Opentk/Source/OpenTK
the_fiddler 5c6a261030 Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread.
Updated GameWindow and its implementations to use GraphicsFormat instead of the obsolete DisplayMode.
Updated license.
Updated some docs.
Fixed CLSCopmliant warnings in XRamExtension.cs
2008-01-31 13:15:17 +00:00
..
Audio Moved AudioContext.cs 2008-01-23 12:46:09 +00:00
Fonts Fixed capitalization of Texture2D. 2008-01-24 09:16:15 +00:00
Graphics Fixed error in X11 display. 2008-01-27 15:53:04 +00:00
Input Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
Math Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
OpenAL Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread. 2008-01-31 13:15:17 +00:00
OpenGL Changed capitalization rules to turn letters after digits to uppercase. Fixes Texture2D etc, but makes all hex specifiers to go uppercase... :/ 2008-01-24 09:16:00 +00:00
Platform Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread. 2008-01-31 13:15:17 +00:00
Properties Updated version numbers. 2008-01-20 17:29:29 +00:00
ColorMode.cs Added checks against invalid arguments. 2008-01-23 13:26:40 +00:00
ContextHandle.cs Moved ContextHandle to its own class. 2008-01-18 14:15:37 +00:00
DisplayMode.cs Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread. 2008-01-31 13:15:17 +00:00
Exceptions.cs Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
GameWindow.cs Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread. 2008-01-31 13:15:17 +00:00
GLContext.cs Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread. 2008-01-31 13:15:17 +00:00
GLControl.cs Public X11 classes made internal. 2008-01-24 21:18:23 +00:00
GLControl.Designer.cs Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
GLControl.resx Added timing information to UpdateFrame. 2007-09-22 22:01:43 +00:00
InputDriver.cs Class is no longer public. 2007-11-10 18:26:14 +00:00
IPackable.cs Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
OpenTK.dll.config Added openal32.dll and alut.dll to OpenTK.dll.config 2008-01-15 23:51:39 +00:00
TexturePacker.cs Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00