((int)0x8542),
CombinerMappingNv = ((int)0x8543),
CombinerComponentUsageNv = ((int)0x8544),
CombinerAbDotProductNv = ((int)0x8545),
CombinerCdDotProductNv = ((int)0x8546),
CombinerMuxSumNv = ((int)0x8547),
CombinerScaleNv = ((int)0x8548),
CombinerBiasNv = ((int)0x8549),
CombinerAbOutputNv = ((int)0x854A),
CombinerCdOutputNv = ((int)0x854B),
CombinerSumOutputNv = ((int)0x854C),
MaxGeneralCombinersNv = ((int)0x854D),
NumGeneralCombinersNv = ((int)0x854E),
ColorSumClampNv = ((int)0x854F),
Combiner0Nv = ((int)0x8550),
Combiner1Nv = ((int)0x8551),
Combiner2Nv = ((int)0x8552),
Combiner3Nv = ((int)0x8553),
Combiner4Nv = ((int)0x8554),
Combiner5Nv = ((int)0x8555),
Combiner6Nv = ((int)0x8556),
Combiner7Nv = ((int)0x8557),
}
public enum NvRegisterCombiners2 : int
{
PerStageConstantsNv = ((int)0x8535),
}
public enum NvTexgenEmboss : int
{
EmbossLightNv = ((int)0x855D),
EmbossConstantNv = ((int)0x855E),
EmbossMapNv = ((int)0x855F),
}
public enum NvTexgenReflection : int
{
NormalMapNv = ((int)0x8511),
ReflectionMapNv = ((int)0x8512),
}
public enum NvTextureCompressionVtc : int
{
}
public enum NvTextureEnvCombine4 : int
{
Combine4Nv = ((int)0x8503),
Source3RgbNv = ((int)0x8583),
Source3AlphaNv = ((int)0x858B),
Operand3RgbNv = ((int)0x8593),
Operand3AlphaNv = ((int)0x859B),
}
public enum NvTextureExpandNormal : int
{
TextureUnsignedRemapModeNv = ((int)0x888F),
}
public enum NvTextureRectangle : int
{
TextureRectangleNv = ((int)0x84F5),
TextureBindingRectangleNv = ((int)0x84F6),
ProxyTextureRectangleNv = ((int)0x84F7),
MaxRectangleTextureSizeNv = ((int)0x84F8),
}
public enum NvTextureShader : int
{
OffsetTextureRectangleNv = ((int)0x864C),
OffsetTextureRectangleScaleNv = ((int)0x864D),
DotProductTextureRectangleNv = ((int)0x864E),
RgbaUnsignedDotProductMappingNv = ((int)0x86D9),
UnsignedIntS8S888Nv = ((int)0x86DA),
UnsignedInt88S8S8RevNv = ((int)0x86DB),
DsdtMagIntensityNv = ((int)0x86DC),
ShaderConsistentNv = ((int)0x86DD),
TextureShaderNv = ((int)0x86DE),
ShaderOperationNv = ((int)0x86DF),
CullModesNv = ((int)0x86E0),
OffsetTexture2DMatrixNv = ((int)0x86E1),
OffsetTextureMatrixNv = ((int)0x86E1),
OffsetTexture2DScaleNv = ((int)0x86E2),
OffsetTextureScaleNv = ((int)0x86E2),
OffsetTexture2DBiasNv = ((int)0x86E3),
OffsetTextureBiasNv = ((int)0x86E3),
PreviousTextureInputNv = ((int)0x86E4),
ConstEyeNv = ((int)0x86E5),
PassThroughNv = ((int)0x86E6),
CullFragmentNv = ((int)0x86E7),
OffsetTexture2DNv = ((int)0x86E8),
DependentArTexture2DNv = ((int)0x86E9),
DependentGbTexture2DNv = ((int)0x86EA),
DotProductNv = ((int)0x86EC),
DotProductDepthReplaceNv = ((int)0x86ED),
DotProductTexture2DNv = ((int)0x86EE),
DotProductTextureCubeMapNv = ((int)0x86F0),
DotProductDiffuseCubeMapNv = ((int)0x86F1),
DotProductReflectCubeMapNv = ((int)0x86F2),
DotProductConstEyeReflectCubeMapNv = ((int)0x86F3),
HiloNv = ((int)0x86F4),
DsdtNv = ((int)0x86F5),
DsdtMagNv = ((int)0x86F6),
DsdtMagVibNv = ((int)0x86F7),
Hilo16Nv = ((int)0x86F8),
SignedHiloNv = ((int)0x86F9),
SignedHilo16Nv = ((int)0x86FA),
SignedRgbaNv = ((int)0x86FB),
SignedRgba8Nv = ((int)0x86FC),
SignedRgbNv = ((int)0x86FE),
SignedRgb8Nv = ((int)0x86FF),
SignedLuminanceNv = ((int)0x8701),
SignedLuminance8Nv = ((int)0x8702),
SignedLuminanceAlphaNv = ((int)0x8703),
SignedLuminance8Alpha8Nv = ((int)0x8704),
SignedAlphaNv = ((int)0x8705),
SignedAlpha8Nv = ((int)0x8706),
SignedIntensityNv = ((int)0x8707),
SignedIntensity8Nv = ((int)0x8708),
Dsdt8Nv = ((int)0x8709),
Dsdt8Mag8Nv = ((int)0x870A),
Dsdt8Mag8Intensity8Nv = ((int)0x870B),
SignedRgbUnsignedAlphaNv = ((int)0x870C),
SignedRgb8UnsignedAlpha8Nv = ((int)0x870D),
HiScaleNv = ((int)0x870E),
LoScaleNv = ((int)0x870F),
DsScaleNv = ((int)0x8710),
DtScaleNv = ((int)0x8711),
MagnitudeScaleNv = ((int)0x8712),
VibranceScaleNv = ((int)0x8713),
HiBiasNv = ((int)0x8714),
LoBiasNv = ((int)0x8715),
DsBiasNv = ((int)0x8716),
DtBiasNv = ((int)0x8717),
MagnitudeBiasNv = ((int)0x8718),
VibranceBiasNv = ((int)0x8719),
TextureBorderValuesNv = ((int)0x871A),
TextureHiSizeNv = ((int)0x871B),
TextureLoSizeNv = ((int)0x871C),
TextureDsSizeNv = ((int)0x871D),
TextureDtSizeNv = ((int)0x871E),
TextureMagSizeNv = ((int)0x871F),
}
public enum NvTextureShader2 : int
{
DotProductTexture3DNv = ((int)0x86EF),
}
public enum NvTextureShader3 : int
{
OffsetProjectiveTexture2DNv = ((int)0x8850),
OffsetProjectiveTexture2DScaleNv = ((int)0x8851),
OffsetProjectiveTextureRectangleNv = ((int)0x8852),
OffsetProjectiveTextureRectangleScaleNv = ((int)0x8853),
OffsetHiloTexture2DNv = ((int)0x8854),
OffsetHiloTextureRectangleNv = ((int)0x8855),
OffsetHiloProjectiveTexture2DNv = ((int)0x8856),
OffsetHiloProjectiveTextureRectangleNv = ((int)0x8857),
DependentHiloTexture2DNv = ((int)0x8858),
DependentRgbTexture3DNv = ((int)0x8859),
DependentRgbTextureCubeMapNv = ((int)0x885A),
DotProductPassThroughNv = ((int)0x885B),
DotProductTexture1DNv = ((int)0x885C),
DotProductAffineDepthReplaceNv = ((int)0x885D),
Hilo8Nv = ((int)0x885E),
SignedHilo8Nv = ((int)0x885F),
ForceBlueToOneNv = ((int)0x8860),
}
public enum NvTransformFeedback : int
{
BackPrimaryColorNv = ((int)0x8C77),
BackSecondaryColorNv = ((int)0x8C78),
TextureCoordNv = ((int)0x8C79),
ClipDistanceNv = ((int)0x8C7A),
VertexIdNv = ((int)0x8C7B),
PrimitiveIdNv = ((int)0x8C7C),
GenericAttribNv = ((int)0x8C7D),
TransformFeedbackAttribsNv = ((int)0x8C7E),
TransformFeedbackBufferModeNv = ((int)0x8C7F),
MaxTransformFeedbackSeparateComponentsNv = ((int)0x8C80),
ActiveVaryingsNv = ((int)0x8C81),
ActiveVaryingMaxLengthNv = ((int)0x8C82),
TransformFeedbackVaryingsNv = ((int)0x8C83),
TransformFeedbackBufferStartNv = ((int)0x8C84),
TransformFeedbackBufferSizeNv = ((int)0x8C85),
TransformFeedbackRecordNv = ((int)0x8C86),
PrimitivesGeneratedNv = ((int)0x8C87),
TransformFeedbackPrimitivesWrittenNv = ((int)0x8C88),
RasterizerDiscardNv = ((int)0x8C89),
MaxTransformFeedbackInterleavedAttribsNv = ((int)0x8C8A),
MaxTransformFeedbackSeparateAttribsNv = ((int)0x8C8B),
InterleavedAttribsNv = ((int)0x8C8C),
SeparateAttribsNv = ((int)0x8C8D),
TransformFeedbackBufferNv = ((int)0x8C8E),
TransformFeedbackBufferBindingNv = ((int)0x8C8F),
}
public enum NvTransformFeedback2 : int
{
TransformFeedbackNv = ((int)0x8E22),
TransformFeedbackBufferPausedNv = ((int)0x8E23),
TransformFeedbackBufferActiveNv = ((int)0x8E24),
TransformFeedbackBindingNv = ((int)0x8E25),
}
public enum NvVertexArrayRange : int
{
VertexArrayRangeNv = ((int)0x851D),
VertexArrayRangeLengthNv = ((int)0x851E),
VertexArrayRangeValidNv = ((int)0x851F),
MaxVertexArrayRangeElementNv = ((int)0x8520),
VertexArrayRangePointerNv = ((int)0x8521),
}
public enum NvVertexArrayRange2 : int
{
VertexArrayRangeWithoutFlushNv = ((int)0x8533),
}
public enum NvVertexProgram : int
{
VertexProgramNv = ((int)0x8620),
VertexStateProgramNv = ((int)0x8621),
AttribArraySizeNv = ((int)0x8623),
AttribArrayStrideNv = ((int)0x8624),
AttribArrayTypeNv = ((int)0x8625),
CurrentAttribNv = ((int)0x8626),
ProgramLengthNv = ((int)0x8627),
ProgramStringNv = ((int)0x8628),
ModelviewProjectionNv = ((int)0x8629),
IdentityNv = ((int)0x862A),
InverseNv = ((int)0x862B),
TransposeNv = ((int)0x862C),
InverseTransposeNv = ((int)0x862D),
MaxTrackMatrixStackDepthNv = ((int)0x862E),
MaxTrackMatricesNv = ((int)0x862F),
Matrix0Nv = ((int)0x8630),
Matrix1Nv = ((int)0x8631),
Matrix2Nv = ((int)0x8632),
Matrix3Nv = ((int)0x8633),
Matrix4Nv = ((int)0x8634),
Matrix5Nv = ((int)0x8635),
Matrix6Nv = ((int)0x8636),
Matrix7Nv = ((int)0x8637),
CurrentMatrixStackDepthNv = ((int)0x8640),
CurrentMatrixNv = ((int)0x8641),
VertexProgramPointSizeNv = ((int)0x8642),
VertexProgramTwoSideNv = ((int)0x8643),
ProgramParameterNv = ((int)0x8644),
AttribArrayPointerNv = ((int)0x8645),
ProgramTargetNv = ((int)0x8646),
ProgramResidentNv = ((int)0x8647),
TrackMatrixNv = ((int)0x8648),
TrackMatrixTransformNv = ((int)0x8649),
VertexProgramBindingNv = ((int)0x864A),
ProgramErrorPositionNv = ((int)0x864B),
VertexAttribArray0Nv = ((int)0x8650),
VertexAttribArray1Nv = ((int)0x8651),
VertexAttribArray2Nv = ((int)0x8652),
VertexAttribArray3Nv = ((int)0x8653),
VertexAttribArray4Nv = ((int)0x8654),
VertexAttribArray5Nv = ((int)0x8655),
VertexAttribArray6Nv = ((int)0x8656),
VertexAttribArray7Nv = ((int)0x8657),
VertexAttribArray8Nv = ((int)0x8658),
VertexAttribArray9Nv = ((int)0x8659),
VertexAttribArray10Nv = ((int)0x865A),
VertexAttribArray11Nv = ((int)0x865B),
VertexAttribArray12Nv = ((int)0x865C),
VertexAttribArray13Nv = ((int)0x865D),
VertexAttribArray14Nv = ((int)0x865E),
VertexAttribArray15Nv = ((int)0x865F),
Map1VertexAttrib04Nv = ((int)0x8660),
Map1VertexAttrib14Nv = ((int)0x8661),
Map1VertexAttrib24Nv = ((int)0x8662),
Map1VertexAttrib34Nv = ((int)0x8663),
Map1VertexAttrib44Nv = ((int)0x8664),
Map1VertexAttrib54Nv = ((int)0x8665),
Map1VertexAttrib64Nv = ((int)0x8666),
Map1VertexAttrib74Nv = ((int)0x8667),
Map1VertexAttrib84Nv = ((int)0x8668),
Map1VertexAttrib94Nv = ((int)0x8669),
Map1VertexAttrib104Nv = ((int)0x866A),
Map1VertexAttrib114Nv = ((int)0x866B),
Map1VertexAttrib124Nv = ((int)0x866C),
Map1VertexAttrib134Nv = ((int)0x866D),
Map1VertexAttrib144Nv = ((int)0x866E),
Map1VertexAttrib154Nv = ((int)0x866F),
Map2VertexAttrib04Nv = ((int)0x8670),
Map2VertexAttrib14Nv = ((int)0x8671),
Map2VertexAttrib24Nv = ((int)0x8672),
Map2VertexAttrib34Nv = ((int)0x8673),
Map2VertexAttrib44Nv = ((int)0x8674),
Map2VertexAttrib54Nv = ((int)0x8675),
Map2VertexAttrib64Nv = ((int)0x8676),
Map2VertexAttrib74Nv = ((int)0x8677),
Map2VertexAttrib84Nv = ((int)0x8678),
Map2VertexAttrib94Nv = ((int)0x8679),
Map2VertexAttrib104Nv = ((int)0x867A),
Map2VertexAttrib114Nv = ((int)0x867B),
Map2VertexAttrib124Nv = ((int)0x867C),
Map2VertexAttrib134Nv = ((int)0x867D),
Map2VertexAttrib144Nv = ((int)0x867E),
Map2VertexAttrib154Nv = ((int)0x867F),
}
public enum NvVertexProgram11 : int
{
}
public enum NvVertexProgram2 : int
{
}
public enum NvVertexProgram2Option : int
{
MaxProgramExecInstructionsNv = ((int)0x88F4),
MaxProgramCallDepthNv = ((int)0x88F5),
}
public enum NvVertexProgram3 : int
{
MaxVertexTextureImageUnitsArb = ((int)0x8B4C),
}
public enum NvVertexProgram4 : int
{
VertexAttribArrayIntegerNv = ((int)0x88FD),
}
public enum OesReadFormat : int
{
ImplementationColorReadTypeOes = ((int)0x8B9A),
ImplementationColorReadFormatOes = ((int)0x8B9B),
}
public enum OmlInterlace : int
{
InterlaceOml = ((int)0x8980),
InterlaceReadOml = ((int)0x8981),
}
public enum OmlResample : int
{
PackResampleOml = ((int)0x8984),
UnpackResampleOml = ((int)0x8985),
ResampleReplicateOml = ((int)0x8986),
ResampleZeroFillOml = ((int)0x8987),
ResampleAverageOml = ((int)0x8988),
ResampleDecimateOml = ((int)0x8989),
}
public enum OmlSubsample : int
{
FormatSubsample2424Oml = ((int)0x8982),
FormatSubsample244244Oml = ((int)0x8983),
}
public enum PgiMiscHints : int
{
PreferDoublebufferHintPgi = ((int)0x1A1F8),
ConserveMemoryHintPgi = ((int)0x1A1FD),
ReclaimMemoryHintPgi = ((int)0x1A1FE),
NativeGraphicsHandlePgi = ((int)0x1A202),
NativeGraphicsBeginHintPgi = ((int)0x1A203),
NativeGraphicsEndHintPgi = ((int)0x1A204),
AlwaysFastHintPgi = ((int)0x1A20C),
AlwaysSoftHintPgi = ((int)0x1A20D),
AllowDrawObjHintPgi = ((int)0x1A20E),
AllowDrawWinHintPgi = ((int)0x1A20F),
AllowDrawFrgHintPgi = ((int)0x1A210),
AllowDrawMemHintPgi = ((int)0x1A211),
StrictDepthfuncHintPgi = ((int)0x1A216),
StrictLightingHintPgi = ((int)0x1A217),
StrictScissorHintPgi = ((int)0x1A218),
FullStippleHintPgi = ((int)0x1A219),
ClipNearHintPgi = ((int)0x1A220),
ClipFarHintPgi = ((int)0x1A221),
WideLineHintPgi = ((int)0x1A222),
BackNormalsHintPgi = ((int)0x1A223),
}
public enum PgiVertexHints : int
{
Vertex23BitPgi = ((int)0x00000004),
Vertex4BitPgi = ((int)0x00000008),
Color3BitPgi = ((int)0x00010000),
Color4BitPgi = ((int)0x00020000),
EdgeflagBitPgi = ((int)0x00040000),
IndexBitPgi = ((int)0x00080000),
MatAmbientBitPgi = ((int)0x00100000),
MatAmbientAndDiffuseBitPgi = ((int)0x00200000),
MatDiffuseBitPgi = ((int)0x00400000),
MatEmissionBitPgi = ((int)0x00800000),
MatColorIndexesBitPgi = ((int)0x01000000),
MatShininessBitPgi = ((int)0x02000000),
MatSpecularBitPgi = ((int)0x04000000),
