Opentk/Source/OpenTK/Platform/Windows/WinDisplayDevice.cs
the_fiddler 6c0da79687 Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00

182 lines
7 KiB
C#

#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace OpenTK.Platform.Windows
{
sealed class WinDisplayDeviceDriver : DisplayDeviceBase
{
readonly object display_lock = new object();
#region Constructors
public WinDisplayDeviceDriver()
{
RefreshDisplayDevices();
Microsoft.Win32.SystemEvents.DisplaySettingsChanged +=
HandleDisplaySettingsChanged;
}
#endregion
#region IDisplayDeviceDriver Members
#region TryChangeResolution
public sealed override bool TryChangeResolution(DisplayDevice device, DisplayResolution resolution)
{
DeviceMode mode = null;
if (resolution != null)
{
mode = new DeviceMode();
mode.PelsWidth = resolution.Width;
mode.PelsHeight = resolution.Height;
mode.BitsPerPel = resolution.BitsPerPixel;
mode.DisplayFrequency = (int)resolution.RefreshRate;
mode.Fields = Constants.DM_BITSPERPEL
| Constants.DM_PELSWIDTH
| Constants.DM_PELSHEIGHT
| Constants.DM_DISPLAYFREQUENCY;
}
return Constants.DISP_CHANGE_SUCCESSFUL ==
Functions.ChangeDisplaySettingsEx((string)device.Id, mode, IntPtr.Zero,
ChangeDisplaySettingsEnum.Fullscreen, IntPtr.Zero);
}
#endregion
#region TryRestoreResolution
public sealed override bool TryRestoreResolution(DisplayDevice device)
{
return TryChangeResolution(device, null);
}
#endregion
#endregion
#region Private Members
#region RefreshDisplayDevices
public void RefreshDisplayDevices()
{
lock (display_lock)
{
AvailableDevices.Clear();
// We save all necessary parameters in temporary variables
// and construct the device when every needed detail is available.
// The main DisplayDevice constructor adds the newly constructed device
// to the list of available devices.
DisplayDevice opentk_dev;
DisplayResolution opentk_dev_current_res = null;
List<DisplayResolution> opentk_dev_available_res = new List<DisplayResolution>();
bool opentk_dev_primary = false;
int device_count = 0, mode_count = 0;
// Get available video adapters and enumerate all monitors
WindowsDisplayDevice dev1 = new WindowsDisplayDevice(), dev2 = new WindowsDisplayDevice();
while (Functions.EnumDisplayDevices(null, device_count++, dev1, 0))
{
if ((dev1.StateFlags & DisplayDeviceStateFlags.AttachedToDesktop) == DisplayDeviceStateFlags.None)
continue;
DeviceMode monitor_mode = new DeviceMode();
// The second function should only be executed when the first one fails
// (e.g. when the monitor is disabled)
if (Functions.EnumDisplaySettingsEx(dev1.DeviceName.ToString(), DisplayModeSettingsEnum.CurrentSettings, monitor_mode, 0) ||
Functions.EnumDisplaySettingsEx(dev1.DeviceName.ToString(), DisplayModeSettingsEnum.RegistrySettings, monitor_mode, 0))
{
opentk_dev_current_res = new DisplayResolution(
monitor_mode.Position.X, monitor_mode.Position.Y,
monitor_mode.PelsWidth, monitor_mode.PelsHeight,
monitor_mode.BitsPerPel, monitor_mode.DisplayFrequency);
opentk_dev_primary =
(dev1.StateFlags & DisplayDeviceStateFlags.PrimaryDevice) != DisplayDeviceStateFlags.None;
}
opentk_dev_available_res.Clear();
mode_count = 0;
while (Functions.EnumDisplaySettings(dev1.DeviceName.ToString(), mode_count++, monitor_mode))
{
DisplayResolution res = new DisplayResolution(
monitor_mode.Position.X, monitor_mode.Position.Y,
monitor_mode.PelsWidth, monitor_mode.PelsHeight,
monitor_mode.BitsPerPel, monitor_mode.DisplayFrequency);
opentk_dev_available_res.Add(res);
}
// Construct the OpenTK DisplayDevice through the accumulated parameters.
// The constructor will automatically add the DisplayDevice to the list
// of available devices.
opentk_dev = new DisplayDevice(
opentk_dev_current_res,
opentk_dev_primary,
opentk_dev_available_res,
opentk_dev_current_res.Bounds,
dev1.DeviceName);
AvailableDevices.Add(opentk_dev);
if (opentk_dev_primary)
Primary = opentk_dev;
Debug.Print("DisplayDevice {0} ({1}) supports {2} resolutions.",
device_count, opentk_dev.IsPrimary ? "primary" : "secondary", opentk_dev.AvailableResolutions.Count);
}
}
}
#endregion
#region HandleDisplaySettingsChanged
void HandleDisplaySettingsChanged(object sender, EventArgs e)
{
RefreshDisplayDevices();
}
#endregion
~WinDisplayDeviceDriver()
{
Microsoft.Win32.SystemEvents.DisplaySettingsChanged -=
HandleDisplaySettingsChanged;
}
#endregion
}
}