584e6c48a6
Use BlendingFunctionDest instead of BlendingFunctionDst, in order to match desktop OpenGL bindings. |
||
---|---|---|
.. | ||
ES10 | ||
ES11 | ||
ES20 | ||
OpenGL | ||
Color4.cs | ||
ColorFormat.cs | ||
GraphicsBindingsBase.cs | ||
GraphicsContext.cs | ||
GraphicsContextBase.cs | ||
GraphicsContextException.cs | ||
GraphicsContextFlags.cs | ||
GraphicsContextMissingException.cs | ||
GraphicsContextVersion.cs | ||
GraphicsErrorException.cs | ||
GraphicsExceptions.cs | ||
GraphicsMode.cs | ||
GraphicsModeException.cs | ||
IGraphicsContext.cs | ||
IGraphicsMode.cs |