..
Audio
Marked int* overloads as non CLS-compliant.
2010-10-28 09:00:23 +00:00
Compute
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
2010-10-03 13:19:05 +00:00
Graphics
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
2010-12-06 14:33:33 +00:00
Input
Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods.
2010-12-03 12:40:10 +00:00
Math
* Vector4.cs: Fixed doc comment to refer to the single-precision
2010-11-24 21:15:38 +00:00
Platform
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
Properties
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
2010-10-04 21:37:33 +00:00
AutoGeneratedAttribute.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
BindingsBase.cs
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
2009-11-04 16:49:56 +00:00
BlittableValueType.cs
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
Configuration.cs
* Configuration.cs:
2010-12-14 11:53:29 +00:00
ContextHandle.cs
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
2009-02-22 10:43:35 +00:00
DisplayDevice.cs
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
2010-11-21 20:16:18 +00:00
DisplayIndex.cs
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
2010-11-21 20:16:18 +00:00
DisplayResolution.cs
Fixed spelling of hertz and fps. Fixes issue [ #1333 ]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
2009-11-06 16:46:28 +00:00
Exceptions.cs
Fixed a large amount of documentation warnings.
2009-06-04 11:22:20 +00:00
FrameEventArgs.cs
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
GameWindow.cs
Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised.
2010-10-28 09:37:57 +00:00
GameWindowFlags.cs
Fixed license header.
2009-07-18 08:24:45 +00:00
IGameWindow.cs
Marked IGameWindow as public.
2009-09-26 21:34:19 +00:00
INativeWindow.cs
Added KeyDown and KeyUp events.
2010-11-08 21:48:00 +00:00
IntPtrEqualityComparer.cs
Implemented new multi-mouse API on Mac
2010-11-24 23:49:40 +00:00
KeyPressEventArgs.cs
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
2009-09-26 21:55:23 +00:00
Minimal.cs
Provide dummy implementations for classes not available on the iPhone.
2009-10-24 10:35:15 +00:00
NativeWindow.cs
Added KeyDown and KeyUp events.
2010-11-08 21:48:00 +00:00
OpenTK.csproj
Implemented new multi-mouse API on Mac
2010-11-24 23:49:40 +00:00
OpenTK.dll.config
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
Toolkit.cs
* Toolkit.cs, Configuration.cs:
2010-12-08 08:58:52 +00:00
WindowBorder.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00
WindowState.cs
Revert WindowBorder and WindowState value changes.
2009-10-19 21:32:33 +00:00