Opentk/Source/Bind/FuncProcessor.cs

692 lines
30 KiB
C#

#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Xml.XPath;
using Bind.Structures;
using Delegate = Bind.Structures.Delegate;
namespace Bind
{
class FuncProcessor
{
const string Path = "/signatures/replace/function[@name='{0}' and @extension='{1}']";
static readonly Regex Endings =
new Regex(@"((((d|f|fi)|u?[isb])_?v?)|v)", RegexOptions.Compiled | RegexOptions.RightToLeft);
static readonly Regex EndingsNotToTrim =
new Regex("(ib|[tdrey]s|[eE]n[vd]|bled|Flag|Tess|Status|Pixels|Instanced|Indexed|Varyings|Boolean|IDs)", RegexOptions.Compiled | RegexOptions.RightToLeft);
static readonly Regex EndingsAddV = new Regex("^0", RegexOptions.Compiled);
string Overrides { get; set; }
public FuncProcessor(string overrides)
{
if (overrides == null)
throw new ArgumentNullException("overrides");
Overrides = overrides;
}
public FunctionCollection Process(DelegateCollection delegates, EnumCollection enums)
{
Console.WriteLine("Processing delegates.");
var nav = new XPathDocument(Overrides).CreateNavigator();
foreach (var d in delegates.Values)
{
TranslateReturnType(nav, d, enums);
TranslateParameters(nav, d, enums);
}
Console.WriteLine("Generating wrappers.");
var wrappers = CreateWrappers(delegates, enums);
Console.WriteLine("Creating CLS compliant overloads.");
wrappers = CreateCLSCompliantWrappers(wrappers, enums);
Console.WriteLine("Removing non-CLS compliant duplicates.");
return MarkCLSCompliance(wrappers);
}
// Trims unecessary suffices from the specified OpenGL function name.
static string TrimName(string name, bool keep_extension)
{
string trimmed_name = Utilities.StripGL2Extension(name);
string extension = Utilities.GetGL2Extension(name);
// Note: some endings should not be trimmed, for example: 'b' from Attrib.
// Check the endingsNotToTrim regex for details.
Match m = EndingsNotToTrim.Match(trimmed_name);
if ((m.Index + m.Length) != trimmed_name.Length)
{
m = Endings.Match(trimmed_name);
if (m.Length > 0 && m.Index + m.Length == trimmed_name.Length)
{
// Only trim endings, not internal matches.
if (m.Value[m.Length - 1] == 'v' && EndingsAddV.IsMatch(name) &&
!name.StartsWith("Get") && !name.StartsWith("MatrixIndex"))
{
// Only trim ending 'v' when there is a number
trimmed_name = trimmed_name.Substring(0, m.Index) + "v";
}
else
{
if (!trimmed_name.EndsWith("xedv"))
{
trimmed_name = trimmed_name.Substring(0, m.Index);
}
else
{
trimmed_name = trimmed_name.Substring(0, m.Index + 1);
}
}
}
}
return trimmed_name;
}
static XPathNavigator GetFuncOverride(XPathNavigator nav, Delegate d)
{
string name = TrimName(d.Name, false);
string ext = d.Extension;
var function_override =
nav.SelectSingleNode(String.Format(Path, name, ext)) ??
nav.SelectSingleNode(String.Format(Path, d.Name, ext)) ??
nav.SelectSingleNode(String.Format(Path, Utilities.StripGL2Extension(d.Name), ext));
return function_override;
}
// Translates the opengl return type to the equivalent C# type.
//
// First, we use the official typemap (gl.tm) to get the correct type.
// Then we override this, when it is:
// 1) A string (we have to use Marshal.PtrToStringAnsi, to avoid heap corruption)
// 2) An array (translates to IntPtr)
// 3) A generic object or void* (translates to IntPtr)
// 4) A GLenum (translates to int on Legacy.Tao or GL.Enums.GLenum otherwise).