NormalBitPgi = ((int)0x08000000),
Texcoord1BitPgi = ((int)0x10000000),
VertexDataHintPgi = ((int)0x1A22A),
VertexConsistentHintPgi = ((int)0x1A22B),
MaterialSideHintPgi = ((int)0x1A22C),
MaxVertexHintPgi = ((int)0x1A22D),
Texcoord2BitPgi = ((int)0x20000000),
Texcoord3BitPgi = ((int)0x40000000),
Texcoord4BitPgi = unchecked((int)0x80000000),
}
public enum PixelCopyType : int
{
Color = ((int)0x1800),
Depth = ((int)0x1801),
Stencil = ((int)0x1802),
}
public enum PixelFormat : int
{
ColorIndex = ((int)0x1900),
StencilIndex = ((int)0x1901),
DepthComponent = ((int)0x1902),
Red = ((int)0x1903),
Green = ((int)0x1904),
Blue = ((int)0x1905),
Alpha = ((int)0x1906),
Rgb = ((int)0x1907),
Rgba = ((int)0x1908),
Luminance = ((int)0x1909),
LuminanceAlpha = ((int)0x190A),
AbgrExt = ((int)0x8000),
CmykExt = ((int)0x800C),
CmykaExt = ((int)0x800D),
Bgr = ((int)0x80E0),
Bgra = ((int)0x80E1),
Ycrcb422Sgix = ((int)0x81BB),
Ycrcb444Sgix = ((int)0x81BC),
Rg = ((int)0x8227),
RgInteger = ((int)0x8228),
DepthStencil = ((int)0x84F9),
RedInteger = ((int)0x8D94),
GreenInteger = ((int)0x8D95),
BlueInteger = ((int)0x8D96),
AlphaInteger = ((int)0x8D97),
RgbInteger = ((int)0x8D98),
RgbaInteger = ((int)0x8D99),
BgrInteger = ((int)0x8D9A),
BgraInteger = ((int)0x8D9B),
}
public enum PixelInternalFormat : int
{
DepthComponent = ((int)0x1902),
Alpha = ((int)0x1906),
Rgb = ((int)0x1907),
Rgba = ((int)0x1908),
Luminance = ((int)0x1909),
LuminanceAlpha = ((int)0x190A),
R3G3B2 = ((int)0x2A10),
Alpha4 = ((int)0x803B),
Alpha8 = ((int)0x803C),
Alpha12 = ((int)0x803D),
Alpha16 = ((int)0x803E),
Luminance4 = ((int)0x803F),
Luminance8 = ((int)0x8040),
Luminance12 = ((int)0x8041),
Luminance16 = ((int)0x8042),
Luminance4Alpha4 = ((int)0x8043),
Luminance6Alpha2 = ((int)0x8044),
Luminance8Alpha8 = ((int)0x8045),
Luminance12Alpha4 = ((int)0x8046),
Luminance12Alpha12 = ((int)0x8047),
Luminance16Alpha16 = ((int)0x8048),
Intensity = ((int)0x8049),
Intensity4 = ((int)0x804A),
Intensity8 = ((int)0x804B),
Intensity12 = ((int)0x804C),
Intensity16 = ((int)0x804D),
Rgb2Ext = ((int)0x804E),
Rgb4 = ((int)0x804F),
Rgb5 = ((int)0x8050),
Rgb8 = ((int)0x8051),
Rgb10 = ((int)0x8052),
Rgb12 = ((int)0x8053),
Rgb16 = ((int)0x8054),
Rgba2 = ((int)0x8055),
Rgba4 = ((int)0x8056),
Rgb5A1 = ((int)0x8057),
Rgba8 = ((int)0x8058),
Rgb10A2 = ((int)0x8059),
Rgba12 = ((int)0x805A),
Rgba16 = ((int)0x805B),
DualAlpha4Sgis = ((int)0x8110),
DualAlpha8Sgis = ((int)0x8111),
DualAlpha12Sgis = ((int)0x8112),
DualAlpha16Sgis = ((int)0x8113),
DualLuminance4Sgis = ((int)0x8114),
DualLuminance8Sgis = ((int)0x8115),
DualLuminance12Sgis = ((int)0x8116),
DualLuminance16Sgis = ((int)0x8117),
DualIntensity4Sgis = ((int)0x8118),
DualIntensity8Sgis = ((int)0x8119),
DualIntensity12Sgis = ((int)0x811A),
DualIntensity16Sgis = ((int)0x811B),
DualLuminanceAlpha4Sgis = ((int)0x811C),
DualLuminanceAlpha8Sgis = ((int)0x811D),
QuadAlpha4Sgis = ((int)0x811E),
QuadAlpha8Sgis = ((int)0x811F),
QuadLuminance4Sgis = ((int)0x8120),
QuadLuminance8Sgis = ((int)0x8121),
QuadIntensity4Sgis = ((int)0x8122),
QuadIntensity8Sgis = ((int)0x8123),
DepthComponent16 = ((int)0x81a5),
DepthComponent16Sgix = ((int)0x81A5),
DepthComponent24 = ((int)0x81a6),
DepthComponent24Sgix = ((int)0x81A6),
DepthComponent32 = ((int)0x81a7),
DepthComponent32Sgix = ((int)0x81A7),
CompressedRed = ((int)0x8225),
CompressedRg = ((int)0x8226),
R8 = ((int)0x8229),
R16 = ((int)0x822A),
Rg8 = ((int)0x822B),
Rg16 = ((int)0x822C),
R16f = ((int)0x822D),
R32f = ((int)0x822E),
Rg16f = ((int)0x822F),
Rg32f = ((int)0x8230),
R8i = ((int)0x8231),
R8ui = ((int)0x8232),
R16i = ((int)0x8233),
R16ui = ((int)0x8234),
R32i = ((int)0x8235),
R32ui = ((int)0x8236),
Rg8i = ((int)0x8237),
Rg8ui = ((int)0x8238),
Rg16i = ((int)0x8239),
Rg16ui = ((int)0x823A),
Rg32i = ((int)0x823B),
Rg32ui = ((int)0x823C),
CompressedRgbS3tcDxt1Ext = ((int)0x83F0),
CompressedRgbaS3tcDxt1Ext = ((int)0x83F1),
CompressedRgbaS3tcDxt3Ext = ((int)0x83F2),
CompressedRgbaS3tcDxt5Ext = ((int)0x83F3),
CompressedAlpha = ((int)0x84E9),
CompressedLuminance = ((int)0x84EA),
CompressedLuminanceAlpha = ((int)0x84EB),
CompressedIntensity = ((int)0x84EC),
CompressedRgb = ((int)0x84ED),
CompressedRgba = ((int)0x84EE),
DepthStencil = ((int)0x84F9),
Rgba32f = ((int)0x8814),
Rgb32f = ((int)0x8815),
Rgba16f = ((int)0x881A),
Rgb16f = ((int)0x881B),
Depth24Stencil8 = ((int)0x88F0),
R11fG11fB10f = ((int)0x8C3A),
Rgb9E5 = ((int)0x8C3D),
Srgb = ((int)0x8C40),
Srgb8 = ((int)0x8C41),
SrgbAlpha = ((int)0x8C42),
Srgb8Alpha8 = ((int)0x8C43),
SluminanceAlpha = ((int)0x8C44),
Sluminance8Alpha8 = ((int)0x8C45),
Sluminance = ((int)0x8C46),
Sluminance8 = ((int)0x8C47),
CompressedSrgb = ((int)0x8C48),
CompressedSrgbAlpha = ((int)0x8C49),
CompressedSluminance = ((int)0x8C4A),
CompressedSluminanceAlpha = ((int)0x8C4B),
CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C),
CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D),
CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E),
CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F),
DepthComponent32f = ((int)0x8CAC),
Depth32fStencil8 = ((int)0x8CAD),
Rgba32ui = ((int)0x8D70),
Rgb32ui = ((int)0x8D71),
Rgba16ui = ((int)0x8D76),
Rgb16ui = ((int)0x8D77),
Rgba8ui = ((int)0x8D7C),
Rgb8ui = ((int)0x8D7D),
Rgba32i = ((int)0x8D82),
Rgb32i = ((int)0x8D83),
Rgba16i = ((int)0x8D88),
Rgb16i = ((int)0x8D89),
Rgba8i = ((int)0x8D8E),
Rgb8i = ((int)0x8D8F),
Float32UnsignedInt248Rev = ((int)0x8DAD),
CompressedRedRgtc1 = ((int)0x8DBB),
CompressedSignedRedRgtc1 = ((int)0x8DBC),
CompressedRgRgtc2 = ((int)0x8DBD),
CompressedSignedRgRgtc2 = ((int)0x8DBE),
One = ((int)1),
Two = ((int)2),
Three = ((int)3),
Four = ((int)4),
}
public enum PixelMap : int
{
PixelMapIToI = ((int)0x0C70),
PixelMapSToS = ((int)0x0C71),
PixelMapIToR = ((int)0x0C72),
PixelMapIToG = ((int)0x0C73),
PixelMapIToB = ((int)0x0C74),
PixelMapIToA = ((int)0x0C75),
PixelMapRToR = ((int)0x0C76),
PixelMapGToG = ((int)0x0C77),
PixelMapBToB = ((int)0x0C78),
PixelMapAToA = ((int)0x0C79),
}
public enum PixelStoreParameter : int
{
UnpackSwapBytes = ((int)0x0CF0),
UnpackLsbFirst = ((int)0x0CF1),
UnpackRowLength = ((int)0x0CF2),
UnpackSkipRows = ((int)0x0CF3),
UnpackSkipPixels = ((int)0x0CF4),
UnpackAlignment = ((int)0x0CF5),
PackSwapBytes = ((int)0x0D00),
PackLsbFirst = ((int)0x0D01),
PackRowLength = ((int)0x0D02),
PackSkipRows = ((int)0x0D03),
PackSkipPixels = ((int)0x0D04),
PackAlignment = ((int)0x0D05),
PackSkipImages = ((int)0x806B),
PackSkipImagesExt = ((int)0x806B),
PackImageHeight = ((int)0x806C),
PackImageHeightExt = ((int)0x806C),
UnpackSkipImages = ((int)0x806D),
UnpackSkipImagesExt = ((int)0x806D),
UnpackImageHeight = ((int)0x806E),
UnpackImageHeightExt = ((int)0x806E),
PackSkipVolumesSgis = ((int)0x8130),
PackImageDepthSgis = ((int)0x8131),
UnpackSkipVolumesSgis = ((int)0x8132),
UnpackImageDepthSgis = ((int)0x8133),
PixelTileWidthSgix = ((int)0x8140),
PixelTileHeightSgix = ((int)0x8141),
PixelTileGridWidthSgix = ((int)0x8142),
PixelTileGridHeightSgix = ((int)0x8143),
PixelTileGridDepthSgix = ((int)0x8144),
PixelTileCacheSizeSgix = ((int)0x8145),
PackResampleSgix = ((int)0x842C),
UnpackResampleSgix = ((int)0x842D),
PackSubsampleRateSgix = ((int)0x85A0),
UnpackSubsampleRateSgix = ((int)0x85A1),
}
public enum PixelStoreResampleMode : int
{
ResampleReplicateSgix = ((int)0x842E),
ResampleZeroFillSgix = ((int)0x842F),
ResampleDecimateSgix = ((int)0x8430),
}
public enum PixelStoreSubsampleRate : int
{
PixelSubsample4444Sgix = ((int)0x85A2),
PixelSubsample2424Sgix = ((int)0x85A3),
PixelSubsample4242Sgix = ((int)0x85A4),
}
public enum PixelTexGenMode : int
{
None = ((int)0),
Rgb = ((int)0x1907),
Rgba = ((int)0x1908),
Luminance = ((int)0x1909),
LuminanceAlpha = ((int)0x190A),
PixelTexGenAlphaReplaceSgix = ((int)0x8187),
PixelTexGenAlphaNoReplaceSgix = ((int)0x8188),
PixelTexGenAlphaLsSgix = ((int)0x8189),
PixelTexGenAlphaMsSgix = ((int)0x818A),
}
public enum PixelTexGenParameterNameSgis : int
{
PixelFragmentRgbSourceSgis = ((int)0x8354),
PixelFragmentAlphaSourceSgis = ((int)0x8355),
}
public enum PixelTransferParameter : int
{
MapColor = ((int)0x0D10),
MapStencil = ((int)0x0D11),
IndexShift = ((int)0x0D12),
IndexOffset = ((int)0x0D13),
RedScale = ((int)0x0D14),
RedBias = ((int)0x0D15),
GreenScale = ((int)0x0D18),
GreenBias = ((int)0x0D19),
BlueScale = ((int)0x0D1A),
BlueBias = ((int)0x0D1B),
AlphaScale = ((int)0x0D1C),
AlphaBias = ((int)0x0D1D),
DepthScale = ((int)0x0D1E),
DepthBias = ((int)0x0D1F),
PostConvolutionRedScaleExt = ((int)0x801C),
PostConvolutionGreenScaleExt = ((int)0x801D),
PostConvolutionBlueScaleExt = ((int)0x801E),
PostConvolutionAlphaScaleExt = ((int)0x801F),
PostConvolutionRedBiasExt = ((int)0x8020),
PostConvolutionGreenBiasExt = ((int)0x8021),
PostConvolutionBlueBiasExt = ((int)0x8022),
PostConvolutionAlphaBiasExt = ((int)0x8023),
PostColorMatrixRedScaleSgi = ((int)0x80B4),
PostColorMatrixGreenScaleSgi = ((int)0x80B5),
PostColorMatrixBlueScaleSgi = ((int)0x80B6),
PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
PostColorMatrixRedBiasSgi = ((int)0x80B8),
PostColorMatrixGreenBiasSgi = ((int)0x80B9),
PostColorMatrixBlueBiasSgi = ((int)0x80BA),
PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
}
public enum PixelType : int
{
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
HalfFloat = ((int)0x140B),
Bitmap = ((int)0x1A00),
UnsignedByte332 = ((int)0x8032),
UnsignedByte332Ext = ((int)0x8032),
UnsignedShort4444 = ((int)0x8033),
UnsignedShort4444Ext = ((int)0x8033),
UnsignedShort5551 = ((int)0x8034),
UnsignedShort5551Ext = ((int)0x8034),
UnsignedInt8888 = ((int)0x8035),
UnsignedInt8888Ext = ((int)0x8035),
UnsignedInt1010102 = ((int)0x8036),
UnsignedInt1010102Ext = ((int)0x8036),
UnsignedByte233Reversed = ((int)0x8362),
UnsignedShort565 = ((int)0x8363),
UnsignedShort565Reversed = ((int)0x8364),
UnsignedShort4444Reversed = ((int)0x8365),
UnsignedShort1555Reversed = ((int)0x8366),
UnsignedInt8888Reversed = ((int)0x8367),
UnsignedInt2101010Reversed = ((int)0x8368),
UnsignedInt248 = ((int)0x84FA),
UnsignedInt10F11F11FRev = ((int)0x8C3B),
UnsignedInt5999Rev = ((int)0x8C3E),
Float32UnsignedInt248Rev = ((int)0x8DAD),
}
public enum PointParameterName : int
{
PointSizeMin = ((int)0x8126),
PointSizeMax = ((int)0x8127),
PointFadeThresholdSize = ((int)0x8128),
PointDistanceAttenuation = ((int)0x8129),
PointSpriteCoordOrigin = ((int)0x8CA0),
}
public enum PointParameterNameSgis : int
{
PointSizeMinSgis = ((int)0x8126),
PointSizeMaxSgis = ((int)0x8127),
PointFadeThresholdSizeSgis = ((int)0x8128),
DistanceAttenuationSgis = ((int)0x8129),
}
public enum PointSpriteCoordOriginParameter : int
{
LowerLeft = ((int)0x8CA1),
UpperLeft = ((int)0x8CA2),
}
public enum PolygonMode : int
{
Point = ((int)0x1B00),
Line = ((int)0x1B01),
Fill = ((int)0x1B02),
}
public enum ProgramParameter : int
{
ActiveUniformBlockMaxNameLength = ((int)0x8A35),
ActiveUniformBlocks = ((int)0x8A36),
DeleteStatus = ((int)0x8B80),
LinkStatus = ((int)0x8B82),
ValidateStatus = ((int)0x8B83),
InfoLogLength = ((int)0x8B84),
AttachedShaders = ((int)0x8B85),
ActiveUniforms = ((int)0x8B86),
ActiveUniformMaxLength = ((int)0x8B87),
ActiveAttributes = ((int)0x8B89),
ActiveAttributeMaxLength = ((int)0x8B8A),
TransformFeedbackVaryingMaxLength = ((int)0x8C76),
TransformFeedbackBufferMode = ((int)0x8C7F),
TransformFeedbackVaryings = ((int)0x8C83),
GeometryVerticesOut = ((int)0x8DDA),
GeometryInputType = ((int)0x8DDB),
GeometryOutputType = ((int)0x8DDC),
}
public enum ProvokingVertexMode : int
{
FirstVertexConvention = ((int)0x8E4D),
LastVertexConvention = ((int)0x8E4E),
}
public enum QueryTarget : int
{
SamplesPassed = ((int)0x8914),
PrimitivesGenerated = ((int)0x8C87),
TransformFeedbackPrimitivesWritten = ((int)0x8C88),
}
public enum ReadBufferMode : int
{
FrontLeft = ((int)0x0400),
FrontRight = ((int)0x0401),
BackLeft = ((int)0x0402),
BackRight = ((int)0x0403),
Front = ((int)0x0404),
Back = ((int)0x0405),
Left = ((int)0x0406),
Right = ((int)0x0407),
Aux0 = ((int)0x0409),
Aux1 = ((int)0x040A),
Aux2 = ((int)0x040B),
Aux3 = ((int)0x040C),
ColorAttachment0 = ((int)0x8CE0),
