Opentk/Source/Bind/Main.cs
2007-09-02 00:53:24 +00:00

163 lines
6.1 KiB
C#

#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Text;
using System.IO;
using System.Security;
using System.Security.Permissions;
using System.Threading;
using System.Collections.Generic;
using System.CodeDom;
using System.Diagnostics;
namespace Bind
{
enum GeneratorMode
{
GL2,
GL3,
Wgl,
Glx,
Glu
}
static class MainClass
{
static GeneratorMode mode;
static internal IBind Generator;
static void Main(string[] arguments)
{
Debug.Listeners.Clear();
Debug.Listeners.Add(new TextWriterTraceListener(Console.Out));
Debug.AutoFlush = true;
Trace.Listeners.Clear();
Trace.Listeners.Add(new TextWriterTraceListener(Console.Out));
Trace.AutoFlush = true;
Console.WriteLine("OpenGL binding generator {0} for OpenTK.",
System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString());
Console.WriteLine("For comments, bugs and suggestions visit http://opentk.sourceforge.net");
//Console.WriteLine(" - the OpenTK team ;-)");
Console.WriteLine();
try
{
foreach (string a in arguments)
{
if (a.StartsWith("--") || a.StartsWith("-") || a.StartsWith("/"))
{
string[] b = a.Split(new char[] { '-', '/', ':', '=' }, StringSplitOptions.RemoveEmptyEntries);
switch (b[0])
{
case "?":
case "help":
Console.WriteLine("Help not implemented yet.");
return;
case "in":
case "input":
Settings.InputPath = b[1];
break;
case "out":
case "output":
Settings.OutputPath = b[1];
break;
case "mode":
string arg = b[1].ToLower();
mode =
arg == "gl2" ? GeneratorMode.GL2 :
arg == "gl3" ? GeneratorMode.GL3 :
arg == "wgl" ? GeneratorMode.Wgl :
arg == "glu" ? GeneratorMode.Glu :
arg == "glx" ? GeneratorMode.Glx : GeneratorMode.GL2;
break;
case "namespace":
case "ns":
Settings.OutputNamespace = b[1];
break;
//case "gl":
// Settings.OutputClass = b[1];
// break;
//case "glu":
// Settings.OutputClass = b[1];
// break;
case "legacy":
Settings.Compatibility = b[1].ToLower() == "tao" ? Settings.Legacy.Tao : Settings.Legacy.None;
break;
case "class":
Settings.OutputClass = b[1];
break;
default:
throw new ArgumentException(
String.Format("Argument {0} not recognized. Use the '/?' switch for help.", a)
);
}
}
}
}
catch (NullReferenceException e)
{
Console.WriteLine("Argument error ({0}). Please use the '/?' switch for help.", e.ToString());
return;
}
catch (ArgumentException e)
{
Console.WriteLine("Argument error ({0}). Please use the '/?' switch for help.", e.ToString());
return;
}
try
{
long ticks = System.DateTime.Now.Ticks;
switch (mode)
{
case GeneratorMode.GL2:
Generator = new Bind.GL2.Generator();
break;
case GeneratorMode.Wgl:
Generator = new Bind.Wgl.Generator();
break;
case GeneratorMode.Glu:
break;
case GeneratorMode.Glx:
break;
case GeneratorMode.GL3:
default:
throw new NotImplementedException(String.Format("Mode {0} not implemented.", mode));
}
Generator.Process();
ticks = System.DateTime.Now.Ticks - ticks;
Console.WriteLine();
Console.WriteLine("Bindings generated in {0} seconds.", ticks / (double)10000000.0);
Console.WriteLine();
Console.WriteLine("Press any key to continue...");
Console.ReadKey(true);
}
catch (SecurityException e)
{
Console.WriteLine("Security violation \"{0}\" in method \"{1}\".", e.Message, e.Method);
Console.WriteLine("This application does not have permission to take the requested actions.");
}
catch (NotImplementedException e)
{
Console.WriteLine(e.Message);
Console.WriteLine("The requested functionality is not implemented yet.");
}
}
}
}