Opentk/Source/Bind/Structures/Delegate.cs

468 lines
12 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml.XPath;
namespace Bind.Structures
{
/// <summary>
/// Represents an opengl function.
/// The return value, function name, function parameters and opengl version can be retrieved or set.
/// </summary>
class Delegate : IComparable<Delegate>, IEquatable<Delegate>
{
//internal static DelegateCollection Delegates;
bool? cls_compliance_overriden;
protected static Regex endings = new Regex(@"((((d|f|fi)|u?[isb])_?v?)|v)", RegexOptions.Compiled | RegexOptions.RightToLeft);
protected static Regex endingsNotToTrim = new Regex("(ib|[tdrey]s|[eE]n[vd]|bled|Flag|Tess|Status|Pixels|Instanced|Indexed|Varyings|Boolean|IDs)", RegexOptions.Compiled | RegexOptions.RightToLeft);
// Add a trailing v to functions matching this regex. Used to differntiate between overloads taking both
// a 'type' and a 'ref type' (such overloads are not CLS Compliant).
// The default Regex matches no functions. Create a new Regex in Bind.Generator classes to override the default behavior.
internal static Regex endingsAddV = new Regex("^0", RegexOptions.Compiled);
#region --- Constructors ---
public Delegate()
{
Parameters = new ParameterCollection();
}
public Delegate(Delegate d)
{
Category = d.Category;
Extension = d.Extension;
Name = d.Name;
Parameters = new ParameterCollection(d.Parameters);
ReturnType = new Type(d.ReturnType);
Version = d.Version;
//this.Version = !String.IsNullOrEmpty(d.Version) ? new string(d.Version.ToCharArray()) : "";
Deprecated = d.Deprecated;
DeprecatedVersion = d.DeprecatedVersion;
EntryPoint = d.EntryPoint;
Obsolete = d.Obsolete;
CLSCompliant = d.CLSCompliant;
Slot = d.Slot;
}
#endregion
#region --- Properties ---
#region public bool CLSCompliant
/// <summary>
/// Gets the CLSCompliant property. True if the delegate is not CLSCompliant.
/// </summary>
public virtual bool CLSCompliant
{
get
{
if (cls_compliance_overriden != null)
return (bool)cls_compliance_overriden;
if (Unsafe)
return false;
if (!ReturnType.CLSCompliant)
return false;
foreach (Parameter p in Parameters)
{
if (!p.CLSCompliant)
return false;
}
return true;
}
set
{
cls_compliance_overriden = value;
}
}
#endregion
#region public string Category
private string _category;
public string Category
{
get { return _category; }
set { _category = value; }
}
#endregion
#region public bool NeedsWrapper
/// <summary>
/// Gets a value that indicates whether this function needs to be wrapped with a Marshaling function.
/// This flag is set if a function contains an Array parameter, or returns
/// an Array or string.
/// </summary>
public bool NeedsWrapper
{
get
{
// TODO: Add special cases for (Get)ShaderSource.
if (ReturnType.WrapperType != WrapperTypes.None)
return true;
foreach (Parameter p in Parameters)
{
if (p.WrapperType != WrapperTypes.None)
return true;
}
return false;
}
}
#endregion
#region public virtual bool Unsafe
/// <summary>
/// True if the delegate must be declared as 'unsafe'.
/// </summary>
public virtual bool Unsafe
{
//get { return @unsafe; }
//set { @unsafe = value; }
get
{
//if ((Settings.Compatibility & Settings.Legacy.NoPublicUnsafeFunctions) != Settings.Legacy.None)
// return false;
if (ReturnType.Pointer != 0)
return true;
foreach (Parameter p in Parameters)
{
if (p.Pointer != 0)
{
return true;
}
}
return false;
}
}
#endregion
#region public Parameter ReturnType
Type _return_type = new Type();
/// <summary>
/// Gets or sets the return value of the opengl function.
/// </summary>
public Type ReturnType
{
get { return _return_type; }
set
{
_return_type = value;
}
}
#endregion
#region public virtual string Name
string _name;
/// <summary>
/// Gets or sets the name of the opengl function.
/// </summary>
public virtual string Name
{
get { return _name; }
set
{
if (!String.IsNullOrEmpty(value))
{
_name = value.Trim();
}
}
}
#endregion
#region public ParameterCollection Parameters
ParameterCollection _parameters;
public ParameterCollection Parameters
{
get { return _parameters; }
set { _parameters = value; }
}
#endregion
#region public string Version
string _version;
/// <summary>
/// Defines the opengl version that introduced this function.