ColorAttachment1 = ((int)0x8CE1),
ColorAttachment2 = ((int)0x8CE2),
ColorAttachment3 = ((int)0x8CE3),
ColorAttachment4 = ((int)0x8CE4),
ColorAttachment5 = ((int)0x8CE5),
ColorAttachment6 = ((int)0x8CE6),
ColorAttachment7 = ((int)0x8CE7),
ColorAttachment8 = ((int)0x8CE8),
ColorAttachment9 = ((int)0x8CE9),
ColorAttachment10 = ((int)0x8CEA),
ColorAttachment11 = ((int)0x8CEB),
ColorAttachment12 = ((int)0x8CEC),
ColorAttachment13 = ((int)0x8CED),
ColorAttachment14 = ((int)0x8CEE),
ColorAttachment15 = ((int)0x8CEF),
}
public enum RenderbufferParameterName : int
{
RenderbufferSamples = ((int)0x8CAB),
RenderbufferWidth = ((int)0x8D42),
RenderbufferWidthExt = ((int)0x8D42),
RenderbufferHeight = ((int)0x8D43),
RenderbufferHeightExt = ((int)0x8D43),
RenderbufferInternalFormat = ((int)0x8D44),
RenderbufferInternalFormatExt = ((int)0x8D44),
RenderbufferRedSize = ((int)0x8D50),
RenderbufferRedSizeExt = ((int)0x8D50),
RenderbufferGreenSize = ((int)0x8D51),
RenderbufferGreenSizeExt = ((int)0x8D51),
RenderbufferBlueSize = ((int)0x8D52),
RenderbufferBlueSizeExt = ((int)0x8D52),
RenderbufferAlphaSize = ((int)0x8D53),
RenderbufferAlphaSizeExt = ((int)0x8D53),
RenderbufferDepthSize = ((int)0x8D54),
RenderbufferDepthSizeExt = ((int)0x8D54),
RenderbufferStencilSize = ((int)0x8D55),
RenderbufferStencilSizeExt = ((int)0x8D55),
}
public enum RenderbufferStorage : int
{
R3G3B2 = ((int)0x2A10),
Alpha4 = ((int)0x803B),
Alpha8 = ((int)0x803C),
Alpha12 = ((int)0x803D),
Alpha16 = ((int)0x803E),
Rgb4 = ((int)0x804F),
Rgb5 = ((int)0x8050),
Rgb8 = ((int)0x8051),
Rgb10 = ((int)0x8052),
Rgb12 = ((int)0x8053),
Rgb16 = ((int)0x8054),
Rgba2 = ((int)0x8055),
Rgba4 = ((int)0x8056),
Rgba8 = ((int)0x8058),
Rgb10A2 = ((int)0x8059),
Rgba12 = ((int)0x805A),
Rgba16 = ((int)0x805B),
DepthComponent16 = ((int)0x81a5),
DepthComponent24 = ((int)0x81a6),
DepthComponent32 = ((int)0x81a7),
R8 = ((int)0x8229),
R16 = ((int)0x822A),
Rg8 = ((int)0x822B),
Rg16 = ((int)0x822C),
R16f = ((int)0x822D),
R32f = ((int)0x822E),
Rg16f = ((int)0x822F),
Rg32f = ((int)0x8230),
R8i = ((int)0x8231),
R8ui = ((int)0x8232),
R16i = ((int)0x8233),
R16ui = ((int)0x8234),
R32i = ((int)0x8235),
R32ui = ((int)0x8236),
Rg8i = ((int)0x8237),
Rg8ui = ((int)0x8238),
Rg16i = ((int)0x8239),
Rg16ui = ((int)0x823A),
Rg32i = ((int)0x823B),
Rg32ui = ((int)0x823C),
Rgba32f = ((int)0x8814),
Rgb32f = ((int)0x8815),
Rgba16f = ((int)0x881A),
Rgb16f = ((int)0x881B),
Depth24Stencil8 = ((int)0x88F0),
R11fG11fB10f = ((int)0x8C3A),
Rgb9E5 = ((int)0x8C3D),
Srgb8 = ((int)0x8C41),
Srgb8Alpha8 = ((int)0x8C43),
DepthComponent32f = ((int)0x8CAC),
Depth32fStencil8 = ((int)0x8CAD),
StencilIndex1 = ((int)0x8D46),
StencilIndex1Ext = ((int)0x8D46),
StencilIndex4 = ((int)0x8D47),
StencilIndex4Ext = ((int)0x8D47),
StencilIndex8 = ((int)0x8D48),
StencilIndex8Ext = ((int)0x8D48),
StencilIndex16 = ((int)0x8D49),
StencilIndex16Ext = ((int)0x8D49),
Rgba32ui = ((int)0x8D70),
Rgb32ui = ((int)0x8D71),
Rgba16ui = ((int)0x8D76),
Rgb16ui = ((int)0x8D77),
Rgba8ui = ((int)0x8D7C),
Rgb8ui = ((int)0x8D7D),
Rgba32i = ((int)0x8D82),
Rgb32i = ((int)0x8D83),
Rgba16i = ((int)0x8D88),
Rgb16i = ((int)0x8D89),
Rgba8i = ((int)0x8D8E),
Rgb8i = ((int)0x8D8F),
}
public enum RenderbufferTarget : int
{
Renderbuffer = ((int)0x8D41),
RenderbufferExt = ((int)0x8D41),
}
public enum RenderingMode : int
{
Render = ((int)0x1C00),
Feedback = ((int)0x1C01),
Select = ((int)0x1C02),
}
public enum RendScreenCoordinates : int
{
ScreenCoordinatesRend = ((int)0x8490),
InvertedScreenWRend = ((int)0x8491),
}
public enum S3S3tc : int
{
RgbS3tc = ((int)0x83A0),
Rgb4S3tc = ((int)0x83A1),
RgbaS3tc = ((int)0x83A2),
Rgba4S3tc = ((int)0x83A3),
}
public enum SamplePatternSgis : int
{
Gl1PassSgis = ((int)0x80A1),
Gl2Pass0Sgis = ((int)0x80A2),
Gl2Pass1Sgis = ((int)0x80A3),
Gl4Pass0Sgis = ((int)0x80A4),
Gl4Pass1Sgis = ((int)0x80A5),
Gl4Pass2Sgis = ((int)0x80A6),
Gl4Pass3Sgis = ((int)0x80A7),
}
public enum SeparableTarget : int
{
Separable2D = ((int)0x8012),
}
public enum SeparableTargetExt : int
{
Separable2DExt = ((int)0x8012),
}
public enum SgiColorMatrix : int
{
ColorMatrixSgi = ((int)0x80B1),
ColorMatrixStackDepthSgi = ((int)0x80B2),
MaxColorMatrixStackDepthSgi = ((int)0x80B3),
PostColorMatrixRedScaleSgi = ((int)0x80B4),
PostColorMatrixGreenScaleSgi = ((int)0x80B5),
PostColorMatrixBlueScaleSgi = ((int)0x80B6),
PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
PostColorMatrixRedBiasSgi = ((int)0x80B8),
PostColorMatrixGreenBiasSgi = ((int)0x80B9),
PostColorMatrixBlueBiasSgi = ((int)0x80BA),
PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
}
public enum SgiColorTable : int
{
ColorTableSgi = ((int)0x80D0),
PostConvolutionColorTableSgi = ((int)0x80D1),
PostColorMatrixColorTableSgi = ((int)0x80D2),
ProxyColorTableSgi = ((int)0x80D3),
ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
ProxyPostColorMatrixColorTableSgi = ((int)0x80D5),
ColorTableScaleSgi = ((int)0x80D6),
ColorTableBiasSgi = ((int)0x80D7),
ColorTableFormatSgi = ((int)0x80D8),
ColorTableWidthSgi = ((int)0x80D9),
ColorTableRedSizeSgi = ((int)0x80DA),
ColorTableGreenSizeSgi = ((int)0x80DB),
ColorTableBlueSizeSgi = ((int)0x80DC),
ColorTableAlphaSizeSgi = ((int)0x80DD),
ColorTableLuminanceSizeSgi = ((int)0x80DE),
ColorTableIntensitySizeSgi = ((int)0x80DF),
}
public enum SgiDepthPassInstrument : int
{
DepthPassInstrumentSgix = ((int)0x8310),
DepthPassInstrumentCountersSgix = ((int)0x8311),
DepthPassInstrumentMaxSgix = ((int)0x8312),
}
public enum SgisDetailTexture : int
{
DetailTexture2DSgis = ((int)0x8095),
DetailTexture2DBindingSgis = ((int)0x8096),
LinearDetailSgis = ((int)0x8097),
LinearDetailAlphaSgis = ((int)0x8098),
LinearDetailColorSgis = ((int)0x8099),
DetailTextureLevelSgis = ((int)0x809A),
DetailTextureModeSgis = ((int)0x809B),
DetailTextureFuncPointsSgis = ((int)0x809C),
}
public enum SgisFogFunction : int
{
FogFuncSgis = ((int)0x812A),
FogFuncPointsSgis = ((int)0x812B),
MaxFogFuncPointsSgis = ((int)0x812C),
}
public enum SgisGenerateMipmap : int
{
GenerateMipmapSgis = ((int)0x8191),
GenerateMipmapHintSgis = ((int)0x8192),
GeometryDeformationSgix = ((int)0x8194),
TextureDeformationSgix = ((int)0x8195),
DeformationsMaskSgix = ((int)0x8196),
MaxDeformationOrderSgix = ((int)0x8197),
}
public enum SgisMultisample : int
{
MultisampleSgis = ((int)0x809D),
SampleAlphaToMaskSgis = ((int)0x809E),
SampleAlphaToOneSgis = ((int)0x809F),
SampleMaskSgis = ((int)0x80A0),
Gl1PassSgis = ((int)0x80A1),
Gl2Pass0Sgis = ((int)0x80A2),
Gl2Pass1Sgis = ((int)0x80A3),
Gl4Pass0Sgis = ((int)0x80A4),
Gl4Pass1Sgis = ((int)0x80A5),
Gl4Pass2Sgis = ((int)0x80A6),
Gl4Pass3Sgis = ((int)0x80A7),
SampleBuffersSgis = ((int)0x80A8),
SamplesSgis = ((int)0x80A9),
SampleMaskValueSgis = ((int)0x80AA),
SampleMaskInvertSgis = ((int)0x80AB),
SamplePatternSgis = ((int)0x80AC),
}
public enum SgisPixelTexture : int
{
PixelTextureSgis = ((int)0x8353),
PixelFragmentRgbSourceSgis = ((int)0x8354),
PixelFragmentAlphaSourceSgis = ((int)0x8355),
PixelGroupColorSgis = ((int)0x8356),
}
public enum SgisPointLineTexgen : int
{
EyeDistanceToPointSgis = ((int)0x81F0),
ObjectDistanceToPointSgis = ((int)0x81F1),
EyeDistanceToLineSgis = ((int)0x81F2),
ObjectDistanceToLineSgis = ((int)0x81F3),
EyePointSgis = ((int)0x81F4),
ObjectPointSgis = ((int)0x81F5),
EyeLineSgis = ((int)0x81F6),
ObjectLineSgis = ((int)0x81F7),
}
public enum SgisPointParameters : int
{
PointSizeMinSgis = ((int)0x8126),
PointSizeMaxSgis = ((int)0x8127),
PointFadeThresholdSizeSgis = ((int)0x8128),
DistanceAttenuationSgis = ((int)0x8129),
}
public enum SgisSharpenTexture : int
{
LinearSharpenSgis = ((int)0x80AD),
LinearSharpenAlphaSgis = ((int)0x80AE),
LinearSharpenColorSgis = ((int)0x80AF),
SharpenTextureFuncPointsSgis = ((int)0x80B0),
}
public enum SgisTexture4D : int
{
PackSkipVolumesSgis = ((int)0x8130),
PackImageDepthSgis = ((int)0x8131),
UnpackSkipVolumesSgis = ((int)0x8132),
UnpackImageDepthSgis = ((int)0x8133),
Texture4DSgis = ((int)0x8134),
ProxyTexture4DSgis = ((int)0x8135),
Texture4DsizeSgis = ((int)0x8136),
TextureWrapQSgis = ((int)0x8137),
Max4DTextureSizeSgis = ((int)0x8138),
Texture4DBindingSgis = ((int)0x814F),
}
public enum SgisTextureBorderClamp : int
{
ClampToBorderSgis = ((int)0x812D),
}
[Flags]
public enum SgisTextureColorMask : int
{
TextureColorWritemaskSgis = ((int)0x81EF),
}
public enum SgisTextureEdgeClamp : int
{
ClampToEdgeSgis = ((int)0x812F),
}
public enum SgisTextureFilter4 : int
{
Filter4Sgis = ((int)0x8146),
TextureFilter4SizeSgis = ((int)0x8147),
}
public enum SgisTextureLod : int
{
TextureMinLodSgis = ((int)0x813A),
TextureMaxLodSgis = ((int)0x813B),
TextureBaseLevelSgis = ((int)0x813C),
TextureMaxLevelSgis = ((int)0x813D),
}
public enum SgisTextureSelect : int
{
DualAlpha4Sgis = ((int)0x8110),
DualAlpha8Sgis = ((int)0x8111),
DualAlpha12Sgis = ((int)0x8112),
DualAlpha16Sgis = ((int)0x8113),
DualLuminance4Sgis = ((int)0x8114),
DualLuminance8Sgis = ((int)0x8115),
DualLuminance12Sgis = ((int)0x8116),
DualLuminance16Sgis = ((int)0x8117),
DualIntensity4Sgis = ((int)0x8118),
DualIntensity8Sgis = ((int)0x8119),
DualIntensity12Sgis = ((int)0x811A),
DualIntensity16Sgis = ((int)0x811B),
DualLuminanceAlpha4Sgis = ((int)0x811C),
DualLuminanceAlpha8Sgis = ((int)0x811D),
QuadAlpha4Sgis = ((int)0x811E),
QuadAlpha8Sgis = ((int)0x811F),
QuadLuminance4Sgis = ((int)0x8120),
QuadLuminance8Sgis = ((int)0x8121),
QuadIntensity4Sgis = ((int)0x8122),
QuadIntensity8Sgis = ((int)0x8123),
DualTextureSelectSgis = ((int)0x8124),
QuadTextureSelectSgis = ((int)0x8125),
}
public enum SgiTextureColorTable : int
{
TextureColorTableSgi = ((int)0x80BC),
ProxyTextureColorTableSgi = ((int)0x80BD),
}
public enum SgixAsync : int
{
AsyncMarkerSgix = ((int)0x8329),
}
public enum SgixAsyncHistogram : int
{
AsyncHistogramSgix = ((int)0x832C),
MaxAsyncHistogramSgix = ((int)0x832D),
}
public enum SgixAsyncPixel : int
{
AsyncTexImageSgix = ((int)0x835C),
AsyncDrawPixelsSgix = ((int)0x835D),
AsyncReadPixelsSgix = ((int)0x835E),
MaxAsyncTexImageSgix = ((int)0x835F),
MaxAsyncDrawPixelsSgix = ((int)0x8360),
MaxAsyncReadPixelsSgix = ((int)0x8361),
}
public enum SgixBlendAlphaMinmax : int
{
AlphaMinSgix = ((int)0x8320),
AlphaMaxSgix = ((int)0x8321),
AsyncMarkerSgix = ((int)0x8329),
}
public enum SgixCalligraphicFragment : int
{
CalligraphicFragmentSgix = ((int)0x8183),
}
public enum SgixClipmap : int
{
LinearClipmapLinearSgix = ((int)0x8170),
TextureClipmapCenterSgix = ((int)0x8171),
TextureClipmapFrameSgix = ((int)0x8172),
TextureClipmapOffsetSgix = ((int)0x8173),
TextureClipmapVirtualDepthSgix = ((int)0x8174),
TextureClipmapLodOffsetSgix = ((int)0x8175),
TextureClipmapDepthSgix = ((int)0x8176),
MaxClipmapDepthSgix = ((int)0x8177),
MaxClipmapVirtualDepthSgix = ((int)0x8178),
NearestClipmapNearestSgix = ((int)0x844D),
NearestClipmapLinearSgix = ((int)0x844E),
LinearClipmapNearestSgix = ((int)0x844F),
}
public enum SgixConvolutionAccuracy : int
{
ConvolutionHintSgix = ((int)0x8316),
}
public enum SgixDepthTexture : int
{
DepthComponent16Sgix = ((int)0x81A5),
DepthComponent24Sgix = ((int)0x81A6),
DepthComponent32Sgix = ((int)0x81A7),
}
public enum SgixFlushRaster : int
{
}
public enum SgixFogOffset : int
{
FogOffsetSgix = ((int)0x8198),
FogOffsetValueSgix = ((int)0x8199),
}
public enum SgixFogScale : int
{
FogScaleSgix = ((int)0x81FC),
FogScaleValueSgix = ((int)0x81FD),
}
public enum SgixFragmentLighting : int
{
FragmentLightingSgix = ((int)0x8400),
FragmentColorMaterialSgix = ((int)0x8401),
FragmentColorMaterialFaceSgix = ((int)0x8402),
FragmentColorMaterialParameterSgix = ((int)0x8403),
MaxFragmentLightsSgix = ((int)0x8404),
MaxActiveLightsSgix = ((int)0x8405),
CurrentRasterNormalSgix = ((int)0x8406),
LightEnvModeSgix = ((int)0x8407),
FragmentLightModelLocalViewerSgix = ((int)0x8408),
FragmentLightModelTwoSideSgix = ((int)0x8409),
FragmentLightModelAmbientSgix = ((int)0x840A),
FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
FragmentLight0Sgix = ((int)0x840C),
FragmentLight1Sgix = ((int)0x840D),
FragmentLight2Sgix = ((int)0x840E),
FragmentLight3Sgix = ((int)0x840F),
