Opentk/Source/OpenTK/Platform/MacOS
2012-12-21 17:11:39 -06:00
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CarbonBindings Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00
AglContext.cs Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
Application.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
CarbonGLNative.cs Use Debug.WriteLine instead of Debug.Print on a single-parameter string. Fixes compilation on mobile devices. 2011-12-08 00:17:08 +00:00
CarbonInput.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
CarbonWindowInfo.cs * EventInfo.cs: 2010-11-02 19:49:24 +00:00
EventInfo.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
HIDInput.cs Replication project for Mac OS mouse input issue, and fix. OpenTK issues 3242 and 2800 2012-12-21 17:11:39 -06:00
MacOSException.cs * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs, 2010-11-26 11:41:45 +00:00
MacOSFactory.cs * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs: 2010-11-30 23:23:42 +00:00
MacOSGraphicsMode.cs * MacOSGraphicsMode.cs: 2010-11-24 00:55:19 +00:00
MacOSKeyMap.cs Fix incorrect Mac OS key map, OpenTK issue 3220 2012-12-20 13:45:00 -06:00
QuartzDisplayDeviceDriver.cs Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll. 2011-12-08 00:03:14 +00:00