Egl
|
Added GetProcAddress(IntPtr) overloads
|
2013-11-28 23:21:19 +01:00 |
MacOS
|
Merge branch 'gamepad' into develop
|
2014-01-03 02:23:02 +01:00 |
SDL2
|
Merge branch 'gamepad' into develop
|
2014-01-03 02:23:02 +01:00 |
Windows
|
[Input] Added SetVibration() API skeleton
|
2014-01-02 19:52:00 +01:00 |
X11
|
Merge branch 'gamepad' into develop
|
2014-01-03 02:23:02 +01:00 |
DesktopGraphicsContext.cs
|
Hooked up new loading mechanism
|
2013-11-24 13:58:12 +01:00 |
DisplayDeviceBase.cs
|
Fixed line endings
|
2013-10-10 00:18:59 +02:00 |
EmbeddedGraphicsContext.cs
|
Hooked up new loading mechanism
|
2013-11-24 13:58:12 +01:00 |
Factory.cs
|
Added IJoystickDevice2 interface
|
2013-12-24 17:18:03 +01:00 |
IPlatformFactory.cs
|
Added IJoystickDevice2 interface
|
2013-12-24 17:18:03 +01:00 |
IWindowInfo.cs
|
Implemented Sdl2GLControl
|
2013-09-30 20:47:29 +02:00 |