FragmentLight4Sgix = ((int)0x8410),
FragmentLight5Sgix = ((int)0x8411),
FragmentLight6Sgix = ((int)0x8412),
FragmentLight7Sgix = ((int)0x8413),
}
public enum SgixFramezoom : int
{
FramezoomSgix = ((int)0x818B),
FramezoomFactorSgix = ((int)0x818C),
MaxFramezoomFactorSgix = ((int)0x818D),
}
public enum SgixImpactPixelTexture : int
{
PixelTexGenQCeilingSgix = ((int)0x8184),
PixelTexGenQRoundSgix = ((int)0x8185),
PixelTexGenQFloorSgix = ((int)0x8186),
PixelTexGenAlphaReplaceSgix = ((int)0x8187),
PixelTexGenAlphaNoReplaceSgix = ((int)0x8188),
PixelTexGenAlphaLsSgix = ((int)0x8189),
PixelTexGenAlphaMsSgix = ((int)0x818A),
}
public enum SgixInstruments : int
{
InstrumentBufferPointerSgix = ((int)0x8180),
InstrumentMeasurementsSgix = ((int)0x8181),
}
public enum SgixInterlace : int
{
InterlaceSgix = ((int)0x8094),
}
public enum SgixIrInstrument1 : int
{
IrInstrument1Sgix = ((int)0x817F),
}
public enum SgixListPriority : int
{
ListPrioritySgix = ((int)0x8182),
}
public enum SgixPixelTexture : int
{
PixelTexGenSgix = ((int)0x8139),
PixelTexGenModeSgix = ((int)0x832B),
}
public enum SgixPixelTiles : int
{
PixelTileBestAlignmentSgix = ((int)0x813E),
PixelTileCacheIncrementSgix = ((int)0x813F),
PixelTileWidthSgix = ((int)0x8140),
PixelTileHeightSgix = ((int)0x8141),
PixelTileGridWidthSgix = ((int)0x8142),
PixelTileGridHeightSgix = ((int)0x8143),
PixelTileGridDepthSgix = ((int)0x8144),
PixelTileCacheSizeSgix = ((int)0x8145),
}
public enum SgixPolynomialFfd : int
{
GeometryDeformationSgix = ((int)0x8194),
TextureDeformationSgix = ((int)0x8195),
DeformationsMaskSgix = ((int)0x8196),
MaxDeformationOrderSgix = ((int)0x8197),
}
public enum SgixReferencePlane : int
{
ReferencePlaneSgix = ((int)0x817D),
ReferencePlaneEquationSgix = ((int)0x817E),
}
public enum SgixResample : int
{
PackResampleSgix = ((int)0x842C),
UnpackResampleSgix = ((int)0x842D),
ResampleReplicateSgix = ((int)0x842E),
ResampleZeroFillSgix = ((int)0x842F),
ResampleDecimateSgix = ((int)0x8430),
}
public enum SgixScalebiasHint : int
{
ScalebiasHintSgix = ((int)0x8322),
}
public enum SgixShadow : int
{
TextureCompareSgix = ((int)0x819A),
TextureCompareOperatorSgix = ((int)0x819B),
TextureLequalRSgix = ((int)0x819C),
TextureGequalRSgix = ((int)0x819D),
}
public enum SgixShadowAmbient : int
{
ShadowAmbientSgix = ((int)0x80BF),
}
public enum SgixSprite : int
{
SpriteSgix = ((int)0x8148),
SpriteModeSgix = ((int)0x8149),
SpriteAxisSgix = ((int)0x814A),
SpriteTranslationSgix = ((int)0x814B),
SpriteAxialSgix = ((int)0x814C),
SpriteObjectAlignedSgix = ((int)0x814D),
SpriteEyeAlignedSgix = ((int)0x814E),
}
public enum SgixSubsample : int
{
PackSubsampleRateSgix = ((int)0x85A0),
UnpackSubsampleRateSgix = ((int)0x85A1),
PixelSubsample4444Sgix = ((int)0x85A2),
PixelSubsample2424Sgix = ((int)0x85A3),
PixelSubsample4242Sgix = ((int)0x85A4),
}
public enum SgixTagSampleBuffer : int
{
}
public enum SgixTextureAddEnv : int
{
TextureEnvBiasSgix = ((int)0x80BE),
}
public enum SgixTextureCoordinateClamp : int
{
TextureMaxClampSSgix = ((int)0x8369),
TextureMaxClampTSgix = ((int)0x836A),
TextureMaxClampRSgix = ((int)0x836B),
FogFactorToAlphaSgix = ((int)0x836F),
}
public enum SgixTextureLodBias : int
{
TextureLodBiasSSgix = ((int)0x818E),
TextureLodBiasTSgix = ((int)0x818F),
TextureLodBiasRSgix = ((int)0x8190),
}
public enum SgixTextureMultiBuffer : int
{
TextureMultiBufferHintSgix = ((int)0x812E),
}
public enum SgixTextureScaleBias : int
{
PostTextureFilterBiasSgix = ((int)0x8179),
PostTextureFilterScaleSgix = ((int)0x817A),
PostTextureFilterBiasRangeSgix = ((int)0x817B),
PostTextureFilterScaleRangeSgix = ((int)0x817C),
}
public enum SgixVertexPreclip : int
{
VertexPreclipSgix = ((int)0x83EE),
VertexPreclipHintSgix = ((int)0x83EF),
}
public enum SgixYcrcb : int
{
Ycrcb422Sgix = ((int)0x81BB),
Ycrcb444Sgix = ((int)0x81BC),
}
public enum SgixYcrcba : int
{
YcrcbSgix = ((int)0x8318),
YcrcbaSgix = ((int)0x8319),
}
public enum SgixYcrcbSubsample : int
{
PackSubsampleRateSgix = ((int)0x85A0),
UnpackSubsampleRateSgix = ((int)0x85A1),
PixelSubsample4444Sgix = ((int)0x85A2),
PixelSubsample2424Sgix = ((int)0x85A3),
PixelSubsample4242Sgix = ((int)0x85A4),
}
public enum ShaderParameter : int
{
ShaderType = ((int)0x8B4F),
DeleteStatus = ((int)0x8B80),
CompileStatus = ((int)0x8B81),
InfoLogLength = ((int)0x8B84),
ShaderSourceLength = ((int)0x8B88),
}
public enum ShaderType : int
{
FragmentShader = ((int)0x8B30),
VertexShader = ((int)0x8B31),
GeometryShader = ((int)0x8DD9),
GeometryShaderExt = ((int)0x8DD9),
}
public enum ShadingModel : int
{
Flat = ((int)0x1D00),
Smooth = ((int)0x1D01),
}
public enum SizedInternalFormat : int
{
Rgba8 = ((int)0x8058),
Rgba16 = ((int)0x805B),
R8 = ((int)0x8229),
R16 = ((int)0x822A),
Rg8 = ((int)0x822B),
Rg16 = ((int)0x822C),
R16f = ((int)0x822D),
R32f = ((int)0x822E),
Rg16f = ((int)0x822F),
Rg32f = ((int)0x8230),
R8i = ((int)0x8231),
R8ui = ((int)0x8232),
R16i = ((int)0x8233),
R16ui = ((int)0x8234),
R32i = ((int)0x8235),
R32ui = ((int)0x8236),
Rg8i = ((int)0x8237),
Rg8ui = ((int)0x8238),
Rg16i = ((int)0x8239),
Rg16ui = ((int)0x823A),
Rg32i = ((int)0x823B),
Rg32ui = ((int)0x823C),
Rgba32f = ((int)0x8814),
Rgba16f = ((int)0x881A),
Rgba32ui = ((int)0x8D70),
Rgba16ui = ((int)0x8D76),
Rgba8ui = ((int)0x8D7C),
Rgba32i = ((int)0x8D82),
Rgba16i = ((int)0x8D88),
Rgba8i = ((int)0x8D8E),
}
public enum StencilFace : int
{
Front = ((int)0x0404),
Back = ((int)0x0405),
FrontAndBack = ((int)0x0408),
}
public enum StencilFunction : int
{
Never = ((int)0x0200),
Less = ((int)0x0201),
Equal = ((int)0x0202),
Lequal = ((int)0x0203),
Greater = ((int)0x0204),
Notequal = ((int)0x0205),
Gequal = ((int)0x0206),
Always = ((int)0x0207),
}
public enum StencilOp : int
{
Zero = ((int)0),
Invert = ((int)0x150A),
Keep = ((int)0x1E00),
Replace = ((int)0x1E01),
Incr = ((int)0x1E02),
Decr = ((int)0x1E03),
IncrWrap = ((int)0x8507),
DecrWrap = ((int)0x8508),
}
public enum StringName : int
{
Vendor = ((int)0x1F00),
Renderer = ((int)0x1F01),
Version = ((int)0x1F02),
Extensions = ((int)0x1F03),
ShadingLanguageVersion = ((int)0x8B8C),
}
public enum SunConvolutionBorderModes : int
{
WrapBorderSun = ((int)0x81D4),
}
public enum SunGlobalAlpha : int
{
GlobalAlphaSun = ((int)0x81D9),
GlobalAlphaFactorSun = ((int)0x81DA),
}
public enum SunMeshArray : int
{
QuadMeshSun = ((int)0x8614),
TriangleMeshSun = ((int)0x8615),
}
public enum SunSliceAccum : int
{
SliceAccumSun = ((int)0x85CC),
}
public enum SunTriangleList : int
{
RestartSun = ((int)0x0001),
ReplaceMiddleSun = ((int)0x0002),
ReplaceOldestSun = ((int)0x0003),
TriangleListSun = ((int)0x81D7),
ReplacementCodeSun = ((int)0x81D8),
ReplacementCodeArraySun = ((int)0x85C0),
ReplacementCodeArrayTypeSun = ((int)0x85C1),
ReplacementCodeArrayStrideSun = ((int)0x85C2),
ReplacementCodeArrayPointerSun = ((int)0x85C3),
R1uiV3fSun = ((int)0x85C4),
R1uiC4ubV3fSun = ((int)0x85C5),
R1uiC3fV3fSun = ((int)0x85C6),
R1uiN3fV3fSun = ((int)0x85C7),
R1uiC4fN3fV3fSun = ((int)0x85C8),
R1uiT2fV3fSun = ((int)0x85C9),
R1uiT2fN3fV3fSun = ((int)0x85CA),
R1uiT2fC4fN3fV3fSun = ((int)0x85CB),
}
public enum SunVertex : int
{
}
public enum SunxConstantData : int
{
UnpackConstantDataSunx = ((int)0x81D5),
TextureConstantDataSunx = ((int)0x81D6),
}
public enum TexCoordPointerType : int
{
Short = ((int)0x1402),
Int = ((int)0x1404),
Float = ((int)0x1406),
Double = ((int)0x140A),
HalfFloat = ((int)0x140B),
}
public enum TextureBufferTarget : int
{
TextureBuffer = ((int)0x8C2A),
}
public enum TextureCompareMode : int
{
CompareRefToTexture = ((int)0x884E),
CompareRToTexture = ((int)0x884E),
}
public enum TextureCoordName : int
{
S = ((int)0x2000),
T = ((int)0x2001),
R = ((int)0x2002),
Q = ((int)0x2003),
}
public enum TextureEnvMode : int
{
Add = ((int)0x0104),
Blend = ((int)0x0BE2),
Replace = ((int)0x1e01),
Modulate = ((int)0x2100),
Decal = ((int)0x2101),
ReplaceExt = ((int)0x8062),
TextureEnvBiasSgix = ((int)0x80BE),
Combine = ((int)0x8570),
}
public enum TextureEnvModeCombine : int
{
Add = ((int)0x0104),
Replace = ((int)0x1E01),
Modulate = ((int)0x2100),
Subtract = ((int)0x84E7),
AddSigned = ((int)0x8574),
Interpolate = ((int)0x8575),
Dot3Rgb = ((int)0x86AE),
Dot3Rgba = ((int)0x86AF),
}
public enum TextureEnvModeOperandAlpha : int
{
SrcAlpha = ((int)0x0302),
OneMinusSrcAlpha = ((int)0x0303),
}
public enum TextureEnvModeOperandRgb : int
{
SrcColor = ((int)0x0300),
OneMinusSrcColor = ((int)0x0301),
SrcAlpha = ((int)0x0302),
OneMinusSrcAlpha = ((int)0x0303),
}
public enum TextureEnvModePointSprite : int
{
False = ((int)0),
True = ((int)1),
}
public enum TextureEnvModeScale : int
{
One = ((int)1),
Two = ((int)2),
Four = ((int)4),
}
public enum TextureEnvModeSource : int
{
Texture = ((int)0x1702),
Texture0 = ((int)0x84C0),
Texture1 = ((int)0x84C1),
Texture2 = ((int)0x84C2),
Texture3 = ((int)0x84C3),
Texture4 = ((int)0x84C4),
Texture5 = ((int)0x84C5),
Texture6 = ((int)0x84C6),
Texture7 = ((int)0x84C7),
Texture8 = ((int)0x84C8),
Texture9 = ((int)0x84C9),
Texture10 = ((int)0x84CA),
Texture11 = ((int)0x84CB),
Texture12 = ((int)0x84CC),
Texture13 = ((int)0x84CD),
Texture14 = ((int)0x84CE),
Texture15 = ((int)0x84CF),
Texture16 = ((int)0x84D0),
Texture17 = ((int)0x84D1),
Texture18 = ((int)0x84D2),
Texture19 = ((int)0x84D3),
Texture20 = ((int)0x84D4),
Texture21 = ((int)0x84D5),
Texture22 = ((int)0x84D6),
Texture23 = ((int)0x84D7),
Texture24 = ((int)0x84D8),
Texture25 = ((int)0x84D9),
Texture26 = ((int)0x84DA),
Texture27 = ((int)0x84DB),
Texture28 = ((int)0x84DC),
Texture29 = ((int)0x84DD),
Texture30 = ((int)0x84DE),
Texture31 = ((int)0x84DF),
Constant = ((int)0x8576),
PrimaryColor = ((int)0x8577),
Previous = ((int)0x8578),
}
public enum TextureEnvParameter : int
{
AlphaScale = ((int)0x0D1C),
TextureEnvMode = ((int)0x2200),
TextureEnvColor = ((int)0x2201),
TextureLodBias = ((int)0x8501),
CombineRgb = ((int)0x8571),
CombineAlpha = ((int)0x8572),
RgbScale = ((int)0x8573),
Source0Rgb = ((int)0x8580),
Src1Rgb = ((int)0x8581),
Src2Rgb = ((int)0x8582),
Src0Alpha = ((int)0x8588),
Src1Alpha = ((int)0x8589),
Src2Alpha = ((int)0x858A),
Operand0Rgb = ((int)0x8590),
Operand1Rgb = ((int)0x8591),
Operand2Rgb = ((int)0x8592),
Operand0Alpha = ((int)0x8598),
Operand1Alpha = ((int)0x8599),
Operand2Alpha = ((int)0x859A),
CoordReplace = ((int)0x8862),
}
public enum TextureEnvTarget : int
{
TextureEnv = ((int)0x2300),
TextureFilterControl = ((int)0x8500),
PointSprite = ((int)0x8861),
}
public enum TextureFilterFuncSgis : int
{
Filter4Sgis = ((int)0x8146),
}
public enum TextureGenMode : int
{
EyeLinear = ((int)0x2400),
ObjectLinear = ((int)0x2401),
SphereMap = ((int)0x2402),
EyeDistanceToPointSgis = ((int)0x81F0),
ObjectDistanceToPointSgis = ((int)0x81F1),
EyeDistanceToLineSgis = ((int)0x81F2),
ObjectDistanceToLineSgis = ((int)0x81F3),
NormalMap = ((int)0x8511),
ReflectionMap = ((int)0x8512),
}
public enum TextureGenParameter : int
{
TextureGenMode = ((int)0x2500),
ObjectPlane = ((int)0x2501),
EyePlane = ((int)0x2502),
EyePointSgis = ((int)0x81F4),
ObjectPointSgis = ((int)0x81F5),
EyeLineSgis = ((int)0x81F6),
ObjectLineSgis = ((int)0x81F7),
}
public enum TextureMagFilter : int
{
Nearest = ((int)0x2600),
Linear = ((int)0x2601),
LinearDetailSgis = ((int)0x8097),
LinearDetailAlphaSgis = ((int)0x8098),
LinearDetailColorSgis = ((int)0x8099),
LinearSharpenSgis = ((int)0x80AD),
LinearSharpenAlphaSgis = ((int)0x80AE),
LinearSharpenColorSgis = ((int)0x80AF),
Filter4Sgis = ((int)0x8146),
PixelTexGenQCeilingSgix = ((int)0x8184),
PixelTexGenQRoundSgix = ((int)0x8185),
PixelTexGenQFloorSgix = ((int)0x8186),
}
public enum TextureMinFilter : int
{
Nearest = ((int)0x2600),
Linear = ((int)0x2601),
NearestMipmapNearest = ((int)0x2700),
LinearMipmapNearest = ((int)0x2701),
NearestMipmapLinear = ((int)0x2702),
LinearMipmapLinear = ((int)0x2703),
Filter4Sgis = ((int)0x8146),
LinearClipmapLinearSgix = ((int)0x8170),
PixelTexGenQCeilingSgix = ((int)0x8184),
PixelTexGenQRoundSgix = ((int)0x8185),
PixelTexGenQFloorSgix = ((int)0x8186),
NearestClipmapNearestSgix = ((int)0x844D),
NearestClipmapLinearSgix = ((int)0x844E),
LinearClipmapNearestSgix = ((int)0x844F),