// Return types must always be CLS-compliant, because .Net does not support overloading on return types.
static void TranslateReturnType(XPathNavigator nav, Delegate d, EnumCollection enums)
{
var function_override = GetFuncOverride(nav, d);
if (function_override != null)
{
XPathNavigator return_override = function_override.SelectSingleNode("returns");
if (return_override != null)
{
d.ReturnType.CurrentType = return_override.Value;
}
}
d.ReturnType.Translate(nav, d.Category, enums);
if (d.ReturnType.CurrentType.ToLower().Contains("void") && d.ReturnType.Pointer != 0)
{
d.ReturnType.QualifiedType = "IntPtr";
d.ReturnType.WrapperType = WrapperTypes.GenericReturnType;
}
if (d.ReturnType.CurrentType.ToLower().Contains("string"))
{
d.ReturnType.QualifiedType = "IntPtr";
d.ReturnType.WrapperType = WrapperTypes.StringReturnType;
}
if (d.ReturnType.CurrentType.ToLower() == "object")
{
d.ReturnType.QualifiedType = "IntPtr";
d.ReturnType.WrapperType |= WrapperTypes.GenericReturnType;
}
if (d.ReturnType.CurrentType.Contains("GLenum"))
{
if ((Settings.Compatibility & Settings.Legacy.ConstIntEnums) == Settings.Legacy.None)
d.ReturnType.QualifiedType = String.Format("{0}{1}{2}",
Settings.EnumsOutput, Settings.NamespaceSeparator, Settings.CompleteEnumName);
else
d.ReturnType.QualifiedType = "int";
}
d.ReturnType.CurrentType = d.ReturnType.GetCLSCompliantType();
}
static void TranslateParameters(XPathNavigator nav, Delegate d, EnumCollection enums)
{
var function_override = GetFuncOverride(nav, d);
for (int i = 0; i < d.Parameters.Count; i++)
{
if (function_override != null)
{
XPathNavigator param_override = function_override.SelectSingleNode(
String.Format("param[@name='{0}']", d.Parameters[i].Name));
if (param_override != null)
{
foreach (XPathNavigator node in param_override.SelectChildren(XPathNodeType.Element))
{
switch (node.Name)
{
case "type":
d.Parameters[i].CurrentType = (string)node.TypedValue;
break;
case "name":
d.Parameters[i].Name = (string)node.TypedValue;
break;
case "flow":
d.Parameters[i].Flow = Parameter.GetFlowDirection((string)node.TypedValue);
break;
}
}
}
}
d.Parameters[i].Translate(nav, d.Category, enums);
if (d.Parameters[i].CurrentType == "UInt16" && d.Name.Contains("LineStipple"))
d.Parameters[i].WrapperType = WrapperTypes.UncheckedParameter;
}
}
static FunctionCollection CreateWrappers(DelegateCollection delegates, EnumCollection enums)
{
var wrappers = new FunctionCollection();
foreach (var d in delegates.Values)
{
wrappers.AddRange(CreateNormalWrappers(d, enums));
}
return wrappers;
}
static FunctionCollection CreateCLSCompliantWrappers(FunctionCollection functions, EnumCollection enums)
{
// If the function is not CLS-compliant (e.g. it contains unsigned parameters)
// we need to create a CLS-Compliant overload. However, we should only do this
// iff the opengl function does not contain unsigned/signed overloads itself
// to avoid redefinitions.
