Opentk/Documentation/Todo.txt

48 lines
2 KiB
Text

[General]
+ Split OpenTK.Utilities from the core OpenTK.
+ Change all public APIs to conform to the class library interface guidelines.
+ Revisit all classes and make sure IDisposable is correctly implemented.
[OpenTK.Graphics.GL]
+ Improve performance for functions that return StringBuilders.
[OpenTK.Graphics.GraphicsContext]
+ FSAA support (very simple, now that GL3 support has been added.)
[OpenTK.GLControl]
+ Improve the designer interface.
[OpenTK.Input]
+ Implement joystick support on Mac OS X.
+ Implement GameWindow-independent input drivers.
+ Implement support for multiple mice and keyboards.
[Examples]
+ Add GL3 examples.
+ Add more comprehensive Graphics and Audio tutorials.
[OpenTK.Compute]
+ Begin the implementation.
[Call performance]
AMD Venice 3200+ @2250MHz, Vista Business x64, .Net 2.0 x64 optimized build (+-5%):
+ Dummy managed call:
+ Inline function: 100000000 calls/second.
+ Function with try: 74500000 calls/second. <--- With try { } finally { } block
+ Delegates loaded with reflection:
+ GL.Vertex2f: 21878992 calls/second. (wrapper->delegate->import->unmanaged)
+ GL.Vertex2fv: 23237133 calls/second. <--- 'fixed' statement.
+ GL.ARB.ActiveTexture: 20133679 calls/second. (wrapper->delegate->unmanaged)
* GL.ColorPointer: 2870254 calls/second. <--- GCHandle.Alloc and Free
+ Delegates loaded with constructors:
+ GL.Vertex2f: 22396040 calls/second.
+ GL.Vertex2fv: 22448539 calls/second. <--- fixed statement
+ GL.ARB.ActiveTexture: 19920181 calls/second.
* GL.ColorPointer: 2340392 calls/second. <--- GCHandle.Alloc and Free
* GL.Vertex2fv: 2260000 calls/second. <--- GCHandle.Alloc and Free
+ Direct DllImport (import->unmanaged)
+ glVertex2f_1: 10445125 calls/second. <--- Unmanaged Code Security active
+ glVertex2f_2: 24684893 calls/second. <--- Unmanaged Code Security suppressed
+ glVertex2fv: 25896611 calls/second. <--- Unmanaged Code Security suppressed