}
public enum TextureParameterName : int
{
TextureBorderColor = ((int)0x1004),
Red = ((int)0x1903),
TextureMagFilter = ((int)0x2800),
TextureMinFilter = ((int)0x2801),
TextureWrapS = ((int)0x2802),
TextureWrapT = ((int)0x2803),
TexturePriority = ((int)0x8066),
TextureDepth = ((int)0x8071),
TextureWrapR = ((int)0x8072),
TextureWrapRExt = ((int)0x8072),
DetailTextureLevelSgis = ((int)0x809A),
DetailTextureModeSgis = ((int)0x809B),
ShadowAmbientSgix = ((int)0x80BF),
TextureCompareFailValue = ((int)0x80BF),
DualTextureSelectSgis = ((int)0x8124),
QuadTextureSelectSgis = ((int)0x8125),
ClampToBorder = ((int)0x812D),
ClampToEdge = ((int)0x812F),
TextureWrapQSgis = ((int)0x8137),
TextureMinLod = ((int)0x813A),
TextureMaxLod = ((int)0x813B),
TextureBaseLevel = ((int)0x813C),
TextureMaxLevel = ((int)0x813D),
TextureClipmapCenterSgix = ((int)0x8171),
TextureClipmapFrameSgix = ((int)0x8172),
TextureClipmapOffsetSgix = ((int)0x8173),
TextureClipmapVirtualDepthSgix = ((int)0x8174),
TextureClipmapLodOffsetSgix = ((int)0x8175),
TextureClipmapDepthSgix = ((int)0x8176),
PostTextureFilterBiasSgix = ((int)0x8179),
PostTextureFilterScaleSgix = ((int)0x817A),
TextureLodBiasSSgix = ((int)0x818E),
TextureLodBiasTSgix = ((int)0x818F),
TextureLodBiasRSgix = ((int)0x8190),
GenerateMipmap = ((int)0x8191),
GenerateMipmapSgis = ((int)0x8191),
TextureCompareSgix = ((int)0x819A),
TextureCompareOperatorSgix = ((int)0x819B),
TextureMaxClampSSgix = ((int)0x8369),
TextureMaxClampTSgix = ((int)0x836A),
TextureMaxClampRSgix = ((int)0x836B),
TextureLodBias = ((int)0x8501),
DepthTextureMode = ((int)0x884B),
TextureCompareMode = ((int)0x884C),
TextureCompareFunc = ((int)0x884D),
}
public enum TextureTarget : int
{
Texture1D = ((int)0x0DE0),
Texture2D = ((int)0x0DE1),
ProxyTexture1D = ((int)0x8063),
ProxyTexture2D = ((int)0x8064),
Texture3D = ((int)0x806F),
ProxyTexture3D = ((int)0x8070),
DetailTexture2DSgis = ((int)0x8095),
Texture4DSgis = ((int)0x8134),
ProxyTexture4DSgis = ((int)0x8135),
TextureMinLod = ((int)0x813A),
TextureMaxLod = ((int)0x813B),
TextureBaseLevel = ((int)0x813C),
TextureMaxLevel = ((int)0x813D),
TextureRectangle = ((int)0x84F5),
TextureRectangleArb = ((int)0x84F5),
TextureRectangleNv = ((int)0x84F5),
ProxyTextureRectangle = ((int)0x84F7),
TextureCubeMap = ((int)0x8513),
TextureBindingCubeMap = ((int)0x8514),
TextureCubeMapPositiveX = ((int)0x8515),
TextureCubeMapNegativeX = ((int)0x8516),
TextureCubeMapPositiveY = ((int)0x8517),
TextureCubeMapNegativeY = ((int)0x8518),
TextureCubeMapPositiveZ = ((int)0x8519),
TextureCubeMapNegativeZ = ((int)0x851A),
ProxyTextureCubeMap = ((int)0x851B),
Texture1DArray = ((int)0x8C18),
ProxyTexture1DArray = ((int)0x8C19),
Texture2DArray = ((int)0x8C1A),
ProxyTexture2DArray = ((int)0x8C1B),
TextureBuffer = ((int)0x8C2A),
Texture2DMultisample = ((int)0x9100),
ProxyTexture2DMultisample = ((int)0x9101),
Texture2DMultisampleArray = ((int)0x9102),
ProxyTexture2DMultisampleArray = ((int)0x9103),
}
public enum TextureTargetMultisample : int
{
Texture2DMultisample = ((int)0x9100),
ProxyTexture2DMultisample = ((int)0x9101),
Texture2DMultisampleArray = ((int)0x9102),
ProxyTexture2DMultisampleArray = ((int)0x9103),
}
public enum TextureUnit : int
{
Texture0 = ((int)0x84C0),
Texture1 = ((int)0x84C1),
Texture2 = ((int)0x84C2),
Texture3 = ((int)0x84C3),
Texture4 = ((int)0x84C4),
Texture5 = ((int)0x84C5),
Texture6 = ((int)0x84C6),
Texture7 = ((int)0x84C7),
Texture8 = ((int)0x84C8),
Texture9 = ((int)0x84C9),
Texture10 = ((int)0x84CA),
Texture11 = ((int)0x84CB),
Texture12 = ((int)0x84CC),
Texture13 = ((int)0x84CD),
Texture14 = ((int)0x84CE),
Texture15 = ((int)0x84CF),
Texture16 = ((int)0x84D0),
Texture17 = ((int)0x84D1),
Texture18 = ((int)0x84D2),
Texture19 = ((int)0x84D3),
Texture20 = ((int)0x84D4),
Texture21 = ((int)0x84D5),
Texture22 = ((int)0x84D6),
Texture23 = ((int)0x84D7),
Texture24 = ((int)0x84D8),
Texture25 = ((int)0x84D9),
Texture26 = ((int)0x84DA),
Texture27 = ((int)0x84DB),
Texture28 = ((int)0x84DC),
Texture29 = ((int)0x84DD),
Texture30 = ((int)0x84DE),
Texture31 = ((int)0x84DF),
}
public enum TextureWrapMode : int
{
Clamp = ((int)0x2900),
Repeat = ((int)0x2901),
ClampToBorder = ((int)0x812D),
ClampToEdge = ((int)0x812F),
MirroredRepeat = ((int)0x8370),
}
public enum TransformFeedbackMode : int
{
InterleavedAttribs = ((int)0x8C8C),
SeparateAttribs = ((int)0x8C8D),
}
public enum Version11 : int
{
False = ((int)0),
NoError = ((int)0),
None = ((int)0),
Zero = ((int)0),
Points = ((int)0x0000),
DepthBufferBit = ((int)0x00000100),
StencilBufferBit = ((int)0x00000400),
ColorBufferBit = ((int)0x00004000),
Lines = ((int)0x0001),
LineLoop = ((int)0x0002),
LineStrip = ((int)0x0003),
Triangles = ((int)0x0004),
TriangleStrip = ((int)0x0005),
TriangleFan = ((int)0x0006),
Never = ((int)0x0200),
Less = ((int)0x0201),
Equal = ((int)0x0202),
Lequal = ((int)0x0203),
Greater = ((int)0x0204),
Notequal = ((int)0x0205),
Gequal = ((int)0x0206),
Always = ((int)0x0207),
SrcColor = ((int)0x0300),
OneMinusSrcColor = ((int)0x0301),
SrcAlpha = ((int)0x0302),
OneMinusSrcAlpha = ((int)0x0303),
DstAlpha = ((int)0x0304),
OneMinusDstAlpha = ((int)0x0305),
DstColor = ((int)0x0306),
OneMinusDstColor = ((int)0x0307),
SrcAlphaSaturate = ((int)0x0308),
FrontLeft = ((int)0x0400),
FrontRight = ((int)0x0401),
BackLeft = ((int)0x0402),
BackRight = ((int)0x0403),
Front = ((int)0x0404),
Back = ((int)0x0405),
Left = ((int)0x0406),
Right = ((int)0x0407),
FrontAndBack = ((int)0x0408),
InvalidEnum = ((int)0x0500),
InvalidValue = ((int)0x0501),
InvalidOperation = ((int)0x0502),
OutOfMemory = ((int)0x0505),
Cw = ((int)0x0900),
Ccw = ((int)0x0901),
PointSize = ((int)0x0B11),
PointSizeRange = ((int)0x0B12),
PointSizeGranularity = ((int)0x0B13),
LineSmooth = ((int)0x0B20),
LineWidth = ((int)0x0B21),
LineWidthRange = ((int)0x0B22),
LineWidthGranularity = ((int)0x0B23),
PolygonSmooth = ((int)0x0B41),
CullFace = ((int)0x0B44),
CullFaceMode = ((int)0x0B45),
FrontFace = ((int)0x0B46),
DepthRange = ((int)0x0B70),
DepthTest = ((int)0x0B71),
DepthWritemask = ((int)0x0B72),
DepthClearValue = ((int)0x0B73),
DepthFunc = ((int)0x0B74),
StencilTest = ((int)0x0B90),
StencilClearValue = ((int)0x0B91),
StencilFunc = ((int)0x0B92),
StencilValueMask = ((int)0x0B93),
StencilFail = ((int)0x0B94),
StencilPassDepthFail = ((int)0x0B95),
StencilPassDepthPass = ((int)0x0B96),
StencilRef = ((int)0x0B97),
StencilWritemask = ((int)0x0B98),
Viewport = ((int)0x0BA2),
Dither = ((int)0x0BD0),
BlendDst = ((int)0x0BE0),
BlendSrc = ((int)0x0BE1),
Blend = ((int)0x0BE2),
LogicOpMode = ((int)0x0BF0),
ColorLogicOp = ((int)0x0BF2),
DrawBuffer = ((int)0x0C01),
ReadBuffer = ((int)0x0C02),
ScissorBox = ((int)0x0C10),
ScissorTest = ((int)0x0C11),
ColorClearValue = ((int)0x0C22),
ColorWritemask = ((int)0x0C23),
Doublebuffer = ((int)0x0C32),
Stereo = ((int)0x0C33),
LineSmoothHint = ((int)0x0C52),
PolygonSmoothHint = ((int)0x0C53),
UnpackSwapBytes = ((int)0x0CF0),
UnpackLsbFirst = ((int)0x0CF1),
UnpackRowLength = ((int)0x0CF2),
UnpackSkipRows = ((int)0x0CF3),
UnpackSkipPixels = ((int)0x0CF4),
UnpackAlignment = ((int)0x0CF5),
PackSwapBytes = ((int)0x0D00),
PackLsbFirst = ((int)0x0D01),
PackRowLength = ((int)0x0D02),
PackSkipRows = ((int)0x0D03),
PackSkipPixels = ((int)0x0D04),
PackAlignment = ((int)0x0D05),
MaxTextureSize = ((int)0x0D33),
MaxViewportDims = ((int)0x0D3A),
SubpixelBits = ((int)0x0D50),
Texture1D = ((int)0x0DE0),
Texture2D = ((int)0x0DE1),
TextureWidth = ((int)0x1000),
TextureHeight = ((int)0x1001),
TextureInternalFormat = ((int)0x1003),
TextureBorderColor = ((int)0x1004),
TextureBorder = ((int)0x1005),
DontCare = ((int)0x1100),
Fastest = ((int)0x1101),
Nicest = ((int)0x1102),
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
Double = ((int)0x140A),
Clear = ((int)0x1500),
And = ((int)0x1501),
AndReverse = ((int)0x1502),
Copy = ((int)0x1503),
AndInverted = ((int)0x1504),
Noop = ((int)0x1505),
Xor = ((int)0x1506),
Or = ((int)0x1507),
Nor = ((int)0x1508),
Equiv = ((int)0x1509),
Invert = ((int)0x150A),
OrReverse = ((int)0x150B),
CopyInverted = ((int)0x150C),
OrInverted = ((int)0x150D),
Nand = ((int)0x150E),
Set = ((int)0x150F),
Texture = ((int)0x1702),
Color = ((int)0x1800),
Depth = ((int)0x1801),
Stencil = ((int)0x1802),
StencilIndex = ((int)0x1901),
DepthComponent = ((int)0x1902),
Red = ((int)0x1903),
Green = ((int)0x1904),
Blue = ((int)0x1905),
Alpha = ((int)0x1906),
Rgb = ((int)0x1907),
Rgba = ((int)0x1908),
Point = ((int)0x1B00),
Line = ((int)0x1B01),
Fill = ((int)0x1B02),
Keep = ((int)0x1E00),
Replace = ((int)0x1E01),
Incr = ((int)0x1E02),
Decr = ((int)0x1E03),
Vendor = ((int)0x1F00),
Renderer = ((int)0x1F01),
Version = ((int)0x1F02),
Extensions = ((int)0x1F03),
Nearest = ((int)0x2600),
Linear = ((int)0x2601),
NearestMipmapNearest = ((int)0x2700),
LinearMipmapNearest = ((int)0x2701),
NearestMipmapLinear = ((int)0x2702),
LinearMipmapLinear = ((int)0x2703),
TextureMagFilter = ((int)0x2800),
TextureMinFilter = ((int)0x2801),
TextureWrapS = ((int)0x2802),
TextureWrapT = ((int)0x2803),
Repeat = ((int)0x2901),
PolygonOffsetUnits = ((int)0x2A00),
PolygonOffsetPoint = ((int)0x2A01),
PolygonOffsetLine = ((int)0x2A02),
R3G3B2 = ((int)0x2A10),
PolygonOffsetFill = ((int)0x8037),
PolygonOffsetFactor = ((int)0x8038),
Rgb4 = ((int)0x804F),
Rgb5 = ((int)0x8050),
Rgb8 = ((int)0x8051),
Rgb10 = ((int)0x8052),
Rgb12 = ((int)0x8053),
Rgb16 = ((int)0x8054),
Rgba2 = ((int)0x8055),
Rgba4 = ((int)0x8056),
Rgb5A1 = ((int)0x8057),
Rgba8 = ((int)0x8058),
Rgb10A2 = ((int)0x8059),
Rgba12 = ((int)0x805A),
Rgba16 = ((int)0x805B),
TextureRedSize = ((int)0x805C),
TextureGreenSize = ((int)0x805D),
TextureBlueSize = ((int)0x805E),
TextureAlphaSize = ((int)0x805F),
ProxyTexture1D = ((int)0x8063),
ProxyTexture2D = ((int)0x8064),
TextureBinding1D = ((int)0x8068),
TextureBinding2D = ((int)0x8069),
One = ((int)1),
True = ((int)1),
}
public enum Version11Deprecated : int
{
ClientPixelStoreBit = ((int)0x00000001),
CurrentBit = ((int)0x00000001),
ClientVertexArrayBit = ((int)0x00000002),
PointBit = ((int)0x00000002),
LineBit = ((int)0x00000004),
PolygonBit = ((int)0x00000008),
PolygonStippleBit = ((int)0x00000010),
PixelModeBit = ((int)0x00000020),
LightingBit = ((int)0x00000040),
FogBit = ((int)0x00000080),
AccumBufferBit = ((int)0x00000200),
ViewportBit = ((int)0x00000800),
TransformBit = ((int)0x00001000),
EnableBit = ((int)0x00002000),
HintBit = ((int)0x00008000),
EvalBit = ((int)0x00010000),
ListBit = ((int)0x00020000),
TextureBit = ((int)0x00040000),
Quads = ((int)0x0007),
QuadStrip = ((int)0x0008),
ScissorBit = ((int)0x00080000),
Polygon = ((int)0x0009),
Accum = ((int)0x0100),
Load = ((int)0x0101),
Return = ((int)0x0102),
Mult = ((int)0x0103),
Add = ((int)0x0104),
Aux0 = ((int)0x0409),
Aux1 = ((int)0x040A),
Aux2 = ((int)0x040B),
Aux3 = ((int)0x040C),
StackOverflow = ((int)0x0503),
StackUnderflow = ((int)0x0504),
Gl2D = ((int)0x0600),
Gl3D = ((int)0x0601),
Gl3DColor = ((int)0x0602),
Gl3DColorTexture = ((int)0x0603),
Gl4DColorTexture = ((int)0x0604),
PassThroughToken = ((int)0x0700),
PointToken = ((int)0x0701),
LineToken = ((int)0x0702),
PolygonToken = ((int)0x0703),
BitmapToken = ((int)0x0704),
DrawPixelToken = ((int)0x0705),
CopyPixelToken = ((int)0x0706),
LineResetToken = ((int)0x0707),
Exp = ((int)0x0800),
Exp2 = ((int)0x0801),
Coeff = ((int)0x0A00),
Order = ((int)0x0A01),
Domain = ((int)0x0A02),
CurrentColor = ((int)0x0B00),
CurrentIndex = ((int)0x0B01),
CurrentNormal = ((int)0x0B02),
CurrentTextureCoords = ((int)0x0B03),
CurrentRasterColor = ((int)0x0B04),
CurrentRasterIndex = ((int)0x0B05),
CurrentRasterTextureCoords = ((int)0x0B06),
CurrentRasterPosition = ((int)0x0B07),
CurrentRasterPositionValid = ((int)0x0B08),
CurrentRasterDistance = ((int)0x0B09),
PointSmooth = ((int)0x0B10),
LineStipple = ((int)0x0B24),
LineStipplePattern = ((int)0x0B25),
LineStippleRepeat = ((int)0x0B26),
ListMode = ((int)0x0B30),
MaxListNesting = ((int)0x0B31),
ListBase = ((int)0x0B32),
ListIndex = ((int)0x0B33),
PolygonMode = ((int)0x0B40),
PolygonStipple = ((int)0x0B42),
EdgeFlag = ((int)0x0B43),
Lighting = ((int)0x0B50),