var wrappers = new FunctionCollection();
foreach (var list in functions.Values)
{
foreach (var f in list)
{
wrappers.AddChecked(f);
if (!f.CLSCompliant)
{
Function cls = new Function(f);
cls.Body.Clear();
CreateBody(cls, true, enums);
bool modified = false;
for (int i = 0; i < f.Parameters.Count; i++)
{
cls.Parameters[i].CurrentType = cls.Parameters[i].GetCLSCompliantType();
if (cls.Parameters[i].CurrentType != f.Parameters[i].CurrentType)
modified = true;
}
if (modified)
wrappers.AddChecked(cls);
}
}
}
return wrappers;
}
static FunctionCollection MarkCLSCompliance(FunctionCollection collection)
{
//foreach (var w in
// (from list in collection
// from w1 in list.Value
// from w2 in list.Value
// where
// w1.TrimmedName == w2.TrimmedName &&
// w1.Parameters.Count == w2.Parameters.Count &&
// ParametersDifferOnlyInReference(w1.Parameters, w2.Parameters)
// select !w1.Parameters.HasReferenceParameters ? w1 : w2))
// {
// results.Add(w);
// }
foreach (List<Function> wrappers in collection.Values)
{
restart:
for (int i = 0; i < wrappers.Count; i++)
{
for (int j = i + 1; j < wrappers.Count; j++)
{
if (wrappers[i].TrimmedName == wrappers[j].TrimmedName && wrappers[i].Parameters.Count == wrappers[j].Parameters.Count)
{
bool function_i_is_problematic = false;
bool function_j_is_problematic = false;
int k;
for (k = 0; k < wrappers[i].Parameters.Count; k++)
{
if (wrappers[i].Parameters[k].CurrentType != wrappers[j].Parameters[k].CurrentType)
break;
if (wrappers[i].Parameters[k].DiffersOnlyOnReference(wrappers[j].Parameters[k]))
if (wrappers[i].Parameters[k].Reference)
function_i_is_problematic = true;
else
function_j_is_problematic = true;
}
if (k == wrappers[i].Parameters.Count)
{
if (function_i_is_problematic)
wrappers.RemoveAt(i);
//wrappers[i].CLSCompliant = false;
if (function_j_is_problematic)
wrappers.RemoveAt(j);
//wrappers[j].CLSCompliant = false;
if (function_i_is_problematic || function_j_is_problematic)
goto restart;
}
}
}
}
}
return collection;
}
static IEnumerable<Function> CreateNormalWrappers(Delegate d, EnumCollection enums)
{
Function f = new Function(d);
WrapReturnType(f);
foreach (var wrapper in WrapParameters(f, enums))
{
yield return wrapper;
}
}
public static IEnumerable<Function> WrapParameters(Function func, EnumCollection enums)
{
Function f;
if (func.Parameters.HasPointerParameters)
{
Function _this = new Function(func);
// Array overloads
foreach (Parameter p in _this.Parameters)
{
if (p.WrapperType == WrapperTypes.ArrayParameter && p.ElementCount != 1)
{
p.Reference = false;
p.Array++;
p.Pointer--;
}
}
f = new Function(_this);
CreateBody(f, false, enums);
yield return f;
foreach (var w in WrapVoidPointers(new Function(f), enums))
yield return w;
_this = new Function(func);
// Reference overloads
foreach (Parameter p in _this.Parameters)
{
if (p.WrapperType == WrapperTypes.ArrayParameter)
{
p.Reference = true;
p.Array--;
p.Pointer--;
}
}
f = new Function(_this);
CreateBody(f, false, enums);
yield return f;
foreach (var w in WrapVoidPointers(new Function(f), enums))
yield return w;
_this = func;
// Pointer overloads
// Should be last to work around Intellisense bug, where
// array overloads are not reported if there is a pointer overload.
foreach (Parameter p in _this.Parameters)
{
if (p.WrapperType == WrapperTypes.ArrayParameter)
{
p.Reference = false;
//p.Array--;
//p.Pointer++;
}
}
f = new Function(_this);
CreateBody(f, false, enums);
yield return f;
foreach (var w in WrapVoidPointers(new Function(f), enums))
yield return w;
}
else
{
f = new Function(func);
CreateBody(f, false, enums);
yield return f;
}
}
static int index;
static IEnumerable<Function> WrapVoidPointers(Function func, EnumCollection enums)
{
if (index >= 0 && index < func.Parameters.Count)
{
if (func.Parameters[index].WrapperType == WrapperTypes.GenericParameter)
{
// Recurse to the last parameter
++index;
foreach (var w in WrapVoidPointers(func, enums))
yield return w;
--index;
// On stack rewind, create generic wrappers
func.Parameters[index].Reference = true;
func.Parameters[index].Array = 0;
func.Parameters[index].Pointer = 0;
func.Parameters[index].Generic = true;
func.Parameters[index].CurrentType = "T" + index.ToString();
func.Parameters[index].Flow = FlowDirection.Undefined;
func.Parameters.Rebuild = true;
CreateBody(func, false, enums);
