75 lines
3.3 KiB
XML
75 lines
3.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
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"http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
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<refentry id="glFlush">
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<refmeta>
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<refmetainfo>
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<copyright>
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<year>1991-2006</year>
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<holder>Silicon Graphics, Inc.</holder>
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</copyright>
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</refmetainfo>
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<refentrytitle>glFlush</refentrytitle>
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<manvolnum>3G</manvolnum>
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</refmeta>
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<refnamediv>
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<refname>glFlush</refname>
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<refpurpose>force execution of GL commands in finite time</refpurpose>
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</refnamediv>
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<refsynopsisdiv><title>C Specification</title>
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<funcsynopsis>
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<funcprototype>
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<funcdef>void <function>glFlush</function></funcdef>
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<paramdef> <parameter>void</parameter></paramdef>
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</funcprototype>
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</funcsynopsis>
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</refsynopsisdiv>
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<refsect1 id="description"><title>Description</title>
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<para>
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Different GL implementations buffer commands in several different locations,
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including network buffers and the graphics accelerator itself.
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<function>glFlush</function> empties all of these buffers,
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causing all issued commands to be executed as quickly as
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they are accepted by the actual rendering engine.
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Though this execution may not be completed in any particular
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time period,
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it does complete in finite time.
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</para>
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<para>
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Because any GL program might be executed over a network,
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or on an accelerator that buffers commands,
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all programs should call <function>glFlush</function> whenever they count on having
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all of their previously issued commands completed.
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For example,
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call <function>glFlush</function> before waiting for user input that depends on
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the generated image.
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</para>
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</refsect1>
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<refsect1 id="notes"><title>Notes</title>
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<para>
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<function>glFlush</function> can return at any time.
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It does not wait until the execution of all previously
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issued GL commands is complete.
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</para>
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</refsect1>
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<refsect1 id="errors"><title>Errors</title>
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<para>
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<constant>GL_INVALID_OPERATION</constant> is generated if <function>glFlush</function>
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is executed between the execution of <citerefentry><refentrytitle>glBegin</refentrytitle></citerefentry>
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and the corresponding execution of <citerefentry><refentrytitle>glEnd</refentrytitle></citerefentry>.
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</para>
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</refsect1>
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<refsect1 id="seealso"><title>See Also</title>
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<para>
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<citerefentry><refentrytitle>glFinish</refentrytitle></citerefentry>
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</para>
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</refsect1>
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<refsect1 id="Copyright"><title>Copyright</title>
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<para>
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Copyright <trademark class="copyright"></trademark> 1991-2006
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Silicon Graphics, Inc. This document is licensed under the SGI
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Free Software B License. For details, see
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<ulink url="http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/</ulink>.
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</para>
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</refsect1>
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</refentry>
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