LightModelLocalViewer = ((int)0x0B51),
LightModelTwoSide = ((int)0x0B52),
LightModelAmbient = ((int)0x0B53),
ShadeModel = ((int)0x0B54),
ColorMaterialFace = ((int)0x0B55),
ColorMaterialParameter = ((int)0x0B56),
ColorMaterial = ((int)0x0B57),
Fog = ((int)0x0B60),
FogIndex = ((int)0x0B61),
FogDensity = ((int)0x0B62),
FogStart = ((int)0x0B63),
FogEnd = ((int)0x0B64),
FogMode = ((int)0x0B65),
FogColor = ((int)0x0B66),
AccumClearValue = ((int)0x0B80),
MatrixMode = ((int)0x0BA0),
Normalize = ((int)0x0BA1),
ModelviewStackDepth = ((int)0x0BA3),
ProjectionStackDepth = ((int)0x0BA4),
TextureStackDepth = ((int)0x0BA5),
ModelviewMatrix = ((int)0x0BA6),
ProjectionMatrix = ((int)0x0BA7),
TextureMatrix = ((int)0x0BA8),
AttribStackDepth = ((int)0x0BB0),
ClientAttribStackDepth = ((int)0x0BB1),
AlphaTest = ((int)0x0BC0),
AlphaTestFunc = ((int)0x0BC1),
AlphaTestRef = ((int)0x0BC2),
IndexLogicOp = ((int)0x0BF1),
LogicOp = ((int)0x0BF1),
AuxBuffers = ((int)0x0C00),
IndexClearValue = ((int)0x0C20),
IndexWritemask = ((int)0x0C21),
IndexMode = ((int)0x0C30),
RgbaMode = ((int)0x0C31),
RenderMode = ((int)0x0C40),
PerspectiveCorrectionHint = ((int)0x0C50),
PointSmoothHint = ((int)0x0C51),
FogHint = ((int)0x0C54),
TextureGenS = ((int)0x0C60),
TextureGenT = ((int)0x0C61),
TextureGenR = ((int)0x0C62),
TextureGenQ = ((int)0x0C63),
PixelMapIToI = ((int)0x0C70),
PixelMapSToS = ((int)0x0C71),
PixelMapIToR = ((int)0x0C72),
PixelMapIToG = ((int)0x0C73),
PixelMapIToB = ((int)0x0C74),
PixelMapIToA = ((int)0x0C75),
PixelMapRToR = ((int)0x0C76),
PixelMapGToG = ((int)0x0C77),
PixelMapBToB = ((int)0x0C78),
PixelMapAToA = ((int)0x0C79),
PixelMapIToISize = ((int)0x0CB0),
PixelMapSToSSize = ((int)0x0CB1),
PixelMapIToRSize = ((int)0x0CB2),
PixelMapIToGSize = ((int)0x0CB3),
PixelMapIToBSize = ((int)0x0CB4),
PixelMapIToASize = ((int)0x0CB5),
PixelMapRToRSize = ((int)0x0CB6),
PixelMapGToGSize = ((int)0x0CB7),
PixelMapBToBSize = ((int)0x0CB8),
PixelMapAToASize = ((int)0x0CB9),
MapColor = ((int)0x0D10),
MapStencil = ((int)0x0D11),
IndexShift = ((int)0x0D12),
IndexOffset = ((int)0x0D13),
RedScale = ((int)0x0D14),
RedBias = ((int)0x0D15),
ZoomX = ((int)0x0D16),
ZoomY = ((int)0x0D17),
GreenScale = ((int)0x0D18),
GreenBias = ((int)0x0D19),
BlueScale = ((int)0x0D1A),
BlueBias = ((int)0x0D1B),
AlphaScale = ((int)0x0D1C),
AlphaBias = ((int)0x0D1D),
DepthScale = ((int)0x0D1E),
DepthBias = ((int)0x0D1F),
MaxEvalOrder = ((int)0x0D30),
MaxLights = ((int)0x0D31),
MaxClipPlanes = ((int)0x0D32),
MaxPixelMapTable = ((int)0x0D34),
MaxAttribStackDepth = ((int)0x0D35),
MaxModelviewStackDepth = ((int)0x0D36),
MaxNameStackDepth = ((int)0x0D37),
MaxProjectionStackDepth = ((int)0x0D38),
MaxTextureStackDepth = ((int)0x0D39),
MaxClientAttribStackDepth = ((int)0x0D3B),
IndexBits = ((int)0x0D51),
RedBits = ((int)0x0D52),
GreenBits = ((int)0x0D53),
BlueBits = ((int)0x0D54),
AlphaBits = ((int)0x0D55),
DepthBits = ((int)0x0D56),
StencilBits = ((int)0x0D57),
AccumRedBits = ((int)0x0D58),
AccumGreenBits = ((int)0x0D59),
AccumBlueBits = ((int)0x0D5A),
AccumAlphaBits = ((int)0x0D5B),
NameStackDepth = ((int)0x0D70),
AutoNormal = ((int)0x0D80),
Map1Color4 = ((int)0x0D90),
Map1Index = ((int)0x0D91),
Map1Normal = ((int)0x0D92),
Map1TextureCoord1 = ((int)0x0D93),
Map1TextureCoord2 = ((int)0x0D94),
Map1TextureCoord3 = ((int)0x0D95),
Map1TextureCoord4 = ((int)0x0D96),
Map1Vertex3 = ((int)0x0D97),
Map1Vertex4 = ((int)0x0D98),
Map2Color4 = ((int)0x0DB0),
Map2Index = ((int)0x0DB1),
Map2Normal = ((int)0x0DB2),
Map2TextureCoord1 = ((int)0x0DB3),
Map2TextureCoord2 = ((int)0x0DB4),
Map2TextureCoord3 = ((int)0x0DB5),
Map2TextureCoord4 = ((int)0x0DB6),
Map2Vertex3 = ((int)0x0DB7),
Map2Vertex4 = ((int)0x0DB8),
Map1GridDomain = ((int)0x0DD0),
Map1GridSegments = ((int)0x0DD1),
Map2GridDomain = ((int)0x0DD2),
Map2GridSegments = ((int)0x0DD3),
FeedbackBufferPointer = ((int)0x0DF0),
FeedbackBufferSize = ((int)0x0DF1),
FeedbackBufferType = ((int)0x0DF2),
SelectionBufferPointer = ((int)0x0DF3),
SelectionBufferSize = ((int)0x0DF4),
TextureComponents = ((int)0x1003),
Ambient = ((int)0x1200),
Diffuse = ((int)0x1201),
Specular = ((int)0x1202),
Position = ((int)0x1203),
SpotDirection = ((int)0x1204),
SpotExponent = ((int)0x1205),
SpotCutoff = ((int)0x1206),
ConstantAttenuation = ((int)0x1207),
LinearAttenuation = ((int)0x1208),
QuadraticAttenuation = ((int)0x1209),
Compile = ((int)0x1300),
CompileAndExecute = ((int)0x1301),
Gl2Bytes = ((int)0x1407),
Gl3Bytes = ((int)0x1408),
Gl4Bytes = ((int)0x1409),
Emission = ((int)0x1600),
Shininess = ((int)0x1601),
AmbientAndDiffuse = ((int)0x1602),
ColorIndexes = ((int)0x1603),
Modelview = ((int)0x1700),
Projection = ((int)0x1701),
ColorIndex = ((int)0x1900),
Luminance = ((int)0x1909),
LuminanceAlpha = ((int)0x190A),
Bitmap = ((int)0x1A00),
Render = ((int)0x1C00),
Feedback = ((int)0x1C01),
Select = ((int)0x1C02),
Flat = ((int)0x1D00),
Smooth = ((int)0x1D01),
S = ((int)0x2000),
T = ((int)0x2001),
R = ((int)0x2002),
Q = ((int)0x2003),
Modulate = ((int)0x2100),
Decal = ((int)0x2101),
TextureEnvMode = ((int)0x2200),
TextureEnvColor = ((int)0x2201),
TextureEnv = ((int)0x2300),
EyeLinear = ((int)0x2400),
ObjectLinear = ((int)0x2401),
SphereMap = ((int)0x2402),
TextureGenMode = ((int)0x2500),
ObjectPlane = ((int)0x2501),
EyePlane = ((int)0x2502),
Clamp = ((int)0x2900),
V2f = ((int)0x2A20),
V3f = ((int)0x2A21),
C4ubV2f = ((int)0x2A22),
C4ubV3f = ((int)0x2A23),
C3fV3f = ((int)0x2A24),
N3fV3f = ((int)0x2A25),
C4fN3fV3f = ((int)0x2A26),
T2fV3f = ((int)0x2A27),
T4fV4f = ((int)0x2A28),
T2fC4ubV3f = ((int)0x2A29),
T2fC3fV3f = ((int)0x2A2A),
T2fN3fV3f = ((int)0x2A2B),
T2fC4fN3fV3f = ((int)0x2A2C),
T4fC4fN3fV4f = ((int)0x2A2D),
ClipPlane0 = ((int)0x3000),
ClipPlane1 = ((int)0x3001),
ClipPlane2 = ((int)0x3002),
ClipPlane3 = ((int)0x3003),
ClipPlane4 = ((int)0x3004),
ClipPlane5 = ((int)0x3005),
Light0 = ((int)0x4000),
Light1 = ((int)0x4001),
Light2 = ((int)0x4002),
Light3 = ((int)0x4003),
Light4 = ((int)0x4004),
Light5 = ((int)0x4005),
Light6 = ((int)0x4006),
Light7 = ((int)0x4007),
Alpha4 = ((int)0x803B),
Alpha8 = ((int)0x803C),
Alpha12 = ((int)0x803D),
Alpha16 = ((int)0x803E),
Luminance4 = ((int)0x803F),
Luminance8 = ((int)0x8040),
Luminance12 = ((int)0x8041),
Luminance16 = ((int)0x8042),
Luminance4Alpha4 = ((int)0x8043),
Luminance6Alpha2 = ((int)0x8044),
Luminance8Alpha8 = ((int)0x8045),
Luminance12Alpha4 = ((int)0x8046),
Luminance12Alpha12 = ((int)0x8047),
Luminance16Alpha16 = ((int)0x8048),
Intensity = ((int)0x8049),
Intensity4 = ((int)0x804A),
Intensity8 = ((int)0x804B),
Intensity12 = ((int)0x804C),
Intensity16 = ((int)0x804D),
TextureLuminanceSize = ((int)0x8060),
TextureIntensitySize = ((int)0x8061),
TexturePriority = ((int)0x8066),
TextureResident = ((int)0x8067),
VertexArray = ((int)0x8074),
NormalArray = ((int)0x8075),
ColorArray = ((int)0x8076),
IndexArray = ((int)0x8077),
TextureCoordArray = ((int)0x8078),
EdgeFlagArray = ((int)0x8079),
VertexArraySize = ((int)0x807A),
VertexArrayType = ((int)0x807B),
VertexArrayStride = ((int)0x807C),
NormalArrayType = ((int)0x807E),
NormalArrayStride = ((int)0x807F),
ColorArraySize = ((int)0x8081),
ColorArrayType = ((int)0x8082),
ColorArrayStride = ((int)0x8083),
IndexArrayType = ((int)0x8085),
IndexArrayStride = ((int)0x8086),
TextureCoordArraySize = ((int)0x8088),
TextureCoordArrayType = ((int)0x8089),
TextureCoordArrayStride = ((int)0x808A),
EdgeFlagArrayStride = ((int)0x808C),
VertexArrayPointer = ((int)0x808E),
NormalArrayPointer = ((int)0x808F),
ColorArrayPointer = ((int)0x8090),
IndexArrayPointer = ((int)0x8091),
TextureCoordArrayPointer = ((int)0x8092),
EdgeFlagArrayPointer = ((int)0x8093),
AllAttribBits = unchecked((int)0xFFFFFFFF),
ClientAllAttribBits = unchecked((int)0xFFFFFFFF),
}
public enum Version12 : int
{
SmoothPointSizeRange = ((int)0x0B12),
SmoothPointSizeGranularity = ((int)0x0B13),
SmoothLineWidthRange = ((int)0x0B22),
SmoothLineWidthGranularity = ((int)0x0B23),
ConstantColor = ((int)0x8001),
OneMinusConstantColor = ((int)0x8002),
ConstantAlpha = ((int)0x8003),
OneMinusConstantAlpha = ((int)0x8004),
BlendColor = ((int)0x8005),
Convolution1D = ((int)0x8010),
Convolution2D = ((int)0x8011),
Separable2D = ((int)0x8012),
ConvolutionBorderMode = ((int)0x8013),
ConvolutionFilterScale = ((int)0x8014),
ConvolutionFilterBias = ((int)0x8015),
Reduce = ((int)0x8016),
ConvolutionFormat = ((int)0x8017),
ConvolutionWidth = ((int)0x8018),
ConvolutionHeight = ((int)0x8019),
MaxConvolutionWidth = ((int)0x801A),
MaxConvolutionHeight = ((int)0x801B),
PostConvolutionRedScale = ((int)0x801C),
PostConvolutionGreenScale = ((int)0x801D),
PostConvolutionBlueScale = ((int)0x801E),
PostConvolutionAlphaScale = ((int)0x801F),
PostConvolutionRedBias = ((int)0x8020),
PostConvolutionGreenBias = ((int)0x8021),
PostConvolutionBlueBias = ((int)0x8022),
PostConvolutionAlphaBias = ((int)0x8023),
Histogram = ((int)0x8024),
ProxyHistogram = ((int)0x8025),
HistogramWidth = ((int)0x8026),
HistogramFormat = ((int)0x8027),
HistogramRedSize = ((int)0x8028),
HistogramGreenSize = ((int)0x8029),
HistogramBlueSize = ((int)0x802A),
HistogramAlphaSize = ((int)0x802B),
HistogramSink = ((int)0x802D),
Minmax = ((int)0x802E),
MinmaxFormat = ((int)0x802F),
MinmaxSink = ((int)0x8030),
TableTooLarge = ((int)0x8031),
UnsignedByte332 = ((int)0x8032),
UnsignedShort4444 = ((int)0x8033),
UnsignedShort5551 = ((int)0x8034),
UnsignedInt8888 = ((int)0x8035),
UnsignedInt1010102 = ((int)0x8036),
RescaleNormal = ((int)0x803A),
TextureBinding3D = ((int)0x806A),
PackSkipImages = ((int)0x806B),
PackImageHeight = ((int)0x806C),
UnpackSkipImages = ((int)0x806D),
UnpackImageHeight = ((int)0x806E),
Texture3D = ((int)0x806F),
ProxyTexture3D = ((int)0x8070),
TextureDepth = ((int)0x8071),
TextureWrapR = ((int)0x8072),
Max3DTextureSize = ((int)0x8073),
ColorMatrix = ((int)0x80B1),
ColorMatrixStackDepth = ((int)0x80B2),
MaxColorMatrixStackDepth = ((int)0x80B3),
PostColorMatrixRedScale = ((int)0x80B4),
PostColorMatrixGreenScale = ((int)0x80B5),
PostColorMatrixBlueScale = ((int)0x80B6),
PostColorMatrixAlphaScale = ((int)0x80B7),
PostColorMatrixRedBias = ((int)0x80B8),
PostColorMatrixGreenBias = ((int)0x80B9),
PostColorMatrixBlueBias = ((int)0x80BA),
PostColorMatrixAlphaBias = ((int)0x80BB),
ColorTable = ((int)0x80D0),
PostConvolutionColorTable = ((int)0x80D1),
PostColorMatrixColorTable = ((int)0x80D2),
ProxyColorTable = ((int)0x80D3),
ProxyPostConvolutionColorTable = ((int)0x80D4),
ProxyPostColorMatrixColorTable = ((int)0x80D5),
ColorTableScale = ((int)0x80D6),
ColorTableBias = ((int)0x80D7),
ColorTableFormat = ((int)0x80D8),
ColorTableWidth = ((int)0x80D9),
ColorTableRedSize = ((int)0x80DA),
ColorTableGreenSize = ((int)0x80DB),
ColorTableBlueSize = ((int)0x80DC),
ColorTableAlphaSize = ((int)0x80DD),
ColorTableLuminanceSize = ((int)0x80DE),
ColorTableIntensitySize = ((int)0x80DF),
Bgr = ((int)0x80E0),
Bgra = ((int)0x80E1),
MaxElementsVertices = ((int)0x80E8),
MaxElementsIndices = ((int)0x80E9),
ClampToEdge = ((int)0x812F),
TextureMinLod = ((int)0x813A),
TextureMaxLod = ((int)0x813B),
TextureBaseLevel = ((int)0x813C),
TextureMaxLevel = ((int)0x813D),
ConstantBorder = ((int)0x8151),
ReplicateBorder = ((int)0x8153),
ConvolutionBorderColor = ((int)0x8154),
LightModelColorControl = ((int)0x81F8),
SingleColor = ((int)0x81F9),
SeparateSpecularColor = ((int)0x81FA),
UnsignedByte233Rev = ((int)0x8362),
UnsignedShort565 = ((int)0x8363),
UnsignedShort565Rev = ((int)0x8364),
UnsignedShort4444Rev = ((int)0x8365),
UnsignedShort1555Rev = ((int)0x8366),
UnsignedInt8888Rev = ((int)0x8367),
UnsignedInt2101010Rev = ((int)0x8368),
AliasedPointSizeRange = ((int)0x846D),
AliasedLineWidthRange = ((int)0x846E),
}
public enum Version12Deprecated : int
{
RescaleNormal = ((int)0x803A),
LightModelColorControl = ((int)0x81F8),
SingleColor = ((int)0x81F9),
SeparateSpecularColor = ((int)0x81FA),
AliasedPointSizeRange = ((int)0x846D),
}
public enum Version13 : int
{
Multisample = ((int)0x809D),
SampleAlphaToCoverage = ((int)0x809E),
SampleAlphaToOne = ((int)0x809F),
SampleCoverage = ((int)0x80A0),
SampleBuffers = ((int)0x80A8),