yield return new Function(func);
func.Parameters[index].Reference = false;
func.Parameters[index].Array = 1;
func.Parameters[index].Pointer = 0;
func.Parameters[index].Generic = true;
func.Parameters[index].CurrentType = "T" + index.ToString();
func.Parameters[index].Flow = FlowDirection.Undefined;
func.Parameters.Rebuild = true;
CreateBody(func, false, enums);
yield return new Function(func);
func.Parameters[index].Reference = false;
func.Parameters[index].Array = 2;
func.Parameters[index].Pointer = 0;
func.Parameters[index].Generic = true;
func.Parameters[index].CurrentType = "T" + index.ToString();
func.Parameters[index].Flow = FlowDirection.Undefined;
func.Parameters.Rebuild = true;
CreateBody(func, false, enums);
yield return new Function(func);
func.Parameters[index].Reference = false;
func.Parameters[index].Array = 3;
func.Parameters[index].Pointer = 0;
func.Parameters[index].Generic = true;
func.Parameters[index].CurrentType = "T" + index.ToString();
func.Parameters[index].Flow = FlowDirection.Undefined;
func.Parameters.Rebuild = true;
CreateBody(func, false, enums);
yield return new Function(func);
}
else
{
// Recurse to the last parameter
++index;
foreach (var w in WrapVoidPointers(func, enums))
yield return w;
--index;
}
}
}
static void WrapReturnType(Function func)
{
switch (func.ReturnType.WrapperType)
{
case WrapperTypes.StringReturnType:
func.ReturnType.QualifiedType = "String";
break;
}
}
readonly static List<string> handle_statements = new List<string>();
readonly static List<string> handle_release_statements = new List<string>();
readonly static List<string> fixed_statements = new List<string>();
readonly static List<string> assign_statements = new List<string>();
// For example, if parameter foo has indirection level = 1, then it
// is consumed as 'foo*' in the fixed_statements and the call string.
readonly static string[] indirection_levels = new string[] { "", "*", "**", "***", "****" };
static void CreateBody(Function func, bool wantCLSCompliance, EnumCollection enums)
{
Function f = new Function(func);
f.Body.Clear();
handle_statements.Clear();
handle_release_statements.Clear();
fixed_statements.Clear();
assign_statements.Clear();
// Obtain pointers by pinning the parameters
foreach (Parameter p in f.Parameters)
{
if (p.NeedsPin)
{
if (p.WrapperType == WrapperTypes.GenericParameter)
{
// Use GCHandle to obtain pointer to generic parameters and 'fixed' for arrays.
// This is because fixed can only take the address of fields, not managed objects.
handle_statements.Add(String.Format(
"{0} {1}_ptr = {0}.Alloc({1}, GCHandleType.Pinned);",
"GCHandle", p.Name));
handle_release_statements.Add(String.Format("{0}_ptr.Free();", p.Name));
// Due to the GCHandle-style pinning (which boxes value types), we need to assign the modified
// value back to the reference parameter (but only if it has an out or in/out flow direction).
if ((p.Flow == FlowDirection.Out || p.Flow == FlowDirection.Undefined) && p.Reference)
{
assign_statements.Add(String.Format(
"{0} = ({1}){0}_ptr.Target;",
p.Name, p.QualifiedType));
}
// Note! The following line modifies f.Parameters, *not* this.Parameters
p.Name = "(IntPtr)" + p.Name + "_ptr.AddrOfPinnedObject()";
}
else if (p.WrapperType == WrapperTypes.PointerParameter ||
p.WrapperType == WrapperTypes.ArrayParameter ||
p.WrapperType == WrapperTypes.ReferenceParameter)
{
// A fixed statement is issued for all non-generic pointers, arrays and references.
fixed_statements.Add(String.Format(
"fixed ({0}{3} {1} = {2})",
wantCLSCompliance && !p.CLSCompliant ? p.GetCLSCompliantType() : p.QualifiedType,
p.Name + "_ptr",
p.Array > 0 ? p.Name : "&" + p.Name,
indirection_levels[p.IndirectionLevel]));
if (p.Name == "pixels_ptr")
System.Diagnostics.Debugger.Break();
// Arrays are not value types, so we don't need to do anything for them.
// Pointers are passed directly by value, so we don't need to assign them back either (they don't change).
if ((p.Flow == FlowDirection.Out || p.Flow == FlowDirection.Undefined) && p.Reference)
{
assign_statements.Add(String.Format("{0} = *{0}_ptr;", p.Name));
}
p.Name = p.Name + "_ptr";
}
else
{
throw new ApplicationException("Unknown parameter type");
}
}
}
// Automatic OpenGL error checking.
// See OpenTK.Graphics.ErrorHelper for more information.