/// </summary>
public string Version
{
get { return _version; }
set { _version = value; }
}
#endregion
#region public bool Extension
public string Extension
{
get;
set;
}
#endregion
public bool Deprecated { get; set; }
public string DeprecatedVersion { get; set; }
public string EntryPoint { get; set; }
public string Obsolete { get; set; }
// Slot index in the address table
public int Slot { get; set; }
#endregion
// This method should only be used for debugging purposes, not for code generation!
// Returns a string representing the full delegate declaration without decorations.
// (ie "(unsafe) void delegate glXxxYyy(int a, float b, IntPtr c)"
override public string ToString()
{
StringBuilder sb = new StringBuilder();
sb.Append(Unsafe ? "unsafe " : "");
sb.Append("delegate ");
sb.Append(ReturnType);
sb.Append(" ");
sb.Append(Name);
sb.Append(Parameters.ToString());
return sb.ToString();
}
#region IComparable<Delegate> Members
public int CompareTo(Delegate other)
{
int ret = Name.CompareTo(other.Name);
if (ret == 0)
ret = Parameters.CompareTo(other.Parameters);
if (ret == 0)
ret = ReturnType.CompareTo(other.ReturnType);
return ret;
}
#endregion
#region IEquatable<Delegate> Members
public bool Equals(Delegate other)
{
return
Name.Equals(other.Name) &&
Parameters.Equals(other.Parameters) &&
ReturnType.Equals(other.ReturnType);
}
#endregion
}
#region DelegateCollection
class DelegateCollection : IDictionary<string, List<Delegate>>
{
readonly SortedDictionary<string, List<Delegate>> Delegates =
new SortedDictionary<string, List<Delegate>>();
public void Add(Delegate d)
{
if (!ContainsKey(d.Name))
{
Add(d.Name, new List<Delegate> { d });
}
else
{
var list = Delegates[d.Name];
var index = list.FindIndex(w => w.CompareTo(d) == 0);
if (index < 0)
{
// Function not defined - add it!
list.Add(d);
}
else
{
// Function redefined with identical parameters:
// merge their version and category properties and
// discard the duplicate definition
if (!list[index].Category.Contains(d.Category))
{
list[index].Category += "|" + d.Category;
}
if (String.IsNullOrEmpty(list[index].Version))
{
list[index].Version = d.Version;
}
}
}
}
public void AddRange(IEnumerable<Delegate> delegates)
{
foreach (var d in delegates)
{
Add(d);
}
}
public void AddRange(DelegateCollection delegates)
{
foreach (var d in delegates.Values.SelectMany(v => v))
{
Add(d);
}
}
#region IDictionary Members
public void Add(string key, List<Delegate> value)
{
Delegates.Add(key, value.ToList());
}
public bool ContainsKey(string key)
{
return Delegates.ContainsKey(key);
}
public bool Remove(string key)
{
return Delegates.Remove(key);
}
public bool TryGetValue(string key, out List<Delegate> value)
{
return Delegates.TryGetValue(key, out value);
}
public List<Delegate> this[string index]
{
get
{
return Delegates[index];
}
set
{
Delegates[index] = value;
}
}
public ICollection<string> Keys
{
get
{
return Delegates.Keys;
}
}
public ICollection<List<Delegate>> Values
{
get
{
return Delegates.Values;
}
}
#endregion
#region ICollection implementation
public void Add(KeyValuePair<string, List<Delegate>> item)
{
Delegates.Add(item.Key, item.Value.ToList());
}
public void Clear()
{
Delegates.Clear();
}
public bool Contains(KeyValuePair<string, List<Delegate>> item)
{
return Delegates.Contains(item);
}
public void CopyTo(KeyValuePair<string, List<Delegate>>[] array, int arrayIndex)
{
Delegates.CopyTo(array, arrayIndex);
}
public bool Remove(KeyValuePair<string, List<Delegate>> item)
{
return Delegates.Remove(item.Key);
}
public int Count
{
get
{
return Delegates.Count;
}
}
public bool IsReadOnly
{
get
{
return false;
}
}
#endregion
#region IEnumerable implementation
public IEnumerator<KeyValuePair<string, List<Delegate>>> GetEnumerator()
{
return Delegates.GetEnumerator();
}
#endregion
#region IEnumerable implementation
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
{
return Delegates.GetEnumerator();
}
#endregion
}
#endregion
}