Samples = ((int)0x80A9),
SampleCoverageValue = ((int)0x80AA),
SampleCoverageInvert = ((int)0x80AB),
ClampToBorder = ((int)0x812D),
Texture0 = ((int)0x84C0),
Texture1 = ((int)0x84C1),
Texture2 = ((int)0x84C2),
Texture3 = ((int)0x84C3),
Texture4 = ((int)0x84C4),
Texture5 = ((int)0x84C5),
Texture6 = ((int)0x84C6),
Texture7 = ((int)0x84C7),
Texture8 = ((int)0x84C8),
Texture9 = ((int)0x84C9),
Texture10 = ((int)0x84CA),
Texture11 = ((int)0x84CB),
Texture12 = ((int)0x84CC),
Texture13 = ((int)0x84CD),
Texture14 = ((int)0x84CE),
Texture15 = ((int)0x84CF),
Texture16 = ((int)0x84D0),
Texture17 = ((int)0x84D1),
Texture18 = ((int)0x84D2),
Texture19 = ((int)0x84D3),
Texture20 = ((int)0x84D4),
Texture21 = ((int)0x84D5),
Texture22 = ((int)0x84D6),
Texture23 = ((int)0x84D7),
Texture24 = ((int)0x84D8),
Texture25 = ((int)0x84D9),
Texture26 = ((int)0x84DA),
Texture27 = ((int)0x84DB),
Texture28 = ((int)0x84DC),
Texture29 = ((int)0x84DD),
Texture30 = ((int)0x84DE),
Texture31 = ((int)0x84DF),
ActiveTexture = ((int)0x84E0),
CompressedRgb = ((int)0x84ED),
CompressedRgba = ((int)0x84EE),
TextureCompressionHint = ((int)0x84EF),
TextureCubeMap = ((int)0x8513),
TextureBindingCubeMap = ((int)0x8514),
TextureCubeMapPositiveX = ((int)0x8515),
TextureCubeMapNegativeX = ((int)0x8516),
TextureCubeMapPositiveY = ((int)0x8517),
TextureCubeMapNegativeY = ((int)0x8518),
TextureCubeMapPositiveZ = ((int)0x8519),
TextureCubeMapNegativeZ = ((int)0x851A),
ProxyTextureCubeMap = ((int)0x851B),
MaxCubeMapTextureSize = ((int)0x851C),
TextureCompressedImageSize = ((int)0x86A0),
TextureCompressed = ((int)0x86A1),
NumCompressedTextureFormats = ((int)0x86A2),
CompressedTextureFormats = ((int)0x86A3),
}
public enum Version13Deprecated : int
{
MultisampleBit = ((int)0x20000000),
ClientActiveTexture = ((int)0x84E1),
MaxTextureUnits = ((int)0x84E2),
TransposeModelviewMatrix = ((int)0x84E3),
TransposeProjectionMatrix = ((int)0x84E4),
TransposeTextureMatrix = ((int)0x84E5),
TransposeColorMatrix = ((int)0x84E6),
Subtract = ((int)0x84E7),
CompressedAlpha = ((int)0x84E9),
CompressedLuminance = ((int)0x84EA),
CompressedLuminanceAlpha = ((int)0x84EB),
CompressedIntensity = ((int)0x84EC),
NormalMap = ((int)0x8511),
ReflectionMap = ((int)0x8512),
Combine = ((int)0x8570),
CombineRgb = ((int)0x8571),
CombineAlpha = ((int)0x8572),
RgbScale = ((int)0x8573),
AddSigned = ((int)0x8574),
Interpolate = ((int)0x8575),
Constant = ((int)0x8576),
PrimaryColor = ((int)0x8577),
Previous = ((int)0x8578),
Source0Rgb = ((int)0x8580),
Source1Rgb = ((int)0x8581),
Source2Rgb = ((int)0x8582),
Source0Alpha = ((int)0x8588),
Source1Alpha = ((int)0x8589),
Source2Alpha = ((int)0x858A),
Operand0Rgb = ((int)0x8590),
Operand1Rgb = ((int)0x8591),
Operand2Rgb = ((int)0x8592),
Operand0Alpha = ((int)0x8598),
Operand1Alpha = ((int)0x8599),
Operand2Alpha = ((int)0x859A),
Dot3Rgb = ((int)0x86AE),
Dot3Rgba = ((int)0x86AF),
}
public enum Version14 : int
{
BlendDstRgb = ((int)0x80C8),
BlendSrcRgb = ((int)0x80C9),
BlendDstAlpha = ((int)0x80CA),
BlendSrcAlpha = ((int)0x80CB),
PointSizeMin = ((int)0x8126),
PointSizeMax = ((int)0x8127),
PointFadeThresholdSize = ((int)0x8128),
PointDistanceAttenuation = ((int)0x8129),
GenerateMipmap = ((int)0x8191),
GenerateMipmapHint = ((int)0x8192),
DepthComponent16 = ((int)0x81A5),
DepthComponent24 = ((int)0x81A6),
DepthComponent32 = ((int)0x81A7),
MirroredRepeat = ((int)0x8370),
MaxTextureLodBias = ((int)0x84FD),
TextureLodBias = ((int)0x8501),
IncrWrap = ((int)0x8507),
DecrWrap = ((int)0x8508),
TextureDepthSize = ((int)0x884A),
TextureCompareMode = ((int)0x884C),
TextureCompareFunc = ((int)0x884D),
}
public enum Version14Deprecated : int
{
PointSizeMin = ((int)0x8126),
PointSizeMax = ((int)0x8127),
PointDistanceAttenuation = ((int)0x8129),
GenerateMipmap = ((int)0x8191),
GenerateMipmapHint = ((int)0x8192),
FogCoordinateSource = ((int)0x8450),
FogCoordinate = ((int)0x8451),
FragmentDepth = ((int)0x8452),
CurrentFogCoordinate = ((int)0x8453),
FogCoordinateArrayType = ((int)0x8454),
FogCoordinateArrayStride = ((int)0x8455),
FogCoordinateArrayPointer = ((int)0x8456),
FogCoordinateArray = ((int)0x8457),
ColorSum = ((int)0x8458),
CurrentSecondaryColor = ((int)0x8459),
SecondaryColorArraySize = ((int)0x845A),
SecondaryColorArrayType = ((int)0x845B),
SecondaryColorArrayStride = ((int)0x845C),
SecondaryColorArrayPointer = ((int)0x845D),
SecondaryColorArray = ((int)0x845E),
TextureFilterControl = ((int)0x8500),
DepthTextureMode = ((int)0x884B),
CompareRToTexture = ((int)0x884E),
}
public enum Version15 : int
{
BufferSize = ((int)0x8764),
BufferUsage = ((int)0x8765),
QueryCounterBits = ((int)0x8864),
CurrentQuery = ((int)0x8865),
QueryResult = ((int)0x8866),
QueryResultAvailable = ((int)0x8867),
ArrayBuffer = ((int)0x8892),
ElementArrayBuffer = ((int)0x8893),
ArrayBufferBinding = ((int)0x8894),
ElementArrayBufferBinding = ((int)0x8895),
VertexAttribArrayBufferBinding = ((int)0x889F),
ReadOnly = ((int)0x88B8),
WriteOnly = ((int)0x88B9),
ReadWrite = ((int)0x88BA),
BufferAccess = ((int)0x88BB),
BufferMapped = ((int)0x88BC),
BufferMapPointer = ((int)0x88BD),
StreamDraw = ((int)0x88E0),
StreamRead = ((int)0x88E1),
StreamCopy = ((int)0x88E2),
StaticDraw = ((int)0x88E4),
StaticRead = ((int)0x88E5),
StaticCopy = ((int)0x88E6),
DynamicDraw = ((int)0x88E8),
DynamicRead = ((int)0x88E9),
DynamicCopy = ((int)0x88EA),
SamplesPassed = ((int)0x8914),
}
public enum Version15Deprecated : int
{
FogCoordSrc = ((int)0x8450),
FogCoord = ((int)0x8451),
CurrentFogCoord = ((int)0x8453),
FogCoordArrayType = ((int)0x8454),
FogCoordArrayStride = ((int)0x8455),
FogCoordArrayPointer = ((int)0x8456),
FogCoordArray = ((int)0x8457),
Src0Rgb = ((int)0x8580),
Src1Rgb = ((int)0x8581),
Src2Rgb = ((int)0x8582),
Src0Alpha = ((int)0x8588),
Src1Alpha = ((int)0x8589),
Src2Alpha = ((int)0x858A),
VertexArrayBufferBinding = ((int)0x8896),
NormalArrayBufferBinding = ((int)0x8897),
ColorArrayBufferBinding = ((int)0x8898),
IndexArrayBufferBinding = ((int)0x8899),
TextureCoordArrayBufferBinding = ((int)0x889A),
EdgeFlagArrayBufferBinding = ((int)0x889B),
SecondaryColorArrayBufferBinding = ((int)0x889C),
FogCoordArrayBufferBinding = ((int)0x889D),
FogCoordinateArrayBufferBinding = ((int)0x889D),
WeightArrayBufferBinding = ((int)0x889E),
}
public enum Version20 : int
{
BlendEquationRgb = ((int)0x8009),
VertexAttribArrayEnabled = ((int)0x8622),
VertexAttribArraySize = ((int)0x8623),
VertexAttribArrayStride = ((int)0x8624),
VertexAttribArrayType = ((int)0x8625),
CurrentVertexAttrib = ((int)0x8626),
VertexProgramPointSize = ((int)0x8642),
VertexAttribArrayPointer = ((int)0x8645),
StencilBackFunc = ((int)0x8800),
StencilBackFail = ((int)0x8801),
StencilBackPassDepthFail = ((int)0x8802),
StencilBackPassDepthPass = ((int)0x8803),
MaxDrawBuffers = ((int)0x8824),
DrawBuffer0 = ((int)0x8825),
DrawBuffer1 = ((int)0x8826),
DrawBuffer2 = ((int)0x8827),
DrawBuffer3 = ((int)0x8828),
DrawBuffer4 = ((int)0x8829),
DrawBuffer5 = ((int)0x882A),
DrawBuffer6 = ((int)0x882B),
DrawBuffer7 = ((int)0x882C),
DrawBuffer8 = ((int)0x882D),
DrawBuffer9 = ((int)0x882E),
DrawBuffer10 = ((int)0x882F),
DrawBuffer11 = ((int)0x8830),
DrawBuffer12 = ((int)0x8831),
DrawBuffer13 = ((int)0x8832),
DrawBuffer14 = ((int)0x8833),
DrawBuffer15 = ((int)0x8834),
BlendEquationAlpha = ((int)0x883D),
MaxVertexAttribs = ((int)0x8869),
VertexAttribArrayNormalized = ((int)0x886A),
MaxTextureImageUnits = ((int)0x8872),
FragmentShader = ((int)0x8B30),
VertexShader = ((int)0x8B31),
MaxFragmentUniformComponents = ((int)0x8B49),
MaxVertexUniformComponents = ((int)0x8B4A),
MaxVaryingFloats = ((int)0x8B4B),
MaxVertexTextureImageUnits = ((int)0x8B4C),
MaxCombinedTextureImageUnits = ((int)0x8B4D),
ShaderType = ((int)0x8B4F),
FloatVec2 = ((int)0x8B50),
FloatVec3 = ((int)0x8B51),
FloatVec4 = ((int)0x8B52),
IntVec2 = ((int)0x8B53),
IntVec3 = ((int)0x8B54),
IntVec4 = ((int)0x8B55),
Bool = ((int)0x8B56),
BoolVec2 = ((int)0x8B57),
BoolVec3 = ((int)0x8B58),
BoolVec4 = ((int)0x8B59),
FloatMat2 = ((int)0x8B5A),
FloatMat3 = ((int)0x8B5B),
FloatMat4 = ((int)0x8B5C),
Sampler1D = ((int)0x8B5D),
Sampler2D = ((int)0x8B5E),
Sampler3D = ((int)0x8B5F),
SamplerCube = ((int)0x8B60),
Sampler1DShadow = ((int)0x8B61),
Sampler2DShadow = ((int)0x8B62),
DeleteStatus = ((int)0x8B80),
CompileStatus = ((int)0x8B81),
LinkStatus = ((int)0x8B82),
ValidateStatus = ((int)0x8B83),
InfoLogLength = ((int)0x8B84),
AttachedShaders = ((int)0x8B85),
ActiveUniforms = ((int)0x8B86),
ActiveUniformMaxLength = ((int)0x8B87),
ShaderSourceLength = ((int)0x8B88),
ActiveAttributes = ((int)0x8B89),
ActiveAttributeMaxLength = ((int)0x8B8A),
FragmentShaderDerivativeHint = ((int)0x8B8B),
ShadingLanguageVersion = ((int)0x8B8C),
CurrentProgram = ((int)0x8B8D),
PointSpriteCoordOrigin = ((int)0x8CA0),
LowerLeft = ((int)0x8CA1),
UpperLeft = ((int)0x8CA2),
StencilBackRef = ((int)0x8CA3),
StencilBackValueMask = ((int)0x8CA4),
StencilBackWritemask = ((int)0x8CA5),
}
public enum Version20Deprecated : int
{
VertexProgramTwoSide = ((int)0x8643),
PointSprite = ((int)0x8861),
CoordReplace = ((int)0x8862),
MaxTextureCoords = ((int)0x8871),
}
public enum Version21 : int
{
PixelPackBuffer = ((int)0x88EB),
PixelUnpackBuffer = ((int)0x88EC),
PixelPackBufferBinding = ((int)0x88ED),
PixelUnpackBufferBinding = ((int)0x88EF),
FloatMat2x3 = ((int)0x8B65),
FloatMat2x4 = ((int)0x8B66),
FloatMat3x2 = ((int)0x8B67),
FloatMat3x4 = ((int)0x8B68),
FloatMat4x2 = ((int)0x8B69),
FloatMat4x3 = ((int)0x8B6A),
Srgb = ((int)0x8C40),
Srgb8 = ((int)0x8C41),
SrgbAlpha = ((int)0x8C42),
Srgb8Alpha8 = ((int)0x8C43),
CompressedSrgb = ((int)0x8C48),
CompressedSrgbAlpha = ((int)0x8C49),
}
public enum Version21Deprecated : int
{
CurrentRasterSecondaryColor = ((int)0x845F),
SluminanceAlpha = ((int)0x8C44),
Sluminance8Alpha8 = ((int)0x8C45),
Sluminance = ((int)0x8C46),
Sluminance8 = ((int)0x8C47),
CompressedSluminance = ((int)0x8C4A),
CompressedSluminanceAlpha = ((int)0x8C4B),
}
public enum Version30 : int
{
ContextFlagForwardCompatibleBit = ((int)0x0001),
MapReadBit = ((int)0x0001),
MapWriteBit = ((int)0x0002),
MapInvalidateRangeBit = ((int)0x0004),
MapInvalidateBufferBit = ((int)0x0008),
MapFlushExplicitBit = ((int)0x0010),
MapUnsynchronizedBit = ((int)0x0020),
InvalidFramebufferOperation = ((int)0x0506),
MaxClipDistances = ((int)0x0D32),
HalfFloat = ((int)0x140B),
ClipDistance0 = ((int)0x3000),
ClipDistance1 = ((int)0x3001),
ClipDistance2 = ((int)0x3002),
ClipDistance3 = ((int)0x3003),
ClipDistance4 = ((int)0x3004),
ClipDistance5 = ((int)0x3005),
ClipDistance6 = ((int)0x3006),
ClipDistance7 = ((int)0x3007),
FramebufferAttachmentColorEncoding = ((int)0x8210),
FramebufferAttachmentComponentType = ((int)0x8211),
FramebufferAttachmentRedSize = ((int)0x8212),
FramebufferAttachmentGreenSize = ((int)0x8213),
FramebufferAttachmentBlueSize = ((int)0x8214),
FramebufferAttachmentAlphaSize = ((int)0x8215),
FramebufferAttachmentDepthSize = ((int)0x8216),
FramebufferAttachmentStencilSize = ((int)0x8217),
FramebufferDefault = ((int)0x8218),
FramebufferUndefined = ((int)0x8219),
DepthStencilAttachment = ((int)0x821A),
MajorVersion = ((int)0x821B),
MinorVersion = ((int)0x821C),
NumExtensions = ((int)0x821D),
ContextFlags = ((int)0x821E),
DepthBuffer = ((int)0x8223),
StencilBuffer = ((int)0x8224),
CompressedRed = ((int)0x8225),
CompressedRg = ((int)0x8226),
Rg = ((int)0x8227),
RgInteger = ((int)0x8228),
R8 = ((int)0x8229),
R16 = ((int)0x822A),
Rg8 = ((int)0x822B),
Rg16 = ((int)0x822C),
R16f = ((int)0x822D),
R32f = ((int)0x822E),
Rg16f = ((int)0x822F),
Rg32f = ((int)0x8230),
R8i = ((int)0x8231),
R8ui = ((int)0x8232),
R16i = ((int)0x8233),
R16ui = ((int)0x8234),
R32i = ((int)0x8235),
R32ui = ((int)0x8236),
Rg8i = ((int)0x8237),
Rg8ui = ((int)0x8238),
Rg16i = ((int)0x8239),
Rg16ui = ((int)0x823A),
Rg32i = ((int)0x823B),
Rg32ui = ((int)0x823C),
MaxRenderbufferSize = ((int)0x84E8),
DepthStencil = ((int)0x84F9),
UnsignedInt248 = ((int)0x84FA),
VertexArrayBinding = ((int)0x85B5),
Rgba32f = ((int)0x8814),
Rgb32f = ((int)0x8815),
Rgba16f = ((int)0x881A),
Rgb16f = ((int)0x881B),
CompareRefToTexture = ((int)0x884E),
