Opentk/Prebuild.xml
the_fiddler 63c7c98f7f + OpenTK.Build
+ Added new, (more) cross-platform build system, written on C#. This takes the place of the scripts and batch files used to compile OpenTK up till now.
	+ Removed all build scripts.

+ OpenTK.Framework
	+ Now builds under Linux.
2007-06-30 06:45:07 +00:00

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.7.xsd">
<Solution name="OpenTK">
<Configuration name="Debug">
<Options>
<CompilerDefines>DEBUG;TRACE;</CompilerDefines>
<OptimizeCode>false</OptimizeCode>
<OutputPath>..\..\Binaries\Debug\Libraries</OutputPath>
<DebugInformation>true</DebugInformation>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<CompilerDefines>TRACE;</CompilerDefines>
<OptimizeCode>true</OptimizeCode>
<OutputPath>..\..\Binaries\Release\Libraries</OutputPath>
<DebugInformation>false</DebugInformation>
</Options>
</Configuration>
<Files>
<File>.\Todo.txt</File>
<File>.\Release.txt</File>
<File>.\Changelog.txt</File>
<File>.\License.txt</File>
<File>.\Instructions.txt</File>
</Files>
<Project name="OpenTK.Build" path=".\Source\Build" language="C#" type="Exe">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\Build</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\Build</OutputPath>
</Options>
</Configuration>
<Reference name="System"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.Platform.Windows" path=".\Source\Platform\Windows" language="C#" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\Binaries\Debug\Libraries</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\Binaries\Release\Libraries</OutputPath>
</Options>
</Configuration>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.Platform.X11" path=".\Source\Platform\X11" language="C#" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\Binaries\Debug\Libraries</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\Binaries\Release\Libraries</OutputPath>
</Options>
</Configuration>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.OpenGL.Bind" path=".\Source\OpenGL\Bind" language="C#" type="Exe">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\Binaries\Debug\Exe</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\Binaries\Release\Exe</OutputPath>
</Options>
</Configuration>
<Reference name="System"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.OpenGL" path=".\Source\OpenGL\OpenGL" language="C#" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\Binaries\Debug\Exe</OutputPath>
<AllowUnsafe>true</AllowUnsafe>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\Binaries\Release\Exe</OutputPath>
<AllowUnsafe>true</AllowUnsafe>
</Options>
</Configuration>
<Reference name="OpenTK.Platform.Windows"/>
<Reference name="OpenTK.Platform.X11"/>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.Framework" path=".\Source\Framework\" language="C#" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\Binaries\Debug\Libraries</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\Binaries\Release\Libraries</OutputPath>
</Options>
</Configuration>
<Reference name="OpenTK.Platform.Windows"/>
<Reference name="OpenTK.Platform.X11"/>
<Reference name="OpenTK.OpenGL"/>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Data"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.Examples.OpenGL.Basic.001-Cube" path=".\Source\Examples\OpenGL\Basic\001 - Cube" language="C#" type="WinExe">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Debug\Examples</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Release\Examples</OutputPath>
</Options>
</Configuration>
<Reference name="OpenTK.Framework"/>
<Reference name="OpenTK.OpenGL"/>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Data"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.Examples.OpenGL.Basic.DisplayLists" path=".\Source\Examples\OpenGL\Basic\DisplayLists" language="C#" type="WinExe">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Debug\Examples</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Release\Examples</OutputPath>
</Options>
</Configuration>
<Reference name="OpenTK.Framework"/>
<Reference name="OpenTK.OpenGL"/>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Data"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.Examples.OpenGL.Basic.NoFramework" path=".\Source\Examples\OpenGL\Basic\NoFramework" language="C#" type="WinExe">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Debug\Examples</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Release\Examples</OutputPath>
</Options>
</Configuration>
<Reference name="OpenTK.Framework"/>
<Reference name="OpenTK.OpenGL"/>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Data"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.Examples.OpenGL.Basic.QueryDisplayModes" path=".\Source\Examples\OpenGL\Basic\QueryDisplayModes" language="C#" type="WinExe">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Debug\Examples</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Release\Examples</OutputPath>
</Options>
</Configuration>
<Reference name="OpenTK.Framework"/>
<Reference name="OpenTK.OpenGL"/>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Data"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenTK.Examples.OpenGL.GLSL.Lesson01" path=".\Source\Examples\OpenGL\GLSL\Lesson01" language="C#" type="WinExe">
<Configuration name="Debug">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Debug\Examples</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>..\..\..\..\..\Binaries\Release\Examples</OutputPath>
</Options>
</Configuration>
<Reference name="OpenTK.Framework"/>
<Reference name="OpenTK.OpenGL"/>
<Reference name="System"/>
<Reference name="System.Drawing"/>
<Reference name="System.Windows.Forms"/>
<Reference name="System.Data"/>
<Files>
<Match path="." pattern="*.cs" recurse="true"/>
</Files>
</Project>
</Solution>
</Prebuild>