Opentk/Source/OpenTK
2008-01-25 10:01:23 +00:00
..
Audio Moved AudioContext.cs 2008-01-23 12:46:09 +00:00
Fonts Fixed capitalization of Texture2D. 2008-01-24 09:16:15 +00:00
Graphics Added platform detecion. 2008-01-24 21:20:59 +00:00
Input Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
Math Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
OpenAL added Bind* Helpers. 2008-01-24 22:53:09 +00:00
OpenGL Changed capitalization rules to turn letters after digits to uppercase. Fixes Texture2D etc, but makes all hex specifiers to go uppercase... :/ 2008-01-24 09:16:00 +00:00
Platform Add docs to static constructor. 2008-01-25 10:01:23 +00:00
Properties Updated version numbers. 2008-01-20 17:29:29 +00:00
ColorMode.cs Added checks against invalid arguments. 2008-01-23 13:26:40 +00:00
ContextHandle.cs Moved ContextHandle to its own class. 2008-01-18 14:15:37 +00:00
DisplayMode.cs Renamed Display to DisplayDevice. 2008-01-23 14:39:27 +00:00
Exceptions.cs Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
GameWindow.cs Fullscreen mode changes now work! 2008-01-24 12:36:40 +00:00
GLContext.cs Removed some unused code. 2008-01-23 12:42:47 +00:00
GLControl.cs Public X11 classes made internal. 2008-01-24 21:18:23 +00:00
GLControl.Designer.cs Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
GLControl.resx Added timing information to UpdateFrame. 2007-09-22 22:01:43 +00:00
InputDriver.cs Class is no longer public. 2007-11-10 18:26:14 +00:00
IPackable.cs Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
OpenTK.dll.config Added openal32.dll and alut.dll to OpenTK.dll.config 2008-01-15 23:51:39 +00:00
TexturePacker.cs Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00