Depth24Stencil8 = ((int)0x88F0),
TextureStencilSize = ((int)0x88F1),
VertexAttribArrayInteger = ((int)0x88FD),
MaxArrayTextureLayers = ((int)0x88FF),
MinProgramTexelOffset = ((int)0x8904),
MaxProgramTexelOffset = ((int)0x8905),
ClampReadColor = ((int)0x891C),
FixedOnly = ((int)0x891D),
MaxVaryingComponents = ((int)0x8B4B),
TextureRedType = ((int)0x8C10),
TextureGreenType = ((int)0x8C11),
TextureBlueType = ((int)0x8C12),
TextureAlphaType = ((int)0x8C13),
TextureDepthType = ((int)0x8C16),
UnsignedNormalized = ((int)0x8C17),
Texture1DArray = ((int)0x8C18),
ProxyTexture1DArray = ((int)0x8C19),
Texture2DArray = ((int)0x8C1A),
ProxyTexture2DArray = ((int)0x8C1B),
TextureBinding1DArray = ((int)0x8C1C),
TextureBinding2DArray = ((int)0x8C1D),
R11fG11fB10f = ((int)0x8C3A),
UnsignedInt10F11F11FRev = ((int)0x8C3B),
Rgb9E5 = ((int)0x8C3D),
UnsignedInt5999Rev = ((int)0x8C3E),
TextureSharedSize = ((int)0x8C3F),
TransformFeedbackVaryingMaxLength = ((int)0x8C76),
TransformFeedbackBufferMode = ((int)0x8C7F),
MaxTransformFeedbackSeparateComponents = ((int)0x8C80),
TransformFeedbackVaryings = ((int)0x8C83),
TransformFeedbackBufferStart = ((int)0x8C84),
TransformFeedbackBufferSize = ((int)0x8C85),
PrimitivesGenerated = ((int)0x8C87),
TransformFeedbackPrimitivesWritten = ((int)0x8C88),
RasterizerDiscard = ((int)0x8C89),
MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A),
MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B),
InterleavedAttribs = ((int)0x8C8C),
SeparateAttribs = ((int)0x8C8D),
TransformFeedbackBuffer = ((int)0x8C8E),
TransformFeedbackBufferBinding = ((int)0x8C8F),
DrawFramebufferBinding = ((int)0x8CA6),
FramebufferBinding = ((int)0x8CA6),
RenderbufferBinding = ((int)0x8CA7),
ReadFramebuffer = ((int)0x8CA8),
DrawFramebuffer = ((int)0x8CA9),
ReadFramebufferBinding = ((int)0x8CAA),
RenderbufferSamples = ((int)0x8CAB),
DepthComponent32f = ((int)0x8CAC),
Depth32fStencil8 = ((int)0x8CAD),
FramebufferAttachmentObjectType = ((int)0x8CD0),
FramebufferAttachmentObjectName = ((int)0x8CD1),
FramebufferAttachmentTextureLevel = ((int)0x8CD2),
FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3),
FramebufferAttachmentTextureLayer = ((int)0x8CD4),
FramebufferComplete = ((int)0x8CD5),
FramebufferIncompleteAttachment = ((int)0x8CD6),
FramebufferIncompleteMissingAttachment = ((int)0x8CD7),
FramebufferIncompleteDrawBuffer = ((int)0x8CDB),
FramebufferIncompleteReadBuffer = ((int)0x8CDC),
FramebufferUnsupported = ((int)0x8CDD),
MaxColorAttachments = ((int)0x8CDF),
ColorAttachment0 = ((int)0x8CE0),
ColorAttachment1 = ((int)0x8CE1),
ColorAttachment2 = ((int)0x8CE2),
ColorAttachment3 = ((int)0x8CE3),
ColorAttachment4 = ((int)0x8CE4),
ColorAttachment5 = ((int)0x8CE5),
ColorAttachment6 = ((int)0x8CE6),
ColorAttachment7 = ((int)0x8CE7),
ColorAttachment8 = ((int)0x8CE8),
ColorAttachment9 = ((int)0x8CE9),
ColorAttachment10 = ((int)0x8CEA),
ColorAttachment11 = ((int)0x8CEB),
ColorAttachment12 = ((int)0x8CEC),
ColorAttachment13 = ((int)0x8CED),
ColorAttachment14 = ((int)0x8CEE),
ColorAttachment15 = ((int)0x8CEF),
DepthAttachment = ((int)0x8D00),
StencilAttachment = ((int)0x8D20),
Framebuffer = ((int)0x8D40),
Renderbuffer = ((int)0x8D41),
RenderbufferWidth = ((int)0x8D42),
RenderbufferHeight = ((int)0x8D43),
RenderbufferInternalFormat = ((int)0x8D44),
StencilIndex1 = ((int)0x8D46),
StencilIndex4 = ((int)0x8D47),
StencilIndex8 = ((int)0x8D48),
StencilIndex16 = ((int)0x8D49),
RenderbufferRedSize = ((int)0x8D50),
RenderbufferGreenSize = ((int)0x8D51),
RenderbufferBlueSize = ((int)0x8D52),
RenderbufferAlphaSize = ((int)0x8D53),
RenderbufferDepthSize = ((int)0x8D54),
RenderbufferStencilSize = ((int)0x8D55),
FramebufferIncompleteMultisample = ((int)0x8D56),
MaxSamples = ((int)0x8D57),
Rgba32ui = ((int)0x8D70),
Rgb32ui = ((int)0x8D71),
Rgba16ui = ((int)0x8D76),
Rgb16ui = ((int)0x8D77),
Rgba8ui = ((int)0x8D7C),
Rgb8ui = ((int)0x8D7D),
Rgba32i = ((int)0x8D82),
Rgb32i = ((int)0x8D83),
Rgba16i = ((int)0x8D88),
Rgb16i = ((int)0x8D89),
Rgba8i = ((int)0x8D8E),
Rgb8i = ((int)0x8D8F),
RedInteger = ((int)0x8D94),
GreenInteger = ((int)0x8D95),
BlueInteger = ((int)0x8D96),
RgbInteger = ((int)0x8D98),
RgbaInteger = ((int)0x8D99),
BgrInteger = ((int)0x8D9A),
BgraInteger = ((int)0x8D9B),
Float32UnsignedInt248Rev = ((int)0x8DAD),
FramebufferSrgb = ((int)0x8DB9),
CompressedRedRgtc1 = ((int)0x8DBB),
CompressedSignedRedRgtc1 = ((int)0x8DBC),
CompressedRgRgtc2 = ((int)0x8DBD),
CompressedSignedRgRgtc2 = ((int)0x8DBE),
Sampler1DArray = ((int)0x8DC0),
Sampler2DArray = ((int)0x8DC1),
Sampler1DArrayShadow = ((int)0x8DC3),
Sampler2DArrayShadow = ((int)0x8DC4),
SamplerCubeShadow = ((int)0x8DC5),
UnsignedIntVec2 = ((int)0x8DC6),
UnsignedIntVec3 = ((int)0x8DC7),
UnsignedIntVec4 = ((int)0x8DC8),
IntSampler1D = ((int)0x8DC9),
IntSampler2D = ((int)0x8DCA),
IntSampler3D = ((int)0x8DCB),
IntSamplerCube = ((int)0x8DCC),
IntSampler1DArray = ((int)0x8DCE),
IntSampler2DArray = ((int)0x8DCF),
UnsignedIntSampler1D = ((int)0x8DD1),
UnsignedIntSampler2D = ((int)0x8DD2),
UnsignedIntSampler3D = ((int)0x8DD3),
UnsignedIntSamplerCube = ((int)0x8DD4),
UnsignedIntSampler1DArray = ((int)0x8DD6),
UnsignedIntSampler2DArray = ((int)0x8DD7),
QueryWait = ((int)0x8E13),
QueryNoWait = ((int)0x8E14),
QueryByRegionWait = ((int)0x8E15),
QueryByRegionNoWait = ((int)0x8E16),
BufferAccessFlags = ((int)0x911F),
BufferMapLength = ((int)0x9120),
BufferMapOffset = ((int)0x9121),
}
public enum Version30Deprecated : int
{
ClampVertexColor = ((int)0x891A),
ClampFragmentColor = ((int)0x891B),
AlphaInteger = ((int)0x8D97),
}
public enum Version31 : int
{
TextureRectangle = ((int)0x84F5),
TextureBindingRectangle = ((int)0x84F6),
ProxyTextureRectangle = ((int)0x84F7),
MaxRectangleTextureSize = ((int)0x84F8),
UniformBuffer = ((int)0x8A11),
UniformBufferBinding = ((int)0x8A28),
UniformBufferStart = ((int)0x8A29),
UniformBufferSize = ((int)0x8A2A),
MaxVertexUniformBlocks = ((int)0x8A2B),
MaxFragmentUniformBlocks = ((int)0x8A2D),
MaxCombinedUniformBlocks = ((int)0x8A2E),
MaxUniformBufferBindings = ((int)0x8A2F),
MaxUniformBlockSize = ((int)0x8A30),
MaxCombinedVertexUniformComponents = ((int)0x8A31),
MaxCombinedFragmentUniformComponents = ((int)0x8A33),
UniformBufferOffsetAlignment = ((int)0x8A34),
ActiveUniformBlockMaxNameLength = ((int)0x8A35),
ActiveUniformBlocks = ((int)0x8A36),
UniformType = ((int)0x8A37),
UniformSize = ((int)0x8A38),
UniformNameLength = ((int)0x8A39),
UniformBlockIndex = ((int)0x8A3A),
UniformOffset = ((int)0x8A3B),
UniformArrayStride = ((int)0x8A3C),
UniformMatrixStride = ((int)0x8A3D),
UniformIsRowMajor = ((int)0x8A3E),
UniformBlockBinding = ((int)0x8A3F),
UniformBlockDataSize = ((int)0x8A40),
UniformBlockNameLength = ((int)0x8A41),
UniformBlockActiveUniforms = ((int)0x8A42),
UniformBlockActiveUniformIndices = ((int)0x8A43),
UniformBlockReferencedByVertexShader = ((int)0x8A44),
UniformBlockReferencedByFragmentShader = ((int)0x8A46),
Sampler2DRect = ((int)0x8B63),
Sampler2DRectShadow = ((int)0x8B64),
TextureBuffer = ((int)0x8C2A),
MaxTextureBufferSize = ((int)0x8C2B),
TextureBindingBuffer = ((int)0x8C2C),
TextureBufferDataStoreBinding = ((int)0x8C2D),
TextureBufferFormat = ((int)0x8C2E),
SamplerBuffer = ((int)0x8DC2),
IntSampler2DRect = ((int)0x8DCD),
IntSamplerBuffer = ((int)0x8DD0),
UnsignedIntSampler2DRect = ((int)0x8DD5),
UnsignedIntSamplerBuffer = ((int)0x8DD8),
CopyReadBuffer = ((int)0x8F36),
CopyWriteBuffer = ((int)0x8F37),
RedSnorm = ((int)0x8F90),
RgSnorm = ((int)0x8F91),
RgbSnorm = ((int)0x8F92),
RgbaSnorm = ((int)0x8F93),
R8Snorm = ((int)0x8F94),
Rg8Snorm = ((int)0x8F95),
Rgb8Snorm = ((int)0x8F96),
Rgba8Snorm = ((int)0x8F97),
R16Snorm = ((int)0x8F98),
Rg16Snorm = ((int)0x8F99),
Rgb16Snorm = ((int)0x8F9A),
Rgba16Snorm = ((int)0x8F9B),
SignedNormalized = ((int)0x8F9C),
PrimitiveRestart = ((int)0x8F9D),
PrimitiveRestartIndex = ((int)0x8F9E),
InvalidIndex = unchecked((int)0xFFFFFFFF),
}
public enum Version32 : int
{
ContextCoreProfileBit = ((int)0x00000001),
SyncFlushCommandsBit = ((int)0x00000001),
ContextCompatibilityProfileBit = ((int)0x00000002),
LinesAdjacency = ((int)0x000A),
LineStripAdjacency = ((int)0x000B),
TrianglesAdjacency = ((int)0x000C),
TriangleStripAdjacency = ((int)0x000D),
ProgramPointSize = ((int)0x8642),
DepthClamp = ((int)0x864F),
TextureCubeMapSeamless = ((int)0x884F),
GeometryVerticesOut = ((int)0x8916),
GeometryInputType = ((int)0x8917),
GeometryOutputType = ((int)0x8918),
MaxVaryingComponents = ((int)0x8B4B),
MaxGeometryTextureImageUnits = ((int)0x8C29),
FramebufferAttachmentTextureLayer = ((int)0x8CD4),
FramebufferAttachmentLayered = ((int)0x8DA7),
FramebufferIncompleteLayerTargets = ((int)0x8DA8),
GeometryShader = ((int)0x8DD9),
MaxGeometryUniformComponents = ((int)0x8DDF),
MaxGeometryOutputVertices = ((int)0x8DE0),
MaxGeometryTotalOutputComponents = ((int)0x8DE1),
QuadsFollowProvokingVertexConvention = ((int)0x8E4C),
FirstVertexConvention = ((int)0x8E4D),
LastVertexConvention = ((int)0x8E4E),
ProvokingVertex = ((int)0x8E4F),
SamplePosition = ((int)0x8E50),
SampleMask = ((int)0x8E51),
SampleMaskValue = ((int)0x8E52),
MaxSampleMaskWords = ((int)0x8E59),
Texture2DMultisample = ((int)0x9100),
ProxyTexture2DMultisample = ((int)0x9101),
Texture2DMultisampleArray = ((int)0x9102),
ProxyTexture2DMultisampleArray = ((int)0x9103),
TextureBinding2DMultisample = ((int)0x9104),
TextureBinding2DMultisampleArray = ((int)0x9105),
TextureSamples = ((int)0x9106),
TextureFixedSampleLocations = ((int)0x9107),
Sampler2DMultisample = ((int)0x9108),
IntSampler2DMultisample = ((int)0x9109),
UnsignedIntSampler2DMultisample = ((int)0x910A),
Sampler2DMultisampleArray = ((int)0x910B),
IntSampler2DMultisampleArray = ((int)0x910C),
UnsignedIntSampler2DMultisampleArray = ((int)0x910D),
MaxColorTextureSamples = ((int)0x910E),
MaxDepthTextureSamples = ((int)0x910F),
MaxIntegerSamples = ((int)0x9110),
MaxServerWaitTimeout = ((int)0x9111),
ObjectType = ((int)0x9112),
SyncCondition = ((int)0x9113),
SyncStatus = ((int)0x9114),
SyncFlags = ((int)0x9115),
SyncFence = ((int)0x9116),
SyncGpuCommandsComplete = ((int)0x9117),
Unsignaled = ((int)0x9118),
Signaled = ((int)0x9119),
AlreadySignaled = ((int)0x911A),
TimeoutExpired = ((int)0x911B),
ConditionSatisfied = ((int)0x911C),
WaitFailed = ((int)0x911D),
MaxVertexOutputComponents = ((int)0x9122),
MaxGeometryInputComponents = ((int)0x9123),
MaxGeometryOutputComponents = ((int)0x9124),
MaxFragmentInputComponents = ((int)0x9125),
ContextProfileMask = ((int)0x9126),
TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF),
}
public enum VertexAttribIPointerType : int
{
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
}
public enum VertexAttribParameter : int
{
ArrayEnabled = ((int)0x8622),
ArraySize = ((int)0x8623),
ArrayStride = ((int)0x8624),
ArrayType = ((int)0x8625),
CurrentVertexAttrib = ((int)0x8626),
ArrayNormalized = ((int)0x886A),
VertexAttribArrayInteger = ((int)0x88FD),
}
public enum VertexAttribParameterArb : int
{
ArrayEnabled = ((int)0x8622),
ArraySize = ((int)0x8623),
ArrayStride = ((int)0x8624),
ArrayType = ((int)0x8625),
CurrentVertexAttrib = ((int)0x8626),
ArrayNormalized = ((int)0x886A),
ArrayDivisor = ((int)0x88FE),
}
public enum VertexAttribPointerParameter : int
{
ArrayPointer = ((int)0x8645),
}
public enum VertexAttribPointerParameterArb : int
{
ArrayPointer = ((int)0x8645),
}
public enum VertexAttribPointerType : int
{
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
Double = ((int)0x140A),
HalfFloat = ((int)0x140B),
}
public enum VertexAttribPointerTypeArb : int
{
Byte = ((int)0x1400),
UnsignedByte = ((int)0x1401),
Short = ((int)0x1402),
UnsignedShort = ((int)0x1403),
Int = ((int)0x1404),
UnsignedInt = ((int)0x1405),
Float = ((int)0x1406),
Double = ((int)0x140A),
}
public enum VertexPointerType : int
{
Short = ((int)0x1402),
Int = ((int)0x1404),
Float = ((int)0x1406),
Double = ((int)0x140A),
HalfFloat = ((int)0x140B),
}
public enum WinPhongShading : int
{
PhongWin = ((int)0x80EA),
PhongHintWin = ((int)0x80EB),
}
public enum WinSpecularFog : int
{
FogSpecularTextureWin = ((int)0x80EC),
}
}