// Make sure that no error checking is added to the GetError function,
// as that would cause infinite recursion!
if ((Settings.Compatibility & Settings.Legacy.NoDebugHelpers) == 0)
{
if (f.TrimmedName != "GetError")
{
f.Body.Add("#if DEBUG");
f.Body.Add("using (new ErrorHelper(GraphicsContext.CurrentContext))");
f.Body.Add("{");
if (f.TrimmedName == "Begin")
f.Body.Add("GraphicsContext.CurrentContext.ErrorChecking = false;");
f.Body.Add("#endif");
}
}
if (!f.Unsafe && fixed_statements.Count > 0)
{
f.Body.Add("unsafe");
f.Body.Add("{");
f.Body.Indent();
}
if (fixed_statements.Count > 0)
{
f.Body.AddRange(fixed_statements);
f.Body.Add("{");
f.Body.Indent();
}
if (handle_statements.Count > 0)
{
f.Body.AddRange(handle_statements);
f.Body.Add("try");
f.Body.Add("{");
f.Body.Indent();
}
// Hack: When creating untyped enum wrappers, it is possible that the wrapper uses an "All"
// enum, while the delegate uses a specific enum (e.g. "TextureUnit"). For this reason, we need
// to modify the parameters before generating the call string.
// Note: We cannot generate a callstring using WrappedDelegate directly, as its parameters will
// typically be different than the parameters of the wrapper. We need to modify the parameters
// of the wrapper directly.
if ((Settings.Compatibility & Settings.Legacy.KeepUntypedEnums) != 0)
{
int parameter_index = -1; // Used for comparing wrapper parameters with delegate parameters
foreach (Parameter p in f.Parameters)
{
parameter_index++;
if (IsEnum(p.Name, enums) && p.QualifiedType != f.WrappedDelegate.Parameters[parameter_index].QualifiedType)
{
p.QualifiedType = f.WrappedDelegate.Parameters[parameter_index].QualifiedType;
}
}
}
if (assign_statements.Count > 0)
{
// Call function
string method_call = f.CallString();
if (f.ReturnType.CurrentType.ToLower().Contains("void"))
f.Body.Add(String.Format("{0};", method_call));
else if (func.ReturnType.CurrentType.ToLower().Contains("string"))
f.Body.Add(String.Format("{0} {1} = null; unsafe {{ {1} = new string((sbyte*){2}); }}",
func.ReturnType.QualifiedType, "retval", method_call));
else
f.Body.Add(String.Format("{0} {1} = {2};", f.ReturnType.QualifiedType, "retval", method_call));
// Assign out parameters
f.Body.AddRange(assign_statements);
// Return
if (!f.ReturnType.CurrentType.ToLower().Contains("void"))
{
f.Body.Add("return retval;");
}
}
else
{
// Call function and return
if (f.ReturnType.CurrentType.ToLower().Contains("void"))
f.Body.Add(String.Format("{0};", f.CallString()));
else if (func.ReturnType.CurrentType.ToLower().Contains("string"))
f.Body.Add(String.Format("unsafe {{ return new string((sbyte*){0}); }}",
f.CallString()));
else
f.Body.Add(String.Format("return {0};", f.CallString()));
}
// Free all allocated GCHandles
if (handle_statements.Count > 0)
{
f.Body.Unindent();
f.Body.Add("}");
f.Body.Add("finally");
f.Body.Add("{");
f.Body.Indent();
f.Body.AddRange(handle_release_statements);
f.Body.Unindent();
f.Body.Add("}");
}
if (!f.Unsafe && fixed_statements.Count > 0)
{
f.Body.Unindent();
f.Body.Add("}");
}
if (fixed_statements.Count > 0)
{
f.Body.Unindent();
f.Body.Add("}");
}
if ((Settings.Compatibility & Settings.Legacy.NoDebugHelpers) == 0)
{
if (f.TrimmedName != "GetError")
{
f.Body.Add("#if DEBUG");
if (f.TrimmedName == "End")
f.Body.Add("GraphicsContext.CurrentContext.ErrorChecking = true;");
f.Body.Add("}");
f.Body.Add("#endif");
}
}
func.Body = f.Body;
}
static bool IsEnum(string s, EnumCollection enums)
{
return enums.ContainsKey(s);
}
}
}